Useless changes

This commit is contained in:
Maksim 2020-01-01 13:42:09 +01:00
parent b2bb39322a
commit 072ffa8f0d
15 changed files with 40 additions and 56 deletions

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@ -1,6 +1,6 @@
# MIT License
Copyright © 2014-2020 4aiman, Hugo Locurcio and contributors
Copyright © 2014-2020 Hugo Locurcio and contributors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

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@ -64,7 +64,7 @@ Gauges requires Minetest 5.0.0 or newer to work as expected.
## License
Copyright © 2014-2020 4aiman, Hugo Locurcio and contributors
Copyright © 2014-2020 Hugo Locurcio and contributors
- Code is licensed under the MIT license, see
[`LICENSE.md`](LICENSE.md) for details.

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@ -1,64 +1,48 @@
-- gauges: Adds health/breath bars above players
--
-- Copyright © 2014-2020 4aiman, Hugo Locurcio and contributors - MIT License
-- See `LICENSE.md` included in the source distribution for details.
if minetest.settings:get_bool("health_bars") == false
or not minetest.settings:get_bool("enable_damage") then
return
end
local hp_bar = {
physical = false,
collisionbox = {x = 0, y = 0, z = 0},
local v_dist = vector.distance
minetest.register_entity("gauges:hp_bar", {
visual = "sprite",
textures = {"20.png"}, -- The texture is changed later in the code
visual_size = {x = 1.5, y = 0.09375, z = 1.5}, -- Y value is (1 / 16) * 1.5
wielder = nil,
}
visual_size = {x = 1, y = 0.0625, z = 1}, -- Y value is (1 / 16) * 1
textures = {"blank.png"}, -- The texture is changed later in the code
collisionbox = {0},
physical = false,
function vector.sqdist(a, b)
local dx = a.x - b.x
local dy = a.y - b.y
local dz = a.z - b.z
return dx * dx + dy * dy + dz * dz
end
on_step = function(self)
local wielder = self.wielder and self.wielder
function hp_bar:on_step(dtime)
local wielder = self.wielder and minetest.get_player_by_name(self.wielder)
if not wielder or v_dist(wielder:get_pos(), self.object:get_pos()) > 3 then
self.object:remove()
return
end
if
wielder == nil or
vector.sqdist(wielder:get_pos(), self.object:get_pos()) > 3
then
self.object:remove()
return
local hp = wielder:get_hp() <= 20 and wielder:get_hp() or 20
local breath = wielder:get_breath() <= 10 and wielder:get_breath() or 11
if self.hp ~= hp or self.breath ~= breath then
self.object:set_properties({
textures = {
"health_" .. tostring(hp) .. ".png^" ..
"breath_" .. tostring(breath) .. ".png"
}
})
self.hp = hp
self.breath = breath
end
end
})
local hp = wielder:get_hp()
local breath = wielder:get_breath()
local function add_gauge(player)
local ent = minetest.add_entity(player:get_pos(), "gauges:hp_bar")
self.object:set_properties({
textures = {
"health_" .. tostring(hp) .. ".png^breath_" .. tostring(breath) .. ".png",
},
})
ent:set_attach(player, "", {x = 0, y = 19, z = 0}, {x = 0, y = 0, z = 0})
ent:get_luaentity().wielder = player
end
minetest.register_entity("gauges:hp_bar", hp_bar)
local function add_HP_gauge(name)
local player = minetest.get_player_by_name(name)
local pos = player:get_pos()
local ent = minetest.add_entity(pos, "gauges:hp_bar")
if ent ~= nil then
ent:set_attach(player, "", {x = 0, y = 19, z = 0}, {x = 0, y = 0, z = 0})
ent = ent:get_luaentity()
ent.wielder = player:get_player_name()
end
end
if
minetest.settings:get_bool("enable_damage") and
minetest.settings:get_bool("health_bars") ~= false
then
minetest.register_on_joinplayer(function(player)
minetest.after(1, add_HP_gauge, player:get_player_name())
end)
end
minetest.register_on_joinplayer(function(player)
minetest.after(1, add_gauge, player)
end)

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