Rename "Temporary gate" into "Time gate"

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upsilon 2017-04-24 21:12:46 +02:00
parent 8ac9b40cf6
commit 1d651b3811
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GPG Key ID: A80DAE1F266E1C3C
10 changed files with 31 additions and 28 deletions

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@ -29,7 +29,7 @@ MoreMesecons is a mod for minetest which adds some mesecons items.
* `Signal Changer` : If it receives a signal on its pin "F", it turns on. If it receives a signal on its pin "O", it turns off. Note : an inverted signal is sended at the other end of the arrow.
* `Switch Torch` : It connects just like Mesecons Torch. If it receives a signal, it turns on, and if it receives a second signal, it turns off.
* `Teleporter` : If you place one teleporter, it teleports the nearest player on itself when it receives a mesecons signal. If you place two teleporters on the same axis, when one receives a mesecons signal, it teleports the nearest player on the second (with a maximal distance of 50 nodes by default). The player teleporter must be inside a radius of 25 nodes.
* `Temporary Gate` : If it receives a mesecons signal, whatever its duration, a mesecons signal is send with a fixed duration. You can change it in the formspec by right-clicking on the gate.
* `Time Gate` : If it receives a mesecons signal, whatever its duration, a mesecons signal is send with a fixed duration. You can change it in the formspec by right-clicking on the gate.
* `Wireless` : Place 2 (or more) wireless somewhere. Change their channel by right-click. If you send a signal to a wireless, every wireless wich have the same channel will send the signal. Compatible with digiline mod.
* `Wireless Jammer` : If it receives a mesecons signal, it deactivates all wireless (receptors) in a radius of 15 nodes.

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@ -1,4 +1,4 @@
local temporarygate_get_output_rules = function(node)
local timegate_get_output_rules = function(node)
local rules = {{x = 0, y = 0, z = 1}}
for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules)
@ -6,7 +6,7 @@ local temporarygate_get_output_rules = function(node)
return rules
end
local temporarygate_get_input_rules = function(node)
local timegate_get_input_rules = function(node)
local rules = {{x = 0, y = 0, z = -1}}
for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules)
@ -16,18 +16,18 @@ end
-- Functions that are called after the delay time
local function temporarygate_activate(pos, node)
local function timegate_activate(pos, node)
-- using a meta string allows writing the time in hexadecimals
local time = tonumber(minetest.get_meta(pos):get_string("time"))
if not time then
return
end
node.name = "moremesecons_temporarygate:temporarygate_on"
node.name = "moremesecons_timegate:timegate_on"
minetest.swap_node(pos, node)
mesecon.receptor_on(pos)
minetest.after(time, function(pos, node)
mesecon.receptor_off(pos)
node.name = "moremesecons_temporarygate:temporarygate_off"
node.name = "moremesecons_timegate:timegate_off"
minetest.swap_node(pos, node)
end, pos, node)
end
@ -44,11 +44,11 @@ boxes = {{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 }, -- the main slab
{ -8/16, -8/16, -1/16, -6/16, -7/16, 1/16 }, -- the two wire stubs
{ 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }}
mesecon.register_node("moremesecons_temporarygate:temporarygate", {
description = "Temporary Gate",
mesecon.register_node("moremesecons_timegate:timegate", {
description = "Time Gate",
drawtype = "nodebox",
inventory_image = "moremesecons_temporarygate_off.png",
wield_image = "moremesecons_temporarygate_off.png",
inventory_image = "moremesecons_timegate_off.png",
wield_image = "moremesecons_timegate_off.png",
walkable = true,
selection_box = {
type = "fixed",
@ -74,51 +74,54 @@ mesecon.register_node("moremesecons_temporarygate:temporarygate", {
end
},{
tiles = {
"moremesecons_temporarygate_off.png",
"moremesecons_temporarygate_bottom.png",
"moremesecons_temporarygate_ends_off.png",
"moremesecons_temporarygate_ends_off.png",
"moremesecons_temporarygate_sides_off.png",
"moremesecons_temporarygate_sides_off.png"
"moremesecons_timegate_off.png",
"moremesecons_timegate_bottom.png",
"moremesecons_timegate_ends_off.png",
"moremesecons_timegate_ends_off.png",
"moremesecons_timegate_sides_off.png",
"moremesecons_timegate_sides_off.png"
},
groups = {bendy=2,snappy=1,dig_immediate=2},
mesecons = {
receptor =
{
state = mesecon.state.off,
rules = temporarygate_get_output_rules
rules = timegate_get_output_rules
},
effector =
{
rules = temporarygate_get_input_rules,
action_on = temporarygate_activate
rules = timegate_get_input_rules,
action_on = timegate_activate
}
},
},{
tiles = {
"moremesecons_temporarygate_on.png",
"moremesecons_temporarygate_bottom.png",
"moremesecons_temporarygate_ends_on.png",
"moremesecons_temporarygate_ends_on.png",
"moremesecons_temporarygate_sides_on.png",
"moremesecons_temporarygate_sides_on.png"
"moremesecons_timegate_on.png",
"moremesecons_timegate_bottom.png",
"moremesecons_timegate_ends_on.png",
"moremesecons_timegate_ends_on.png",
"moremesecons_timegate_sides_on.png",
"moremesecons_timegate_sides_on.png"
},
groups = {bendy=2,snappy=1,dig_immediate=2, not_in_creative_inventory=1},
mesecons = {
receptor = {
state = mesecon.state.on,
rules = temporarygate_get_output_rules
rules = timegate_get_output_rules
},
effector = {
rules = temporarygate_get_input_rules,
rules = timegate_get_input_rules,
}
},
})
minetest.register_craft({
output = "moremesecons_temporarygate:temporarygate_off 2",
output = "moremesecons_timegate:timegate_off 2",
recipe = {
{"group:mesecon_conductor_craftable", "mesecons_delayer:delayer_off_1", "group:mesecon_conductor_craftable"},
{"default:wood","default:wood", "default:wood"},
}
})
minetest.register_alias("moremesecons_temporarygate:temporarygate_off", "moremesecons_timegate:timegate_off")
minetest.register_alias("moremesecons_temporarygate:temporarygate_on", "moremesecons_timegate:timegate_on")

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