Version MFF.

This commit is contained in:
sys4-fr 2018-09-08 14:42:39 +02:00
parent a1ed3acd7a
commit 85b55f57a4
193 changed files with 121 additions and 85 deletions

0
.gitignore vendored Normal file → Executable file
View File

0
LICENSE Normal file → Executable file
View File

0
README Normal file → Executable file
View File

9
autocrafter.lua Normal file → Executable file
View File

@ -183,7 +183,14 @@ local function update_meta(meta, enabled)
default.gui_bg_img..
default.gui_slots..
default.get_hotbar_bg(0,7) ..
"list[current_player;main;0,7;8,4;]")
"list[current_player;main;0,7;8,4;]" ..
"listring[current_player;main]"..
"listring[context;src]" ..
"listring[context;dst]" ..
"listring[current_player;main]"..
"listring[context;recipe]" ..
"listring[context;output]"
)
-- toggling the button doesn't quite call for running a recipe change check
-- so instead we run a minimal version for infotext setting only

0
autoplace_pipes.lua Normal file → Executable file
View File

0
autoplace_tubes.lua Normal file → Executable file
View File

0
changelog.txt Normal file → Executable file
View File

0
common.lua Normal file → Executable file
View File

0
compat.lua Normal file → Executable file
View File

0
crafts.lua Normal file → Executable file
View File

0
decorative_tubes.lua Normal file → Executable file
View File

0
default_settings.txt Normal file → Executable file
View File

0
depends.txt Normal file → Executable file
View File

26
devices.lua Normal file → Executable file
View File

@ -35,6 +35,8 @@ local pipes_devicelist = {
"storage_tank_10"
}
local rules = pipeworks.mesecons_rules -- Enough with the undefined global variable // MFF (Mg|01/07/2016 for #68)
-- Now define the nodes.
local states = { "on", "off" }
@ -67,10 +69,10 @@ for s in ipairs(states) do
drop = "pipeworks:pump_off",
mesecons = {effector = {
action_on = function (pos, node)
minetest.add_node(pos,{name="pipeworks:pump_on", param2 = node.param2})
minetest.add_node(pos,{name="pipeworks:pump_on", param2 = node.param2})
end,
action_off = function (pos, node)
minetest.add_node(pos,{name="pipeworks:pump_off", param2 = node.param2})
minetest.add_node(pos,{name="pipeworks:pump_off", param2 = node.param2})
end
}},
on_punch = function(pos, node, puncher)
@ -78,7 +80,7 @@ for s in ipairs(states) do
minetest.add_node(pos, { name = "pipeworks:pump_"..states[3-s], param2 = fdir })
end
})
minetest.register_node("pipeworks:valve_"..states[s].."_empty", {
description = "Valve",
drawtype = "mesh",
@ -107,10 +109,10 @@ for s in ipairs(states) do
drop = "pipeworks:valve_off_empty",
mesecons = {effector = {
action_on = function (pos, node)
minetest.add_node(pos,{name="pipeworks:valve_on_empty", param2 = node.param2})
minetest.add_node(pos,{name="pipeworks:valve_on_empty", param2 = node.param2})
end,
action_off = function (pos, node)
minetest.add_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2})
minetest.add_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2})
end
}},
on_punch = function(pos, node, puncher)
@ -148,10 +150,10 @@ minetest.register_node("pipeworks:valve_on_loaded", {
drop = "pipeworks:valve_off_empty",
mesecons = {effector = {
action_on = function (pos, node)
minetest.add_node(pos,{name="pipeworks:valve_on_empty", param2 = node.param2})
minetest.add_node(pos,{name="pipeworks:valve_on_empty", param2 = node.param2})
end,
action_off = function (pos, node)
minetest.add_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2})
minetest.add_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2})
end
}},
on_punch = function(pos, node, puncher)
@ -284,7 +286,7 @@ minetest.register_node("pipeworks:entry_panel_empty", {
collision_box = panel_cbox,
on_place = function(itemstack, placer, pointed_thing)
local playername = placer:get_player_name()
if not minetest.is_protected(pointed_thing.under, playername)
if not minetest.is_protected(pointed_thing.under, playername)
and not minetest.is_protected(pointed_thing.above, playername) then
local node = minetest.get_node(pointed_thing.under)
@ -376,7 +378,7 @@ minetest.register_node("pipeworks:flow_sensor_empty", {
end,
on_construct = function(pos)
if mesecon then
mesecon.receptor_off(pos, rules)
mesecon.receptor_off(pos, rules)
end
end,
selection_box = {
@ -415,7 +417,7 @@ minetest.register_node("pipeworks:flow_sensor_loaded", {
end,
on_construct = function(pos)
if mesecon then
mesecon.receptor_on(pos, rules)
mesecon.receptor_on(pos, rules)
end
end,
selection_box = {
@ -522,7 +524,7 @@ minetest.register_node("pipeworks:fountainhead", {
end,
on_construct = function(pos)
if mesecon then
mesecon.receptor_on(pos, rules)
mesecon.receptor_on(pos, rules)
end
end,
selection_box = {
@ -553,7 +555,7 @@ minetest.register_node("pipeworks:fountainhead_pouring", {
end,
on_construct = function(pos)
if mesecon then
mesecon.receptor_on(pos, rules)
mesecon.receptor_on(pos, rules)
end
end,
selection_box = {

14
filter-injector.lua Normal file → Executable file
View File

@ -45,7 +45,8 @@ local function set_filter_formspec(data, meta)
"Sequence slots Randomly",
"Sequence slots by Rotation"})..
exmatch_button..
"list[current_player;main;0,4.5;8,4;]"
"list[current_player;main;0,4.5;8,4;]" ..
"listring[]"
end
meta:set_string("formspec", formspec)
end
@ -143,6 +144,17 @@ local function punch_filter(data, filtpos, filtnode, msg)
local dir = minetest.facedir_to_right_dir(filtnode.param2)
local frompos = vector.subtract(filtpos, dir)
local fromnode = minetest.get_node(frompos)
-- Fix crash with connected_chests (sys4 fix for MFF)
if fromnode and fromnode.name == "connected_chests:chest_right" then
local v_mul = vector.multiply(dir, 2)
frompos = vector.subtract(filtpos, v_mul)
fromnode = minetest.get_node(frompos)
if fromnode and fromnode.name ~= "connected_chests:chest_left" then
return
end
end
if not fromnode then return end
local fromdef = minetest.registered_nodes[fromnode.name]
if not fromdef then return end

12
flowing_logic.lua Normal file → Executable file
View File

@ -46,8 +46,8 @@ pipeworks.check_for_inflows = function(pos,node)
source = {x=coords[i].x,y=coords[i].y,z=coords[i].z}
end
end
if newnode then
minetest.add_node(pos,{name=newnode, param2 = node.param2})
if newnode then
minetest.add_node(pos,{name=newnode, param2 = node.param2})
minetest.get_meta(pos):set_string("source",minetest.pos_to_string(source))
end
end
@ -61,15 +61,15 @@ pipeworks.check_sources = function(pos,node)
newnode = string.gsub(node.name,"loaded","empty")
end
if newnode then
minetest.add_node(pos,{name=newnode, param2 = node.param2})
if newnode then
minetest.add_node(pos,{name=newnode, param2 = node.param2})
minetest.get_meta(pos):set_string("source","")
end
end
pipeworks.spigot_check = function(pos, node)
local belowname = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name
if belowname and (belowname == "air" or belowname == "default:water_flowing" or belowname == "default:water_source") then
if belowname and (belowname == "air" or belowname == "default:water_flowing" or belowname == "default:water_source") then
local spigotname = minetest.get_node(pos).name
local fdir=node.param2 % 4
local check = {
@ -99,7 +99,7 @@ end
pipeworks.fountainhead_check = function(pos, node)
local abovename = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name
if abovename and (abovename == "air" or abovename == "default:water_flowing" or abovename == "default:water_source") then
if abovename and (abovename == "air" or abovename == "default:water_flowing" or abovename == "default:water_source") then
local fountainhead_name = minetest.get_node(pos).name
local near_node = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
if near_node and string.find(near_node.name, "_loaded") then

2
init.lua Normal file → Executable file
View File

@ -113,5 +113,5 @@ if pipeworks.enable_autocrafter then dofile(pipeworks.modpath.."/autocrafter.lua
minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty")
print("Pipeworks loaded!")
minetest.log("Pipeworks loaded!")

2
item_transport.lua Normal file → Executable file
View File

@ -252,7 +252,7 @@ luaentity.register_entity("pipeworks:tubed_item", {
-- Using add_item instead of item_drop since this makes pipeworks backward
-- compatible with Minetest 0.4.13.
-- Using item_drop here makes Minetest 0.4.13 crash.
minetest.add_item(drop_pos, stack)
--minetest.add_item(drop_pos, stack) --Don't drop pipeworks items to reduce lag.
self:remove()
return
end

6
legacy.lua Normal file → Executable file
View File

@ -1,5 +1,5 @@
if not minetest.get_modpath("auto_tree_tap") and
if not minetest.get_modpath("auto_tree_tap") and
minetest.get_modpath("technic") then
minetest.register_abm({
@ -37,10 +37,10 @@ if not minetest.get_modpath("auto_tree_tap") and
after_place_node = function (pos, placer)
pipeworks.scan_for_tube_objects(pos, placer)
local placer_pos = placer:getpos()
--correct for the player's height
if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
--correct for 6d facedir
if placer_pos then
local dir = {

48
luaentity.lua Normal file → Executable file
View File

@ -29,7 +29,7 @@ local function read_entities()
end
local function write_entities()
for _, entity in pairs(luaentity.entities) do
for _, entity in pairs(luaentity.entities or {}) do
setmetatable(entity, nil)
for _, attached in pairs(entity._attached_entities) do
if attached.entity then
@ -53,31 +53,29 @@ end
local active_blocks = {} -- These only contain active blocks near players (i.e., not forceloaded ones)
local handle_active_blocks_step = 2
local handle_active_blocks_timer = 0
minetest.register_globalstep(function(dtime)
handle_active_blocks_timer = handle_active_blocks_timer + dtime
if handle_active_blocks_timer >= handle_active_blocks_step then
handle_active_blocks_timer = handle_active_blocks_timer - handle_active_blocks_step
local active_block_range = tonumber(minetest.setting_get("active_block_range")) or 2
local new_active_blocks = {}
for _, player in ipairs(minetest.get_connected_players()) do
local blockpos = get_blockpos(player:getpos())
local minp = vector.subtract(blockpos, active_block_range)
local maxp = vector.add(blockpos, active_block_range)
local function active_blocks_step()
local active_block_range = tonumber(minetest.setting_get("active_block_range")) or 2
local new_active_blocks = {}
for _, player in ipairs(minetest.get_connected_players()) do
local blockpos = get_blockpos(player:getpos())
local minp = vector.subtract(blockpos, active_block_range)
local maxp = vector.add(blockpos, active_block_range)
for x = minp.x, maxp.x do
for y = minp.y, maxp.y do
for z = minp.z, maxp.z do
local pos = {x = x, y = y, z = z}
new_active_blocks[minetest.hash_node_position(pos)] = pos
end
end
end
for x = minp.x, maxp.x do
for y = minp.y, maxp.y do
for z = minp.z, maxp.z do
local pos = {x = x, y = y, z = z}
new_active_blocks[minetest.hash_node_position(pos)] = pos
end
end
end
active_blocks = new_active_blocks
-- todo: callbacks on block load/unload
end
end)
active_blocks = new_active_blocks
-- todo: callbacks on block load/unload
minetest.after(handle_active_blocks_step, active_blocks_step)
end
minetest.after(0, active_blocks_step)
local function is_active(pos)
return active_blocks[minetest.hash_node_position(get_blockpos(pos))] ~= nil
@ -194,7 +192,7 @@ local entitydef_default = {
end
end,
getvelocity = function(self)
return vector.new(self._velocity)
return vector.new(self._velocity)
end,
setvelocity = function(self, velocity)
self._velocity = vector.new(velocity)
@ -272,7 +270,7 @@ function luaentity.add_entity(pos, name)
_acceleration = {x = 0, y = 0, z = 0},
_attached_entities = {},
}
local prototype = luaentity.registered_entities[name]
setmetatable(entity, prototype) -- Default to prototype for other methods
luaentity.entities[index] = entity

2
models.lua Normal file → Executable file
View File

@ -34,7 +34,7 @@ pipeworks.tube_frontstub = {
pipeworks.tube_backstub = {
{ -9/64, -9/64, -9/64, 9/64, 9/64, 32/64 }, -- tube segment against -Z face
}
}
pipeworks.tube_boxes = {pipeworks.tube_leftstub, pipeworks.tube_rightstub, pipeworks.tube_bottomstub, pipeworks.tube_topstub, pipeworks.tube_frontstub, pipeworks.tube_backstub}

0
models/pipeworks_entry_panel.obj Normal file → Executable file
View File

0
models/pipeworks_flow_sensor.obj Normal file → Executable file
View File

0
models/pipeworks_fountainhead.obj Normal file → Executable file
View File

0
models/pipeworks_pipe_10.obj Normal file → Executable file
View File

0
models/pipeworks_pipe_2.obj Normal file → Executable file
View File

0
models/pipeworks_pipe_3.obj Normal file → Executable file
View File

0
models/pipeworks_pipe_4.obj Normal file → Executable file
View File

0
models/pipeworks_pipe_5.obj Normal file → Executable file
View File

0
models/pipeworks_pipe_6.obj Normal file → Executable file
View File

0
models/pipeworks_pipe_7.obj Normal file → Executable file
View File

0
models/pipeworks_pipe_8.obj Normal file → Executable file
View File

0
models/pipeworks_pipe_9.obj Normal file → Executable file
View File

0
models/pipeworks_pump.obj Normal file → Executable file
View File

0
models/pipeworks_spigot.obj Normal file → Executable file
View File

0
models/pipeworks_spigot_pouring.obj Normal file → Executable file
View File

0
models/pipeworks_valve_off.obj Normal file → Executable file
View File

0
models/pipeworks_valve_on.obj Normal file → Executable file
View File

16
pipes.lua Normal file → Executable file
View File

@ -9,7 +9,7 @@ local vti = {4, 3, 2, 1, 6, 5}
local cconnects = {{}, {1}, {1, 2}, {1, 3}, {1, 3, 5}, {1, 2, 3}, {1, 2, 3, 5}, {1, 2, 3, 4}, {1, 2, 3, 4, 5}, {1, 2, 3, 4, 5, 6}}
for index, connects in ipairs(cconnects) do
local outsel = {}
local jx = 0
local jy = 0
local jz = 0
@ -28,7 +28,7 @@ for index, connects in ipairs(cconnects) do
local v = connects[1]
v = v-1 + 2*(v%2) -- Opposite side
end
local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1}
local pipedesc = "Pipe segement".." "..dump(connects).."... You hacker, you."
local image = nil
@ -38,11 +38,11 @@ for index, connects in ipairs(cconnects) do
pipedesc = "Pipe segment"
image = "pipeworks_pipe_inv.png"
end
local outimg_e = { "pipeworks_pipe_plain.png" }
local outimg_l = { "pipeworks_pipe_plain.png" }
if index == 3 then
if index == 3 then
outimg_e = { "pipeworks_pipe_3_empty.png" }
outimg_l = { "pipeworks_pipe_3_loaded.png" }
end
@ -82,7 +82,7 @@ for index, connects in ipairs(cconnects) do
pipeworks.scan_for_pipe_objects(pos)
end
})
local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1}
minetest.register_node("pipeworks:pipe_"..index.."_loaded", {
@ -112,7 +112,7 @@ for index, connects in ipairs(cconnects) do
pipeworks.scan_for_pipe_objects(pos)
end
})
table.insert(pipes_empty_nodenames, "pipeworks:pipe_"..index.."_empty")
table.insert(pipes_full_nodenames, "pipeworks:pipe_"..index.."_loaded")
end
@ -206,7 +206,7 @@ minetest.register_abm({
nodenames = {"pipeworks:spigot","pipeworks:spigot_pouring"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
action = function(pos, node, active_object_count, active_object_count_wider)
pipeworks.spigot_check(pos,node)
end
})
@ -215,7 +215,7 @@ minetest.register_abm({
nodenames = {"pipeworks:fountainhead","pipeworks:fountainhead_pouring"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
action = function(pos, node, active_object_count, active_object_count_wider)
pipeworks.fountainhead_check(pos,node)
end
})

0
routing_tubes.lua Normal file → Executable file
View File

2
signal_tubes.lua Normal file → Executable file
View File

@ -1,5 +1,5 @@
if pipeworks.enable_detector_tube then
local detector_tube_step = 2 * tonumber(minetest.setting_get("dedicated_server_step"))
local detector_tube_step = 1 --MFF crabman(2/1/2016 bug,step too short) 2 * tonumber(minetest.setting_get("dedicated_server_step"))
pipeworks.register_tube("pipeworks:detector_tube_on", {
description = "Detecting Pneumatic Tube Segment on (you hacker you)",
inventory_image = "pipeworks_detector_tube_inv.png",

0
sorting_tubes.lua Normal file → Executable file
View File

2
teleport_tube.lua Normal file → Executable file
View File

@ -173,7 +173,7 @@ pipeworks.register_tube("pipeworks:teleport_tube", {
if mode == ":" then
minetest.chat_send_player(sender_name, "Sorry, channel '"..new_channel.."' is reserved for exclusive use by "..name)
return
--channels starting with '[name];' can be used by other players, but cannot be received from
elseif mode == ";" and (fields.cr1 or (can_receive ~= 0 and not fields.cr0)) then
minetest.chat_send_player(sender_name, "Sorry, receiving from channel '"..new_channel.."' is reserved for "..name)

BIN
textures/homedecor_oil_extract.png Normal file → Executable file

Binary file not shown.

Before

Width:  |  Height:  |  Size: 285 B

After

Width:  |  Height:  |  Size: 289 B

0
textures/homedecor_paraffin.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 345 B

After

Width:  |  Height:  |  Size: 345 B

BIN
textures/homedecor_plastic_sheeting.png Normal file → Executable file

Binary file not shown.

Before

Width:  |  Height:  |  Size: 290 B

After

Width:  |  Height:  |  Size: 293 B

0
textures/pipeworks_accelerator_tube_end.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 1.2 KiB

After

Width:  |  Height:  |  Size: 1.2 KiB

0
textures/pipeworks_accelerator_tube_inv.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 665 B

After

Width:  |  Height:  |  Size: 665 B

0
textures/pipeworks_accelerator_tube_noctr.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 1.0 KiB

After

Width:  |  Height:  |  Size: 1.0 KiB

0
textures/pipeworks_accelerator_tube_plain.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 1.2 KiB

After

Width:  |  Height:  |  Size: 1.2 KiB

0
textures/pipeworks_accelerator_tube_short.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 661 B

After

Width:  |  Height:  |  Size: 661 B

0
textures/pipeworks_autocrafter.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 140 B

After

Width:  |  Height:  |  Size: 140 B

0
textures/pipeworks_black.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 83 B

After

Width:  |  Height:  |  Size: 83 B

0
textures/pipeworks_blue.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 83 B

After

Width:  |  Height:  |  Size: 83 B

0
textures/pipeworks_button_interm.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 5.3 KiB

After

Width:  |  Height:  |  Size: 5.3 KiB

0
textures/pipeworks_button_off.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 5.8 KiB

After

Width:  |  Height:  |  Size: 5.8 KiB

0
textures/pipeworks_button_on.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 5.9 KiB

After

Width:  |  Height:  |  Size: 5.9 KiB

0
textures/pipeworks_conductor_tube_end.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 2.0 KiB

After

Width:  |  Height:  |  Size: 2.0 KiB

0
textures/pipeworks_conductor_tube_inv.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 1.2 KiB

After

Width:  |  Height:  |  Size: 1.2 KiB

0
textures/pipeworks_conductor_tube_noctr.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 1.6 KiB

After

Width:  |  Height:  |  Size: 1.6 KiB

0
textures/pipeworks_conductor_tube_on_end.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 2.1 KiB

After

Width:  |  Height:  |  Size: 2.1 KiB

0
textures/pipeworks_conductor_tube_on_noctr.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 1.7 KiB

After

Width:  |  Height:  |  Size: 1.7 KiB

0
textures/pipeworks_conductor_tube_on_plain.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 2.1 KiB

After

Width:  |  Height:  |  Size: 2.1 KiB

0
textures/pipeworks_conductor_tube_plain.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 2.1 KiB

After

Width:  |  Height:  |  Size: 2.1 KiB

0
textures/pipeworks_conductor_tube_short.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 839 B

After

Width:  |  Height:  |  Size: 839 B

0
textures/pipeworks_crossing_tube_end.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 1.2 KiB

After

Width:  |  Height:  |  Size: 1.2 KiB

0
textures/pipeworks_crossing_tube_inv.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 535 B

After

Width:  |  Height:  |  Size: 535 B

0
textures/pipeworks_crossing_tube_noctr.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 1005 B

After

Width:  |  Height:  |  Size: 1005 B

0
textures/pipeworks_crossing_tube_plain.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 1.2 KiB

After

Width:  |  Height:  |  Size: 1.2 KiB

0
textures/pipeworks_crossing_tube_short.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 575 B

After

Width:  |  Height:  |  Size: 575 B

0
textures/pipeworks_deployer_back.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 275 B

After

Width:  |  Height:  |  Size: 275 B

BIN
textures/pipeworks_deployer_bottom.png Normal file → Executable file

Binary file not shown.

Before

Width:  |  Height:  |  Size: 801 B

After

Width:  |  Height:  |  Size: 801 B

0
textures/pipeworks_deployer_front_off.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 669 B

After

Width:  |  Height:  |  Size: 669 B

0
textures/pipeworks_deployer_front_on.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 543 B

After

Width:  |  Height:  |  Size: 543 B

BIN
textures/pipeworks_deployer_side.png Normal file → Executable file

Binary file not shown.

Before

Width:  |  Height:  |  Size: 823 B

After

Width:  |  Height:  |  Size: 823 B

BIN
textures/pipeworks_deployer_side1.png Normal file → Executable file

Binary file not shown.

Before

Width:  |  Height:  |  Size: 823 B

After

Width:  |  Height:  |  Size: 823 B

BIN
textures/pipeworks_deployer_side2.png Normal file → Executable file

Binary file not shown.

Before

Width:  |  Height:  |  Size: 823 B

After

Width:  |  Height:  |  Size: 823 B

0
textures/pipeworks_deployer_top.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 800 B

After

Width:  |  Height:  |  Size: 800 B

0
textures/pipeworks_detector_tube_end.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 1.0 KiB

After

Width:  |  Height:  |  Size: 1.0 KiB

0
textures/pipeworks_detector_tube_inv.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 795 B

After

Width:  |  Height:  |  Size: 795 B

0
textures/pipeworks_detector_tube_noctr.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 892 B

After

Width:  |  Height:  |  Size: 892 B

0
textures/pipeworks_detector_tube_plain.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 1.5 KiB

After

Width:  |  Height:  |  Size: 1.5 KiB

0
textures/pipeworks_detector_tube_short.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 526 B

After

Width:  |  Height:  |  Size: 526 B

0
textures/pipeworks_dispenser_back.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 1.7 KiB

After

Width:  |  Height:  |  Size: 1.7 KiB

0
textures/pipeworks_dispenser_bottom.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 1.6 KiB

After

Width:  |  Height:  |  Size: 1.6 KiB

0
textures/pipeworks_dispenser_front_off.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 1.9 KiB

After

Width:  |  Height:  |  Size: 1.9 KiB

0
textures/pipeworks_dispenser_front_on.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 1.9 KiB

After

Width:  |  Height:  |  Size: 1.9 KiB

0
textures/pipeworks_dispenser_side1.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 1.5 KiB

After

Width:  |  Height:  |  Size: 1.5 KiB

0
textures/pipeworks_dispenser_side2.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 1.6 KiB

After

Width:  |  Height:  |  Size: 1.6 KiB

0
textures/pipeworks_dispenser_top.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 1.5 KiB

After

Width:  |  Height:  |  Size: 1.5 KiB

BIN
textures/pipeworks_entry_panel.png Normal file → Executable file

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.8 KiB

After

Width:  |  Height:  |  Size: 4.8 KiB

0
textures/pipeworks_filter_input.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 190 B

After

Width:  |  Height:  |  Size: 190 B

0
textures/pipeworks_filter_output.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 175 B

After

Width:  |  Height:  |  Size: 175 B

0
textures/pipeworks_filter_side.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 190 B

After

Width:  |  Height:  |  Size: 190 B

0
textures/pipeworks_filter_top.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 195 B

After

Width:  |  Height:  |  Size: 195 B

BIN
textures/pipeworks_flow_sensor_off.png Normal file → Executable file

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.7 KiB

After

Width:  |  Height:  |  Size: 3.7 KiB

BIN
textures/pipeworks_flow_sensor_on.png Normal file → Executable file

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.4 KiB

After

Width:  |  Height:  |  Size: 4.4 KiB

0
textures/pipeworks_fountainhead.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 3.1 KiB

After

Width:  |  Height:  |  Size: 3.1 KiB

0
textures/pipeworks_grating_sides.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 4.3 KiB

After

Width:  |  Height:  |  Size: 4.3 KiB

0
textures/pipeworks_grating_top.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 4.3 KiB

After

Width:  |  Height:  |  Size: 4.3 KiB

Some files were not shown because too many files have changed in this diff Show More