forked from mtcontrib/pipeworks
Digiline Filter-Injector tweaks
* Made digiline filter-injectors not pull a whole stack if the count is exactly 1 * Made digiline filter-injectors pull a whole stack if no count specified * `default:dirt` still has a count of 1, but `{name="name"}` has no count
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@ -52,7 +52,7 @@ local function set_filter_formspec(data, meta)
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end
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-- todo SOON: this function has *way too many* parameters
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local function grabAndFire(data,slotseq_mode,exmatch_mode,filtmeta,frominv,frominvname,frompos,fromnode,filterfor,fromtube,fromdef,dir,fakePlayer,all)
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local function grabAndFire(data,slotseq_mode,exmatch_mode,filtmeta,frominv,frominvname,frompos,fromnode,filterfor,fromtube,fromdef,dir,fakePlayer,all,digiline)
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local sposes = {}
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for spos,stack in ipairs(frominv:get_list(frominvname)) do
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local matches
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@ -104,10 +104,11 @@ local function grabAndFire(data,slotseq_mode,exmatch_mode,filtmeta,frominv,fromi
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local count
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if all then
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count = math.min(stack:get_count(), doRemove)
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if filterfor.count and filterfor.count > 1 then
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if filterfor.count and (filterfor.count > 1 or digiline) then
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if exmatch_mode ~= 0 and filterfor.count > count then
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return false
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return false -- not enough, fail
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else
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-- limit quantity to filter amount
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count = math.min(filterfor.count, count)
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end
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end
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@ -207,13 +208,13 @@ local function punch_filter(data, filtpos, filtnode, msg)
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end
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if type(msg.name) == "string" then
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table.insert(filters, {name = msg.name, count = tonumber(msg.count) or 1})
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table.insert(filters, {name = msg.name, count = tonumber(msg.count)})
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else
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for _, filter in ipairs(msg) do
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local t_filter = type(filter)
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if t_filter == "table" then
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if type(filter.name) == "string" then
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table.insert(filters, {name = filter.name, count = tonumber(filter.count) or 1})
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table.insert(filters, {name = filter.name, count = tonumber(filter.count)})
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end
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elseif t_filter == "string" then
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local filterstack = ItemStack(filter)
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@ -252,7 +253,7 @@ local function punch_filter(data, filtpos, filtnode, msg)
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for _, frominvname in ipairs(type(fromtube.input_inventory) == "table" and fromtube.input_inventory or {fromtube.input_inventory}) do
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local done = false
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for _, filterfor in ipairs(filters) do
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if grabAndFire(data, slotseq_mode, exact_match, filtmeta, frominv, frominvname, frompos, fromnode, filterfor, fromtube, fromdef, dir, fakePlayer, data.stackwise) then
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if grabAndFire(data, slotseq_mode, exact_match, filtmeta, frominv, frominvname, frompos, fromnode, filterfor, fromtube, fromdef, dir, fakePlayer, data.stackwise, data.digiline) then
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done = true
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break
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end
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