forked from mtcontrib/nether-pack
dont send players to hell if they execute those chatcommands without nether priv
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@ -91,18 +91,11 @@ end
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-- Chatcommands (edited) written by sss
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minetest.register_chatcommand("to_hell", {
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params = "",
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params = "[<player_name>]",
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description = "Send someone to hell",
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func = function(name, pname)
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if not minetest.check_player_privs(name, {nether=true}) then
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local self_player,msg = minetest.get_player_by_name(name)
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if self_player then
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msg = "You can't send anyone to hell, go to hell instead"
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player_to_nether(self_player)
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else
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msg = "Something went wrong."
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end
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return false, msg
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return false, "You need the nether priv to execute this chatcommand."
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end
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if not player_exists(pname) then
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pname = name
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@ -113,37 +106,29 @@ minetest.register_chatcommand("to_hell", {
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end
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minetest.chat_send_player(pname, "Go to hell !!!")
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player_to_nether(player)
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return true
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return true, pname.." is now in the nether."
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end
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})
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minetest.register_chatcommand("from_hell", {
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params = "",
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params = "[<player_name>]",
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description = "Extract from hell",
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func = function(name, pname)
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if not minetest.check_player_privs(name, {nether=true}) then
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local self_player = minetest.get_player_by_name(name)
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if self_player then
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minetest.chat_send_player(name, "You can't send anyone to hell, go to hell instead")
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player_to_nether(self_player)
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else
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minetest.chat_send_player(name, "Something went wrong.")
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end
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return false
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return false, "You need the nether priv to execute this chatcommand."
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end
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if not player_exists(pname) then
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pname = name
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end
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local player = minetest.get_player_by_name(pname)
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if not player then
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minetest.chat_send_player(name, "Something went wrong.")
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return false
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return false, "Something went wrong."
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end
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minetest.chat_send_player(pname, "You are free now")
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player_from_nether(player)
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local pos = player:getpos()
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player:moveto({x=pos.x, y=100, z=pos.z})
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return true
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return true, pname.." is now out of the nether."
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end
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})
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