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fix luaCheck
This commit is contained in:
5
api.lua
5
api.lua
@ -92,14 +92,13 @@ function areas:canInteract(pos, name)
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if area.owner == name or area.open then
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return true
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elseif areas.factions_available and area.faction_open then
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local faction_name = nil
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if factions.version == nil or factions.version < 2 then
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faction_name = factions.get_player_faction(area.owner)
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local faction_name = factions.get_player_faction(area.owner)
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if faction_name ~= nil and faction_name == factions.get_player_faction(name) then
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return true
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end
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else
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factions_names = area.faction_open
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local factions_names = area.faction_open
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if factions_names ~= nil then
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for _, fname in ipairs(factions_names) do
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if factions.player_is_in_faction(fname, name) then
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