10 Commits
1.3 ... master

Author SHA1 Message Date
3e93b939f3 Validate user inputs (#39) 2024-12-19 19:47:36 +01:00
79b72e8b76 Replace deprecated formspec element 'invsize' with 'size' (#37) 2024-11-22 21:21:37 +01:00
e72790f0eb commandblock: don't allow sending colored text if server forbids it (#28) 2024-05-26 17:39:51 +02:00
93384188d5 Make mesechest more reliable (#35)
The current hack to get on the `on_player_receive_fields` function is quite likely to break with instrumented code.
This also changes the workaround to get custom inventory callbacks by using `minetest.override_item`.
2024-04-30 17:38:20 +02:00
b24feb4073 Add missing formspec escape (#34)
* fix missing formspec escape

* formspec_escape at the correct place
2024-01-23 15:33:02 +01:00
31a98e2c9b Add a GitHub action for luacheck (#33) 2023-08-28 12:19:58 +02:00
cbae2c7f88 Add a distance limit to the entity detector (#32)
The distance limit can be configured with the `moremesecons_entity_detector.max_radius` setting.

An additional change prevents a crash if an object returned by `get_objects_inside_radius` is neither a valid player nor a luaentity. We don't know why this happens but it sometimes does.
2023-08-17 20:42:54 +02:00
464699e78b Fix error in command blocks (#30)
Possibly caused by force-loaded blocks.
2023-04-07 17:20:43 +02:00
13645134a6 Fix comma typos (#27) 2022-11-07 20:00:35 +01:00
e47e855baf Replace deprecated depends.txt with mod.conf (#24) 2022-07-15 17:11:39 +02:00
48 changed files with 158 additions and 148 deletions

10
.github/workflows/luacheck.yml vendored Normal file
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@ -0,0 +1,10 @@
name: luacheck
on: [push, pull_request]
jobs:
luacheck:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@master
- name: Luacheck
uses: lunarmodules/luacheck@master

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@ -1,22 +1,9 @@
read_globals = { read_globals = {
-- Defined by Minetest -- Defined by Minetest
"vector", "PseudoRandom", "VoxelArea", "table", "minetest", "vector", "PseudoRandom", "VoxelArea", "table",
-- Mods -- Mods
"digiline", "default", "creative", "digiline", "default", "creative",
-- Required for the mesechest registration
minetest = {
fields = {
register_lbm = {read_only = false},
register_node = {read_only = false},
registered_on_player_receive_fields = {
read_only = false,
other_fields = true,
},
},
other_fields = true
}
} }
globals = {"moremesecons", "mesecon"} globals = {"moremesecons", "mesecon"}
ignore = {"212", "631", "422", "432"} ignore = {"212", "631", "422", "432"}

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@ -1,3 +0,0 @@
mesecons
moremesecons_utils
craft_guide?

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@ -0,0 +1,3 @@
name = moremesecons_adjustable_blinkyplant
depends = mesecons,moremesecons_utils
optional_depends = craft_guide

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@ -1,2 +0,0 @@
mesecons
craft_guide?

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@ -2,9 +2,11 @@
-- Detects players in a certain radius -- Detects players in a certain radius
-- The radius can be changes by right-click (by default 6) -- The radius can be changes by right-click (by default 6)
local MAX_RADIUS = moremesecons.setting("adjustable_player_detector", "max_radius", 16, 0)
local function make_formspec(meta) local function make_formspec(meta)
meta:set_string("formspec", "size[9,5]" .. meta:set_string("formspec", "size[9,5]" ..
"field[0.3, 0;9,2;scanname;Coma-separated list of the names of players to scan for (empty for any):;${scanname}]".. "field[0.3, 0;9,2;scanname;Comma-separated list of the names of players to scan for (empty for any):;${scanname}]"..
"field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]".. "field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
"field[0.3,3;4,2;radius;Detection radius:;${radius}]".. "field[0.3,3;4,2;radius;Detection radius:;${radius}]"..
"button_exit[3.5,3.5;2,3;;Save]") "button_exit[3.5,3.5;2,3;;Save]")
@ -36,7 +38,7 @@ local object_detector_scan = function (pos)
local scanname = meta:get_string("scanname") local scanname = meta:get_string("scanname")
local scan_all = scanname == "" local scan_all = scanname == ""
local scan_names = scanname:split(',') local scan_names = scanname:split(',')
local radius = meta:get_int("radius") local radius = math.min(meta:get_int("radius"), MAX_RADIUS)
if radius <= 0 then if radius <= 0 then
radius = 6 radius = 6
end end
@ -76,11 +78,11 @@ local object_detector_digiline = {
make_formspec(meta) make_formspec(meta)
end end
end end
if msg.scanname then if type(msg.scanname) == "string" then
meta:set_string("scanname", msg.scanname) meta:set_string("scanname", msg.scanname)
make_formspec(meta) make_formspec(meta)
end end
if msg.command and msg.command == "get" then if msg.command == "get" then
local found, name = object_detector_scan(pos) local found, name = object_detector_scan(pos)
if not found then if not found then
name = "" name = ""

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@ -0,0 +1,3 @@
name = moremesecons_adjustable_player_detector
depends = mesecons
optional_depends = craft_guide

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@ -1,3 +0,0 @@
mesecons
moremesecons_utils
craft_guide?

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@ -1,10 +1,12 @@
local strip_color_codes = minetest.settings:get_bool("strip_color_codes", false)
local function initialize_data(meta) local function initialize_data(meta)
local NEAREST_MAX_DISTANCE = moremesecons.setting("commandblock", "nearest_max_distance", 8, 1) local NEAREST_MAX_DISTANCE = moremesecons.setting("commandblock", "nearest_max_distance", 8, 1)
local commands = meta:get_string("commands") local commands = meta:get_string("commands")
meta:set_string("formspec", meta:set_string("formspec",
"invsize[9,5;]" .. "size[9,5]" ..
"textarea[0.5,0.5;8.5,4;commands;Commands;"..commands.."]" .. "textarea[0.5,0.5;8.5,4;commands;Commands;"..minetest.formspec_escape(commands).."]" ..
"label[1,3.8;@nearest is replaced by the nearest player name ("..tostring(NEAREST_MAX_DISTANCE).." nodes max for the nearest distance)".."]" .. "label[1,3.8;@nearest is replaced by the nearest player name ("..tostring(NEAREST_MAX_DISTANCE).." nodes max for the nearest distance)".."]" ..
"button_exit[3.3,4.5;2,1;submit;Submit]") "button_exit[3.3,4.5;2,1;submit;Submit]")
local owner = meta:get_string("owner") local owner = meta:get_string("owner")
@ -46,17 +48,21 @@ local function receive_fields(pos, _, fields, player)
and player:get_player_name() ~= owner then and player:get_player_name() ~= owner then
return return
end end
if strip_color_codes then
meta:set_string("commands", minetest.strip_colors(fields.commands))
else
meta:set_string("commands", fields.commands) meta:set_string("commands", fields.commands)
end
initialize_data(meta) initialize_data(meta)
end end
local function resolve_commands(commands, pos) local function resolve_commands(commands, pos)
local nearest = nil local nearest = ""
local min_distance = math.huge local min_distance = math.huge
local players = minetest.get_connected_players() local players = minetest.get_connected_players()
for _, player in pairs(players) do for _, player in pairs(players) do
local distance = vector.distance(pos, player:getpos()) local distance = vector.distance(pos, player:get_pos())
if distance < min_distance then if distance < min_distance then
min_distance = distance min_distance = distance
nearest = player:get_player_name() nearest = player:get_player_name()

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@ -0,0 +1,3 @@
name = moremesecons_commandblock
depends = mesecons,moremesecons_utils
optional_depends = craft_guide

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@ -1,2 +0,0 @@
mesecons
craft_guide?

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@ -0,0 +1,3 @@
name = moremesecons_conductor_signalchanger
depends = mesecons
optional_depends = craft_guide

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@ -1,2 +0,0 @@
mesecons
craft_guide?

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@ -0,0 +1,3 @@
name = moremesecons_dual_delayer
depends = mesecons
optional_depends = craft_guide

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@ -1,2 +0,0 @@
mesecons
craft_guide?

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@ -2,9 +2,11 @@
-- Detects entitys in a certain radius -- Detects entitys in a certain radius
-- The radius can be changes by right-click (by default 6) -- The radius can be changes by right-click (by default 6)
local MAX_RADIUS = moremesecons.setting("entity_detector", "max_radius", 16, 0)
local function make_formspec(meta) local function make_formspec(meta)
meta:set_string("formspec", "size[9,5]" .. meta:set_string("formspec", "size[9,5]" ..
"field[0.3, 0;9,2;scanname;Coma-separated list of the names (itemstring) of entities to scan for (empty for any):;${scanname}]".. "field[0.3, 0;9,2;scanname;Comma-separated list of the names (itemstring) of entities to scan for (empty for any):;${scanname}]"..
"field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]".. "field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
"field[0.3,3;2,2;radius;Detection radius:;${radius}]".. "field[0.3,3;2,2;radius;Detection radius:;${radius}]"..
"button_exit[3.5,3.5;2,3;;Save]") "button_exit[3.5,3.5;2,3;;Save]")
@ -26,7 +28,7 @@ local function object_detector_on_receive_fields(pos, _, fields, player)
meta:set_string("digiline_channel", fields.digiline_channel) meta:set_string("digiline_channel", fields.digiline_channel)
local r = tonumber(fields.radius) local r = tonumber(fields.radius)
if r then if r then
meta:set_int("radius", r) meta:set_int("radius", math.min(r, MAX_RADIUS))
end end
end end
@ -36,18 +38,14 @@ local object_detector_scan = function (pos)
local scanname = meta:get_string("scanname") local scanname = meta:get_string("scanname")
local scan_all = scanname == "" local scan_all = scanname == ""
local scan_names = scanname:split(',') local scan_names = scanname:split(',')
local radius = meta:get_int("radius") local radius = math.min(tonumber(meta:get("radius")) or 6, MAX_RADIUS)
if radius == 0 then
radius = 6
end
for _,obj in pairs(minetest.get_objects_inside_radius(pos, radius)) do for _,obj in pairs(minetest.get_objects_inside_radius(pos, radius)) do
if not obj:is_player() then
local luaentity = obj:get_luaentity() local luaentity = obj:get_luaentity()
local isname = luaentity.name if luaentity then
if isname then
if scan_all then if scan_all then
return true return true
end end
local isname = luaentity.name
for _, name in ipairs(scan_names) do for _, name in ipairs(scan_names) do
if isname == name or (isname == "__builtin:item" and luaentity.itemstring == name) then if isname == name or (isname == "__builtin:item" and luaentity.itemstring == name) then
return true return true
@ -55,7 +53,6 @@ local object_detector_scan = function (pos)
end end
end end
end end
end
return false return false
end end
@ -65,7 +62,7 @@ local object_detector_digiline = {
action = function (pos, node, channel, msg) action = function (pos, node, channel, msg)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local active_channel = meta:get_string("digiline_channel") local active_channel = meta:get_string("digiline_channel")
if channel ~= active_channel then if channel ~= active_channel or type(msg) ~= "string" then
return return
end end
meta:set_string("scanname", msg) meta:set_string("scanname", msg)

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@ -0,0 +1,3 @@
name = moremesecons_entity_detector
depends = mesecons
optional_depends = craft_guide

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@ -1,3 +0,0 @@
mesecons
fire
craft_guide?

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@ -0,0 +1,3 @@
name = moremesecons_igniter
depends = mesecons,fire
optional_depends = craft_guide

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@ -1,3 +0,0 @@
mesecons
mesecons_torch
default

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@ -0,0 +1,2 @@
name = moremesecons_induction_transmitter
depends = mesecons,mesecons_torch,default

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@ -1,2 +0,0 @@
mesecons
craft_guide?

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@ -0,0 +1,3 @@
name = moremesecons_injector_controller
depends = mesecons
optional_depends = craft_guide

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@ -1,3 +0,0 @@
mesecons
moremesecons_utils
craft_guide?

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@ -0,0 +1,3 @@
name = moremesecons_jammer
depends = mesecons,moremesecons_utils
optional_depends = craft_guide

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@ -1,2 +0,0 @@
mesecons
moremesecons_utils

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@ -0,0 +1,2 @@
name = moremesecons_luablock
depends = mesecons,moremesecons_utils

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@ -1,3 +0,0 @@
mesecons
mesecons_luacontroller
moremesecons_utils

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@ -0,0 +1,2 @@
name = moremesecons_luacontroller_tool
depends = mesecons,mesecons_luacontroller,moremesecons_utils

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@ -1,2 +0,0 @@
default
mesecons

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@ -8,59 +8,8 @@ local function mesechest_get_output_rules(node)
return rules return rules
end end
-- default.chest.register_chest() doesn't allow to register most of the callbacks we need
local open_chests = {} -- we have to override the chest node we registered again
-- Override minetest.register_node so it adds a prefix ":"
local old_minetest_register_node = minetest.register_node
minetest.register_node = function(name, def)
local old_on_metadata_inventory_put = def.on_metadata_inventory_put
local old_on_metadata_inventory_take = def.on_metadata_inventory_take
local old_on_rightclick = def.on_rightclick
def.on_metadata_inventory_put = function(pos, ...)
old_on_metadata_inventory_put(pos, ...)
mesecon.receptor_on(pos, {mesechest_get_output_rules(minetest.get_node(pos))[2]})
minetest.after(1, function(pos)
mesecon.receptor_off(pos, {mesechest_get_output_rules(minetest.get_node(pos))[2]})
end, pos)
end
def.on_metadata_inventory_take = function(pos, ...)
old_on_metadata_inventory_take(pos, ...)
mesecon.receptor_on(pos, {mesechest_get_output_rules(minetest.get_node(pos))[3]})
minetest.after(1, function(pos)
mesecon.receptor_off(pos, {mesechest_get_output_rules(minetest.get_node(pos))[3]})
end, pos)
end
def.on_rightclick = function(pos, node, clicker, ...)
if old_on_rightclick(pos, node, clicker, ...) == nil then
mesecon.receptor_on(pos, {mesechest_get_output_rules(node)[1]})
open_chests[clicker:get_player_name()] = pos
end
end
old_minetest_register_node(":"..name, def)
end
local old_minetest_register_lbm = minetest.register_lbm
minetest.register_lbm = function() end
-- Get the on_player_receive_fields function. That's a huge hack
for i, f in ipairs(minetest.registered_on_player_receive_fields) do
local serialized = minetest.serialize(f)
if string.find(serialized, "default:chest") then
minetest.registered_on_player_receive_fields[i] = function(player, formname, fields)
if f(player, formname, fields) == true then
local pn = player:get_player_name()
if open_chests[pn] then
mesecon.receptor_off(open_chests[pn], {mesechest_get_output_rules(minetest.get_node(open_chests[pn]))[1]})
open_chests[pn] = nil
end
end
end
break
end
end
default.chest.register_chest("moremesecons_mesechest:mesechest", { default.chest.register_chest("moremesecons_mesechest:mesechest", {
description = "Mese Chest", description = "Mese Chest",
tiles = { tiles = {
@ -104,8 +53,55 @@ default.chest.register_chest("moremesecons_mesechest:mesechest_locked", {
} }
}) })
minetest.register_node = old_minetest_register_node local moremesecons_chests = {}
minetest.register_lbm = old_minetest_register_lbm
for _, chest in ipairs({"moremesecons_mesechest:mesechest", "moremesecons_mesechest:mesechest_locked",
"moremesecons_mesechest:mesechest_open", "moremesecons_mesechest:mesechest_locked_open"}) do
local old_def = minetest.registered_nodes[chest]
local old_on_metadata_inventory_put = old_def.on_metadata_inventory_put
local old_on_metadata_inventory_take = old_def.on_metadata_inventory_take
local old_on_rightclick = old_def.on_rightclick
local override = {}
override.on_metadata_inventory_put = function(pos, ...)
old_on_metadata_inventory_put(pos, ...)
mesecon.receptor_on(pos, {mesechest_get_output_rules(minetest.get_node(pos))[2]})
minetest.after(1, function(pos)
mesecon.receptor_off(pos, {mesechest_get_output_rules(minetest.get_node(pos))[2]})
end, pos)
end
override.on_metadata_inventory_take = function(pos, ...)
old_on_metadata_inventory_take(pos, ...)
mesecon.receptor_on(pos, {mesechest_get_output_rules(minetest.get_node(pos))[3]})
minetest.after(1, function(pos)
mesecon.receptor_off(pos, {mesechest_get_output_rules(minetest.get_node(pos))[3]})
end, pos)
end
override.on_rightclick = function(pos, node, clicker, ...)
if old_on_rightclick(pos, node, clicker, ...) == nil then
mesecon.receptor_on(pos, {mesechest_get_output_rules(node)[1]})
end
end
minetest.override_item(chest, override)
moremesecons_chests[chest] = true
end
-- if the chest is getting closed, turn the signal off
-- luacheck: ignore 122
local old_lid_close = default.chest.chest_lid_close
function default.chest.chest_lid_close(pn)
local pos = default.chest.open_chests[pn].pos
-- old_lid_close will return true if the chest won't be closed
if old_lid_close(pn) then
return true
end
local node = minetest.get_node(pos)
if moremesecons_chests[node.name] then
mesecon.receptor_off(pos, {mesechest_get_output_rules(node)[1]})
end
end
minetest.register_craft({ minetest.register_craft({
output = "moremesecons_mesechest:mesechest", output = "moremesecons_mesechest:mesechest",

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@ -0,0 +1,2 @@
name = moremesecons_mesechest
depends = default,mesecons

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@ -1,4 +0,0 @@
mesecons
mesecons_materials
moremesecons_utils
craft_guide?

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@ -0,0 +1,3 @@
name = moremesecons_playerkiller
depends = mesecons,mesecons_materials,moremesecons_utils
optional_depends = craft_guide

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@ -1,5 +0,0 @@
mesecons
mesecons_noteblock
moremesecons_utils
default
craft_guide?

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@ -0,0 +1,3 @@
name = moremesecons_sayer
depends = mesecons,mesecons_noteblock,moremesecons_utils,default
optional_depends = craft_guide

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@ -1,2 +0,0 @@
mesecons
craft_guide?

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@ -0,0 +1,3 @@
name = moremesecons_signalchanger
depends = mesecons
optional_depends = craft_guide

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@ -1,2 +0,0 @@
mesecons
craft_guide?

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@ -0,0 +1,3 @@
name = moremesecons_switchtorch
depends = mesecons
optional_depends = craft_guide

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@ -1,3 +0,0 @@
mesecons
moremesecons_utils
craft_guide?

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@ -0,0 +1,3 @@
name = moremesecons_teleporter
depends = mesecons,moremesecons_utils
optional_depends = craft_guide

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@ -1,2 +0,0 @@
mesecons
craft_guide?

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@ -0,0 +1,3 @@
name = moremesecons_timegate
depends = mesecons
optional_depends = craft_guide

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@ -0,0 +1,2 @@
name = moremesecons_utils
description = Various helping functions for moremesecons

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@ -1,4 +0,0 @@
mesecons
moremesecons_utils
digilines?
craft_guide?

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@ -0,0 +1,3 @@
name = moremesecons_wireless
depends = mesecons,moremesecons_utils
optional_depends = digilines,craft_guide

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@ -3,6 +3,10 @@
# Minimal interval authorized. Any lower will be set to it. # Minimal interval authorized. Any lower will be set to it.
moremesecons_adjustable_blinky_plant.min_interval (Minimum Interval) float 0.5 moremesecons_adjustable_blinky_plant.min_interval (Minimum Interval) float 0.5
[Adjustable Player Detector]
moremesecons_adjustable_player_detector.max_radius (Maximum adjustable player detector radius) float 16 0
[Craftable Commandblock] [Craftable Commandblock]
# Space-separated list of authorized commands # Space-separated list of authorized commands
@ -13,6 +17,10 @@ moremesecons_commandblock.authorized_commands (Authorized commands) string tell
# Any value less than or equal to 0 will be changed to 1 and a NaN value will be changed to the default value # Any value less than or equal to 0 will be changed to 1 and a NaN value will be changed to the default value
moremesecons_commandblock.nearest_max_distance (Nearest player maximum distance) float 8 moremesecons_commandblock.nearest_max_distance (Nearest player maximum distance) float 8
[Entity Detector]
moremesecons_entity_detector.max_radius (Maximum entity detector radius) float 16 0
[Signal Jammer] [Signal Jammer]
# Jammer action range # Jammer action range