Commit Graph

592 Commits

Author SHA1 Message Date
b19b57ef4b Merge pull request #46 from hdastwb/lockedchest
Locked chest documentation
2013-07-09 20:13:50 -07:00
f42486f038 Merge pull request #45 from hdastwb/lockedchest
Locked chest integration
2013-07-08 20:40:13 -07:00
eb63173b08 added locked chests in Overview.html 2013-07-08 20:54:05 -04:00
2c89692b4a added locked chests to autoplace.lua 2013-07-08 20:29:53 -04:00
92f12404a3 added locked chests in compat.lua 2013-07-08 11:58:27 -04:00
2f843fdd76 remove a bunch of useless metadata and settings
("pipelike" everywhere, but it isn't used for anything)
2013-07-04 03:12:45 -04:00
7d8be5ddf0 got rid of oldpipes.lua 2013-07-04 02:58:44 -04:00
7e7ddd9c95 rewrite flowing logic a bit to eliminate excessive add_node/remove_node calls
also got rid of obsolete optdepends
2013-07-04 00:01:08 -04:00
479df82f2b Fix for older mod versions that used a different alias. 2013-07-01 20:38:10 -04:00
df68784cec optdepends.txt is depecated. switched to ? syntax in depends.txt 2013-07-01 00:28:36 -04:00
17ee4f6aab Phased out all deprecated minetest.env:* uses in favor of minetest.* 2013-06-30 23:55:07 -04:00
4a88ed096d typo fix 2013-06-28 09:26:46 -04:00
9a3a9616f6 Merge pull request #44 from Novatux/simple
Add option to disable cyclic behaviour
2013-06-28 06:18:23 -07:00
89be094a1e Add option to disable cyclic behaviour 2013-06-28 15:16:28 +02:00
5aceb445c4 Merge pull request #43 from Novatux/crossing
Add crossing tubes
2013-06-28 06:06:57 -07:00
6ca5da4c3a Add crossing tubes 2013-06-28 15:03:24 +02:00
01bfa588ce Added support to autoroute code for technic deployer and nodebreaker 2013-06-26 03:34:28 -04:00
6b411ab8ad Node breakers now make sure the node is actually diggable before digging (implements the functionality of minetest.node_dig). Now can dig working mesecons and can't dig locked chests or other indestructable nodes. 2013-06-24 16:25:23 -04:00
86fd181519 Update Overview.html with documentation about the node breaker and deployer, plus docuent the fact that tubes only connect to certain sides of certain devices, like injectors and furnaces. 2013-06-24 15:52:22 -04:00
afc4981960 actually, filters should only connect from the right/output side since they
can't actually receive anything from the input side via a tube.
2013-06-24 07:59:14 -04:00
3a0fd39bf6 rewrote autoplacement code to make it more aware of filters,
autocrafter, nodebreaker, deployer, and made sure each item will only
initiate a connection to those sides which can accept such.  Fixed
various autorouting bugs as I ran across them.  Autorouting for various
devices is now:

filters: left and right sides only
nodebreaker, deployer:  back only
autocrafter:  all six sides
chests:  top, bottom, left, right, back (not front)
furnace: bottom, left, right, back (not the top or front)
2013-06-23 21:36:13 -04:00
5537257185 Whoops, tubes ought to connect to deployers! 2013-06-23 19:52:01 -04:00
df0161f65e No infinite stacks allowed! Fix the bug where deployers have infinite stacks just like players. 2013-06-23 19:30:16 -04:00
e728df46df Super duper pipeworks deployer and node breaker updates. 2013-06-23 19:15:31 -04:00
47b6c25abe minor tweaks to various dofile() calls, moved one from tubes.lua to init.lua 2013-06-22 17:51:57 -04:00
00e6d148d5 minor tweak to allow the register_tube() function to use any arbitrary
namespace for the tube instead of forcing it to be pipeworks:
2013-06-22 15:08:05 -04:00
9a42a5f18b workaround for transported items sometimes just appearing out of nowhere
but not being diggable.  Made them have a really tiny collision box so
they can be pointed at if carefully done
2013-06-21 02:56:21 -04:00
85499aa156 Document vertical connectivity of airtight pipe entry. 2013-06-18 18:30:48 -04:00
ba85bfc991 corrected yield on conductor tube crafting image 2013-06-16 10:04:07 -04:00
4247f2d61b Made conductor tubes cheaper. 2013-06-16 10:02:14 -04:00
ada718fc42 Added appropriate textures for mesecon conductor tubes 2013-06-16 09:36:49 -04:00
0002d713af new textures for spigot to support animated water + fix lighting issues 2013-06-09 19:28:22 -04:00
5bf21e553e more minor lighting/texture tweaks 2013-06-09 19:19:28 -04:00
807fae1943 Made spigot animated, so the water actually looks like it's pouring 2013-06-09 18:37:35 -04:00
a6cbee38ec added sunlight_propagates=true to most devices to fix lighting issues
adjusted size of spigot "pouring" segment.
2013-06-09 18:29:08 -04:00
b68a66ef4a Add vertical version of airtight pipe entry
if automatically rotates to connect to the thing you point at, if a connection
is possible.
2013-06-08 01:00:49 -04:00
a6faa00bdf Merge pull request #38 from Uberi/master
Update Overview.html
2013-06-05 17:10:57 -07:00
40aca85cd6 Add documentation entry about MESE filter/injector, add note about on/off button on teleporter tube formspec, fix some confusing wording. 2013-06-05 17:03:10 -04:00
8c034ff6ef Merge pull request #37 from Novatux/teleport
Add an no-receive option to teleport tubes.
2013-06-05 07:38:47 -07:00
3796ddd3d8 Merge pull request #36 from Novatux/tubesfix
Fix crash sometimes with tubes
2013-06-05 07:38:39 -07:00
14adc2fd9b Fix crash sometimes with tubes 2013-06-05 15:55:56 +02:00
c9a8224bb5 Add an no-receive option to teleport tubes. 2013-06-05 15:55:33 +02:00
698c84666c Merge pull request #35 from Novatux/sand
Fix bug with sand tubes
2013-06-02 14:38:42 -07:00
d373742752 Fix bug with sand tubes 2013-06-02 20:36:27 +02:00
c4717fbba6 Merge pull request #34 from Novatux/doc
Fix Overview.html
2013-06-01 07:36:04 -07:00
2e68b8c432 Merge pull request #33 from Novatux/craft
Change craft of autocrafter to use mese crystal (autocrafter should be l...
2013-06-01 07:35:51 -07:00
e2c338c959 Change craft of autocrafter to use mese crystal (autocrafter should be less expensive than teleport tube...) 2013-06-01 12:40:29 +02:00
aafe136826 Fix Overview.html 2013-06-01 12:34:41 +02:00
d3bc59b2ff Ran all textures through pngquant. 2013-05-30 17:29:48 -04:00
db6e271911 Ran all textures through pngcrush. 2013-05-30 15:47:55 -04:00