Commit Graph

622 Commits

Author SHA1 Message Date
Vanessa Ezekowitz
a6641f0d20 Pumps and valves now fully participate in the auto-rotate/auto-route process.
These devices can only be connected to horizontal pipes or to each other.  Note
that only the device being placed and the pipes around it will adapt; if you
have a valve and pump next to one another and they won't connect, put a piece
of pipe at one end to show the auto-rotator which way they should go.  Removal
of a pipe or device will not change the orientation of surrounding devices.
2012-08-19 01:56:30 -04:00
Vanessa Ezekowitz
f574235d1d better pipe end textures, made 'cut' ends also display them. 2012-08-18 22:12:29 -04:00
Vanessa Ezekowitz
2bdcdc19b5 readme tweak again 2012-08-18 21:42:44 -04:00
Vanessa Ezekowitz
c010124f23 readme tweak 2012-08-18 21:40:45 -04:00
Vanessa Ezekowitz
9b2e68284e rewrote the readme to match forum post. 2012-08-18 21:33:52 -04:00
Vanessa Ezekowitz
f06a6d9b65 minor wording tweak to comments at top. 2012-08-18 21:26:07 -04:00
Vanessa Ezekowitz
9e6f469cde Re-enabled old pipes by default. Only horizontal pipe appears in creative
inventory now (for both old and new), as well as "off" valve and "off" pump.
2012-08-18 21:24:30 -04:00
Vanessa Ezekowitz
01e02574e4 changelog 2012-08-18 08:47:58 -04:00
Vanessa Ezekowitz
4ccb053e03 Total rewrite again. All pipes are now nice and round-looking, and they auto-connect! Also added temporary nodes for pump
and valve (each with an on/off setting - punch to change).  No crafting recipes yet and the pipes still don't do anything
useful yet.  Soon.
2012-08-18 08:46:17 -04:00
Vanessa Ezekowitz
e388ab5b5c re-arrange recent changelog entry to be easier to read. 2012-08-06 18:26:32 -04:00
Vanessa Ezekowitz
1ca1200136 moved changelog from forum post into separate file. 2012-08-06 18:18:50 -04:00
Vanessa Ezekowitz
16f50586ba Made the empty/loaded indication at the capped end more prominent. 2012-08-05 23:23:05 -04:00
Vanessa Ezekowitz
7fc2cc1af8 changed the default pipe segment to the aforementioned "short centered"
segment, renamed it to just "pipeworks:pipe" (and pipe_loaded), added
empty/loaded indicator images to the capped ends, removed some redundant
comments
2012-08-05 23:11:50 -04:00
Vanessa Ezekowitz
dad4ba3df2 Added -X, +X, -Y, +Y, -Z, +Z capped stubs and a short centered horizontal
segment.
2012-08-05 22:52:18 -04:00
Vanessa Ezekowitz
151b7f023f rewrote pipeworks to use loops and tables to create the nodes. Requires far
less code now.
2012-08-05 21:29:59 -04:00
Vanessa Ezekowitz
b3765b0df6 disable debug by default 2012-07-31 11:44:23 -04:00
Vanessa Ezekowitz
29c7af22d2 moving all screenshots to a separate site. 2012-07-31 10:25:54 -04:00
Vanessa Ezekowitz
dec059d67a just getting rid of some *~ files 2012-07-30 18:02:26 -04:00
Vanessa Ezekowitz
dad141b193 Fixed pipeworks filenames earlier, this just deletes the old oles.
Also added a screenshot taken after the nodebox texture rotation bug got fixed.
2012-07-21 14:23:16 -04:00
Vanessa Ezekowitz
b5b7e64f40 Fixed pipeworks filenames, tweaked init.lua to match. Whole mode is now
"pipeworks" as it shoulda been, instead of just "pipes".
2012-07-18 13:54:11 -04:00
Nemo08
274d4b78b0 added .gitignore for temp Kate files, added depends.txt for "default" 2012-07-14 02:51:26 +04:00
Vanessa Ezekowitz
104bbf67dd first commit 2012-07-12 17:52:35 -04:00