Clean up code

This commit is contained in:
rubenwardy 2017-10-12 15:51:53 +01:00
parent ec67519af6
commit ff8bdf1167

View File

@ -12,32 +12,35 @@ local hp_bar = {
function hp_bar:on_step(dtime)
local wielder = self.wielder
if wielder == nil then
self.object:remove()
return
elseif minetest.env:get_player_by_name(wielder:get_player_name()) == nil then
if wielder == nil or
minetest.get_player_by_name(wielder:get_player_name()) == nil then
self.object:remove()
return
end
hp = wielder:get_hp()
breath = wielder:get_breath()
self.object:set_properties({textures = {"health_" .. tostring(hp) .. ".png^breath_" .. tostring(breath) .. ".png",},}
)
local hp = wielder:get_hp()
local breath = wielder:get_breath()
self.object:set_properties({
textures = {
"health_" .. tostring(hp) .. ".png^breath_" .. tostring(breath) .. ".png",
},
})
end
minetest.register_entity("gauges:hp_bar", hp_bar)
function add_HP_gauge(pl)
local pos = pl:getpos()
local ent = minetest.env:add_entity(pos, "gauges:hp_bar")
if ent ~= nil then
ent:set_attach(pl, "", {x = 0, y = 10, z = 0}, {x = 0, y = 0, z = 0})
ent = ent:get_luaentity()
ent.wielder = pl
end
local function add_HP_gauge(player)
local pos = player:get_pos()
local ent = minetest.add_entity(pos, "gauges:hp_bar")
if ent ~= nil then
ent:set_attach(player, "", {x = 0, y = 10, z = 0}, {x = 0, y = 0, z = 0})
ent = ent:get_luaentity()
ent.wielder = player
end
end
if minetest.setting_getbool("health_bars") ~= false -- “If not defined or set to true then”
and minetest.setting_getbool("enable_damage") then -- Health bars only display when damage is enabled.
-- If health_bars not defined or set to true
if minetest.setting_getbool("health_bars") ~= false and
minetest.setting_getbool("enable_damage") then
minetest.register_on_joinplayer(add_HP_gauge)
end