flowing_logic.lua: add new spigot code + ABM registration

This commit is contained in:
thetaepsilon-gamedev 2017-09-27 17:25:16 +01:00
parent 69133818f7
commit df8ef255a3
2 changed files with 35 additions and 2 deletions

View File

@ -234,3 +234,19 @@ pipeworks.run_pump_intake = function(pos, node)
-- debuglog("oldpressure "..currentpressure.." intake_limit "..intake_limit.." actual_intake "..actual_intake.." newpressure "..newpressure)
meta:set_float(label_pressure, newpressure)
end
pipeworks.run_spigot_output = function(pos, node)
-- try to output a water source node if there's enough pressure and space below.
local meta = minetest.get_meta(pos)
local currentpressure = meta:get_float(label_pressure)
if currentpressure > 1 then
local below = {x=pos.x, y=pos.y-1, z=pos.z}
local name = minetest.get_node(below).name
if (name == "air") or (name == "default:water_flowing") then
minetest.set_node(below, {name="default:water_source"})
meta:set_float(label_pressure, currentpressure - 1)
end
end
end

View File

@ -7,13 +7,20 @@ local pipes_empty_nodenames = pipeworks.pipes_empty_nodenames
-- FIXME: DRY principle, get this from elsewhere in the code
local pump_on = "pipeworks:pump_on"
local pump_off = "pipeworks:pump_off"
local spigot_off = "pipeworks:spigot"
local spigot_on = "pipeworks:spigot_pouring"
local pipes_all_nodenames = pipes_full_nodenames
for _, pipe in ipairs(pipes_empty_nodenames) do
table.insert(pipes_all_nodenames, pipe)
end
table.insert(pipes_all_nodenames, pump_off)
table.insert(pipes_all_nodenames, pump_on)
if pipeworks.enable_pipe_devices then
table.insert(pipes_all_nodenames, pump_off)
table.insert(pipes_all_nodenames, pump_on)
table.insert(pipes_all_nodenames, spigot_on)
table.insert(pipes_all_nodenames, spigot_off)
end
if pipeworks.enable_pipes then
@ -37,4 +44,14 @@ if pipeworks.enable_pipe_devices then
pipeworks.run_pump_intake(pos, node)
end
})
-- output water from spigots
-- add both "on/off" spigots so one can be used to indicate a certain level of fluid.
minetest.register_abm({
nodenames = { spigot_on, spigot_off },
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
pipeworks.run_spigot_output(pos, node)
end
})
end