6 Commits

5 changed files with 23 additions and 55 deletions

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@ -1,20 +0,0 @@
name: build
on: [push, pull_request]
jobs:
luacheck:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Install dependencies
run: |
sudo apt-get update -qq
sudo apt-get install -qqq luarocks
- name: Install LuaCheck and pre-commit
run: |
pip3 install pre-commit
luarocks install --local luacheck
- name: Run LuaCheck with pre-commit
run: |
export PATH="$HOME/.luarocks/bin:$PATH"
pre-commit run --all-files

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@ -21,11 +21,6 @@ stds.minetest = {
"copy", "copy",
}, },
}, },
math = {
fields = {
"round",
},
}
} }
} }

16
.travis.yml Normal file
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@ -0,0 +1,16 @@
dist: bionic
language: python
python:
- 3.7.1
install:
- sudo apt-get update -qq
- sudo apt-get install -qqq luarocks
- pip3 install pre-commit
- luarocks install --local luacheck
script:
# All linters are run with pre-commit hooks
- export PATH="$HOME/.luarocks/bin:$PATH"
- pre-commit run --all-files

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@ -7,15 +7,6 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
## [Unreleased] ## [Unreleased]
### Changed
- [Health and breath bars now adapt to custom maximum values instead of being hardcoded to 20 and 11 respectively.](https://github.com/minetest-mods/gauges/pull/9)
### Fixed
- [The health bar entity is no longer lost when a player teleports.](https://github.com/minetest-mods/gauges/pull/10)
- A side effect is that health bar entities are no longer saved in map metadata.
## [1.0.4] - 2020-09-27 ## [1.0.4] - 2020-09-27
### Added ### Added

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@ -3,10 +3,6 @@
-- Copyright © 2014-2020 4aiman, Hugo Locurcio and contributors - MIT License -- Copyright © 2014-2020 4aiman, Hugo Locurcio and contributors - MIT License
-- See `LICENSE.md` included in the source distribution for details. -- See `LICENSE.md` included in the source distribution for details.
local function round(v)
return math.floor(v + 0.5)
end
local enabled = minetest.settings:get_bool("health_bars") ~= false local enabled = minetest.settings:get_bool("health_bars") ~= false
if enabled then if enabled then
enabled = minetest.settings:get_bool("enable_damage") enabled = minetest.settings:get_bool("enable_damage")
@ -15,10 +11,8 @@ end
-- Localize this functions for better performance, -- Localize this functions for better performance,
-- as it's called on every step -- as it's called on every step
local vector_distance = vector.distance local vector_distance = vector.distance
local max = { local min = math.min
breath = 11, local max_breath = minetest.PLAYER_MAX_BREATH_DEFAULT or 11
hp = 20,
}
local mt_5 = minetest.features.object_independent_selectionbox local mt_5 = minetest.features.object_independent_selectionbox
@ -35,22 +29,12 @@ local function add_gauge(player)
end end
end end
-- credit:
-- https://github.com/minetest/minetest/blob/master/builtin/game/statbars.lua#L31-L37
local function scaleToDefault(player, field)
-- Scale "hp" or "breath" to supported amount
local current = player["get_" .. field](player)
local max_display = math.max(player:get_properties()[field .. "_max"], current)
return round(current / max_display * max[field])
end
minetest.register_entity("gauges:hp_bar", { minetest.register_entity("gauges:hp_bar", {
visual = "sprite", visual = "sprite",
visual_size = {x=1, y=1/16, z=1}, visual_size = {x=1, y=1/16, z=1},
textures = {"blank.png"}, textures = {"blank.png"},
collisionbox = {0}, collisionbox = {0},
physical = false, physical = false,
static_save = false,
on_step = function(self) on_step = function(self)
local player = self.wielder local player = self.wielder
@ -66,8 +50,8 @@ minetest.register_entity("gauges:hp_bar", {
return return
end end
local hp = scaleToDefault(player, "hp") local hp = min(player:get_hp(), 20)
local breath = scaleToDefault(player, "breath") local breath = min(player:get_breath(), max_breath)
if self.hp ~= hp or self.breath ~= breath then if self.hp ~= hp or self.breath ~= breath then
local health_t = "health_"..hp..".png" local health_t = "health_"..hp..".png"
@ -77,7 +61,7 @@ minetest.register_entity("gauges:hp_bar", {
health_t = "blank.png" health_t = "blank.png"
end end
if breath == max.breath then if breath == max_breath then
breath_t = "blank.png" breath_t = "blank.png"
end end
@ -95,3 +79,5 @@ if enabled then
minetest.after(1, add_gauge, player) minetest.after(1, add_gauge, player)
end) end)
end end
minetest.log("action", "[gauges] loaded.")