reduce fall damage of big mushroom nodes

This commit is contained in:
HybridDog 2015-03-28 08:31:41 +01:00
parent f64d30e228
commit 317547c6ce

View File

@ -821,7 +821,7 @@ for _,i in pairs(pilznode_list) do
minetest.register_node(nodename, {
description = desctiption,
tiles = textures,
groups = {oddly_breakable_by_hand=3},
groups = {oddly_breakable_by_hand=3, fall_damage_add_percent=-80},
drop = drop,
sounds = sounds,
})
@ -832,7 +832,7 @@ minetest.register_node("riesenpilz:head_red_side", {
tiles = {"riesenpilz_head.png", "riesenpilz_lamellas.png", "riesenpilz_head.png",
"riesenpilz_head.png", "riesenpilz_head.png", "riesenpilz_lamellas.png"},
paramtype2 = "facedir",
groups = {oddly_breakable_by_hand=3},
groups = {oddly_breakable_by_hand=3, fall_damage_add_percent=-80},
drop = {max_items = 1,
items = {{items = {"riesenpilz:fly_agaric"},rarity = 20,},
{items = {"riesenpilz:head_red"},rarity = 1,}}},