A bit of clean up. Moved mod integration lua files to their own folder with a single file designed to check if supported mods are present and load the appropriate local file to setup for it.

This commit is contained in:
DomtronVox 2020-05-03 19:15:16 -04:00
parent 765e34bfe5
commit 4b9565e8b6
6 changed files with 27 additions and 19 deletions

View File

@ -1,12 +0,0 @@
if minetest.global_exists("cmsg") then
function quests.show_message(t, playername, text)
if (quests.hud[playername].central_message_enabled) then
local player = minetest.get_player_by_name(playername)
cmsg.push_message_player(player, text, quests.colors[t])
minetest.sound_play("quests_" .. t, {to_player = playername})
end
end
else
function quests.show_message(...)
end
end

View File

@ -46,17 +46,11 @@ function quests.sorted_pairs(t)
return iter
end
dofile(MP .. "/central_message.lua")
dofile(MP .. "/core.lua")
dofile(MP .. "/hud.lua")
dofile(MP .. "/formspecs.lua")
dofile(MP .. "/mod_integrations/mod_integrations.lua")
-- support for unified_inventory
if (minetest.get_modpath("unified_inventory") ~= nil) then
dofile(minetest.get_modpath("quests") .. "/unified_inventory.lua")
elseif (minetest.get_modpath("inventory_plus") ~= nil) then
dofile(minetest.get_modpath("quests") .. "/inventory_plus.lua")
end
-- write the quests to file

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@ -0,0 +1,9 @@
function quests.show_message(t, playername, text)
if (quests.hud[playername].central_message_enabled) then
local player = minetest.get_player_by_name(playername)
cmsg.push_message_player(player, text, quests.colors[t])
minetest.sound_play("quests_" .. t, {to_player = playername})
end
end

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@ -0,0 +1,17 @@
-- support for several inventory mods
if minetest.get_modpath("unified_inventory") then
dofile(minetest.get_modpath("quests") .. "/mod_integrations/unified_inventory.lua")
end
if minetest.get_modpath("inventory_plus") then
dofile(minetest.get_modpath("quests") .. "/mod_integrations/inventory_plus.lua")
end
--mod that displays notifications in the screen's center
if minetest.get_modpath("central_message") then
dofile(minetest.get_modpath("quests") .. "/mod_integrations/central_message.lua")
else -- define blank function so we can still use this in the code later
function quests.show_message(...) end
end