Commit Graph

7 Commits

Author SHA1 Message Date
2bb349feb4 Replaced bottles with better textures, making use of the gentextures.sh's
overlay feature (namely alpha blending, for more consistent bottle images).
Replaced the two source images with what I just used.
2012-07-26 18:34:11 -04:00
14d8a71d18 Changes how glass bottles work and are made.
Now, you craft 5 glass blocks in a U shape, which gives 15 bottles.
Use 6 plus jungle grass and water bucket to get 6 dye base,
craft three to get back a glass block.
2012-07-24 21:55:35 -04:00
bd11247b0c Added some extra steps in the dye-making process (increases difficulty). 2012-07-24 17:56:03 -04:00
e27c093d14 removed another redundant file. 2012-07-16 23:05:45 -04:00
ed483dd337 removed some excess files created from the last time gentextures ran. 2012-07-16 22:45:41 -04:00
711206099b Added a new set of colors: "light" (brightness turned up to 150% over the
full/base colors - no low-saturation versions here).  Re-generated all of the
dyes using my gentextures.sh script, to keep them consistent.  Re-added the
gentextures script to this mod, it's too useful not to include it.
2012-07-16 10:53:56 -04:00
02313f504d first commit 2012-07-12 17:49:46 -04:00