Vanessa Dannenberg
fb2c14b4a8
rename "available" overlay to "onhand"
2018-09-08 10:15:51 -04:00
Vanessa Dannenberg
42093582df
show "on hand" indicators in "avail only" screen
2018-09-08 10:13:31 -04:00
Vanessa Dannenberg
3cbb25d92a
pass inv to colored squared function
2018-09-08 10:09:42 -04:00
Vanessa Dannenberg
0589d8f02e
dim-out the user's color choice in the color selector
...
and reject it on clicking "Accept",
if they went to "Show All" to select a color,
but then went back to "Show Avail" before clicking Accept.
(i.e. only accept what's shown as available to click on)
2018-09-08 10:05:13 -04:00
Vanessa Dannenberg
fc199cced4
moved the formspec code for the colored squares to its own function
2018-09-08 09:47:31 -04:00
Vanessa Dannenberg
da9ab7215c
make airbrush show only the colors the right-clicked node can use
...
(with button to toggle between that mode and show-all)
2018-09-08 09:09:13 -04:00
Vanessa Dannenberg
19febc877d
fix typo
2018-08-28 22:50:05 -04:00
Vanessa Dannenberg
c3036aba00
handle special case of split palette with full colors in node name
...
also check for ud_param2_colorable before proceeding to airbrush
also handle new -> old color names in split palette switching
2018-08-28 22:44:02 -04:00
Vanessa Dannenberg
d53fb146dd
show the player's current painting-with color,
...
if no color is selected, if any
if no painting-with and no selected, shows a "?"
2018-08-27 20:01:15 -04:00
Vanessa Dannenberg
5b1051f8ae
show the "your selection" legend in creative mode
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(since it now shows the selected color instead of an empty box)
2018-08-27 19:52:15 -04:00
Vanessa Dannenberg
62806f795e
better handling of exiting the color selector form
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also prints a warning if the user clicked "Accept" without a color selected
2018-08-27 19:45:34 -04:00
Vanessa Dannenberg
057baacf2d
make "Your selection" legend show your selected color
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or show a "?" when a color hasn't been chosen
2018-08-27 19:30:36 -04:00
Vanessa Dannenberg
4dc4b0e08a
fix broken re-painting of nodes using the split palettes
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(broken in multiple places....oy.)
also, fix wrong light green shade in colorwallmounted palette
also, fixed many wrong/missing aliases and translations between old and current colors
(i.e. aqua<->spring, skyblue<->azure, redviolet<->rose)
2018-08-27 01:10:44 -04:00
Vanessa Dannenberg
3898337fc3
don't try to match last_color to registered_items table, that breaks aliases
2018-08-27 00:05:34 -04:00
Vanessa Dannenberg
088b5ee120
tweak switching-to msg
2018-08-26 22:35:40 -04:00
Vanessa Dannenberg
2e4c2e2667
add "***" to all other warning/info msgs
2018-08-26 22:31:56 -04:00
Vanessa Dannenberg
6ecb115465
warn the user to open the color selector
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instead of crashing if they have no color set :-)
2018-08-26 22:27:43 -04:00
Vanessa Dannenberg
4dde37c191
remove "already that color" chat msg (some found it annoying)
2018-08-26 22:16:28 -04:00
Vanessa Dannenberg
c9d7733d87
use right-click (on any random node) to open the color selector
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experimental code to read the param2 of a node and make a dye out of it
used by airbrush, shift-right-click to change to that color
2018-08-26 22:15:37 -04:00
Vanessa Dannenberg
0a589e7529
use shift-right-click for color select form
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(instead of punch or shift-punch)
Must be pointing at a node, doesn't matter what it is, but with a range
of 12, it's hard not to.
2018-08-26 19:34:01 -04:00
Vanessa Dannenberg
409ee441c4
respect protection
2018-08-26 08:59:28 -04:00
Vanessa Dannenberg
ca1ab44e78
add recipe for airbrush
2018-08-26 08:41:04 -04:00
Vanessa Dannenberg
e13d514ff7
allow shift-punch for airbrush form
2018-08-26 08:28:56 -04:00
Vanessa Dannenberg
fa71e3166c
allow replacement nodes during airbrushing
2018-08-26 07:23:40 -04:00
Vanessa Dannenberg
414d72d2a6
new punch-to-colorize scheme
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using a tool, the airbrush, for the job
point at air/nothing and punch while wielding the airbrush
to open the color selection form.
2018-08-26 07:10:00 -04:00
Vanessa Dannenberg
568168fe1f
better handling of the register_on_placenode rotation fix
2018-08-26 07:09:20 -04:00
Vanessa Dannenberg
c005dc358a
minor changes to colorwallmounted palette
...
got rid of the separate brown swatch in the colorwallmounted palette, as
it was being bypassed by the brown-> medium orange translation --
replaced it with light green.
fixed missing colorwallmounted light blue/azure check-and-return in
get_paletteidx()
2018-08-25 02:40:17 -04:00
Vanessa Dannenberg
c7fc48c8d0
fix some broken aliases,
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add some corresponding ones (unifieddyes:* vs. dye:*)
2018-08-25 00:38:24 -04:00
Vanessa Dannenberg
0d00a7eae6
workaround for placing nodes with no color info in itemstack
2018-08-24 11:13:42 -04:00
Vanessa Dannenberg
adf1bc2c50
remove the old obsolete on_use stuff
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(was applied to dye items, obsolete now)
2018-08-24 05:41:27 -04:00
Vanessa Dannenberg
d3274ab66f
remove debug prints
2018-08-22 20:07:15 -04:00
Vanessa Dannenberg
d2512952d9
forgot to add pink to craft helper
2018-08-22 20:06:29 -04:00
Vanessa Dannenberg
5557178cb4
proper handling of 89-color "split" palette in craft helper
2018-08-22 20:01:03 -04:00
Vanessa Dannenberg
4847b926d5
preserve color bits in rotation fixup calls
2018-08-22 04:25:43 -04:00
Vanessa Dannenberg
e3648f77e2
remove debug prints
2018-08-22 03:27:17 -04:00
Vanessa Dannenberg
b49ed1724b
fix hue table type for wallmounted in craft helper
2018-08-22 03:14:20 -04:00
Vanessa Dannenberg
a55f6faa14
further refine how colored itemstacks work
2018-08-21 23:28:17 -04:00
Vanessa Ezekowitz
a8caed8195
separate the make-colored-itemstack code into its own function
2017-06-20 17:01:54 -04:00
Vanessa Ezekowitz
731c7d133e
disable old after_dig_node() callbacks
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(don't split a digged node into neutral+dye)
2017-06-20 17:01:54 -04:00
Vanessa Ezekowitz
ad8ab99bd8
disable auto-coloring code entirely
2017-06-20 17:01:54 -04:00
Vanessa Ezekowitz
07101b99fe
add helper function for crafting param2-colorized items
...
One call registers the full set of 32, 89, or 256 colors.
Pass it a recipe of the following general form
```lua
unifieddyes.register_color_craft({
output = "mymod:colorized_node",
type = <nil or "shapeless">
palette = <see below>,
neutral_node = "some_mod:neutral_node",
recipe = {
<see below>
}
})
```
palette may be either "wallmounted" (32 colors), false or omitted
entirely (89 colors), or "extended" (256 colors).
The recipe section is either a shapeless list, or a standard three-line
shaped recipe, same as the regular register_craft() function. The key
difference is two placeholder keys that are now supported:
* if an item in the recipe is "MAIN_DYE", then Unified Dyes will, with
each pass of its registration loop, substitute the actual "dye:foo"
craft item in its place which corresponds with the current loop's color.
* if an item in the recipe list is "NEUTRAL_NODE", then the value of the
"neutral_node" field will be substituted in its place.
The expectation here is that the modder probably has some base recipe in
mind that, given no dyes, would result in a neutral, uncolored node. This
call creates all the recipes that would be needed to craft colored versions
of that neutral node either using that base recipe with dye added, or by
crafting the neutral node with some dye after the fact.
2017-06-20 17:01:54 -04:00
Vanessa Ezekowitz
495479c6a2
remove a few redundant aliases
2017-06-20 16:11:15 -04:00
Vanessa Ezekowitz
0822757382
add alternate recipe for dark orange
2017-06-20 16:04:00 -04:00
Vanessa Ezekowitz
ffd03b9c3c
clean-up of dark/medium orange and light/red
...
(fixes #13 )
2017-06-20 15:44:28 -04:00
Vanessa Ezekowitz
8b20a069d3
rotation fixes for compat with minetest 0.4.16
2017-06-04 16:17:37 -04:00
Vanessa Ezekowitz
9dd533f4a0
Merge pull request #9 from AntumDeluge/settings
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Replace deprecated 'setting_getbool' with 'settings:get_bool'
2017-05-18 05:44:39 -04:00
AntumDeluge
73e05d9c76
Replace deprecated 'setting_getbool' with 'settings:get_bool'
2017-05-13 16:55:37 -07:00
AntumDeluge
df3f1b18ab
Replace deprecated call to 'get_look_yaw' with 'get_look_horizontal'
2017-05-03 23:05:40 -07:00
Vanessa Ezekowitz
df177c26a7
allow shift-punching on a colorable node, to cancel auto-coloring
...
also add a message in the chat when auto-color is activated, and with what.
2017-03-18 15:56:28 -04:00
Vanessa Ezekowitz
cf186f5f9c
make sure the pointed thing is a node before checking protection
2017-03-18 14:37:09 -04:00