Fix a recipe conflict

Entity detector and adjustable player detector had the same recipe.
This commit is contained in:
Pierre-Adrien Langrognet 2016-07-20 18:53:59 +02:00 committed by GitHub
parent 2c3af131ed
commit 9ffc4147aa
1 changed files with 2 additions and 2 deletions

View File

@ -104,8 +104,8 @@ minetest.register_node("moremesecons_entity_detector:entity_detector_on", {
minetest.register_craft({ minetest.register_craft({
output = 'moremesecons_entity_detector:entity_detector_off', output = 'moremesecons_entity_detector:entity_detector_off',
recipe = { recipe = {
{"mesecons_detector:object_detector_off"}, {"default:mese_crystal_fragment"},
{"default:mese_crystal_fragment"} {"mesecons_detector:object_detector_off"}
} }
}) })