0.0.8 upgrade

This commit is contained in:
Rabbi Bob 2013-03-17 10:15:49 -04:00
commit f38635c3ec
37 changed files with 1188 additions and 0 deletions

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blocks.lua Normal file
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-- BobBlocks mod by RabbiBob
-- State Changes
local update_bobblock = function (pos, node)
local nodename=""
local param2=""
--Switch Block State
if
-- Start Blocks
node.name == 'bobblocks:redblock_off' then nodename = 'bobblocks:redblock'
elseif node.name == 'bobblocks:redblock' then nodename = 'bobblocks:redblock_off'
elseif node.name == 'bobblocks:orangeblock_off' then nodename = 'bobblocks:orangeblock'
elseif node.name == 'bobblocks:orangeblock' then nodename = 'bobblocks:orangeblock_off'
elseif node.name == 'bobblocks:yellowblock_off' then nodename = 'bobblocks:yellowblock'
elseif node.name == 'bobblocks:yellowblock' then nodename = 'bobblocks:yellowblock_off'
elseif node.name == 'bobblocks:greenblock_off' then nodename = 'bobblocks:greenblock'
elseif node.name == 'bobblocks:greenblock' then nodename = 'bobblocks:greenblock_off'
elseif node.name == 'bobblocks:blueblock_off' then nodename = 'bobblocks:blueblock'
elseif node.name == 'bobblocks:blueblock' then nodename = 'bobblocks:blueblock_off'
elseif node.name == 'bobblocks:indigoblock_off' then nodename = 'bobblocks:indigoblock'
elseif node.name == 'bobblocks:indigoblock' then nodename = 'bobblocks:indigoblock_off'
elseif node.name == 'bobblocks:violetblock_off' then nodename = 'bobblocks:violetblock'
elseif node.name == 'bobblocks:violetblock' then nodename = 'bobblocks:violetblock_off'
elseif node.name == 'bobblocks:whiteblock_off' then nodename = 'bobblocks:whiteblock'
elseif node.name == 'bobblocks:whiteblock' then nodename = 'bobblocks:whiteblock_off'
-- Start Poles
elseif node.name == 'bobblocks:redpole_off' then nodename = 'bobblocks:redpole'
elseif node.name == 'bobblocks:redpole' then nodename = 'bobblocks:redpole_off'
elseif node.name == 'bobblocks:orangepole_off' then nodename = 'bobblocks:orangepole'
elseif node.name == 'bobblocks:orangepole' then nodename = 'bobblocks:orangepole_off'
elseif node.name == 'bobblocks:yellowpole_off' then nodename = 'bobblocks:yellowpole'
elseif node.name == 'bobblocks:yellowpole' then nodename = 'bobblocks:yellowpole_off'
elseif node.name == 'bobblocks:greenpole_off' then nodename = 'bobblocks:greenpole'
elseif node.name == 'bobblocks:greenpole' then nodename = 'bobblocks:greenpole_off'
elseif node.name == 'bobblocks:bluepole_off' then nodename = 'bobblocks:bluepole'
elseif node.name == 'bobblocks:bluepole' then nodename = 'bobblocks:bluepole_off'
elseif node.name == 'bobblocks:indigopole_off' then nodename = 'bobblocks:indigopole'
elseif node.name == 'bobblocks:indigopole' then nodename = 'bobblocks:indigopole_off'
elseif node.name == 'bobblocks:violetpole_off' then nodename = 'bobblocks:violetpole'
elseif node.name == 'bobblocks:violetpole' then nodename = 'bobblocks:violetpole_off'
elseif node.name == 'bobblocks:whitepole_off' then nodename = 'bobblocks:whitepole'
elseif node.name == 'bobblocks:whitepole' then nodename = 'bobblocks:whitepole_off'
end
minetest.env:add_node(pos, {name = nodename})
minetest.sound_play("bobblocks_glassblock",
{pos = pos, gain = 1.0, max_hear_distance = 32,})
end
-- Punch Blocks
local on_bobblock_punched = function (pos, node, puncher)
if
-- Start Blocks
node.name == 'bobblocks:redblock_off' or node.name == 'bobblocks:redblock' or
node.name == 'bobblocks:orangeblock_off' or node.name == 'bobblocks:orangeblock' or
node.name == 'bobblocks:yellowblock_off' or node.name == 'bobblocks:yellowblock' or
node.name == 'bobblocks:greenblock_off' or node.name == 'bobblocks:greenblock' or
node.name == 'bobblocks:blueblock_off' or node.name == 'bobblocks:blueblock' or
node.name == 'bobblocks:indigoblock_off' or node.name == 'bobblocks:indigoblock' or
node.name == 'bobblocks:violetblock_off' or node.name == 'bobblocks:violetblock' or
node.name == 'bobblocks:whiteblock_off' or node.name == 'bobblocks:whiteblock' or
--Start Poles
node.name == 'bobblocks:redpole_off' or node.name == 'bobblocks:redpole' or
node.name == 'bobblocks:orangepole_off' or node.name == 'bobblocks:orangepole' or
node.name == 'bobblocks:yellowpole_off' or node.name == 'bobblocks:yellowpole' or
node.name == 'bobblocks:greenpole_off' or node.name == 'bobblocks:greenpole' or
node.name == 'bobblocks:bluepole_off' or node.name == 'bobblocks:bluepole' or
node.name == 'bobblocks:indigopole_off' or node.name == 'bobblocks:indigopole' or
node.name == 'bobblocks:violetpole_off' or node.name == 'bobblocks:violetpole' or
node.name == 'bobblocks:whitepole_off' or node.name == 'bobblocks:whitepole'
then
update_bobblock(pos, node)
end
end
minetest.register_on_punchnode(on_bobblock_punched)
-- Nodes
-- Misc Node
minetest.register_node("bobblocks:btm", {
description = "Bobs TransMorgifier v5",
tile_images = {"bobblocks_btm_sides.png", "bobblocks_btm_sides.png", "bobblocks_btm_sides.png",
"bobblocks_btm_sides.png", "bobblocks_btm_sides.png", "bobblocks_btm.png"},
inventory_image = "bobblocks_btm.png",
paramtype2 = "facedir",
material = minetest.digprop_dirtlike(1.0),
legacy_facedir_simple = true,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
})
-- Start Block Nodes
minetest.register_node("bobblocks:redblock", {
description = "Red Block",
drawtype = "glasslike",
tile_images = {"bobblocks_redblock.png"},
inventory_image = minetest.inventorycube("bobblocks_redblock.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:redblock_off"
}}
})
minetest.register_node("bobblocks:redblock_off", {
description = "Red Block",
tile_images = {"bobblocks_redblock.png"},
is_ground_content = true,
alpha = WATER_ALPHA,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:redblock',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:redblock"
}}
})
minetest.register_node("bobblocks:orangeblock", {
description = "Orange Block",
drawtype = "glasslike",
tile_images = {"bobblocks_orangeblock.png"},
inventory_image = minetest.inventorycube("bobblocks_orangeblock.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:orangeblock_off"
}}
})
minetest.register_node("bobblocks:orangeblock_off", {
description = "Orange Block",
tile_images = {"bobblocks_orangeblock.png"},
is_ground_content = true,
alpha = WATER_ALPHA,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:orangeblock',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:orangeblock"
}}
})
minetest.register_node("bobblocks:yellowblock", {
description = "Yellow Block",
drawtype = "glasslike",
tile_images = {"bobblocks_yellowblock.png"},
inventory_image = minetest.inventorycube("bobblocks_yellowblock.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:yellowblock_off"
}}
})
minetest.register_node("bobblocks:yellowblock_off", {
description = "Yellow Block",
tile_images = {"bobblocks_yellowblock.png"},
is_ground_content = true,
alpha = WATER_ALPHA,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:yellowblock',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:yellowblock"
}}
})
minetest.register_node("bobblocks:greenblock", {
description = "Green Block",
drawtype = "glasslike",
tile_images = {"bobblocks_greenblock.png"},
inventory_image = minetest.inventorycube("bobblocks_greenblock.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:greenblock_off"
}}
})
minetest.register_node("bobblocks:greenblock_off", {
description = "Green Block",
tile_images = {"bobblocks_greenblock.png"},
is_ground_content = true,
alpha = WATER_ALPHA,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:greenblock',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:greenblock"
}}
})
minetest.register_node("bobblocks:blueblock", {
description = "Blue Block",
drawtype = "glasslike",
tile_images = {"bobblocks_blueblock.png"},
inventory_image = minetest.inventorycube("bobblocks_blueblock.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:blueblock_off"
}}
})
minetest.register_node("bobblocks:blueblock_off", {
description = "Blue Block",
tile_images = {"bobblocks_blueblock.png"},
is_ground_content = true,
alpha = WATER_ALPHA,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:blueblock',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:blueblock"
}}
})
minetest.register_node("bobblocks:indigoblock", {
description = "Indigo Block",
drawtype = "glasslike",
tile_images = {"bobblocks_indigoblock.png"},
inventory_image = minetest.inventorycube("bobblocks_indigoblock.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:indigoblock_off"
}}
})
minetest.register_node("bobblocks:indigoblock_off", {
description = "Indigo Block",
tile_images = {"bobblocks_indigoblock.png"},
is_ground_content = true,
alpha = WATER_ALPHA,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:indigoblock',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:indigoblock"
}}
})
minetest.register_node("bobblocks:violetblock", {
description = "Violet Block",
drawtype = "glasslike",
tile_images = {"bobblocks_violetblock.png"},
inventory_image = minetest.inventorycube("bobblocks_violetblock.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:violetblock_off"
}}
})
minetest.register_node("bobblocks:violetblock_off", {
description = "Violet Block",
tile_images = {"bobblocks_violetblock.png"},
is_ground_content = true,
alpha = WATER_ALPHA,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:violetblock',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:violetblock"
}}
})
minetest.register_node("bobblocks:whiteblock", {
description = "White Block",
drawtype = "glasslike",
tile_images = {"bobblocks_whiteblock.png"},
inventory_image = minetest.inventorycube("bobblocks_whiteblock.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:whiteblock_off"
}}
})
minetest.register_node("bobblocks:whiteblock_off", {
description = "White Block",
tile_images = {"bobblocks_whiteblock.png"},
is_ground_content = true,
alpha = WATER_ALPHA,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:whiteblock',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:whiteblock"
}}
})
minetest.register_node("bobblocks:greyblock", {
description = "Grey Block",
drawtype = "glasslike",
tile_images = {"bobblocks_greyblock.png"},
inventory_image = minetest.inventorycube("bobblocks_greyblock.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:greyblock_off"
}}
})
minetest.register_node("bobblocks:greyblock_off", {
description = "Grey Block",
tile_images = {"bobblocks_greyblock.png"},
is_ground_content = true,
alpha = WATER_ALPHA,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:greyblock',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:greyblock"
}}
})
-- Block Poles
minetest.register_node("bobblocks:redpole", {
description = "Red Pole",
drawtype = "fencelike",
tile_images = {"bobblocks_redblock.png"},
inventory_image = ("bobblocks_invredpole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:redpole_off"
}}
})
minetest.register_node("bobblocks:redpole_off", {
description = "Red Pole",
drawtype = "fencelike",
tile_images = {"bobblocks_redblock.png"},
inventory_image = ("bobblocks_invredpole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-10,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:redpole',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:redpole"
}}
})
minetest.register_node("bobblocks:orangepole", {
description = "Orange Pole",
drawtype = "fencelike",
tile_images = {"bobblocks_orangeblock.png"},
inventory_image = ("bobblocks_invorangepole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:orangepole_off"
}}
})
minetest.register_node("bobblocks:orangepole_off", {
description = "Orange Pole",
drawtype = "fencelike",
tile_images = {"bobblocks_orangeblock.png"},
inventory_image = ("bobblocks_invorangepole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-10,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:orangepole',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:orangepole"
}}
})
minetest.register_node("bobblocks:yellowpole", {
description = "Yellow Pole",
drawtype = "fencelike",
tile_images = {"bobblocks_yellowblock.png"},
inventory_image = ("bobblocks_invyellowpole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:yellowpole_off"
}}
})
minetest.register_node("bobblocks:yellowpole_off", {
description = "Yellow Pole",
drawtype = "fencelike",
tile_images = {"bobblocks_yellowblock.png"},
inventory_image = ("bobblocks_invyellowpole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-10,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:yellowpole',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:yellowpole"
}}
})
minetest.register_node("bobblocks:greenpole", {
description = "Green Pole",
drawtype = "fencelike",
tile_images = {"bobblocks_greenblock.png"},
inventory_image = ("bobblocks_invgreenpole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:greenpole_off"
}}
})
minetest.register_node("bobblocks:greenpole_off", {
description = "Green Pole",
drawtype = "fencelike",
tile_images = {"bobblocks_greenblock.png"},
inventory_image = ("bobblocks_invgreenpole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-10,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:greenpole',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:greenpole"
}}
})
minetest.register_node("bobblocks:bluepole", {
description = "Blue Pole",
drawtype = "fencelike",
tile_images = {"bobblocks_blueblock.png"},
inventory_image = ("bobblocks_invbluepole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:bluepole_off"
}}
})
minetest.register_node("bobblocks:bluepole_off", {
description = "Blue Pole",
drawtype = "fencelike",
tile_images = {"bobblocks_blueblock.png"},
inventory_image = ("bobblocks_invbluepole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-10,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:bluepole',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:bluepole"
}}
})
minetest.register_node("bobblocks:indigopole", {
description = "Indigo Pole",
drawtype = "fencelike",
tile_images = {"bobblocks_indigoblock.png"},
inventory_image = ("bobblocks_invindigopole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:indigopole_off"
}}
})
minetest.register_node("bobblocks:indigopole_off", {
description = "Indigo Pole",
drawtype = "fencelike",
tile_images = {"bobblocks_indigoblock.png"},
inventory_image = ("bobblocks_invindigopole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-10,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:indigopole',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:indigopole"
}}
})
minetest.register_node("bobblocks:violetpole", {
description = "Violet Pole",
drawtype = "fencelike",
tile_images = {"bobblocks_violetblock.png"},
inventory_image = ("bobblocks_invvioletpole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:violetpole_off"
}}
})
minetest.register_node("bobblocks:violetpole_off", {
description = "Violet Pole",
drawtype = "fencelike",
tile_images = {"bobblocks_violetblock.png"},
inventory_image = ("bobblocks_invvioletpole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-10,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:violetpole',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:violetpole"
}}
})
minetest.register_node("bobblocks:whitepole", {
description = "White Pole",
drawtype = "fencelike",
tile_images = {"bobblocks_whiteblock.png"},
inventory_image = ("bobblocks_invwhitepole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:whitepole_off"
}}
})
minetest.register_node("bobblocks:whitepole_off", {
description = "White Pole",
drawtype = "fencelike",
tile_images = {"bobblocks_whiteblock.png"},
inventory_image = ("bobblocks_invwhitepole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-10,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:whitepole',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:whitepole"
}}
})
minetest.register_node("bobblocks:greypole", {
description = "Grey Pole",
drawtype = "fencelike",
tile_images = {"bobblocks_greyblock.png"},
inventory_image = ("bobblocks_invgreypole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
--light_source = LIGHT_MAX-0,
})
-- Crafts
-- BTM
minetest.register_craft({
output = 'NodeItem "bobblocks:btm" 1',
recipe = {
{'node "default:glass" 1', 'node "default:torch" 1', 'node "default:leaves" 1',
'node "default:mese" 1','node "default:rat" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:greyblock" 2',
recipe = {
{'node "default:glass" 1', 'node "default:torch" 1', 'node "default:cobble" 1'},
},
})
-- Red / Yellow / Blue / White
-- Red / Yellow -> Orange
-- Red / Blue -> Violet
-- Blue / Yellow -> Green
-- Red / Yellow / White -> Indigo
minetest.register_craft({
output = 'NodeItem "bobblocks:redblock" 2',
recipe = {
{'node "default:glass" 1', 'node "default:torch" 1', 'node "default:brick" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:yellowblock" 2',
recipe = {
{'node "default:glass" 1', 'node "default:torch" 1', 'node "default:sand" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:blueblock" 2',
recipe = {
{'node "default:glass" 1', 'node "default:torch" 1', 'node "default:gravel" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:whiteblock" 2',
recipe = {
{'node "default:glass" 1', 'node "default:torch" 1', 'node "default:dirt" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:orangeblock" 2',
recipe = {
{'node "bobblocks:redblock" 1', 'node "bobblocks:yellowblock" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:violetblock" 2',
recipe = {
{'node "bobblocks:redblock" 1', 'node "bobblocks:blueblock" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:greenblock" 2',
recipe = {
{'node "bobblocks:blueblock" 1', 'node "bobblocks:yellowblock" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:indigoblock" 3',
recipe = {
{'node "bobblocks:redblock" 1', 'node "bobblocks:blueblock" 1', 'node "bobblocks:whiteblock" 1'},
},
})
-- Poles
minetest.register_craft({
output = 'NodeItem "bobblocks:redpole" 1',
recipe = {
{'node "bobblocks:redblock" 1', 'node "default:stick" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:yellowpole" 1',
recipe = {
{'node "bobblocks:yellowblock" 1', 'node "default:stick" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:bluepole" 1',
recipe = {
{'node "bobblocks:blueblock" 1', 'node "default:stick" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:whitepole" 1',
recipe = {
{'node "bobblocks:whiteblock" 1', 'node "default:stick" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:orangepole" 1',
recipe = {
{'node "bobblocks:orangeblock" 1', 'node "default:stick" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:violetpole" 1',
recipe = {
{'node "bobblocks:violetblock" 1', 'node "default:stick" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:greenpole" 1',
recipe = {
{'node "bobblocks:greenblock" 1', 'node "default:stick" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:indigopole" 1',
recipe = {
{'node "bobblocks:indigoblock" 1', 'node "default:stick" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:greypole" 1',
recipe = {
{'node "bobblocks:greyblock" 1', 'node "default:stick" 1'},
},
})
-- MESECON
-- Add jeija to bobblocks\default.txt and paste the below in at the bottom of bobblocks\blocks.lua

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default
mesecons

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local is_healthpack = function(node)
if node.name == 'bobblocks:health_off' or node.name == 'health_on' then
return true
end
return false
end
local update_healthpack = function (pos, node)
local nodename=""
local param2=""
--Switch HealthPack State
if node.name == 'bobblocks:health_off' then
nodename = 'bobblocks:health_on'
elseif node.name == 'bobblocks:health_on' then
nodename = 'bobblocks:health_off'
end
minetest.env:add_node(pos, {name = nodename})
end
local toggle_healthpack = function (pos, node)
if not is_healthgate(node) then return end
update_healthpack (pos, node, state)
end
local on_healthpack_punched = function (pos, node, puncher)
if node.name == 'bobblocks:health_off' or node.name == 'bobblocks:health_on' then
update_healthpack(pos, node)
end
end
-- Healing Node
minetest.register_node("bobblocks:health_off", {
description = "Health Pack 1 Off",
tile_images = {"bobblocks_health_off.png"},
inventory_image = "bobblocks_health_off.png",
paramtype2 = "facedir",
legacy_facedir_simple = true,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
is_ground_content = true,
walkable = false,
climbable = false,
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:health_on"
}}
})
minetest.register_node("bobblocks:health_on", {
description = "Health Pack 1 On",
tile_images = {"bobblocks_health_on.png"},
paramtype2 = "facedir",
legacy_facedir_simple = true,
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
is_ground_content = true,
walkable = false,
climbable = false,
drop = "bobblocks:health_off",
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:health_off"
}}
})
minetest.register_abm(
{nodenames = {"bobblocks:health_on"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
minetest.sound_play("bobblocks_health",
{pos = pos, gain = 1.0, max_hear_distance = 32,})
obj:set_hp(obj:get_hp()+10) -- give 10HP
minetest.env:remove_node(pos) -- remove the node after use
end
end,
})
--- Health
minetest.register_craft({
output = 'NodeItem "bobblocks:health_off" 1',
recipe = {
{'node "default:dirt" 1', 'node "default:paper" 1', 'node "default:apple" 2'},
},
})
minetest.register_on_punchnode(on_healthpack_punched)

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print("[BobBlocks By minetest@rabbibob.com] Version 0.0.8 loading....")
print("[BobBlocks] loading Blocks")
dofile(minetest.get_modpath("bobblocks") .. "/blocks.lua")
print("[BobBlocks] loaded Blocks")
print("[BobBlocks] loading Health")
dofile(minetest.get_modpath("bobblocks") .. "/health.lua")
print("[BobBlocks] loaded Health")
print("[BobBlocks] loading Traps")
dofile(minetest.get_modpath("bobblocks") .. "/trap.lua")
print("[BobBlocks] loaded Traps")
print("[BobBlocks By minetest@rabbibob.com] Version 0.0.8 loaded!")

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-- BobBlocks v0.0.8
-- (Minetest 0.4.5 compatible 20130315)
-- http://forum.minetest.net/viewtopic.php?id=1274
--------------------------------------------------------------------------
--------------------------------------------------------------------------
-- Requirements: Mesecons --
-- http://forum.minetest.net/viewtopic.php?id=628 --
-- --
-- Does not support jeija or older version of Mesecons --
-- before 1/20/2013 --
-- http://forum.minetest.net/viewtopic.php?pid=64976#p64976 --
--------------------------------------------------------------------------
--------------------------------------------------------------------------
-- Colored Lit Blocks
---- Default state = Solid lit block
---- Secondary state (punch) = transparent unlit block
---- Mesecons activation [CONDUCTOR]
-- Colored Lit Poles
---- Default state = Solid lit block
---- Secondary state (punch) = unlit block
---- Mesecons activation [CONDUCTOR]
-- Health Kit
---- Default state = health kit inactive
---- Secondary state (punch) = health kit active +10HP when walked through
---- Mesecons activation [CONDUCTOR]
-- Trap
---- Default Grass (walkable off)
---- Spike Minor (1HP per hit)
------ Spikes can be 'set' and activated when walked over
---- Spike Major (100HP per hit)
------ Spikes can be 'set' and activated when walked over
# [ATTRIBUTION]
# Unless otherwise noted, all graphics & sounds
# created by Rabbi Bob
# Licensed under the GPLv2/later
# [GRAPHICS]
# minor & major spikes by Death Dealer
# License: WTFPL
# http://minetest.net/forum/viewtopic.php?id=1582
# [SOUNDS]
# bobblocks_glass
# Author: Ch0cchi
# http://www.freesound.org/people/Ch0cchi/sounds/15285/
# Edited by rabbibob
# bobblocks_trap_fall & bobblocks_trap_fall_major
# Author: Rock Savage
# http://www.freesound.org/people/Rock%20Savage/sounds/65924/#
# Edited by rabbibob
# bobblocks_health
# http://hamsterrepublic.com/ohrrpgce/Free_Sound_Effects.html

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-- State Changes
local update_bobtrap = function (pos, node)
local nodename=""
local param2=""
--Switch Trap State
if
-- Swap Traps
node.name == 'bobblocks:trap_spike' then nodename = 'bobblocks:trap_spike_set'
elseif node.name == 'bobblocks:trap_spike_set' then nodename = 'bobblocks:trap_spike'
elseif node.name == 'bobblocks:trap_spike_major' then nodename = 'bobblocks:trap_spike_major_set'
elseif node.name == 'bobblocks:trap_spike_major_set' then nodename = 'bobblocks:trap_spike_major'
end
minetest.env:add_node(pos, {name = nodename})
end
-- Punch Traps
local on_bobtrap_punched = function (pos, node, puncher)
if
-- Start Traps
node.name == 'bobblocks:trap_spike' or node.name == 'bobblocks:trap_spike_set' or
node.name == 'bobblocks:trap_spike_major' or node.name == 'bobblocks:trap_spike_major_set'
then
update_bobtrap(pos, node)
end
end
minetest.register_on_punchnode(on_bobtrap_punched)
--ABM (Spring The Traps)
minetest.register_abm(
{nodenames = {"bobblocks:trap_spike_set"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
update_bobtrap(pos, node)
end
end,
})
minetest.register_abm(
{nodenames = {"bobblocks:trap_spike_major_set"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
update_bobtrap(pos, node)
end
end,
})
-- Nodes
minetest.register_node("bobblocks:trap_grass", {
description = "Trap Grass",
tile_images = {"default_grass.png"},
paramtype2 = "facedir",
legacy_facedir_simple = true,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
is_ground_content = false,
walkable = false,
climbable = false,
})
minetest.register_node("bobblocks:trap_spike", {
description = "Trap Spike Minor",
drawtype = "plantlike",
visual_scale = 1,
tile_images = {"bobblocks_minorspike.png"},
inventory_image = ("bobblocks_minorspike.png"),
paramtype = "light",
walkable = false,
sunlight_propagates = true,
groups = {cracky=3,melty=3},
})
minetest.register_node("bobblocks:trap_spike_set", {
description = "Trap Spike Minor Set",
drawtype = "raillike",
visual_scale = 1,
tile_images = {"bobblocks_trap_set.png"},
paramtype = "light",
walkable = false,
sunlight_propagates = true,
groups = {cracky=3,melty=3,not_in_creative_inventory=1},
drop = 'bobblocks:trap_spike',
})
minetest.register_node("bobblocks:trap_spike_major", {
description = "Trap Spike Major",
drawtype = "plantlike",
visual_scale = 1,
tile_images = {"bobblocks_majorspike.png"},
inventory_image = ("bobblocks_majorspike.png"),
paramtype = "light",
walkable = false,
sunlight_propagates = true,
groups = {cracky=2,melty=2},
})
minetest.register_node("bobblocks:trap_spike_major_set", {
description = "Trap Spike Major Set",
drawtype = "raillike",
visual_scale = 1,
tile_images = {"bobblocks_trap_set.png"},
paramtype = "light",
walkable = false,
sunlight_propagates = true,
groups = {cracky=3,melty=3,not_in_creative_inventory=1},
drop = 'bobblocks:trap_spike_major',
})
-- Crafting
minetest.register_craft({
output = 'bobblocks:trap_spike',
recipe = {
{'', '', ''},
{'', 'default:cobble', ''},
{'default:cobble', 'default:apple', 'default:cobble'},
}
})
minetest.register_craft({
output = 'bobblocks:trap_spike_major',
recipe = {
{'', 'default:cobble', ''},
{'', 'default:apple', ''},
{'default:cobble', 'default:apple', 'default:cobble'},
}
})
minetest.register_craft({
output = 'bobblocks:trap_grass',
recipe = {
{'', '', ''},
{'', 'default:dirt', ''},
{'', 'default:stick', ''},
}
})
-- ABM
minetest.register_abm(
{nodenames = {"bobblocks:trap_spike"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
obj:set_hp(obj:get_hp()-1)
minetest.sound_play("bobblocks_trap_fall",
{pos = pos, gain = 1.0, max_hear_distance = 3,})
end
end,
})
minetest.register_abm(
{nodenames = {"bobblocks:trap_spike_major"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
obj:set_hp(obj:get_hp()-100)
minetest.sound_play("bobblocks_trap_fall",
{pos = pos, gain = 1.0, max_hear_distance = 3,})
end
end,
})