Version MFF.
0
.gitignore
vendored
Normal file → Executable file
11
README.md
Normal file → Executable file
@ -15,8 +15,17 @@ Licenses for textures:
|
||||
|
||||
VanessaE: (WTFPL)
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||||
* ui\_group.png
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* ui_form_bg : credits to moretrees mod.
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© 2013, Vanessa Ezekowitz <vanessaezekowitz@gmail.com>
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||||
Published under the terms and conditions of CC-BY-SA-3.0 Unported.
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||||
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||||
RealBadAngel: (WTFPL)
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||||
* Everything else.
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||||
* Bags icons
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||||
* ui_numbers
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||||
* waypoints icons, ui_group, ui_ok, circular_arrows, xyz_icons
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||||
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||||
Obani : (CC-BY)
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||||
* Ui formspecs textures
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||||
* Every other icon
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||||
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||||
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||||
|
175
api.lua
Normal file → Executable file
@ -1,9 +1,5 @@
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||||
local S
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||||
if intllib then
|
||||
S = intllib.Getter()
|
||||
else
|
||||
S = function(s) return s end
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||||
end
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||||
local S = unified_inventory.gettext
|
||||
local F = unified_inventory.fgettext
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||||
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||||
-- Create detached creative inventory after loading all mods
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||||
minetest.after(0.01, function()
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||||
@ -24,7 +20,33 @@ minetest.after(0.01, function()
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||||
local recipes = minetest.get_all_craft_recipes(name)
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||||
if recipes then
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||||
for _, recipe in ipairs(recipes) do
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||||
unified_inventory.register_craft(recipe)
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||||
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||||
local unknowns
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||||
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||||
for _,chk in pairs(recipe.items) do
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||||
local groupchk = string.find(chk, "group:")
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||||
if groupchk then
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||||
for _,groupname in pairs(string.gsub(chk, "group:", ""):split(",")) do
|
||||
if not unified_inventory.get_group_item(groupname).item then
|
||||
unknowns = true
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||||
if minetest.setting_getbool("show_unknown_craftrecipes") then
|
||||
minetest.log("error", "Recipe for item " .. recipe.output .. " contains unknown group " .. groupname)
|
||||
end
|
||||
break
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||||
end
|
||||
end
|
||||
elseif not minetest.registered_items[chk] then
|
||||
unknowns = true
|
||||
if minetest.setting_getbool("show_unknown_craftrecipes") then
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||||
minetest.log("error", "Recipe for item " .. recipe.output .. " contains unknown item " .. chk)
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||||
end
|
||||
break
|
||||
end
|
||||
end
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||||
|
||||
if not unknowns then
|
||||
unified_inventory.register_craft(recipe)
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||||
end
|
||||
end
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||||
end
|
||||
end
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||||
@ -32,9 +54,10 @@ minetest.after(0.01, function()
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||||
end
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||||
table.sort(unified_inventory.items_list)
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||||
unified_inventory.items_list_size = #unified_inventory.items_list
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||||
print("Unified Inventory. inventory size: "..unified_inventory.items_list_size)
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||||
minetest.log("Unified Inventory. inventory size: "..unified_inventory.items_list_size)
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||||
for _, name in ipairs(unified_inventory.items_list) do
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||||
local def = minetest.registered_items[name]
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||||
-- Simple drops
|
||||
if type(def.drop) == "string" then
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||||
local dstack = ItemStack(def.drop)
|
||||
if not dstack:is_empty() and dstack:get_name() ~= name then
|
||||
@ -46,6 +69,79 @@ minetest.after(0.01, function()
|
||||
})
|
||||
|
||||
end
|
||||
-- Complex drops. Yes, it's really complex!
|
||||
elseif type(def.drop) == "table" then
|
||||
--[[ Extract single items from the table and save them into dedicated tables
|
||||
to register them later, in order to avoid duplicates. These tables counts
|
||||
the total number of guaranteed drops and drops by chance (“maybes”) for each item.
|
||||
For “maybes”, the final count is the theoretical maximum number of items, not
|
||||
neccessarily the actual drop count. ]]
|
||||
local drop_guaranteed = {}
|
||||
local drop_maybe = {}
|
||||
-- This is for catching an obscure corner case: If the top items table has
|
||||
-- only items with rarity = 1, but max_items is set, then only the first
|
||||
-- max_items will be part of the drop, any later entries are logically
|
||||
-- impossible, so this variable is for keeping track of this
|
||||
local max_items_left = def.drop.max_items
|
||||
-- For checking whether we still encountered only guaranteed only so far;
|
||||
-- for the first “maybe” item it will become false which will cause ALL
|
||||
-- later items to be considered “maybes”.
|
||||
-- A common idiom is:
|
||||
-- { max_items 1, { items = {
|
||||
-- { items={"example:1"}, rarity = 5 },
|
||||
-- { items={"example:2"}, rarity = 1 }, }}}
|
||||
-- example:2 must be considered a “maybe” because max_items is set and it
|
||||
-- appears after a “maybe”
|
||||
local max_start = true
|
||||
-- Let's iterate through the items madness!
|
||||
if def.drop.items then
|
||||
for i=1,#def.drop.items do
|
||||
if max_items_left ~= nil and max_items_left <= 0 then break end
|
||||
local itit = def.drop.items[i]
|
||||
for j=1,#itit.items do
|
||||
local dstack = ItemStack(itit.items[j])
|
||||
if not dstack:is_empty() and dstack:get_name() ~= name then
|
||||
local dname = dstack:get_name()
|
||||
local dcount = dstack:get_count()
|
||||
-- Guaranteed drops AND we are not yet in “maybe mode”
|
||||
if #itit.items == 1 and itit.rarity == 1 and max_start then
|
||||
if drop_guaranteed[dname] == nil then
|
||||
drop_guaranteed[dname] = 0
|
||||
end
|
||||
drop_guaranteed[dname] = drop_guaranteed[dname] + dcount
|
||||
|
||||
if max_items_left ~= nil then
|
||||
max_items_left = max_items_left - 1
|
||||
if max_items_left <= 0 then break end
|
||||
end
|
||||
-- Drop was a “maybe”
|
||||
else
|
||||
if max_items_left ~= nil then max_start = false end
|
||||
if drop_maybe[dname] == nil then
|
||||
drop_maybe[dname] = 0
|
||||
end
|
||||
drop_maybe[dname] = drop_maybe[dname] + dcount
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
for itemstring, count in pairs(drop_guaranteed) do
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||||
unified_inventory.register_craft({
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||||
type = "digging",
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||||
items = {name},
|
||||
output = itemstring .. " " .. count,
|
||||
width = 0,
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||||
})
|
||||
end
|
||||
for itemstring, count in pairs(drop_maybe) do
|
||||
unified_inventory.register_craft({
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||||
type = "digging_chance",
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||||
items = {name},
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||||
output = itemstring .. " " .. count,
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||||
width = 0,
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
for _, recipes in pairs(unified_inventory.crafts_for.recipe) do
|
||||
@ -73,50 +169,43 @@ end)
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||||
-- load_home
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||||
local function load_home()
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local input = io.open(unified_inventory.home_filename, "r")
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||||
if input then
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||||
while true do
|
||||
local x = input:read("*n")
|
||||
if x == nil then
|
||||
break
|
||||
end
|
||||
local y = input:read("*n")
|
||||
local z = input:read("*n")
|
||||
local name = input:read("*l")
|
||||
unified_inventory.home_pos[name:sub(2)] = {x = x, y = y, z = z}
|
||||
end
|
||||
io.close(input)
|
||||
else
|
||||
if not input then
|
||||
unified_inventory.home_pos = {}
|
||||
return
|
||||
end
|
||||
while true do
|
||||
local x = input:read("*n")
|
||||
if not x then break end
|
||||
local y = input:read("*n")
|
||||
local z = input:read("*n")
|
||||
local name = input:read("*l")
|
||||
unified_inventory.home_pos[name:sub(2)] = {x = x, y = y, z = z}
|
||||
end
|
||||
io.close(input)
|
||||
end
|
||||
load_home()
|
||||
|
||||
function unified_inventory.set_home(player, pos)
|
||||
local player_name = player:get_player_name()
|
||||
unified_inventory.home_pos[player_name] = pos
|
||||
unified_inventory.home_pos[player_name] = vector.round(pos)
|
||||
-- save the home data from the table to the file
|
||||
local output = io.open(unified_inventory.home_filename, "w")
|
||||
for k, v in pairs(unified_inventory.home_pos) do
|
||||
if v ~= nil then
|
||||
output:write(math.floor(v.x).." "
|
||||
..math.floor(v.y).." "
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||||
..math.floor(v.z).." "
|
||||
..k.."\n")
|
||||
end
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||||
output:write(v.x.." "..v.y.." "..v.z.." "..k.."\n")
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||||
end
|
||||
io.close(output)
|
||||
end
|
||||
|
||||
function unified_inventory.go_home(player)
|
||||
local pos = unified_inventory.home_pos[player:get_player_name()]
|
||||
if pos ~= nil then
|
||||
if pos then
|
||||
player:setpos(pos)
|
||||
end
|
||||
end
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||||
|
||||
-- register_craft
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||||
function unified_inventory.register_craft(options)
|
||||
if options.output == nil then
|
||||
if not options.output then
|
||||
return
|
||||
end
|
||||
local itemstack = ItemStack(options.output)
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||||
@ -126,7 +215,7 @@ function unified_inventory.register_craft(options)
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||||
if options.type == "normal" and options.width == 0 then
|
||||
options = { type = "shapeless", items = options.items, output = options.output, width = 0 }
|
||||
end
|
||||
if unified_inventory.crafts_for.recipe[itemstack:get_name()] == nil then
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||||
if not unified_inventory.crafts_for.recipe[itemstack:get_name()] then
|
||||
unified_inventory.crafts_for.recipe[itemstack:get_name()] = {}
|
||||
end
|
||||
table.insert(unified_inventory.crafts_for.recipe[itemstack:get_name()],options)
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||||
@ -156,7 +245,8 @@ end
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||||
|
||||
|
||||
unified_inventory.register_craft_type("normal", {
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||||
description = "Crafting",
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||||
description = F("Crafting"),
|
||||
icon = "ui_craftgrid_icon.png",
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||||
width = 3,
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||||
height = 3,
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||||
get_shaped_craft_width = function (craft) return craft.width end,
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||||
@ -171,7 +261,8 @@ unified_inventory.register_craft_type("normal", {
|
||||
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||||
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||||
unified_inventory.register_craft_type("shapeless", {
|
||||
description = "Mixing",
|
||||
description = F("Mixing"),
|
||||
icon = "ui_craftgrid_icon.png",
|
||||
width = 3,
|
||||
height = 3,
|
||||
dynamic_display_size = function (craft)
|
||||
@ -185,18 +276,26 @@ unified_inventory.register_craft_type("shapeless", {
|
||||
|
||||
|
||||
unified_inventory.register_craft_type("cooking", {
|
||||
description = "Cooking",
|
||||
description = F("Cooking"),
|
||||
icon = "default_furnace_front.png",
|
||||
width = 1,
|
||||
height = 1,
|
||||
})
|
||||
|
||||
|
||||
unified_inventory.register_craft_type("digging", {
|
||||
description = "Digging",
|
||||
description = F("Digging"),
|
||||
icon = "default_tool_steelpick.png",
|
||||
width = 1,
|
||||
height = 1,
|
||||
})
|
||||
|
||||
unified_inventory.register_craft_type("digging_chance", {
|
||||
description = "Digging (by chance)",
|
||||
icon = "default_tool_steelpick.png^[transformFY.png",
|
||||
width = 1,
|
||||
height = 1,
|
||||
})
|
||||
|
||||
function unified_inventory.register_page(name, def)
|
||||
unified_inventory.pages[name] = def
|
||||
@ -215,9 +314,7 @@ end
|
||||
|
||||
|
||||
function unified_inventory.is_creative(playername)
|
||||
if minetest.check_player_privs(playername, {creative=true}) or
|
||||
minetest.setting_getbool("creative_mode") then
|
||||
return true
|
||||
end
|
||||
return minetest.check_player_privs(playername, {creative=true})
|
||||
or minetest.setting_getbool("creative_mode")
|
||||
end
|
||||
|
||||
|
237
bags.lua
Normal file → Executable file
@ -3,22 +3,18 @@
|
||||
-- Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
|
||||
-- License: GPLv3
|
||||
|
||||
local S
|
||||
if intllib then
|
||||
S = intllib.Getter()
|
||||
else
|
||||
S = function(s) return s end
|
||||
end
|
||||
local S = unified_inventory.gettext
|
||||
local F = unified_inventory.fgettext
|
||||
|
||||
unified_inventory.register_page("bags", {
|
||||
get_formspec = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
local formspec = "background[0.06,0.99;7.92,7.52;ui_bags_main_form.png]"
|
||||
formspec = formspec.."label[0,0;"..S("Bags").."]"
|
||||
formspec = formspec.."button[0,2;2,0.5;bag1;Bag 1]"
|
||||
formspec = formspec.."button[2,2;2,0.5;bag2;Bag 2]"
|
||||
formspec = formspec.."button[4,2;2,0.5;bag3;Bag 3]"
|
||||
formspec = formspec.."button[6,2;2,0.5;bag4;Bag 4]"
|
||||
formspec = formspec.."label[0,0;"..F("Bags").."]"
|
||||
formspec = formspec.."button[0,2;2,0.5;bag1;"..F("Bag 1").."]" .. "button[0,3;2,0.5;unequip_bag1;Unequip]"
|
||||
formspec = formspec.."button[2,2;2,0.5;bag2;"..F("Bag 2").."]" .. "button[2,3;2,0.5;unequip_bag2;Unequip]"
|
||||
formspec = formspec.."button[4,2;2,0.5;bag3;"..F("Bag 3").."]" .. "button[4,3;2,0.5;unequip_bag3;Unequip]"
|
||||
formspec = formspec.."button[6,2;2,0.5;bag4;"..F("Bag 4").."]" .. "button[6,3;2,0.5;unequip_bag4;Unequip]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag1;0.5,1;1,1;]"
|
||||
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag2;2.5,1;1,1;]"
|
||||
@ -31,18 +27,85 @@ unified_inventory.register_page("bags", {
|
||||
unified_inventory.register_button("bags", {
|
||||
type = "image",
|
||||
image = "ui_bags_icon.png",
|
||||
tooltip = S("Bags")
|
||||
tooltip = S("Bags"),
|
||||
hide_lite=true,
|
||||
show_with = false, --Modif MFF (Crabman 30/06/2015)
|
||||
})
|
||||
|
||||
for i = 1, 4 do
|
||||
unified_inventory.register_page("bag"..i, {
|
||||
|
||||
unified_inventory.register_page("bag1", {
|
||||
get_formspec = function(player)
|
||||
local stack = player:get_inventory():get_stack("bag"..i, 1)
|
||||
local stack = player:get_inventory():get_stack("bag1", 1)
|
||||
local image = stack:get_definition().inventory_image
|
||||
local formspec = "image[7,0;1,1;"..image.."]"
|
||||
formspec = formspec.."label[0,0;Bag "..i.."]"
|
||||
formspec = formspec.."label[0,0;"..F("Bag 1").."]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
formspec = formspec.."list[current_player;bag"..i.."contents;0,1;8,3;]"
|
||||
formspec = formspec.."list[current_player;bag1contents;0,1;8,3;]"
|
||||
formspec = formspec.."listring[current_name;bag1contents]"
|
||||
formspec = formspec.."listring[current_player;main]"
|
||||
local slots = stack:get_definition().groups.bagslots
|
||||
if slots == 8 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
|
||||
elseif slots == 16 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
|
||||
elseif slots == 24 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
|
||||
end
|
||||
return {formspec=formspec}
|
||||
end,
|
||||
})
|
||||
unified_inventory.register_page("bag2", {
|
||||
get_formspec = function(player)
|
||||
local stack = player:get_inventory():get_stack("bag2", 1)
|
||||
local image = stack:get_definition().inventory_image
|
||||
local formspec = "image[7,0;1,1;"..image.."]"
|
||||
formspec = formspec.."label[0,0;"..F("Bag 2").."]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
formspec = formspec.."list[current_player;bag2contents;0,1;8,3;]"
|
||||
formspec = formspec.."listring[current_name;bag2contents]"
|
||||
formspec = formspec.."listring[current_player;main]"
|
||||
local slots = stack:get_definition().groups.bagslots
|
||||
if slots == 8 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
|
||||
elseif slots == 16 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
|
||||
elseif slots == 24 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
|
||||
end
|
||||
return {formspec=formspec}
|
||||
end,
|
||||
})
|
||||
unified_inventory.register_page("bag3", {
|
||||
get_formspec = function(player)
|
||||
local stack = player:get_inventory():get_stack("bag3", 1)
|
||||
local image = stack:get_definition().inventory_image
|
||||
local formspec = "image[7,0;1,1;"..image.."]"
|
||||
formspec = formspec.."label[0,0;"..F("Bag 3").."]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
formspec = formspec.."list[current_player;bag3contents;0,1;8,3;]"
|
||||
formspec = formspec.."listring[current_name;bag3contents]"
|
||||
formspec = formspec.."listring[current_player;main]"
|
||||
local slots = stack:get_definition().groups.bagslots
|
||||
if slots == 8 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
|
||||
elseif slots == 16 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
|
||||
elseif slots == 24 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
|
||||
end
|
||||
return {formspec=formspec}
|
||||
end,
|
||||
})
|
||||
unified_inventory.register_page("bag4", {
|
||||
get_formspec = function(player)
|
||||
local stack = player:get_inventory():get_stack("bag4", 1)
|
||||
local image = stack:get_definition().inventory_image
|
||||
local formspec = "image[7,0;1,1;"..image.."]"
|
||||
formspec = formspec.."label[0,0;"..F("Bag 4").."]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
formspec = formspec.."list[current_player;bag4contents;0,1;8,3;]"
|
||||
formspec = formspec.."listring[current_name;bag4contents]"
|
||||
formspec = formspec.."listring[current_player;main]"
|
||||
local slots = stack:get_definition().groups.bagslots
|
||||
if slots == 8 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
|
||||
@ -54,7 +117,6 @@ for i = 1, 4 do
|
||||
return {formspec=formspec}
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "" then
|
||||
@ -68,6 +130,20 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
end
|
||||
unified_inventory.set_inventory_formspec(player, "bag"..i)
|
||||
return
|
||||
elseif fields["unequip_bag" .. i] then
|
||||
local stack = unified_inventory.extract_bag(player, i)
|
||||
if not stack then
|
||||
return
|
||||
elseif stack == "overflow" then
|
||||
minetest.chat_send_player(player:get_player_name(), "You bag is too heavy to be unequipped... Remove some items and retry")
|
||||
return
|
||||
elseif not player:get_inventory():room_for_item("main", stack) then
|
||||
local pos = player:getpos()
|
||||
pos.y = pos.y + 2
|
||||
minetest.add_item(pos, stack)
|
||||
return
|
||||
end
|
||||
player:get_inventory():add_item("main", stack)
|
||||
end
|
||||
end
|
||||
end)
|
||||
@ -76,12 +152,20 @@ minetest.register_on_joinplayer(function(player)
|
||||
local player_inv = player:get_inventory()
|
||||
local bags_inv = minetest.create_detached_inventory(player:get_player_name().."_bags",{
|
||||
on_put = function(inv, listname, index, stack, player)
|
||||
player:get_inventory():set_stack(listname, index, stack)
|
||||
player:get_inventory():set_size(listname.."contents",
|
||||
local pinv = player:get_inventory()
|
||||
pinv:set_stack(listname, index, stack)
|
||||
pinv:set_size(listname.."contents",
|
||||
stack:get_definition().groups.bagslots)
|
||||
|
||||
-- Retrieve the serialized inventory if any
|
||||
if stack:get_metadata() ~= "" then
|
||||
for i, item in pairs(minetest.deserialize(stack:get_metadata())) do
|
||||
pinv:set_stack(listname .. "contents", i, ItemStack(item))
|
||||
end
|
||||
end
|
||||
end,
|
||||
on_take = function(inv, listname, index, stack, player)
|
||||
player:get_inventory():set_stack(listname, index, nil)
|
||||
allow_take = function()
|
||||
return 0
|
||||
end,
|
||||
allow_put = function(inv, listname, index, stack, player)
|
||||
if stack:get_definition().groups.bagslots then
|
||||
@ -90,13 +174,6 @@ minetest.register_on_joinplayer(function(player)
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
allow_take = function(inv, listname, index, stack, player)
|
||||
if player:get_inventory():is_empty(listname.."contents") then
|
||||
return stack:get_count()
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
||||
return 0
|
||||
end,
|
||||
@ -128,13 +205,65 @@ minetest.register_tool("unified_inventory:bag_large", {
|
||||
groups = {bagslots=24},
|
||||
})
|
||||
|
||||
local colours = {"orange", "blue", "green", "violet"}
|
||||
|
||||
for _, colour in pairs(colours) do
|
||||
minetest.register_tool("unified_inventory:bag_small_" .. colour, {
|
||||
description = S("Small Bag"),
|
||||
inventory_image = "bags_small_" .. colour .. ".png",
|
||||
groups = {bagslots=8},
|
||||
})
|
||||
|
||||
minetest.register_tool("unified_inventory:bag_medium_" .. colour, {
|
||||
description = S("Medium Bag"),
|
||||
inventory_image = "bags_medium_" .. colour .. ".png",
|
||||
groups = {bagslots=16},
|
||||
})
|
||||
|
||||
minetest.register_tool("unified_inventory:bag_large_" .. colour, {
|
||||
description = S("Large Bag"),
|
||||
inventory_image = "bags_large_" .. colour .. ".png",
|
||||
groups = {bagslots=24},
|
||||
})
|
||||
|
||||
-- register bag crafts
|
||||
minetest.register_craft({
|
||||
output = "unified_inventory:bag_small_" .. colour,
|
||||
recipe = {
|
||||
{"dye:"..colour, "unified_inventory:bag_small"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "unified_inventory:bag_medium_" .. colour,
|
||||
recipe = {
|
||||
{"", "", ""},
|
||||
{"farming:cotton", "unified_inventory:bag_small_" .. colour, "farming:cotton"},
|
||||
{"farming:cotton", "unified_inventory:bag_small_" .. colour, "farming:cotton"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "unified_inventory:bag_large_" .. colour,
|
||||
recipe = {
|
||||
{"", "", ""},
|
||||
{"farming:cotton", "unified_inventory:bag_medium_" .. colour, "farming:cotton"},
|
||||
{"farming:cotton", "unified_inventory:bag_medium_" .. colour, "farming:cotton"},
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
--minetest.register_alias("unified_inventory:bag_small", "unified_inventory:bad_small_red")
|
||||
--minetest.register_alias("unified_inventory:bag_medium", "unified_inventory:bad_medium_red")
|
||||
--minetest.register_alias("unified_inventory:bag_large", "unified_inventory:bad_large_red")
|
||||
|
||||
-- register bag crafts
|
||||
minetest.register_craft({
|
||||
output = "unified_inventory:bag_small",
|
||||
recipe = {
|
||||
{"", "default:stick", ""},
|
||||
{"group:wood", "group:wood", "group:wood"},
|
||||
{"group:wood", "group:wood", "group:wood"},
|
||||
{"", "farming:cotton", ""},
|
||||
{"group:wool", "group:wool", "group:wool"},
|
||||
{"group:wool", "group:wool", "group:wool"},
|
||||
},
|
||||
})
|
||||
|
||||
@ -142,8 +271,8 @@ minetest.register_craft({
|
||||
output = "unified_inventory:bag_medium",
|
||||
recipe = {
|
||||
{"", "", ""},
|
||||
{"default:stick", "unified_inventory:bag_small", "default:stick"},
|
||||
{"default:stick", "unified_inventory:bag_small", "default:stick"},
|
||||
{"farming:cotton", "unified_inventory:bag_small", "farming:cotton"},
|
||||
{"farming:cotton", "unified_inventory:bag_small", "farming:cotton"},
|
||||
},
|
||||
})
|
||||
|
||||
@ -151,8 +280,44 @@ minetest.register_craft({
|
||||
output = "unified_inventory:bag_large",
|
||||
recipe = {
|
||||
{"", "", ""},
|
||||
{"default:stick", "unified_inventory:bag_medium", "default:stick"},
|
||||
{"default:stick", "unified_inventory:bag_medium", "default:stick"},
|
||||
{"farming:cotton", "unified_inventory:bag_medium", "farming:cotton"},
|
||||
{"farming:cotton", "unified_inventory:bag_medium", "farming:cotton"},
|
||||
},
|
||||
})
|
||||
|
||||
function unified_inventory.extract_bag(player, id)
|
||||
if not player then
|
||||
minetest.log("error", "[u_inv] Invalid player for bag extraction : nil")
|
||||
return
|
||||
end
|
||||
if tonumber(id) == nil or id > 4 or id < 0 then
|
||||
minetest.log("error", "Invalid id: " .. (id or 'nil'))
|
||||
return
|
||||
end
|
||||
|
||||
local stack = player:get_inventory():get_stack("bag"..id, 1)
|
||||
if not stack:get_definition().groups.bagslots then
|
||||
return
|
||||
end
|
||||
local pinv = player:get_inventory()
|
||||
local inv = pinv:get_list("bag" .. id .. "contents")
|
||||
local list = {}
|
||||
for i, item in pairs(inv) do
|
||||
list[i] = item:to_table()
|
||||
end
|
||||
if minetest.serialize(list):len() >= 4096 then
|
||||
minetest.log("warning", "[U_Inv] Preventing metadata overflow with bag metadata")
|
||||
return "overflow"
|
||||
end
|
||||
|
||||
pinv:remove_item("bag" .. id, stack)
|
||||
local dinv = minetest.get_inventory({type = "detached", name = minetest.formspec_escape(player:get_player_name()) .. "_bags"})
|
||||
if dinv then
|
||||
dinv:set_stack("bag" .. id, 1, nil)
|
||||
end
|
||||
|
||||
pinv:set_list("bag" .. id .. "contents", {})
|
||||
|
||||
stack:set_metadata(minetest.serialize(list))
|
||||
return stack
|
||||
end
|
||||
|
132
callbacks.lua
Normal file → Executable file
@ -1,7 +1,9 @@
|
||||
local function default_refill(stack)
|
||||
stack:set_count(stack:get_stack_max())
|
||||
local itemdef = minetest.registered_items[stack:get_name()]
|
||||
if itemdef and (itemdef.wear_represents or "mechanical_wear") == "mechanical_wear" and stack:get_wear() ~= 0 then
|
||||
if itemdef
|
||||
and (itemdef.wear_represents or "mechanical_wear") == "mechanical_wear"
|
||||
and stack:get_wear() ~= 0 then
|
||||
stack:set_wear(0)
|
||||
end
|
||||
return stack
|
||||
@ -12,7 +14,7 @@ minetest.register_on_joinplayer(function(player)
|
||||
unified_inventory.players[player_name] = {}
|
||||
unified_inventory.current_index[player_name] = 1
|
||||
unified_inventory.filtered_items_list[player_name] =
|
||||
unified_inventory.items_list
|
||||
unified_inventory.items_list
|
||||
unified_inventory.activefilter[player_name] = ""
|
||||
unified_inventory.active_search_direction[player_name] = "nochange"
|
||||
unified_inventory.apply_filter(player, "", "nochange")
|
||||
@ -21,7 +23,7 @@ minetest.register_on_joinplayer(function(player)
|
||||
unified_inventory.current_item[player_name] = nil
|
||||
unified_inventory.current_craft_direction[player_name] = "recipe"
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.default)
|
||||
unified_inventory.default)
|
||||
|
||||
-- Refill slot
|
||||
local refill = minetest.create_detached_inventory(player_name.."refill", {
|
||||
@ -46,13 +48,27 @@ minetest.register_on_joinplayer(function(player)
|
||||
end)
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
local ui_peruser,draw_lite_mode = unified_inventory.get_per_player_formspec(player_name)
|
||||
|
||||
if formname ~= "" then
|
||||
return
|
||||
end
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
if fields.hidebutton then --MFF crabman(29/11/2015) hide guide, textfield bug
|
||||
if not unified_inventory.hidden_guide[player_name] then
|
||||
unified_inventory.hidden_guide[player_name] = true
|
||||
else
|
||||
unified_inventory.hidden_guide[player_name] = false
|
||||
end
|
||||
unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name])
|
||||
return
|
||||
end
|
||||
|
||||
-- always take new search text, even if not searching on it yet
|
||||
if fields.searchbox ~= nil and fields.searchbox ~= unified_inventory.current_searchbox[player_name] then
|
||||
if fields.searchbox
|
||||
and fields.searchbox ~= unified_inventory.current_searchbox[player_name] then
|
||||
unified_inventory.current_searchbox[player_name] = fields.searchbox
|
||||
unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name])
|
||||
end
|
||||
@ -68,11 +84,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
|
||||
-- Inventory page controls
|
||||
local start = math.floor(
|
||||
unified_inventory.current_index[player_name] / 80 + 1)
|
||||
unified_inventory.current_index[player_name] / ui_peruser.items_per_page + 1)
|
||||
local start_i = start
|
||||
local pagemax = math.floor(
|
||||
(#unified_inventory.filtered_items_list[player_name] - 1)
|
||||
/ (80) + 1)
|
||||
/ (ui_peruser.items_per_page) + 1)
|
||||
|
||||
if fields.start_list then
|
||||
start_i = 1
|
||||
@ -98,15 +114,15 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if start_i > pagemax then
|
||||
start_i = pagemax
|
||||
end
|
||||
if not (start_i == start) then
|
||||
if start_i ~= start then
|
||||
minetest.sound_play("paperflip1",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
unified_inventory.current_index[player_name] = (start_i - 1) * 80 + 1
|
||||
unified_inventory.current_index[player_name] = (start_i - 1) * ui_peruser.items_per_page + 1
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
end
|
||||
|
||||
local clicked_item = nil
|
||||
local clicked_item
|
||||
for name, value in pairs(fields) do
|
||||
if string.sub(name, 1, 12) == "item_button_" then
|
||||
local new_dir, mangled_item = string.match(name, "^item_button_([a-z]+)_(.*)$")
|
||||
@ -114,9 +130,13 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if string.sub(clicked_item, 1, 6) == "group:" then
|
||||
minetest.sound_play("click", {to_player=player_name, gain = 0.1})
|
||||
unified_inventory.apply_filter(player, clicked_item, new_dir)
|
||||
unified_inventory.current_searchbox[player_name] = clicked_item
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
return
|
||||
end
|
||||
if new_dir == "recipe" or new_dir == "usage" then
|
||||
if new_dir == "recipe"
|
||||
or new_dir == "usage" then
|
||||
unified_inventory.current_craft_direction[player_name] = new_dir
|
||||
end
|
||||
break
|
||||
@ -126,57 +146,79 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
minetest.sound_play("click",
|
||||
{to_player=player_name, gain = 0.1})
|
||||
local page = unified_inventory.current_page[player_name]
|
||||
if not unified_inventory.is_creative(player_name) then
|
||||
local player_creative = unified_inventory.is_creative(player_name)
|
||||
if not player_creative then
|
||||
page = "craftguide"
|
||||
end
|
||||
if page == "craftguide" then
|
||||
unified_inventory.current_item[player_name] = clicked_item
|
||||
unified_inventory.alternate[player_name] = 1
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
"craftguide")
|
||||
else
|
||||
if unified_inventory.is_creative(player_name) then
|
||||
local inv = player:get_inventory()
|
||||
local stack = ItemStack(clicked_item)
|
||||
stack:set_count(stack:get_stack_max())
|
||||
if inv:room_for_item("main", stack) then
|
||||
inv:add_item("main", stack)
|
||||
end
|
||||
unified_inventory.set_inventory_formspec(player, "craftguide")
|
||||
elseif player_creative then
|
||||
local inv = player:get_inventory()
|
||||
local stack = ItemStack(clicked_item)
|
||||
stack:set_count(stack:get_stack_max())
|
||||
if inv:room_for_item("main", stack) then
|
||||
inv:add_item("main", stack)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if fields.searchbutton then
|
||||
if fields.searchbutton or fields.key_enter_field == "searchbox" then
|
||||
unified_inventory.apply_filter(player, unified_inventory.current_searchbox[player_name], "nochange")
|
||||
unified_inventory.current_searchbox[player_name] = ""
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
minetest.sound_play("paperflip2",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
end
|
||||
|
||||
-- alternate button
|
||||
if fields.alternate then
|
||||
elseif fields.searchresetbutton then
|
||||
unified_inventory.apply_filter(player, "", "nochange")
|
||||
unified_inventory.current_searchbox[player_name] = ""
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
minetest.sound_play("click",
|
||||
{to_player=player_name, gain = 0.1})
|
||||
local item_name = unified_inventory.current_item[player_name]
|
||||
if item_name then
|
||||
local alternates = 0
|
||||
local alternate = unified_inventory.alternate[player_name]
|
||||
local crafts = unified_inventory.crafts_for[unified_inventory.current_craft_direction[player_name]][item_name]
|
||||
if crafts ~= nil then
|
||||
alternates = #crafts
|
||||
end
|
||||
if alternates > 1 then
|
||||
alternate = alternate + 1
|
||||
if alternate > alternates then
|
||||
alternate = 1
|
||||
end
|
||||
unified_inventory.alternate[player_name] = alternate
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
end
|
||||
end
|
||||
|
||||
-- alternate buttons
|
||||
if not (fields.alternate or fields.alternate_prev) then
|
||||
return
|
||||
end
|
||||
minetest.sound_play("click",
|
||||
{to_player=player_name, gain = 0.1})
|
||||
local item_name = unified_inventory.current_item[player_name]
|
||||
if not item_name then
|
||||
return
|
||||
end
|
||||
local crafts = unified_inventory.crafts_for[unified_inventory.current_craft_direction[player_name]][item_name]
|
||||
if not crafts then
|
||||
return
|
||||
end
|
||||
local alternates = #crafts
|
||||
if alternates <= 1 then
|
||||
return
|
||||
end
|
||||
local alternate
|
||||
if fields.alternate then
|
||||
alternate = unified_inventory.alternate[player_name] + 1
|
||||
if alternate > alternates then
|
||||
alternate = 1
|
||||
end
|
||||
elseif fields.alternate_prev then
|
||||
alternate = unified_inventory.alternate[player_name] - 1
|
||||
if alternate < 1 then
|
||||
alternate = alternates
|
||||
end
|
||||
end
|
||||
unified_inventory.alternate[player_name] = alternate
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
end)
|
||||
|
||||
if minetest.delete_detached_inventory then
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
local player_name = player:get_player_name()
|
||||
minetest.delete_detached_inventory(player_name.."_bags")
|
||||
minetest.delete_detached_inventory(player_name.."craftrecipe")
|
||||
minetest.delete_detached_inventory(player_name.."refill")
|
||||
end)
|
||||
end
|
||||
|
3
depends.txt
Normal file → Executable file
@ -1,4 +1,5 @@
|
||||
h2omes
|
||||
creative?
|
||||
intllib?
|
||||
datastorage?
|
||||
|
||||
farming?
|
||||
|
1
description.txt
Normal file
@ -0,0 +1 @@
|
||||
Unified Inventory replaces the default survival and creative inventory. It adds a nicer interface and a number of features, such as a crafting guide.
|
30
group.lua
Normal file → Executable file
@ -1,3 +1,5 @@
|
||||
local S = unified_inventory.gettext
|
||||
|
||||
function unified_inventory.canonical_item_spec_matcher(spec)
|
||||
local specname = ItemStack(spec):get_name()
|
||||
if specname:sub(1, 6) == "group:" then
|
||||
@ -21,10 +23,38 @@ function unified_inventory.item_matches_spec(item, spec)
|
||||
return unified_inventory.canonical_item_spec_matcher(spec)(itemname)
|
||||
end
|
||||
|
||||
function unified_inventory.extract_groupnames(groupname)
|
||||
local specname = ItemStack(groupname):get_name()
|
||||
if specname:sub(1, 6) == "group:" then
|
||||
local group_names = specname:sub(7):split(",")
|
||||
if #group_names == 1 then
|
||||
return group_names[1], 1
|
||||
end
|
||||
local s = ""
|
||||
for g=1,#group_names do
|
||||
if g > 1 then
|
||||
-- List connector
|
||||
s = s .. S(" and ")
|
||||
end
|
||||
s = s .. group_names[g]
|
||||
end
|
||||
return s, #group_names
|
||||
else
|
||||
return nil, 0
|
||||
end
|
||||
end
|
||||
|
||||
unified_inventory.registered_group_items = {
|
||||
mesecon_conductor_craftable = "mesecons:wire_00000000_off",
|
||||
stone = "default:cobble",
|
||||
wood = "default:wood",
|
||||
book = "default:book",
|
||||
sand = "default:sand",
|
||||
leaves = "default:leaves",
|
||||
tree = "default:tree",
|
||||
vessel = "vessels:glass_bottle",
|
||||
wool = "wool:white",
|
||||
ingot = "default:steel_ingot",
|
||||
}
|
||||
|
||||
function unified_inventory.register_group_item(groupname, itemname)
|
||||
|
0
image_credits.txt
Normal file → Executable file
74
init.lua
Normal file → Executable file
@ -2,38 +2,58 @@
|
||||
|
||||
local modpath = minetest.get_modpath(minetest.get_current_modname())
|
||||
local worldpath = minetest.get_worldpath()
|
||||
local mygettext = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end
|
||||
|
||||
-- Data tables definitions
|
||||
unified_inventory = {}
|
||||
unified_inventory.activefilter = {}
|
||||
unified_inventory.active_search_direction = {}
|
||||
unified_inventory.alternate = {}
|
||||
unified_inventory.current_page = {}
|
||||
unified_inventory.current_searchbox = {}
|
||||
unified_inventory.current_index = {}
|
||||
unified_inventory.current_item = {}
|
||||
unified_inventory.current_craft_direction = {}
|
||||
unified_inventory.registered_craft_types = {}
|
||||
unified_inventory.crafts_for = { usage = {}, recipe = {} }
|
||||
unified_inventory.players = {}
|
||||
unified_inventory.items_list_size = 0
|
||||
unified_inventory.items_list = {}
|
||||
unified_inventory.filtered_items_list_size = {}
|
||||
unified_inventory.filtered_items_list = {}
|
||||
unified_inventory.pages = {}
|
||||
unified_inventory.buttons = {}
|
||||
unified_inventory = {
|
||||
activefilter = {},
|
||||
active_search_direction = {},
|
||||
alternate = {},
|
||||
current_page = {},
|
||||
current_searchbox = {},
|
||||
current_index = {},
|
||||
current_item = {},
|
||||
current_craft_direction = {},
|
||||
registered_craft_types = {},
|
||||
crafts_for = {usage = {}, recipe = {} },
|
||||
players = {},
|
||||
items_list_size = 0,
|
||||
items_list = {},
|
||||
filtered_items_list_size = {},
|
||||
filtered_items_list = {},
|
||||
pages = {},
|
||||
buttons = {},
|
||||
hidden_guide = {}, --MFF crabman(29/11/2015) hide guide, textfield bug
|
||||
|
||||
-- Homepos stuff
|
||||
unified_inventory.home_pos = {}
|
||||
unified_inventory.home_filename =
|
||||
worldpath.."/unified_inventory_home.home"
|
||||
-- Homepos stuff
|
||||
home_pos = {},
|
||||
home_filename = worldpath.."/unified_inventory_home.home",
|
||||
|
||||
-- Default inventory page
|
||||
unified_inventory.default = "craft"
|
||||
-- Default inventory page
|
||||
default = "craft",
|
||||
|
||||
-- intllib
|
||||
gettext = mygettext,
|
||||
fgettext = function(s) return minetest.formspec_escape(mygettext(s)) end,
|
||||
|
||||
-- "Lite" mode
|
||||
lite_mode = minetest.setting_getbool("unified_inventory_lite"),
|
||||
|
||||
pagecols = 8,
|
||||
pagerows = 10,
|
||||
page_y = 0,
|
||||
formspec_y = 1,
|
||||
main_button_x = 0,
|
||||
main_button_y = 9,
|
||||
craft_result_x = 0.3,
|
||||
craft_result_y = 0.5,
|
||||
form_header_y = 0
|
||||
}
|
||||
|
||||
-- Disable default creative inventory
|
||||
if creative_inventory then
|
||||
function creative_inventory.set_creative_formspec(player, start_i, pagenum)
|
||||
local creative = rawget(_G, "creative") or rawget(_G, "creative_inventory")
|
||||
if creative then
|
||||
function creative.set_creative_formspec(player, start_i, pagenum)
|
||||
return
|
||||
end
|
||||
end
|
||||
@ -44,7 +64,9 @@ dofile(modpath.."/internal.lua")
|
||||
dofile(modpath.."/callbacks.lua")
|
||||
dofile(modpath.."/register.lua")
|
||||
dofile(modpath.."/bags.lua")
|
||||
|
||||
dofile(modpath.."/item_names.lua")
|
||||
|
||||
if minetest.get_modpath("datastorage") then
|
||||
dofile(modpath.."/waypoints.lua")
|
||||
end
|
||||
|
281
internal.lua
Normal file → Executable file
@ -1,9 +1,5 @@
|
||||
local S
|
||||
if intllib then
|
||||
S = intllib.Getter()
|
||||
else
|
||||
S = function(s) return s end
|
||||
end
|
||||
local S = unified_inventory.gettext
|
||||
local F = unified_inventory.fgettext
|
||||
|
||||
-- This pair of encoding functions is used where variable text must go in
|
||||
-- button names, where the text might contain formspec metacharacters.
|
||||
@ -20,126 +16,266 @@ function unified_inventory.demangle_for_formspec(str)
|
||||
return string.gsub(str, "_([0-9]+)_", function (v) return string.char(v) end)
|
||||
end
|
||||
|
||||
function unified_inventory.get_per_player_formspec(player_name)
|
||||
local lite = unified_inventory.lite_mode and not minetest.check_player_privs(player_name, {ui_full=true})
|
||||
|
||||
local ui = {}
|
||||
ui.pagecols = unified_inventory.pagecols
|
||||
ui.pagerows = unified_inventory.pagerows
|
||||
ui.page_y = unified_inventory.page_y
|
||||
ui.formspec_y = unified_inventory.formspec_y
|
||||
ui.main_button_x = unified_inventory.main_button_x
|
||||
ui.main_button_y = unified_inventory.main_button_y
|
||||
ui.craft_result_x = unified_inventory.craft_result_x
|
||||
ui.craft_result_y = unified_inventory.craft_result_y
|
||||
ui.form_header_y = unified_inventory.form_header_y
|
||||
|
||||
if lite then
|
||||
ui.pagecols = 4
|
||||
ui.pagerows = 6
|
||||
ui.page_y = 0.25
|
||||
ui.formspec_y = 0.47
|
||||
ui.main_button_x = 8.2
|
||||
ui.main_button_y = 6.5
|
||||
ui.craft_result_x = 2.8
|
||||
ui.craft_result_y = 3.4
|
||||
ui.form_header_y = -0.1
|
||||
end
|
||||
|
||||
ui.items_per_page = ui.pagecols * ui.pagerows
|
||||
return ui, lite
|
||||
end
|
||||
|
||||
function unified_inventory.get_formspec(player, page)
|
||||
|
||||
if not player then
|
||||
return ""
|
||||
end
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
local ui_peruser,draw_lite_mode = unified_inventory.get_per_player_formspec(player_name)
|
||||
|
||||
unified_inventory.current_page[player_name] = page
|
||||
local pagedef = unified_inventory.pages[page]
|
||||
|
||||
local formspec = "size[14,10]"
|
||||
local fsdata = nil
|
||||
local formspec = {
|
||||
"size[14,10]",
|
||||
"background[-0.19,-0.25;14.4,10.75;ui_form_bg.png]" -- Background
|
||||
}
|
||||
local n = 3
|
||||
|
||||
if draw_lite_mode then
|
||||
formspec[1] = "size[11,7.7]"
|
||||
formspec[2] = "background[-0.19,-0.2;11.4,8.4;ui_form_bg.png]"
|
||||
end
|
||||
|
||||
if unified_inventory.is_creative(player_name)
|
||||
and page == "craft" then
|
||||
formspec[n] = "background[0,"..(ui_peruser.formspec_y + 2)..";1,1;ui_single_slot.png]"
|
||||
n = n+1
|
||||
end
|
||||
|
||||
-- Background
|
||||
formspec = formspec .. "background[-0.19,-0.25;14.4,10.75;ui_form_bg.png]"
|
||||
-- Current page
|
||||
if unified_inventory.pages[page] then
|
||||
fsdata = pagedef.get_formspec(player)
|
||||
formspec = formspec .. fsdata.formspec
|
||||
else
|
||||
if not unified_inventory.pages[page] then
|
||||
return "" -- Invalid page name
|
||||
end
|
||||
|
||||
local perplayer_formspec = unified_inventory.get_per_player_formspec(player_name)
|
||||
local fsdata = pagedef.get_formspec(player, perplayer_formspec)
|
||||
|
||||
formspec[n] = fsdata.formspec
|
||||
n = n+1
|
||||
|
||||
local privs = minetest.get_player_privs(player_name) --Modif MFF (Crabman 13/10/2015) not show if player has not privs requiered
|
||||
local button_row = 0
|
||||
local button_col = 0
|
||||
|
||||
-- Main buttons
|
||||
|
||||
local filtered_inv_buttons = {}
|
||||
|
||||
for i, def in pairs(unified_inventory.buttons) do
|
||||
local tooltip = def.tooltip or ""
|
||||
if def.type == "image" then
|
||||
formspec = formspec.."image_button["
|
||||
..(0.65 * (i - 1))..",9;0.8,0.8;"
|
||||
..minetest.formspec_escape(def.image)..";"
|
||||
..minetest.formspec_escape(def.name)..";]"
|
||||
.."tooltip["..minetest.formspec_escape(def.name)
|
||||
..";"..tooltip.."]"
|
||||
if not (draw_lite_mode and def.hide_lite) and (not def.show_with or (privs[def.show_with] and privs[def.show_with] == true)) then --Modif MFF (Crabman 13/10/2015) not show if player has not privs requiered
|
||||
table.insert(filtered_inv_buttons, def)
|
||||
end
|
||||
end
|
||||
|
||||
local i = 1 --Modif MFF (Crabman 13/10/2015) 12 buttons max by row
|
||||
for _, def in pairs(filtered_inv_buttons) do --Modif MFF (Crabman 13/10/2015)
|
||||
|
||||
if draw_lite_mode and i > 4 then
|
||||
button_row = 1
|
||||
button_col = 1
|
||||
elseif not draw_lite_mode and i > 12 then --Modif MFF (Crabman 13/10/2015)
|
||||
button_row = 1
|
||||
i = 1
|
||||
end
|
||||
|
||||
if def.type == "image" then
|
||||
formspec[n] = "image_button["
|
||||
formspec[n+1] = ( ui_peruser.main_button_x + 0.65 * (i - 1) - button_col * 0.65 * 4)
|
||||
formspec[n+2] = ","..(ui_peruser.main_button_y + button_row * 0.7)..";0.8,0.8;"
|
||||
formspec[n+3] = minetest.formspec_escape(def.image)..";"
|
||||
formspec[n+4] = minetest.formspec_escape(def.name)..";]"
|
||||
formspec[n+5] = "tooltip["..minetest.formspec_escape(def.name)
|
||||
formspec[n+6] = ";"..(def.tooltip or "").."]"
|
||||
n = n+7
|
||||
end
|
||||
i = i + 1 --Modif MFF (Crabman 13/10/2015)
|
||||
end
|
||||
|
||||
if fsdata.draw_inventory ~= false then
|
||||
-- Player inventory
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
formspec = formspec .. "list[current_player;main;0,4.5;8,4;]"
|
||||
formspec[n] = "listcolors[#00000000;#00000000]"
|
||||
formspec[n+1] = "list[current_player;main;0,"..(ui_peruser.formspec_y + 3.5)..";8,4;]"
|
||||
n = n+2
|
||||
end
|
||||
|
||||
if fsdata.draw_item_list == false then
|
||||
return formspec
|
||||
return table.concat(formspec, "")
|
||||
end
|
||||
|
||||
if not unified_inventory.hidden_guide[player_name] then --MFF crabman(29/11/2015) hide guide, textfield bug
|
||||
formspec[n] = "image_button[13.2,0.1;.8,.8;ui_on_icon.png;hidebutton;]"
|
||||
.. "tooltip[hidebutton;" ..F("Hide guide") .. "]"
|
||||
n = n+1
|
||||
else
|
||||
formspec[n] = "image_button[13.2,0.1;.8,.8;ui_off_icon.png;hidebutton;]"
|
||||
.. "tooltip[hidebutton;" ..F("Show guide") .. "]"
|
||||
return table.concat(formspec, "")
|
||||
end
|
||||
|
||||
-- Controls to flip items pages
|
||||
local start_x = 9.2
|
||||
formspec = formspec
|
||||
.. "image_button[" .. (start_x + 0.6 * 0)
|
||||
.. ",9;.8,.8;ui_skip_backward_icon.png;start_list;]"
|
||||
.. "tooltip[start_list;" .. minetest.formspec_escape(S("First page")) .. "]"
|
||||
|
||||
.. "image_button[" .. (start_x + 0.6 * 1)
|
||||
.. ",9;.8,.8;ui_doubleleft_icon.png;rewind3;]"
|
||||
.. "tooltip[rewind3;" .. minetest.formspec_escape(S("Back three pages")) .. "]"
|
||||
if not draw_lite_mode then
|
||||
formspec[n] =
|
||||
"image_button[" .. (start_x + 0.6 * 0)
|
||||
.. ",9;.8,.8;ui_skip_backward_icon.png;start_list;]"
|
||||
.. "tooltip[start_list;" .. F("First page") .. "]"
|
||||
|
||||
.. "image_button[" .. (start_x + 0.6 * 2)
|
||||
.. ",9;.8,.8;ui_left_icon.png;rewind1;]"
|
||||
.. "tooltip[rewind1;" .. minetest.formspec_escape(S("Back one page")) .. "]"
|
||||
.. "image_button[" .. (start_x + 0.6 * 1)
|
||||
.. ",9;.8,.8;ui_doubleleft_icon.png;rewind3;]"
|
||||
.. "tooltip[rewind3;" .. F("Back three pages") .. "]"
|
||||
.. "image_button[" .. (start_x + 0.6 * 2)
|
||||
.. ",9;.8,.8;ui_left_icon.png;rewind1;]"
|
||||
.. "tooltip[rewind1;" .. F("Back one page") .. "]"
|
||||
|
||||
.. "image_button[" .. (start_x + 0.6 * 3)
|
||||
.. ",9;.8,.8;ui_right_icon.png;forward1;]"
|
||||
.. "tooltip[forward1;" .. minetest.formspec_escape(S("Forward one page")) .. "]"
|
||||
.. "image_button[" .. (start_x + 0.6 * 3)
|
||||
.. ",9;.8,.8;ui_right_icon.png;forward1;]"
|
||||
.. "tooltip[forward1;" .. F("Forward one page") .. "]"
|
||||
.. "image_button[" .. (start_x + 0.6 * 4)
|
||||
.. ",9;.8,.8;ui_doubleright_icon.png;forward3;]"
|
||||
.. "tooltip[forward3;" .. F("Forward three pages") .. "]"
|
||||
|
||||
.. "image_button[" .. (start_x + 0.6 * 4)
|
||||
.. ",9;.8,.8;ui_doubleright_icon.png;forward3;]"
|
||||
.. "tooltip[forward3;" .. minetest.formspec_escape(S("Forward three pages")) .. "]"
|
||||
|
||||
.. "image_button[" .. (start_x + 0.6 * 5)
|
||||
.. ",9;.8,.8;ui_skip_forward_icon.png;end_list;]"
|
||||
.. "tooltip[end_list;" .. minetest.formspec_escape(S("Last page")) .. "]"
|
||||
.. "image_button[" .. (start_x + 0.6 * 5)
|
||||
.. ",9;.8,.8;ui_skip_forward_icon.png;end_list;]"
|
||||
.. "tooltip[end_list;" .. F("Last page") .. "]"
|
||||
else
|
||||
formspec[n] =
|
||||
"image_button[" .. (8.2 + 0.65 * 0)
|
||||
.. ",5.8;.8,.8;ui_skip_backward_icon.png;start_list;]"
|
||||
.. "tooltip[start_list;" .. F("First page") .. "]"
|
||||
.. "image_button[" .. (8.2 + 0.65 * 1)
|
||||
.. ",5.8;.8,.8;ui_left_icon.png;rewind1;]"
|
||||
.. "tooltip[rewind1;" .. F("Back one page") .. "]"
|
||||
.. "image_button[" .. (8.2 + 0.65 * 2)
|
||||
.. ",5.8;.8,.8;ui_right_icon.png;forward1;]"
|
||||
.. "tooltip[forward1;" .. F("Forward one page") .. "]"
|
||||
.. "image_button[" .. (8.2 + 0.65 * 3)
|
||||
.. ",5.8;.8,.8;ui_skip_forward_icon.png;end_list;]"
|
||||
.. "tooltip[end_list;" .. F("Last page") .. "]"
|
||||
end
|
||||
n = n+1
|
||||
|
||||
-- Search box
|
||||
formspec = formspec .. "field[9.5,8.325;3,1;searchbox;;"
|
||||
.. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]"
|
||||
formspec = formspec .. "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]"
|
||||
.. "tooltip[searchbutton;" ..S("Search") .. "]"
|
||||
formspec[n] = "field_close_on_enter[searchbox;false]"
|
||||
n = n+1
|
||||
|
||||
if not draw_lite_mode then
|
||||
formspec[n] = "field[9.5,8.325;3,1;searchbox;;"
|
||||
.. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]"
|
||||
formspec[n+1] = "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]"
|
||||
.. "tooltip[searchbutton;" ..F("Search") .. "]"
|
||||
formspec[n+2] = "image_button[12.9,8.1;.8,.8;ui_reset_icon.png;searchresetbutton;]"
|
||||
.. "tooltip[searchbutton;" ..F("Search") .. "]"
|
||||
.. "tooltip[searchresetbutton;" ..F("Reset search and display everything") .. "]"
|
||||
else
|
||||
formspec[n] = "field[8.5,5.225;2.2,1;searchbox;;"
|
||||
.. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]"
|
||||
formspec[n+1] = "image_button[10.3,5;.8,.8;ui_search_icon.png;searchbutton;]"
|
||||
.. "tooltip[searchbutton;" ..F("Search") .. "]"
|
||||
formspec[n+2] = "image_button[11,5;.8,.8;ui_reset_icon.png;searchresetbutton;]"
|
||||
.. "tooltip[searchbutton;" ..F("Search") .. "]"
|
||||
.. "tooltip[searchresetbutton;" ..F("Reset search and display everything") .. "]"
|
||||
end
|
||||
n = n+3
|
||||
|
||||
local no_matches = "No matching items"
|
||||
if draw_lite_mode then
|
||||
no_matches = "No matches."
|
||||
end
|
||||
|
||||
-- Items list
|
||||
if #unified_inventory.filtered_items_list[player_name] == 0 then
|
||||
formspec = formspec.."label[8.2,0;" .. S("No matching items") .. "]"
|
||||
formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";" .. F(no_matches) .. "]"
|
||||
else
|
||||
local dir = unified_inventory.active_search_direction[player_name]
|
||||
local list_index = unified_inventory.current_index[player_name]
|
||||
local page = math.floor(list_index / (80) + 1)
|
||||
local page = math.floor(list_index / (ui_peruser.items_per_page) + 1)
|
||||
local pagemax = math.floor(
|
||||
(#unified_inventory.filtered_items_list[player_name] - 1)
|
||||
/ (80) + 1)
|
||||
/ (ui_peruser.items_per_page) + 1)
|
||||
local item = {}
|
||||
for y = 0, 9 do
|
||||
for x = 0, 7 do
|
||||
local name = unified_inventory.filtered_items_list[player_name][list_index]
|
||||
if minetest.registered_items[name] then
|
||||
formspec = formspec.."item_image_button["
|
||||
for y = 0, ui_peruser.pagerows - 1 do
|
||||
for x = 0, ui_peruser.pagecols - 1 do
|
||||
local name = unified_inventory.filtered_items_list[player_name][list_index]
|
||||
if minetest.registered_items[name] then
|
||||
-- Clicked on current item: Flip crafting direction
|
||||
if name == unified_inventory.current_item[player_name] then
|
||||
local cdir = unified_inventory.current_craft_direction[player_name]
|
||||
if cdir == "recipe" then
|
||||
dir = "usage"
|
||||
elseif cdir == "usage" then
|
||||
dir = "recipe"
|
||||
end
|
||||
else
|
||||
-- Default: use active search direction by default
|
||||
dir = unified_inventory.active_search_direction[player_name]
|
||||
end
|
||||
formspec[n] = "item_image_button["
|
||||
..(8.2 + x * 0.7)..","
|
||||
..(1 + y * 0.7)..";.81,.81;"
|
||||
..(ui_peruser.formspec_y + ui_peruser.page_y + y * 0.7)..";.81,.81;"
|
||||
..name..";item_button_"..dir.."_"
|
||||
..unified_inventory.mangle_for_formspec(name)..";]"
|
||||
list_index = list_index + 1
|
||||
n = n+1
|
||||
list_index = list_index + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
formspec = formspec.."label[8.2,0;"..S("Page") .. ": "
|
||||
formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";"..F("Page") .. ": "
|
||||
.. S("%s of %s"):format(page,pagemax).."]"
|
||||
end
|
||||
n= n+1
|
||||
|
||||
if unified_inventory.activefilter[player_name] ~= "" then
|
||||
formspec = formspec.."label[8.2,0.4;" .. S("Filter") .. ":]"
|
||||
formspec = formspec.."label[9,0.4;"..minetest.formspec_escape(unified_inventory.activefilter[player_name]).."]"
|
||||
formspec[n] = "label[8.2,"..(ui_peruser.form_header_y + 0.4)..";" .. F("Filter") .. ":]"
|
||||
formspec[n+1] = "label[9.1,"..(ui_peruser.form_header_y + 0.4)..";"..minetest.formspec_escape(unified_inventory.activefilter[player_name]).."]"
|
||||
end
|
||||
return formspec
|
||||
return table.concat(formspec, "")
|
||||
end
|
||||
|
||||
function unified_inventory.set_inventory_formspec(player, page)
|
||||
if player then
|
||||
local formspec = unified_inventory.get_formspec(player, page)
|
||||
player:set_inventory_formspec(formspec)
|
||||
player:set_inventory_formspec(unified_inventory.get_formspec(player, page))
|
||||
end
|
||||
end
|
||||
|
||||
--apply filter to the inventory list (create filtered copy of full one)
|
||||
function unified_inventory.apply_filter(player, filter, search_dir)
|
||||
if not player then
|
||||
return false
|
||||
end
|
||||
local player_name = player:get_player_name()
|
||||
local lfilter = string.lower(filter)
|
||||
local ffilter
|
||||
@ -147,7 +283,8 @@ function unified_inventory.apply_filter(player, filter, search_dir)
|
||||
local groups = lfilter:sub(7):split(",")
|
||||
ffilter = function(name, def)
|
||||
for _, group in ipairs(groups) do
|
||||
if not ((def.groups[group] or 0) > 0) then
|
||||
if not def.groups[group]
|
||||
or def.groups[group] <= 0 then
|
||||
return false
|
||||
end
|
||||
end
|
||||
@ -162,7 +299,13 @@ function unified_inventory.apply_filter(player, filter, search_dir)
|
||||
end
|
||||
unified_inventory.filtered_items_list[player_name]={}
|
||||
for name, def in pairs(minetest.registered_items) do
|
||||
if (def.groups.not_in_creative_inventory or 0) == 0 and (def.description or "") ~= "" and ffilter(name, def) then
|
||||
if (not def.groups.not_in_creative_inventory
|
||||
or def.groups.not_in_creative_inventory == 0)
|
||||
and def.description
|
||||
and def.description ~= ""
|
||||
and ffilter(name, def)
|
||||
and (unified_inventory.is_creative(player_name)
|
||||
or unified_inventory.crafts_for.recipe[def.name]) then
|
||||
table.insert(unified_inventory.filtered_items_list[player_name], name)
|
||||
end
|
||||
end
|
||||
@ -172,7 +315,7 @@ function unified_inventory.apply_filter(player, filter, search_dir)
|
||||
unified_inventory.activefilter[player_name] = filter
|
||||
unified_inventory.active_search_direction[player_name] = search_dir
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
unified_inventory.current_page[player_name])
|
||||
end
|
||||
|
||||
function unified_inventory.items_in_group(groups)
|
||||
|
42
item_names.lua
Normal file → Executable file
@ -1,25 +1,20 @@
|
||||
-- code based on 4itemnames mod by 4aiman
|
||||
-- Based on 4itemnames mod by 4aiman
|
||||
|
||||
local wield = {}
|
||||
local huds = {}
|
||||
local dtimes = {}
|
||||
local dlimit = 3 -- hud will be hidden after this much seconds
|
||||
local airhudmod = minetest.get_modpath("4air")
|
||||
local dlimit = 3 -- HUD element will be hidden after this many seconds
|
||||
local air_hud_mod = minetest.get_modpath("4air")
|
||||
local hud_mod = minetest.get_modpath("hud")
|
||||
local hudbars_mod = minetest.get_modpath("hudbars")
|
||||
|
||||
local function get_desc(item)
|
||||
if minetest.registered_nodes[item] then return minetest.registered_nodes[item]["description"] end
|
||||
if minetest.registered_items[item] then return minetest.registered_items[item]["description"] end
|
||||
if minetest.registered_craftitems[item] then return minetest.registered_craftitems[item]["description"] end
|
||||
if minetest.registered_tools[item] then return minetest.registered_tools[item]["description"] end
|
||||
return ""
|
||||
end
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
minetest.after(0.0, function()
|
||||
local player_name = player:get_player_name()
|
||||
local function set_hud(player)
|
||||
local player_name = player:get_player_name()
|
||||
local off = {x=0, y=-70}
|
||||
if airhudmod then
|
||||
off.y=off.y-20
|
||||
if air_hud_mod or hud_mod then
|
||||
off.y = off.y - 20
|
||||
elseif hudbars_mod then
|
||||
off.y = off.y + 5
|
||||
end
|
||||
huds[player_name] = player:hud_add({
|
||||
hud_elem_type = "text",
|
||||
@ -29,13 +24,14 @@ minetest.register_on_joinplayer(function(player)
|
||||
number = 0xFFFFFF ,
|
||||
text = "",
|
||||
})
|
||||
--print(dump("item hud id: "..huds[player_name]))
|
||||
end)
|
||||
end
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
minetest.after(0, set_hud, player)
|
||||
end)
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
local players = minetest.get_connected_players()
|
||||
for i,player in ipairs(players) do
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
local player_name = player:get_player_name()
|
||||
local wstack = player:get_wielded_item():get_name()
|
||||
|
||||
@ -48,11 +44,13 @@ minetest.register_globalstep(function(dtime)
|
||||
|
||||
if wstack ~= wield[player_name] then
|
||||
wield[player_name] = wstack
|
||||
local desc = get_desc(wstack)
|
||||
dtimes[player_name] = 0
|
||||
if huds[player_name] then
|
||||
if huds[player_name] then
|
||||
local def = minetest.registered_items[wstack]
|
||||
local desc = def and def.description or ""
|
||||
player:hud_change(huds[player_name], 'text', desc)
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
|
136
locale/de.txt
Normal file → Executable file
@ -1,71 +1,101 @@
|
||||
# Translation by Xanthin
|
||||
# Translation mostly by Xanthin
|
||||
|
||||
### api.lua ###
|
||||
Digging (by chance) = Graben (durch Zufall)
|
||||
|
||||
### bags.lua ###
|
||||
Bags = Rucksaecke
|
||||
Bag 1 = Rucksack 1
|
||||
Bag 2 = Rucksack 2
|
||||
Bag 3 = Rucksack 3
|
||||
Bag 4 = Rucksack 4
|
||||
Small Bag = Rucksack (klein)
|
||||
Medium Bag = Rucksack (mittel)
|
||||
Large Bag = Rucksack (gross)
|
||||
Bags = Taschen
|
||||
Bag 1 = Tasche 1
|
||||
Bag 2 = Tasche 2
|
||||
Bag 3 = Tasche 3
|
||||
Bag 4 = Tasche 4
|
||||
Small Bag = Kleine Tasche
|
||||
Medium Bag = Mittelgroße Tasche
|
||||
Large Bag = Große Tasche
|
||||
|
||||
### inernal.lua ###
|
||||
First page =
|
||||
Back three pages =
|
||||
Back one page =
|
||||
Forward one page =
|
||||
Forward three pages =
|
||||
Last page =
|
||||
No matching items =
|
||||
First page = Erste Seite
|
||||
Back three pages = Drei Seiten zurueckblättern
|
||||
Back one page = Eine Seite zurueckblättern
|
||||
Forward one page = Eine Seite vorblättern
|
||||
Forward three pages = Drei Seiten vorblättern
|
||||
Last page = Letzte Seite
|
||||
No matching items = Keine passenden Gegenstände
|
||||
Page = Seite
|
||||
%s of %s = %s von %s
|
||||
Filter = Suche
|
||||
Search =
|
||||
Filter = Filter
|
||||
Search = Suchen
|
||||
Reset search and display everything = Suche zurücksetzen und alles anzeigen
|
||||
|
||||
### register.lua ###
|
||||
Can use the creative inventory = Kann das Kreativinventar nutzen
|
||||
Home position set to: %s = Ausgangsposition nach: %s gesetzt
|
||||
Time of day set to 6am = Tageszeit auf 6 Uhr morgens geaendert
|
||||
You don't have the settime priviledge! = Du hast nicht das "settime" Privileg!
|
||||
Time of day set to 9pm = Tageszeit auf 9 Uhr abends geaendert
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing. Use the trash slot instead. = Diese Funktion ist ausserhalb des Kreativmodus deaktiviert um ein versehentliches Loeschen des ganzen Inventars zu verhindern.\nNutze stattdessen das Muellfeld.
|
||||
Inventory Cleared! = Inventar geleert!
|
||||
Crafting = Bauen
|
||||
Trash: = Muell:
|
||||
Refill: = Nachfuellen:
|
||||
Crafting Guide = Bauanleitung
|
||||
Home position set to: %s = Heimatposition nach: %s gesetzt
|
||||
Time of day set to 6am = Tageszeit auf 6 Uhr geändert
|
||||
You don't have the settime privilege! = Du hast nicht das „settime“-Privileg!
|
||||
Time of day set to 9pm = Tageszeit auf 21 Uhr geändert
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing. Use the trash slot instead. = Diese Funktion ist außerhalb des Kreativmodus deaktiviert, um ein versehentliches Löschen des ganzen Inventars zu verhindern.\nNutze stattdessen das Müllfeld.
|
||||
Inventory cleared! = Inventar geleert!
|
||||
Crafting = Fertigung
|
||||
Digging = Graben
|
||||
Cooking = Kochen
|
||||
Mixing = Mischen
|
||||
Trash: = Müll:
|
||||
Refill: = Nachfüllen:
|
||||
Crafting Guide = Fertigungsführer
|
||||
Method: = Methode:
|
||||
Result: %s = Ergebnis: %s
|
||||
crafting = Bauen
|
||||
shapeless crafting = Formloses Bauen
|
||||
shapeless crafting = Formlose Fertigung
|
||||
cooking = Kochen
|
||||
alloy cooking = Legierung Kochen
|
||||
Copy to craft grid: = Kopiere ins Baufeld:
|
||||
Copy to craft grid: = Ins Fertigungsraster kopieren:
|
||||
All = Alles
|
||||
Recipe %s of %s = Rezept %s von %s
|
||||
Alternate = Alternative
|
||||
Crafting Grid =
|
||||
Crafting Grid = Fertigungsraster
|
||||
Show next recipe = Nächstes Rezept zeigen
|
||||
Show next usage = Nächste Verwendung zeigen
|
||||
Show previous recipe = Vorheriges Rezept zeigen
|
||||
Show previous usage = Vorherige Verwendung zeigen
|
||||
This recipe is too\nlarge to be displayed. = Dieses Rezept ist zu\ngroß, um angezeigt\nzu werden.
|
||||
Any item belonging to the %s group = Irgendein Gegenstand, der zur Gruppe %s gehört
|
||||
Any item belonging to the groups %s = Irgendein Gegenstand, der zu den Gruppen %s gehört
|
||||
Recipe %d of %d = Rezept %d von %d
|
||||
Usage %d of %d = Verwendung %d von %d
|
||||
No recipes = Keine Rezepte
|
||||
No usages = Keine Verwendungen
|
||||
Result = Ergebnis
|
||||
Ingredient = Zutat
|
||||
Set time to day = Zur Tageszeit wechseln
|
||||
Set time to night = Zur Nachtzeit wechseln
|
||||
Set home position = Heimatposition setzen
|
||||
Go home = Nach Hause gehen
|
||||
Clear inventory = Inventar leeren
|
||||
Give me: = Gib mir:
|
||||
To craft grid: = Ins Fertigungsraster:
|
||||
|
||||
### group.lua ###
|
||||
\sand\s=\sund\s
|
||||
|
||||
### waypoints.lua ###
|
||||
White =
|
||||
Yellow =
|
||||
Red =
|
||||
Green =
|
||||
Blue =
|
||||
Waypoints =
|
||||
Waypoint active =
|
||||
Waypoint inactive =
|
||||
World position =
|
||||
Name =
|
||||
HUD text color =
|
||||
Edit waypoint name =
|
||||
Rename waypoint =
|
||||
Change color of waypoint display =
|
||||
Set waypoint to current location =
|
||||
Make waypoint visible =
|
||||
Make waypoint invisible =
|
||||
Disable display of waypoint coordinates =
|
||||
Enable display of waypoint coordinates =
|
||||
Finish editing =
|
||||
Select Waypoint #%d =
|
||||
White = Weiß
|
||||
Yellow = Gelb
|
||||
Red = Rot
|
||||
Green = Grün
|
||||
Blue = Blau
|
||||
Waypoints = Wegpunkte
|
||||
Waypoint %d = Wegpunkt Nr. %d
|
||||
Waypoint active = Wegpunkt aktiv
|
||||
Waypoint inactive = Wegpunkt inaktiv
|
||||
World position = Weltposition
|
||||
Name = Name
|
||||
HUD text color = HUD-Textfarbe
|
||||
Edit waypoint name = Name des Wegpunkts ändern
|
||||
Rename waypoint = Wegpunkt umbenennen
|
||||
Change color of waypoint display = Farbe der Darstellung der Wegpunkte ändern
|
||||
Set waypoint to current location = Setze Wegpunkt zur derzeitigen Position
|
||||
Make waypoint visible = Wegpunkt sichtbar machen
|
||||
Make waypoint invisible = Wegpunkt verstecken
|
||||
Disable display of waypoint coordinates = Anzeige der Wegpunktkoordinaten deaktivieren
|
||||
Enable display of waypoint coordinates = Anzeige der Wegpunktkoordinaten aktivieren
|
||||
Finish editing = Bearbeitung abschließen
|
||||
Select Waypoint #%d = Wegpunkt Nr. %d auswählen
|
||||
|
2
locale/es.txt
Normal file → Executable file
@ -31,7 +31,7 @@ Time of day set to 6am = Hora del día cambiada a 6AM
|
||||
You don't have the settime priviledge! = ¡No tienes el privilegio `settime'!
|
||||
Time of day set to 9pm = Hora del día cambiada a 9PM
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing. Use the trash slot instead. = Éste botón ha sido deshabilitado para prevenir la destrucción accidental del inventario.\nUsa la ranura para basura en su lugar.
|
||||
Inventory Cleared! = ¡Inventario limpio!
|
||||
Inventory cleared! = ¡Inventario limpio!
|
||||
Crafting = Elaboración
|
||||
Trash: = Basura:
|
||||
Refill: = Rellenar:
|
||||
|
2
locale/fr.txt
Normal file → Executable file
@ -31,7 +31,7 @@ Time of day set to 6am = Heure fixée à 6h
|
||||
You don't have the settime priviledge! = Vous n'avez pas le privilège 'settime' !
|
||||
Time of day set to 9pm = Heure fixée à 21h
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. = Ce bouton a été désactivé en dehors du mode créatif pour éviter des saccages dans l'inventaire.\nUtilisez plutôt la case poubelle.
|
||||
Inventory Cleared! = Inventaire vidé !
|
||||
Inventory cleared! = Inventaire vidé !
|
||||
Crafting = Création
|
||||
Trash: = Poubelle :
|
||||
Refill: = Remplir :
|
||||
|
2
locale/pl.txt
Normal file → Executable file
@ -30,7 +30,7 @@ Time of day set to 6am = Czas ustawiony na 6:00
|
||||
You don't have the settime priviledge! = Nie masz uprawnien do zmiany czasu (settime)!
|
||||
Time of day set to 9pm = Czas ustawiony na 21:00
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. =
|
||||
Inventory Cleared! =
|
||||
Inventory cleared! =
|
||||
Crafting =
|
||||
Trash: = Smietnik:
|
||||
Refill: = Uzupelnianie:
|
||||
|
2
locale/ru.txt
Normal file → Executable file
@ -31,7 +31,7 @@ Time of day set to 6am = Установлено время 6 утра
|
||||
You don't have the settime priviledge! = Вам не разрешено устанавливать время!
|
||||
Time of day set to 9pm = Установлено время 9 вечера
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. = Эта кнопка отключена вне творческого режима, чтобы предотвратить случайное уничтожение предметов.\nИспользуйте слот корзины вместо нее.
|
||||
Inventory Cleared! = Инвентарь очищен!
|
||||
Inventory cleared! = Инвентарь очищен!
|
||||
Crafting = Крафт
|
||||
Trash: = Корзина:
|
||||
Refill: = Размножить:
|
||||
|
39
locale/template.txt
Normal file → Executable file
@ -1,5 +1,8 @@
|
||||
# Translation by
|
||||
|
||||
### api.lua ###
|
||||
Digging (by chance) =
|
||||
|
||||
# Template
|
||||
### bags.lua ###
|
||||
Bags =
|
||||
@ -23,16 +26,21 @@ Page =
|
||||
%s of %s =
|
||||
Filter =
|
||||
Search =
|
||||
Reset search and display everything =
|
||||
|
||||
### register.lua ###
|
||||
Can use the creative inventory =
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally =
|
||||
Home position set to: %s =
|
||||
Time of day set to 6am =
|
||||
You don't have the settime priviledge! =
|
||||
Time of day set to 9pm =
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. =
|
||||
Inventory Cleared! =
|
||||
Inventory cleared! =
|
||||
Crafting =
|
||||
Digging =
|
||||
Cooking =
|
||||
Mixing =
|
||||
Trash: =
|
||||
Refill: =
|
||||
Crafting Guide =
|
||||
@ -44,9 +52,35 @@ cooking =
|
||||
alloy cooking =
|
||||
Copy to craft grid: =
|
||||
All =
|
||||
Recipe %s of %s =
|
||||
Alternate =
|
||||
Crafting Grid =
|
||||
Show next recipe =
|
||||
Show next usage =
|
||||
Show previous recipe =
|
||||
Show previous usage =
|
||||
# Shown for huge crafting recipes; try to keep the line length short and use multiple line breaks as needed
|
||||
This recipe is too\nlarge to be displayed. =
|
||||
# %s = group name (e.g. wool)
|
||||
Any item belonging to the %s group =
|
||||
# %s = List of “and”-concatenated group names
|
||||
Any item belonging to the groups %s =
|
||||
Recipe %d of %d =
|
||||
Usage %d of %d =
|
||||
No recipes =
|
||||
No usages =
|
||||
Result =
|
||||
Ingredient =
|
||||
Set time to day =
|
||||
Set time to night =
|
||||
Set home position =
|
||||
Go home =
|
||||
Clear inventory =
|
||||
Give me: =
|
||||
To craft grid: =
|
||||
|
||||
### group.lua ###
|
||||
# Logical connective, example: “Any item belonging to the groups foo and bar”
|
||||
\sand\s =
|
||||
|
||||
### waypoints.lua ###
|
||||
White =
|
||||
@ -55,6 +89,7 @@ Red =
|
||||
Green =
|
||||
Blue =
|
||||
Waypoints =
|
||||
Waypoint %d =
|
||||
Waypoint active =
|
||||
Waypoint inactive =
|
||||
World position =
|
||||
|
72
locale/tr.txt
Executable file
@ -0,0 +1,72 @@
|
||||
# Translation by Mahmutelmas06@hotmail.com
|
||||
|
||||
# Template
|
||||
### bags.lua ###
|
||||
Bags = Çantalarım
|
||||
Bag 1 = 1. Çanta
|
||||
Bag 2 = 2. Çanta
|
||||
Bag 3 = 3. Çanta
|
||||
Bag 4 = 4. Çanta
|
||||
Small Bag = Küçük Çanta
|
||||
Medium Bag = Çanta
|
||||
Large Bag = Büyük Çanta
|
||||
|
||||
### inernal.lua ###
|
||||
First page = İlk Sayfa
|
||||
Back three pages = 3 Sayfa Gerile
|
||||
Back one page = Geri
|
||||
Forward one page = İleri
|
||||
Forward three pages = 3 Sayfa İlerile
|
||||
Last page = Son Sayfa
|
||||
No matching items = Eşleşme yok
|
||||
Page = Sayfa
|
||||
%s of %s = %s dan %s
|
||||
Filter = Süzgeç
|
||||
Search = Ara
|
||||
|
||||
### register.lua ###
|
||||
Can use the creative inventory = Yaratıcı envanteri kullanabilir
|
||||
Home position set to: %s = Yeni eviniz: %s
|
||||
Time of day set to 6am = Saat 06:00 olarak ayarlandı
|
||||
You don't have the settime priviledge = Saati düzenleme yetkiniz yok!
|
||||
Time of day set to 9pm = Saat 19:00 olarak ayarlandı
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. = Yaratıcı modu dışında iken bu tuş kullanılamaz.
|
||||
Inventory cleared! = Envanter temizlendi!
|
||||
Crafting = Üretim
|
||||
Trash: = Çöp
|
||||
Refill: = Doldur
|
||||
Crafting Guide = Kılavuz
|
||||
Method: = Yöntem
|
||||
Result: %s = Çıktı: %s
|
||||
crafting = üretim
|
||||
shapeless crafting = şekilsiz üretim
|
||||
cooking = pişirme
|
||||
alloy cooking = karıştırma
|
||||
Copy to craft grid: = Üretim tablosuna kopyala
|
||||
All = Tümü
|
||||
Recipe %s of %s = %s dan %s tarifi
|
||||
Alternate = Altarnatif
|
||||
Crafting Grid = Üretim tablosu
|
||||
|
||||
### waypoints.lua ###
|
||||
White = Beyaz
|
||||
Yellow = Sarı
|
||||
Red = Kırmızı
|
||||
Green = Yeşil
|
||||
Blue = Mavi
|
||||
Waypoints = Konum Noktaları
|
||||
Waypoint active = Konum Etkin
|
||||
Waypoint inactive = Konum Devredışı
|
||||
World position = Dünya konumu
|
||||
Name = İsim
|
||||
HUD text color = Metin rengi
|
||||
Edit waypoint name = Konum Noktasını Düzenle
|
||||
Rename waypoint = Konum Noktasını Adlandır
|
||||
Change color of waypoint display = Konum Gösterge Rengi
|
||||
Set waypoint to current location = Bulunduğun noktayı işaretle
|
||||
Make waypoint visible = Konumlar görünür
|
||||
Make waypoint invisible = Konumlar gözükmez
|
||||
Disable display of waypoint coordinates = Koordinatları gizle
|
||||
Enable display of waypoint coordinates = Koordinatları göster
|
||||
Finish editing = Düzenleme bitti
|
||||
Select Waypoint #%d = #%d konum noktası seç
|
393
register.lua
Normal file → Executable file
@ -1,15 +1,17 @@
|
||||
local S
|
||||
if intllib then
|
||||
S = intllib.Getter()
|
||||
else
|
||||
S = function(s) return s end
|
||||
end
|
||||
local S = unified_inventory.gettext
|
||||
local F = unified_inventory.fgettext
|
||||
|
||||
minetest.register_privilege("creative", {
|
||||
description = "Can use the creative inventory",
|
||||
description = S("Can use the creative inventory"),
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
|
||||
minetest.register_privilege("ui_full", {
|
||||
description = S("Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally"),
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
|
||||
|
||||
local trash = minetest.create_detached_inventory("trash", {
|
||||
--allow_put = function(inv, listname, index, stack, player)
|
||||
-- if unified_inventory.is_creative(player:get_player_name()) then
|
||||
@ -29,40 +31,67 @@ trash:set_size("main", 1)
|
||||
unified_inventory.register_button("craft", {
|
||||
type = "image",
|
||||
image = "ui_craft_icon.png",
|
||||
tooltip = S("Crafting Grid")
|
||||
tooltip = S("Crafting Grid"),
|
||||
show_with = false, --Modif MFF (Crabman 30/06/2015)
|
||||
})
|
||||
|
||||
unified_inventory.register_button("craftguide", {
|
||||
type = "image",
|
||||
image = "ui_craftguide_icon.png",
|
||||
tooltip = S("Crafting Guide")
|
||||
tooltip = S("Crafting Guide"),
|
||||
show_with = false, --Modif MFF (Crabman 30/06/2015)
|
||||
})
|
||||
|
||||
--[[
|
||||
unified_inventory.register_button("home_gui_set", {
|
||||
type = "image",
|
||||
image = "ui_sethome_icon.png",
|
||||
tooltip = S("Set home position"),
|
||||
hide_lite=true,
|
||||
show_with = "interact", --Modif MFF (Crabman 30/06/2015)
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
unified_inventory.set_home(player, player:getpos())
|
||||
local home = unified_inventory.home_pos[player_name]
|
||||
if home ~= nil then
|
||||
minetest.sound_play("dingdong",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
minetest.chat_send_player(player_name,
|
||||
S("Home position set to: %s"):format(minetest.pos_to_string(home)))
|
||||
end
|
||||
end,
|
||||
if home.sethome(player:get_player_name()) == true then --modif MFF
|
||||
minetest.sound_play("dingdong",
|
||||
{to_player=player:get_player_name(), gain = 1.0})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("home_gui_go", {
|
||||
type = "image",
|
||||
image = "ui_gohome_icon.png",
|
||||
tooltip = S("Go home"),
|
||||
hide_lite=true,
|
||||
show_with = "interact", --Modif MFF (Crabman 30/06/2015)
|
||||
action = function(player)
|
||||
minetest.sound_play("teleport",
|
||||
if home.tohome(player:get_player_name()) == true then --modif MFF
|
||||
minetest.sound_play("teleport",
|
||||
{to_player=player:get_player_name(), gain = 1.0})
|
||||
unified_inventory.go_home(player)
|
||||
end
|
||||
end,
|
||||
})
|
||||
--]]
|
||||
if minetest.get_modpath("news") then
|
||||
unified_inventory.register_button("news", {
|
||||
type = "image",
|
||||
image = "ui_news_icon.png",
|
||||
tooltip = S("News"),
|
||||
hide_lite = true,
|
||||
show_with = "interact",
|
||||
action = function(player)
|
||||
core.chatcommands["news"].func(player:get_player_name())
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
unified_inventory.register_button("home_gui_set", { --new h2omes
|
||||
type = "image",
|
||||
image = "ui_gohome_icon.png",
|
||||
tooltip = S("My Homes"),
|
||||
hide_lite=true,
|
||||
show_with = "home", --Modif MFF (Crabman 30/06/2015)
|
||||
action = function(player)
|
||||
h2omes.show_formspec_home(player:get_player_name())
|
||||
end,
|
||||
})
|
||||
|
||||
@ -70,6 +99,8 @@ unified_inventory.register_button("misc_set_day", {
|
||||
type = "image",
|
||||
image = "ui_sun_icon.png",
|
||||
tooltip = S("Set time to day"),
|
||||
hide_lite=true,
|
||||
show_with = "settime", --Modif MFF (Crabman 30/06/2015)
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {settime=true}) then
|
||||
@ -80,7 +111,7 @@ unified_inventory.register_button("misc_set_day", {
|
||||
S("Time of day set to 6am"))
|
||||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
S("You don't have the settime priviledge!"))
|
||||
S("You don't have the settime privilege!"))
|
||||
end
|
||||
end,
|
||||
})
|
||||
@ -89,6 +120,8 @@ unified_inventory.register_button("misc_set_night", {
|
||||
type = "image",
|
||||
image = "ui_moon_icon.png",
|
||||
tooltip = S("Set time to night"),
|
||||
hide_lite=true,
|
||||
show_with = "settime", --Modif MFF (Crabman 30/06/2015)
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {settime=true}) then
|
||||
@ -99,7 +132,7 @@ unified_inventory.register_button("misc_set_night", {
|
||||
S("Time of day set to 9pm"))
|
||||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
S("You don't have the settime priviledge!"))
|
||||
S("You don't have the settime privilege!"))
|
||||
end
|
||||
end,
|
||||
})
|
||||
@ -108,6 +141,7 @@ unified_inventory.register_button("clear_inv", {
|
||||
type = "image",
|
||||
image = "ui_trash_icon.png",
|
||||
tooltip = S("Clear inventory"),
|
||||
show_with = "creative", --Modif MFF (Crabman 30/06/2015)
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if not unified_inventory.is_creative(player_name) then
|
||||
@ -119,39 +153,39 @@ unified_inventory.register_button("clear_inv", {
|
||||
return
|
||||
end
|
||||
player:get_inventory():set_list("main", {})
|
||||
minetest.chat_send_player(player_name, 'Inventory Cleared!')
|
||||
minetest.chat_send_player(player_name, S('Inventory cleared!'))
|
||||
minetest.sound_play("trash_all",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_page("craft", {
|
||||
get_formspec = function(player, formspec)
|
||||
get_formspec = function(player, perplayer_formspec)
|
||||
|
||||
local formspecy = perplayer_formspec.formspec_y
|
||||
local formheadery = perplayer_formspec.form_header_y
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
local formspec = "background[0,1;8,3;ui_crafting_form.png]"
|
||||
formspec = formspec.."background[0,4.5;8,4;ui_main_inventory.png]"
|
||||
formspec = formspec.."label[0,0;Crafting]"
|
||||
local formspec = "background[2,"..formspecy..";6,3;ui_crafting_form.png]"
|
||||
formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]"
|
||||
formspec = formspec.."label[0,"..formheadery..";" ..F("Crafting").."]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
formspec = formspec.."list[current_player;craftpreview;6,1;1,1;]"
|
||||
formspec = formspec.."list[current_player;craft;2,1;3,3;]"
|
||||
formspec = formspec.."label[7,2.5;" .. S("Trash:") .. "]"
|
||||
formspec = formspec.."list[detached:trash;main;7,3;1,1;]"
|
||||
formspec = formspec.."list[current_player;craftpreview;6,"..formspecy..";1,1;]"
|
||||
formspec = formspec.."list[current_player;craft;2,"..formspecy..";3,3;]"
|
||||
formspec = formspec.."label[7,"..(formspecy + 1.5)..";" .. F("Trash:") .. "]"
|
||||
formspec = formspec.."list[detached:trash;main;7,"..(formspecy + 2)..";1,1;]"
|
||||
formspec = formspec.."listring[current_name;craft]"
|
||||
formspec = formspec.."listring[current_player;main]"
|
||||
if unified_inventory.is_creative(player_name) then
|
||||
formspec = formspec.."label[0,2.5;" .. S("Refill:") .. "]"
|
||||
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,3;1,1;]"
|
||||
formspec = formspec.."label[0,"..(formspecy + 1.5)..";" .. F("Refill:") .. "]"
|
||||
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,"..(formspecy +2)..";1,1;]"
|
||||
end
|
||||
return {formspec=formspec}
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
-- stack_image_button(): generate a form button displaying a stack of items
|
||||
--
|
||||
-- Normally a simple item_image_button[] is used. If the stack contains
|
||||
-- more than one item, item_image_button[] doesn't have an option to
|
||||
-- display an item count in the way that an inventory slot does, so
|
||||
-- we have to fake it using the label facility.
|
||||
--
|
||||
-- The specified item may be a group. In that case, the group will be
|
||||
-- represented by some item in the group, along with a flag indicating
|
||||
-- that it's a group. If the group contains only one item, it will be
|
||||
@ -161,7 +195,7 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item)
|
||||
local name = item:get_name()
|
||||
local count = item:get_count()
|
||||
local show_is_group = false
|
||||
local displayitem = name
|
||||
local displayitem = name.." "..count
|
||||
local selectitem = name
|
||||
if name:sub(1, 6) == "group:" then
|
||||
local group_name = name:sub(7)
|
||||
@ -170,18 +204,30 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item)
|
||||
displayitem = group_item.item or "unknown"
|
||||
selectitem = group_item.sole and displayitem or name
|
||||
end
|
||||
local label = string.format("\n\n%s%7d", show_is_group and "G" or " ", count):gsub(" 1$", " .")
|
||||
if label == "\n\n ." then label = "" end
|
||||
return string.format("item_image_button[%u,%u;%u,%u;%s;%s;%s]",
|
||||
local label = show_is_group and "G" or ""
|
||||
local buttonname = minetest.formspec_escape(buttonname_prefix..unified_inventory.mangle_for_formspec(selectitem))
|
||||
local button = string.format("item_image_button[%f,%f;%f,%f;%s;%s;%s]",
|
||||
x, y, w, h,
|
||||
minetest.formspec_escape(displayitem),
|
||||
minetest.formspec_escape(buttonname_prefix..unified_inventory.mangle_for_formspec(selectitem)),
|
||||
label)
|
||||
minetest.formspec_escape(displayitem), buttonname, label)
|
||||
if show_is_group then
|
||||
local groupstring, andcount = unified_inventory.extract_groupnames(name)
|
||||
local grouptip
|
||||
if andcount == 1 then
|
||||
grouptip = string.format(S("Any item belonging to the %s group"), groupstring)
|
||||
elseif andcount > 1 then
|
||||
grouptip = string.format(S("Any item belonging to the groups %s"), groupstring)
|
||||
end
|
||||
grouptip = minetest.formspec_escape(grouptip)
|
||||
if andcount >= 1 then
|
||||
button = button .. string.format("tooltip[%s;%s]", buttonname, grouptip)
|
||||
end
|
||||
end
|
||||
return button
|
||||
end
|
||||
|
||||
local recipe_text = {
|
||||
recipe = "Recipe",
|
||||
usage = "Usage",
|
||||
recipe = "Recipe %d of %d",
|
||||
usage = "Usage %d of %d",
|
||||
}
|
||||
local no_recipe_text = {
|
||||
recipe = "No recipes",
|
||||
@ -191,22 +237,40 @@ local role_text = {
|
||||
recipe = "Result",
|
||||
usage = "Ingredient",
|
||||
}
|
||||
local next_alt_text = {
|
||||
recipe = "Show next recipe",
|
||||
usage = "Show next usage",
|
||||
}
|
||||
local prev_alt_text = {
|
||||
recipe = "Show previous recipe",
|
||||
usage = "Show previous usage",
|
||||
}
|
||||
local other_dir = {
|
||||
recipe = "usage",
|
||||
usage = "recipe",
|
||||
}
|
||||
|
||||
unified_inventory.register_page("craftguide", {
|
||||
get_formspec = function(player)
|
||||
get_formspec = function(player, perplayer_formspec)
|
||||
|
||||
local formspecy = perplayer_formspec.formspec_y
|
||||
local formheadery = perplayer_formspec.form_header_y
|
||||
local craftresultx = perplayer_formspec.craft_result_x
|
||||
local craftresulty = perplayer_formspec.craft_result_y
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
local player_privs = minetest.get_player_privs(player_name)
|
||||
local formspec = ""
|
||||
formspec = formspec.."background[0,4.5;8,4;ui_main_inventory.png]"
|
||||
formspec = formspec.."label[0,0;" .. S("Crafting Guide") .. "]"
|
||||
formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]"
|
||||
formspec = formspec.."label[0,"..formheadery..";" .. F("Crafting Guide") .. "]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
local item_name = unified_inventory.current_item[player_name]
|
||||
if not item_name then return {formspec=formspec} end
|
||||
|
||||
local dir = unified_inventory.current_craft_direction[player_name]
|
||||
local rdir
|
||||
if dir == "recipe" then rdir = "usage" end
|
||||
if dir == "usage" then rdir = "recipe" end
|
||||
local crafts = unified_inventory.crafts_for[dir][item_name]
|
||||
local alternate = unified_inventory.alternate[player_name]
|
||||
local alternates, craft
|
||||
@ -215,68 +279,212 @@ unified_inventory.register_page("craftguide", {
|
||||
craft = crafts[alternate]
|
||||
end
|
||||
|
||||
formspec = formspec.."background[0,1;8,3;ui_craftguide_form.png]"
|
||||
formspec = formspec.."textarea[0.3,0.6;10,1;;"..minetest.formspec_escape(role_text[dir]..": "..item_name)..";]"
|
||||
formspec = formspec.."background[0.5,"..(formspecy + 0.2)..";8,3;ui_craftguide_form.png]"
|
||||
formspec = formspec.."textarea["..craftresultx..","..craftresulty
|
||||
..";10,1;;"..minetest.formspec_escape(F(role_text[dir])..": "..item_name)..";]"
|
||||
formspec = formspec..stack_image_button(0, formspecy, 1.1, 1.1, "item_button_"
|
||||
.. rdir .. "_", ItemStack(item_name))
|
||||
|
||||
if not craft then
|
||||
formspec = formspec.."label[6,3.35;"..minetest.formspec_escape(no_recipe_text[dir]).."]"
|
||||
local no_pos = dir == "recipe" and 4 or 6
|
||||
local item_pos = dir == "recipe" and 6 or 4
|
||||
formspec = formspec.."image["..no_pos..",1;1.1,1.1;ui_no.png]"
|
||||
formspec = formspec..stack_image_button(item_pos, 1, 1.1, 1.1, "item_button_"..other_dir[dir].."_", ItemStack(item_name))
|
||||
formspec = formspec.."label[5.5,"..(formspecy + 2.35)..";"
|
||||
..minetest.formspec_escape(F(no_recipe_text[dir])).."]"
|
||||
local no_pos = dir == "recipe" and 4.5 or 6.5
|
||||
local item_pos = dir == "recipe" and 6.5 or 4.5
|
||||
formspec = formspec.."image["..no_pos..","..formspecy..";1.1,1.1;ui_no.png]"
|
||||
formspec = formspec..stack_image_button(item_pos, formspecy, 1.1, 1.1, "item_button_"
|
||||
..other_dir[dir].."_", ItemStack(item_name))
|
||||
if player_privs.give == true then
|
||||
formspec = formspec.."label[0,"..(formspecy + 2.10)..";" .. F("Give me:") .. "]"
|
||||
.."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
|
||||
.."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
|
||||
.."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
|
||||
end
|
||||
return {formspec = formspec}
|
||||
end
|
||||
|
||||
local craft_type = unified_inventory.registered_craft_types[craft.type] or
|
||||
unified_inventory.craft_type_defaults(craft.type, {})
|
||||
formspec = formspec.."label[6,3.35;" .. S("Method:") .. "]"
|
||||
formspec = formspec.."label[6,3.75;"
|
||||
..minetest.formspec_escape(craft_type.description).."]"
|
||||
formspec = formspec..stack_image_button(6, 1, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output))
|
||||
if craft_type.icon then
|
||||
formspec = formspec..string.format(" image[%f,%f;%f,%f;%s]",5.7,(formspecy + 0.05),0.5,0.5,craft_type.icon)
|
||||
end
|
||||
formspec = formspec.."label[5.5,"..(formspecy + 1)..";" .. minetest.formspec_escape(craft_type.description).."]"
|
||||
formspec = formspec..stack_image_button(6.5, formspecy, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output))
|
||||
local display_size = craft_type.dynamic_display_size and craft_type.dynamic_display_size(craft) or { width = craft_type.width, height = craft_type.height }
|
||||
local craft_width = craft_type.get_shaped_craft_width and craft_type.get_shaped_craft_width(craft) or display_size.width
|
||||
|
||||
-- This keeps recipes aligned to the right,
|
||||
-- so that they're close to the arrow.
|
||||
local xoffset = 1 + (3 - display_size.width)
|
||||
local xoffset = 5.5
|
||||
-- Offset factor for crafting grids with side length > 4
|
||||
local of = (3/math.max(3, math.max(display_size.width, display_size.height)))
|
||||
local od = 0
|
||||
-- Minimum grid size at which size optimazation measures kick in
|
||||
local mini_craft_size = 6
|
||||
if display_size.width >= mini_craft_size then
|
||||
od = math.max(1, display_size.width - 2)
|
||||
xoffset = xoffset - 0.1
|
||||
end
|
||||
-- Size modifier factor
|
||||
local sf = math.min(1, of * (1.05 + 0.05*od))
|
||||
-- Button size
|
||||
local bsize_h = 1.1 * sf
|
||||
local bsize_w = bsize_h
|
||||
if display_size.width >= mini_craft_size then
|
||||
bsize_w = 1.175 * sf
|
||||
end
|
||||
if (bsize_h > 0.35 and display_size.width) then
|
||||
for y = 1, display_size.height do
|
||||
for x = 1, display_size.width do
|
||||
local item
|
||||
if craft and x <= craft_width then
|
||||
item = craft.items[(y-1) * craft_width + x]
|
||||
end
|
||||
-- Flipped x, used to build formspec buttons from right to left
|
||||
local fx = display_size.width - (x-1)
|
||||
-- x offset, y offset
|
||||
local xof = (fx-1) * of + of
|
||||
local yof = (y-1) * of + 1
|
||||
if item then
|
||||
formspec = formspec..stack_image_button(
|
||||
xoffset + x, y, 1.1, 1.1,
|
||||
xoffset - xof, formspecy - 1 + yof, bsize_w, bsize_h,
|
||||
"item_button_recipe_",
|
||||
ItemStack(item))
|
||||
else
|
||||
-- Fake buttons just to make grid
|
||||
formspec = formspec.."image_button["
|
||||
..tostring(xoffset + x)..","..tostring(y)
|
||||
..";1,1;ui_blank_image.png;;]"
|
||||
..tostring(xoffset - xof)..","..tostring(formspecy - 1 + yof)
|
||||
..";"..bsize_w..","..bsize_h..";ui_blank_image.png;;]"
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
-- Error
|
||||
formspec = formspec.."label["
|
||||
..tostring(2)..","..tostring(formspecy)
|
||||
..";"..minetest.formspec_escape(S("This recipe is too\nlarge to be displayed.")).."]"
|
||||
end
|
||||
|
||||
if craft_type.uses_crafting_grid then
|
||||
formspec = formspec.."label[6,1.95;" .. S("Copy to craft grid:") .. "]"
|
||||
.."button[6,2.5;0.6,0.5;craftguide_craft_1;1]"
|
||||
.."button[6.6,2.5;0.6,0.5;craftguide_craft_10;10]"
|
||||
.."button[7.2,2.5;0.6,0.5;craftguide_craft_max;" .. S("All") .. "]"
|
||||
if craft_type.uses_crafting_grid and display_size.width <= 3 then
|
||||
formspec = formspec.."label[0,"..(formspecy + 0.9)..";" .. F("To craft grid:") .. "]"
|
||||
.."button[0, "..(formspecy + 1.5)..";0.6,0.5;craftguide_craft_1;1]"
|
||||
.."button[0.6,"..(formspecy + 1.5)..";0.7,0.5;craftguide_craft_10;10]"
|
||||
.."button[1.3,"..(formspecy + 1.5)..";0.8,0.5;craftguide_craft_max;" .. F("All") .. "]"
|
||||
end
|
||||
if player_privs.give then
|
||||
formspec = formspec.."label[0,"..(formspecy + 2.1)..";" .. F("Give me:") .. "]"
|
||||
.."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
|
||||
.."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
|
||||
.."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
|
||||
end
|
||||
|
||||
if alternates and alternates > 1 then
|
||||
formspec = formspec.."label[0,2.6;"..recipe_text[dir].." "
|
||||
..tostring(alternate).." of "
|
||||
..tostring(alternates).."]"
|
||||
.."button[0,3.15;2,1;alternate;" .. S("Alternate") .. "]"
|
||||
formspec = formspec.."label[5.5,"..(formspecy + 1.6)..";"
|
||||
..string.format(F(recipe_text[dir]), alternate, alternates).."]"
|
||||
.."image_button[5.5,"..(formspecy + 2)..";1,1;ui_left_icon.png;alternate_prev;]"
|
||||
.."image_button[6.5,"..(formspecy + 2)..";1,1;ui_right_icon.png;alternate;]"
|
||||
.."tooltip[alternate_prev;"..F(prev_alt_text[dir]).."]"
|
||||
.."tooltip[alternate;"..F(next_alt_text[dir]).."]"
|
||||
end
|
||||
return {formspec = formspec}
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
local function craftguide_giveme(player, formname, fields)
|
||||
local amount
|
||||
for k, v in pairs(fields) do
|
||||
amount = k:match("craftguide_giveme_(.*)")
|
||||
if amount then break end
|
||||
end
|
||||
if not amount then return end
|
||||
|
||||
amount = tonumber(amount)
|
||||
if amount == 0 then return end
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
local output = unified_inventory.current_item[player_name]
|
||||
if (not output) or (output == "") then return end
|
||||
|
||||
local player_inv = player:get_inventory()
|
||||
|
||||
player_inv:add_item("main", {name = output, count = amount})
|
||||
end
|
||||
|
||||
-- tells if an item can be moved and returns an index if so
|
||||
local function item_fits(player_inv, craft_item, needed_item)
|
||||
local need_group = string.sub(needed_item, 1, 6) == "group:"
|
||||
if need_group then
|
||||
need_group = string.sub(needed_item, 7)
|
||||
end
|
||||
if craft_item
|
||||
and not craft_item:is_empty() then
|
||||
local ciname = craft_item:get_name()
|
||||
|
||||
-- abort if the item there isn't usable
|
||||
if ciname ~= needed_item
|
||||
and not need_group then
|
||||
return
|
||||
end
|
||||
|
||||
-- abort if no item fits onto it
|
||||
if craft_item:get_count() >= craft_item:get_definition().stack_max then
|
||||
return
|
||||
end
|
||||
|
||||
-- use the item there if it's in the right group and a group item is needed
|
||||
if need_group then
|
||||
if minetest.get_item_group(ciname, need_group) == 0 then
|
||||
return
|
||||
end
|
||||
needed_item = ciname
|
||||
need_group = false
|
||||
end
|
||||
end
|
||||
|
||||
if need_group then
|
||||
-- search an item of the specific group
|
||||
for i,item in pairs(player_inv:get_list("main")) do
|
||||
if not item:is_empty()
|
||||
and minetest.get_item_group(item:get_name(), need_group) > 0 then
|
||||
return i
|
||||
end
|
||||
end
|
||||
|
||||
-- no index found
|
||||
return
|
||||
end
|
||||
|
||||
-- search an item with a the name needed_item
|
||||
for i,item in pairs(player_inv:get_list("main")) do
|
||||
if not item:is_empty()
|
||||
and item:get_name() == needed_item then
|
||||
return i
|
||||
end
|
||||
end
|
||||
|
||||
-- no index found
|
||||
end
|
||||
|
||||
-- modifies the player inventory and returns the changed craft_item if possible
|
||||
local function move_item(player_inv, craft_item, needed_item)
|
||||
local stackid = item_fits(player_inv, craft_item, needed_item)
|
||||
if not stackid then
|
||||
return
|
||||
end
|
||||
local wanted_stack = player_inv:get_stack("main", stackid)
|
||||
local taken_item = wanted_stack:take_item()
|
||||
player_inv:set_stack("main", stackid, wanted_stack)
|
||||
|
||||
if not craft_item
|
||||
or craft_item:is_empty() then
|
||||
return taken_item
|
||||
end
|
||||
|
||||
craft_item:add_item(taken_item)
|
||||
return craft_item
|
||||
end
|
||||
|
||||
local function craftguide_craft(player, formname, fields)
|
||||
local amount
|
||||
for k, v in pairs(fields) do
|
||||
amount = k:match("craftguide_craft_(.*)")
|
||||
@ -308,11 +516,13 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
width = 3
|
||||
end
|
||||
|
||||
amount = tonumber(amount) or 99
|
||||
--[[
|
||||
if amount == "max" then
|
||||
amount = 99 -- Arbitrary; need better way to do this.
|
||||
else
|
||||
amount = tonumber(amount)
|
||||
end
|
||||
end--]]
|
||||
|
||||
for iter = 1, amount do
|
||||
local index = 1
|
||||
@ -322,17 +532,9 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if needed_item then
|
||||
local craft_index = ((y - 1) * 3) + x
|
||||
local craft_item = craft_list[craft_index]
|
||||
if (not craft_item) or (craft_item:is_empty()) or (craft_item:get_name() == needed_item) then
|
||||
itemname = craft_item and craft_item:get_name() or needed_item
|
||||
local needed_stack = ItemStack(needed_item)
|
||||
if player_inv:contains_item("main", needed_stack) then
|
||||
local count = (craft_item and craft_item:get_count() or 0) + 1
|
||||
if count <= needed_stack:get_definition().stack_max then
|
||||
local stack = ItemStack({name=needed_item, count=count})
|
||||
craft_list[craft_index] = stack
|
||||
player_inv:remove_item("main", needed_stack)
|
||||
end
|
||||
end
|
||||
local newitem = move_item(player_inv, craft_item, needed_item)
|
||||
if newitem then
|
||||
craft_list[craft_index] = newitem
|
||||
end
|
||||
end
|
||||
index = index + 1
|
||||
@ -343,4 +545,17 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
player_inv:set_list("craft", craft_list)
|
||||
|
||||
unified_inventory.set_inventory_formspec(player, "craft")
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
for k, v in pairs(fields) do
|
||||
if k:match("craftguide_craft_") then
|
||||
craftguide_craft(player, formname, fields)
|
||||
return
|
||||
end
|
||||
if k:match("craftguide_giveme_") then
|
||||
craftguide_giveme(player, formname, fields)
|
||||
return
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
BIN
screenshot.png
Normal file
After Width: | Height: | Size: 134 KiB |
BIN
sounds/birds.ogg
Normal file → Executable file
BIN
sounds/click.ogg
Normal file → Executable file
BIN
sounds/dingdong.ogg
Normal file → Executable file
BIN
sounds/electricity.ogg
Normal file → Executable file
BIN
sounds/owl.ogg
Normal file → Executable file
BIN
sounds/paperflip1.ogg
Normal file → Executable file
BIN
sounds/paperflip2.ogg
Normal file → Executable file
BIN
sounds/teleport.ogg
Normal file → Executable file
BIN
sounds/trash.ogg
Normal file → Executable file
BIN
sounds/trash_all.ogg
Normal file → Executable file
BIN
textures/bags_large.png
Normal file → Executable file
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 13 KiB |
BIN
textures/bags_large_blue.png
Normal file
After Width: | Height: | Size: 8.4 KiB |
BIN
textures/bags_large_green.png
Normal file
After Width: | Height: | Size: 8.5 KiB |
BIN
textures/bags_large_orange.png
Normal file
After Width: | Height: | Size: 8.5 KiB |
BIN
textures/bags_large_violet.png
Normal file
After Width: | Height: | Size: 8.5 KiB |
BIN
textures/bags_medium.png
Normal file → Executable file
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 12 KiB |
BIN
textures/bags_medium_blue.png
Normal file
After Width: | Height: | Size: 8.5 KiB |
BIN
textures/bags_medium_green.png
Normal file
After Width: | Height: | Size: 8.6 KiB |
BIN
textures/bags_medium_orange.png
Normal file
After Width: | Height: | Size: 8.5 KiB |
BIN
textures/bags_medium_violet.png
Normal file
After Width: | Height: | Size: 8.6 KiB |
BIN
textures/bags_small.png
Normal file → Executable file
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 10 KiB |
BIN
textures/bags_small_blue.png
Normal file
After Width: | Height: | Size: 6.8 KiB |
BIN
textures/bags_small_green.png
Normal file
After Width: | Height: | Size: 6.9 KiB |
BIN
textures/bags_small_orange.png
Normal file
After Width: | Height: | Size: 6.8 KiB |
BIN
textures/bags_small_violet.png
Normal file
After Width: | Height: | Size: 6.9 KiB |
Before Width: | Height: | Size: 688 B After Width: | Height: | Size: 358 B |
BIN
textures/ui_2_icon.png
Normal file → Executable file
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 715 B |
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 856 B |
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 524 B |
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 727 B |
BIN
textures/ui_bags_icon.png
Normal file → Executable file
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 4.4 KiB |
BIN
textures/ui_bags_lg_form.png
Normal file → Executable file
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 378 B |
BIN
textures/ui_bags_main_form.png
Normal file → Executable file
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 503 B |
BIN
textures/ui_bags_med_form.png
Normal file → Executable file
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 367 B |
BIN
textures/ui_bags_sm_form.png
Normal file → Executable file
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 355 B |
BIN
textures/ui_blank_image.png
Normal file → Executable file
Before Width: | Height: | Size: 143 B After Width: | Height: | Size: 122 B |
Before Width: | Height: | Size: 4.5 KiB After Width: | Height: | Size: 234 B |
BIN
textures/ui_circular_arrows_icon.png
Normal file → Executable file
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 3.4 KiB |
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 1.7 KiB |
BIN
textures/ui_craftgrid_icon.png
Normal file
After Width: | Height: | Size: 191 B |
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 267 B |
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 2.2 KiB |
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Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 724 B |
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 543 B |
Before Width: | Height: | Size: 6.3 KiB After Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 4.9 KiB After Width: | Height: | Size: 234 B |
BIN
textures/ui_group.png
Normal file → Executable file
Before Width: | Height: | Size: 23 KiB After Width: | Height: | Size: 6.9 KiB |
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 509 B |
Before Width: | Height: | Size: 7.6 KiB After Width: | Height: | Size: 689 B |
BIN
textures/ui_main_inventory.png
Normal file → Executable file
Before Width: | Height: | Size: 7.5 KiB After Width: | Height: | Size: 321 B |
BIN
textures/ui_misc_form.png
Normal file → Executable file
Before Width: | Height: | Size: 9.1 KiB After Width: | Height: | Size: 408 B |
BIN
textures/ui_moon_icon.png
Normal file → Executable file
Before Width: | Height: | Size: 15 KiB After Width: | Height: | Size: 2.8 KiB |
BIN
textures/ui_news_icon.png
Normal file
After Width: | Height: | Size: 202 B |
Before Width: | Height: | Size: 7.3 KiB After Width: | Height: | Size: 1.7 KiB |
Before Width: | Height: | Size: 6.9 KiB After Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 4.6 KiB After Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 6.7 KiB After Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 7.7 KiB After Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 4.5 KiB After Width: | Height: | Size: 234 B |
BIN
textures/ui_reset_icon.png
Normal file
After Width: | Height: | Size: 3.4 KiB |
Before Width: | Height: | Size: 7.8 KiB After Width: | Height: | Size: 535 B |
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 15 KiB After Width: | Height: | Size: 696 B |
BIN
textures/ui_single_slot.png
Normal file
After Width: | Height: | Size: 124 B |
Before Width: | Height: | Size: 9.6 KiB After Width: | Height: | Size: 678 B |
Before Width: | Height: | Size: 9.6 KiB After Width: | Height: | Size: 526 B |
Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 3.7 KiB |
Before Width: | Height: | Size: 15 KiB After Width: | Height: | Size: 1.6 KiB |
BIN
textures/ui_waypoint_set_icon.png
Normal file → Executable file
Before Width: | Height: | Size: 4.7 KiB After Width: | Height: | Size: 1.4 KiB |
BIN
textures/ui_waypoints_icon.png
Normal file → Executable file
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 4.6 KiB |
BIN
textures/ui_xyz_icon.png
Normal file → Executable file
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 2.6 KiB |
BIN
textures/ui_xyz_on_icon.png
Normal file → Executable file
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 1.4 KiB |
47
waypoints.lua
Normal file → Executable file
@ -1,9 +1,5 @@
|
||||
local S
|
||||
if intllib then
|
||||
S = intllib.Getter()
|
||||
else
|
||||
S = function(s) return s end
|
||||
end
|
||||
local S = unified_inventory.gettext
|
||||
local F = unified_inventory.fgettext
|
||||
|
||||
local hud_colors = {
|
||||
{"#FFFFFF", 0xFFFFFF, S("White")},
|
||||
@ -21,10 +17,15 @@ local waypoints_temp = {}
|
||||
unified_inventory.register_page("waypoints", {
|
||||
get_formspec = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
-- build a "fake" temp entry if the server took too long
|
||||
-- during sign-on and returned an empty entry
|
||||
if not waypoints_temp[player_name] then waypoints_temp[player_name] = {hud = 1} end
|
||||
|
||||
local waypoints = datastorage.get(player_name, "waypoints")
|
||||
local formspec = "background[0,4.5;8,4;ui_main_inventory.png]" ..
|
||||
"image[0,0;1,1;ui_waypoints_icon.png]" ..
|
||||
"label[1,0;" .. S("Waypoints") .. "]"
|
||||
"label[1,0;" .. F("Waypoints") .. "]"
|
||||
|
||||
-- Tabs buttons:
|
||||
for i = 1, 5, 1 do
|
||||
@ -34,13 +35,13 @@ unified_inventory.register_page("waypoints", {
|
||||
"ui_" .. i .. "_icon.png;" ..
|
||||
"select_waypoint" .. i .. ";]" ..
|
||||
"tooltip[select_waypoint" .. i .. ";"
|
||||
.. minetest.formspec_escape(S("Select Waypoint #%d"):format(i)).."]"
|
||||
.. (S("Select Waypoint #%d"):format(i)).."]"
|
||||
end
|
||||
|
||||
local i = waypoints.selected or 1
|
||||
local waypoint = waypoints[i] or {}
|
||||
local temp = waypoints_temp[player_name][i] or {}
|
||||
local default_name = "Waypoint "..i
|
||||
local default_name = string.format(S("Waypoint %d"), i)
|
||||
|
||||
-- Main buttons:
|
||||
formspec = formspec ..
|
||||
@ -48,43 +49,43 @@ unified_inventory.register_page("waypoints", {
|
||||
"ui_waypoint_set_icon.png;"..
|
||||
"set_waypoint"..i..";]"..
|
||||
"tooltip[set_waypoint" .. i .. ";"
|
||||
.. minetest.formspec_escape(S("Set waypoint to current location")).."]"
|
||||
.. F("Set waypoint to current location").."]"
|
||||
|
||||
formspec = formspec ..
|
||||
"image_button[5.2,3.7;.8,.8;"..
|
||||
(waypoint.active and "ui_on_icon.png" or "ui_off_icon.png")..";"..
|
||||
"toggle_waypoint"..i..";]"..
|
||||
"tooltip[toggle_waypoint" .. i .. ";"
|
||||
.. minetest.formspec_escape(S("Make waypoint "
|
||||
..(waypoint.active and "invisible" or "visible"))).."]"
|
||||
.. F("Make waypoint "
|
||||
..(waypoint.active and "invisible" or "visible")).."]"
|
||||
|
||||
formspec = formspec ..
|
||||
"image_button[5.9,3.7;.8,.8;"..
|
||||
(waypoint.display_pos and "ui_green_icon_background.png" or "ui_red_icon_background.png").."^ui_xyz_icon.png;"..
|
||||
"toggle_display_pos" .. i .. ";]"..
|
||||
"tooltip[toggle_display_pos" .. i .. ";"
|
||||
.. minetest.formspec_escape(S((waypoint.display_pos and "Disable" or "Enable")
|
||||
.." display of waypoint coordinates")).."]"
|
||||
.. F((waypoint.display_pos and "Disable" or "Enable")
|
||||
.." display of waypoint coordinates").."]"
|
||||
|
||||
formspec = formspec ..
|
||||
"image_button[6.6,3.7;.8,.8;"..
|
||||
"ui_circular_arrows_icon.png;"..
|
||||
"toggle_color"..i..";]"..
|
||||
"tooltip[toggle_color" .. i .. ";"
|
||||
.. minetest.formspec_escape(S("Change color of waypoint display")).."]"
|
||||
.. F("Change color of waypoint display").."]"
|
||||
|
||||
formspec = formspec ..
|
||||
"image_button[7.3,3.7;.8,.8;"..
|
||||
"ui_pencil_icon.png;"..
|
||||
"rename_waypoint"..i..";]"..
|
||||
"tooltip[rename_waypoint" .. i .. ";"
|
||||
.. minetest.formspec_escape(S("Edit waypoint name")).."]"
|
||||
.. F("Edit waypoint name").."]"
|
||||
|
||||
-- Waypoint's info:
|
||||
if waypoint.active then
|
||||
formspec = formspec .. "label[1,0.8;"..S("Waypoint active").."]"
|
||||
formspec = formspec .. "label[1,0.8;"..F("Waypoint active").."]"
|
||||
else
|
||||
formspec = formspec .. "label[1,0.8;"..S("Waypoint inactive").."]"
|
||||
formspec = formspec .. "label[1,0.8;"..F("Waypoint inactive").."]"
|
||||
end
|
||||
|
||||
if temp.edit then
|
||||
@ -95,13 +96,13 @@ unified_inventory.register_page("waypoints", {
|
||||
"ui_ok_icon.png;"..
|
||||
"confirm_rename"..i.. ";]"..
|
||||
"tooltip[confirm_rename" .. i .. ";"
|
||||
.. minetest.formspec_escape(S("Finish editing")).."]"
|
||||
.. F("Finish editing").."]"
|
||||
end
|
||||
|
||||
formspec = formspec .. "label[1,1.3;"..S("World position")..": " ..
|
||||
formspec = formspec .. "label[1,1.3;"..F("World position")..": " ..
|
||||
minetest.pos_to_string(waypoint.world_pos or vector.new()) .. "]" ..
|
||||
"label[1,1.8;"..S("Name")..": ".. (waypoint.name or default_name) .. "]" ..
|
||||
"label[1,2.3;"..S("HUD text color")..": " ..
|
||||
"label[1,1.8;"..F("Name")..": ".. (waypoint.name or default_name) .. "]" ..
|
||||
"label[1,2.3;"..F("HUD text color")..": " ..
|
||||
hud_colors[waypoint.color or 1][3] .. "]"
|
||||
|
||||
return {formspec=formspec}
|
||||
@ -112,6 +113,8 @@ unified_inventory.register_button("waypoints", {
|
||||
type = "image",
|
||||
image = "ui_waypoints_icon.png",
|
||||
tooltip = S("Waypoints"),
|
||||
hide_lite=true,
|
||||
show_with = false, --Modif MFF (Crabman 30/06/2015)
|
||||
})
|
||||
|
||||
local function update_hud(player, waypoints, temp, i)
|
||||
|