forked from mtcontrib/pipeworks
Re-enabled old pipes by default. Only horizontal pipe appears in creative
inventory now (for both old and new), as well as "off" valve and "off" pump.
This commit is contained in:
22
init.lua
22
init.lua
@ -7,7 +7,7 @@
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--
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-- uncomment the following dofile line to enable the old pipe nodes.
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-- dofile(minetest.get_modpath("pipeworks").."/oldpipes.lua")
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dofile(minetest.get_modpath("pipeworks").."/oldpipes.lua")
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-- tables
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@ -259,8 +259,16 @@ for zp = 0, 1 do
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pname = xm..xp..ym..yp..zm..zp
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if pname ~= "110000" then
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pgroups = {snappy=3, pipe=1, not_in_creative_inventory=1}
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pipedesc = "Pipe segment (empty, "..pname..")... You hacker, you."
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else
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pgroups = {snappy=3, pipe=1}
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pipedesc = "Pipe segment"
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end
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minetest.register_node("pipeworks:pipe_"..pname.."_empty", {
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description = "Pipe segment (empty, "..pname..").",
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description = pipedesc,
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drawtype = "nodebox",
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tiles = fix_newpipe_names(outimgs, "_empty"),
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paramtype = "light",
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@ -272,7 +280,7 @@ for zp = 0, 1 do
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type = "fixed",
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fixed = outboxes
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},
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groups = {snappy=3, pipe=1},
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groups = pgroups,
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sounds = default.node_sound_wood_defaults(),
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walkable = true,
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stack_max = 99,
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@ -297,7 +305,7 @@ for zp = 0, 1 do
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})
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minetest.register_node("pipeworks:pipe_"..pname.."_loaded", {
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description = "Pipe segment (loaded, "..pname..").",
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description = "Pipe segment (loaded, "..pname..")... You hacker, you.",
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drawtype = "nodebox",
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tiles = fix_newpipe_names(outimgs, "_loaded"),
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paramtype = "light",
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@ -309,7 +317,7 @@ for zp = 0, 1 do
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type = "fixed",
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fixed = outboxes
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},
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groups = {snappy=3, pipe=1},
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groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
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sounds = default.node_sound_wood_defaults(),
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walkable = true,
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stack_max = 99,
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@ -366,7 +374,7 @@ minetest.register_node("pipeworks:pump_on", {
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type = "fixed",
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fixed = pumpboxes
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},
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groups = {snappy=3, pipe=1},
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groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
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sounds = default.node_sound_wood_defaults(),
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walkable = true,
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stack_max = 99,
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@ -458,7 +466,7 @@ minetest.register_node("pipeworks:valve_on", {
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type = "fixed",
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fixed = valveboxes
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},
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groups = {snappy=3, pipe=1},
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groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
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sounds = default.node_sound_wood_defaults(),
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walkable = true,
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stack_max = 99,
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