forked from mtcontrib/unifieddyes
added notes about the new example template code and related download links to
README
This commit is contained in:
24
README
24
README
@ -166,3 +166,27 @@ mod). All of the output files will be placed in that folder.
|
||||
|
||||
Use your favorite image browser or file manager to review the results, and if
|
||||
they're right, copy them over to the textures/ folder in your mod.
|
||||
|
||||
|
||||
Example Code
|
||||
============
|
||||
|
||||
Along with this mod, you should also download my template mod, which is quite
|
||||
easy to transform into whatever mod you want to create that needs this mod.
|
||||
|
||||
It's just a skeleton, but all you should need to do to get started is to rename
|
||||
the folder to whatever your mod will be named, tweak a few variables near the
|
||||
start of the template's init.lua, and follow the above instructions regarding
|
||||
the creation of your textures.
|
||||
|
||||
If you do it right, you should end up with a very basic mod giving you craft
|
||||
and /give access to your various items. After that part is confirmed working,
|
||||
just add whatever code you need to the end of the init.lua to define additional
|
||||
functions, items, crafts, and smelting recipes, etc., as needed by your mod,
|
||||
and start coding and testing like usual.
|
||||
|
||||
This template is not supplied as part of the unifieddyes mod, rather you need
|
||||
fetch it separately from here:
|
||||
|
||||
Download Template: https://github.com/VanessaE/modtemplate/zipball/master
|
||||
...or browse the code: https://github.com/VanessaE/modtemplate
|
||||
|
Reference in New Issue
Block a user