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Fix crash on math.round
field as nil
(#11)
Co-authored-by: sys4 <bricassa@sys4.fr>
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parent
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6
init.lua
6
init.lua
@ -3,6 +3,10 @@
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-- Copyright © 2014-2020 4aiman, Hugo Locurcio and contributors - MIT License
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-- See `LICENSE.md` included in the source distribution for details.
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local function round(v)
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return math.floor(v + 0.5)
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end
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local enabled = minetest.settings:get_bool("health_bars") ~= false
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if enabled then
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enabled = minetest.settings:get_bool("enable_damage")
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@ -36,7 +40,7 @@ local function scaleToDefault(player, field)
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-- Scale "hp" or "breath" to supported amount
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local current = player["get_" .. field](player)
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local max_display = math.max(player:get_properties()[field .. "_max"], current)
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return math.round(current / max_display * max[field])
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return round(current / max_display * max[field])
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end
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minetest.register_entity("gauges:hp_bar", {
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