use unified dyes auto-recolor feature

This commit is contained in:
Vanessa Ezekowitz 2017-03-18 05:50:11 -04:00
parent a16e960ac1
commit 0f2b5b7b2f
1 changed files with 8 additions and 1 deletions

View File

@ -53,6 +53,7 @@ minetest.register_node("bobblocks:block", {
},
on_rightclick = bobblocks.update_bobblock,
on_construct = unifieddyes.on_construct,
after_place_node = unifieddyes.recolor_on_place,
after_dig_node = unifieddyes.after_dig_node
})
@ -74,6 +75,7 @@ minetest.register_node("bobblocks:block_off", {
},
on_rightclick = bobblocks.update_bobblock,
on_construct = unifieddyes.on_construct,
after_place_node = unifieddyes.recolor_on_place,
after_dig_node = unifieddyes.after_dig_node
})
@ -99,6 +101,7 @@ minetest.register_node("bobblocks:pole", {
},
on_rightclick = bobblocks.update_bobblock,
on_construct = unifieddyes.on_construct,
after_place_node = unifieddyes.recolor_on_place,
after_dig_node = unifieddyes.after_dig_node
})
@ -124,10 +127,11 @@ minetest.register_node("bobblocks:pole_off", {
},
on_rightclick = bobblocks.update_bobblock,
on_construct = unifieddyes.on_construct,
after_place_node = unifieddyes.recolor_on_place,
after_dig_node = unifieddyes.after_dig_node
})
-- old static nodes grandfathered-in because they have a different texture or usage than the colored ones.
-- old nodes grandfathered-in because they have a different texture or usage than the colored ones.
minetest.register_node("bobblocks:btm", {
description = "Bobs TransMorgifier v5",
@ -160,6 +164,7 @@ minetest.register_node("bobblocks:wavyblock", {
},
on_rightclick = bobblocks.update_bobblock,
on_construct = unifieddyes.on_construct,
after_place_node = unifieddyes.recolor_on_place,
after_dig_node = unifieddyes.after_dig_node
})
@ -182,6 +187,7 @@ minetest.register_node("bobblocks:wavyblock_off", {
},
on_rightclick = bobblocks.update_bobblock,
on_construct = unifieddyes.on_construct,
after_place_node = unifieddyes.recolor_on_place,
after_dig_node = unifieddyes.after_dig_node
})
@ -199,6 +205,7 @@ minetest.register_node("bobblocks:wavypole", {
sounds = default.node_sound_glass_defaults(),
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, ud_param2_colorable = 1},
on_construct = unifieddyes.on_construct,
after_place_node = unifieddyes.recolor_on_place,
after_dig_node = unifieddyes.after_dig_node,
--light_source = LIGHT_MAX-0,
})