Better description of the game mechanic in readme

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Wuzzy 2015-02-23 23:57:32 +01:00
parent bfdabd4bad
commit 8ec358cbfd
1 changed files with 10 additions and 8 deletions

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@ -18,9 +18,15 @@ You can create a "hunger.conf" file to customize the properties of hunger for yo
About hunger
============
This mod adds a hunger mechanic to the game. Player actions like digging, placing and walking causes exhausion,
that lowers players saturation. Also every 800 seconds you lose 1 saturation point without doing anything.
This mod adds a hunger mechanic to the game.
A new player starts with 20 saturation points out of 30.
Player actions like digging, placing and walking cause exhausion, which lower the player's
saturation. Also every 800 seconds you lose 1 saturation point without doing anything.
If you are hungry (0 saturation) you will suffer damage and die in case you don't eat something.
If your saturation is greater than 15, you will slowly regenerate health points.
Eating food will increase your saturation.
Important: Eating food will not directly increase your health anymore, as long as the food item
is supported by this mod (see below).
Currently supported food:
@ -50,12 +56,8 @@ Currently supported food:
- Simple mobs
Examples:
Eating an apple increases your saturation by 2,
eating a bread (from the farming mod) increases your saturation by 4.
Although it show 20 hunger points (10 breads) in hunger bar,
you can fill it up to 30 points.(5 breads not shown then)
Eating an apple (from the default Minetest game) increases your saturation by 2,
eating a bread (from the default Minetest game) increases your saturation by 4.
License of textures: