fix collision boxes on stones/pebbles

This commit is contained in:
Vanessa Ezekowitz 2015-01-17 10:46:22 -05:00
parent cbaab08119
commit 43710737df

View File

@ -1,5 +1,10 @@
--Rocks
local cbox = {
type = "fixed",
fixed = {-5/16, -8/16, -6/16, 5/16, -1/32, 5/16},
}
minetest.register_node("cavestuff:pebble_1",{
description = "Pebble",
drawtype = "mesh",
@ -8,10 +13,8 @@ minetest.register_node("cavestuff:pebble_1",{
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=3, stone=1},
selection_box = {
type = "fixed",
fixed = {-7/16, -1/2, -6/16, 6/16, -1/16, 5/16},
},
selection_box = cbox,
collision_box = cbox,
on_place = function(itemstack, placer, pointed_thing)
-- place a random pebble node
local stack = ItemStack("cavestuff:pebble_"..math.random(1,2))
@ -30,10 +33,8 @@ minetest.register_node("cavestuff:pebble_2",{
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=3, stone=1, not_in_creative_inventory=1},
selection_box = {
type = "fixed",
fixed = {-7/16, -1/2, -6/16, 6/16, 0, 5/16},
},
selection_box = cbox,
collision_box = cbox,
sounds = default.node_sound_stone_defaults(),
})
@ -45,10 +46,8 @@ minetest.register_node("cavestuff:desert_pebble_1",{
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=3, stone=1},
selection_box = {
type = "fixed",
fixed = {-7/16, -1/2, -6/16, 6/16, -1/16, 5/16},
},
selection_box = cbox,
collision_box = cbox,
on_place = function(itemstack, placer, pointed_thing)
-- place a random pebble node
local stack = ItemStack("cavestuff:desert_pebble_"..math.random(1,2))
@ -66,10 +65,8 @@ minetest.register_node("cavestuff:desert_pebble_2",{
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=3, stone=1, not_in_creative__inventory=1},
selection_box = {
type = "fixed",
fixed = {-7/16, -1/2, -6/16, 6/16, 0, 5/16},
},
selection_box = cbox,
collision_box = cbox,
sounds = default.node_sound_stone_defaults(),
})