1 Commits

Author SHA1 Message Date
d5f2404ddd Ajoute message de chargement du mod dans le journal action 2019-05-01 18:37:42 +02:00
21 changed files with 72 additions and 143 deletions

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repos:
- repo: https://github.com/pre-commit/pre-commit-hooks
rev: v2.3.0
rev: v2.1.0
hooks:
- id: end-of-file-fixer
- id: trailing-whitespace

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dist: bionic
language: python
language: generic
python:
- 3.7.1
addons:
apt:
packages:
- luarocks
install:
- sudo apt-get update -qq
- sudo apt-get install -qqq luarocks
- pip3 install pre-commit
- pyenv global 3.6.3
- pip3 install --user pre-commit
- luarocks install --local luacheck
script:
# All linters are run with pre-commit hooks
- export PATH="$HOME/.luarocks/bin:$PATH"
- pre-commit run --all-files
- $HOME/.local/bin/pre-commit run --all-files

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# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
## [Unreleased]
## [1.0.4] - 2020-09-27
### Added
- Support for Minetest 5.3 and improved Minetest version definitions.
### Changed
- Gauge entities are now removed when the mod is disabled or when the server switches to creative mode.
## [1.0.3] - 2020-02-15
### Fixed
- Fix an issue with gauges occasionally no longer appearing above a player.
### Changed
- Improved the reliability of the Minetest version check (for compatibility with 0.4.17).
## [1.0.2] - 2020-01-16
### Fixed
- Fix crash when creating an entity if a player leaves the server quickly.
### Changed
- Restore Minetest 0.4.17 support. The version check works only with `minetest_game` with the `player_api` mod added in Minetest 5.0.
## [1.0.1] - 2020-01-01
### Changed
- Improve performance by localizing the `vector.distance()` function.
## 1.0.0 - 2020-01-01
- Initial versioned release.
[Unreleased]: https://github.com/minetest-mods/gauges/compare/v1.0.4...HEAD
[1.0.4]: https://github.com/minetest-mods/gauges/compare/v1.0.3...v1.0.4
[1.0.3]: https://github.com/minetest-mods/gauges/compare/v1.0.2...v1.0.3
[1.0.2]: https://github.com/minetest-mods/gauges/compare/v1.0.1...v1.0.2
[1.0.1]: https://github.com/minetest-mods/gauges/compare/v1.0.0...v1.0.1

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# MIT License
Copyright © 2014-2020 4aiman, Hugo Locurcio and contributors
Copyright © 2014-2019 4aiman, Hugo Locurcio and contributors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

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# Gauges
![Preview](https://content.minetest.net/uploads/GBoKauWSou.png)
Gauges for [Minetest](https://www.minetest.net/), a free and open source infinite
world block sandbox game.
@ -15,12 +13,14 @@ To install Gauges, clone this Git repository into your Minetest's `mods/`
directory:
```bash
git clone https://github.com/minetest-mods/gauges.git
git clone https://github.com/Calinou/gauges.git
```
You can also
[download a ZIP archive](https://github.com/minetest-mods/gauges/archive/master.zip)
of Gauges.
[download a ZIP archive](https://github.com/Calinou/gauges/archive/master.zip)
of Gauges. If you do so, you will need to extract the archive then rename
the resulting folder from `gauges-master` to `gauges` this is
**absolutely** required, as the mod won't work otherwise.
### Enable the mod
@ -60,12 +60,13 @@ on that line.
## Version compatibility
Gauges currently supports Minetest 5.0 and later, as well as 0.4.17.
Issues arising in versions older than 5.0 will generally not be fixed.
Gauges is currently primarily tested with Minetest 0.4.17.
It may or may not work with newer or older versions. Issues arising in older
versions than 0.4.17 will generally not be fixed.
## License
Copyright © 2014-2020 4aiman, Hugo Locurcio and contributors
Copyright © 2014-2019 4aiman, Hugo Locurcio and contributors
- Code is licensed under the MIT license, see
[`LICENSE.md`](LICENSE.md) for details.

121
init.lua
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-- gauges: Adds health/breath bars above players
--
-- Copyright © 2014-2020 4aiman, Hugo Locurcio and contributors - MIT License
-- Copyright © 2014-2019 4aiman, Hugo Locurcio and contributors - MIT License
-- See `LICENSE.md` included in the source distribution for details.
local enabled = minetest.settings:get_bool("health_bars") ~= false
if enabled then
enabled = minetest.settings:get_bool("enable_damage")
end
-- Localize this functions for better performance,
-- as it's called on every step
local vector_distance = vector.distance
local min = math.min
local max_breath = minetest.PLAYER_MAX_BREATH_DEFAULT or 11
local mt_5 = minetest.features.object_independent_selectionbox
local function add_gauge(player)
if player and player:is_player() then
local entity = minetest.add_entity(player:get_pos(), "gauges:hp_bar")
-- Check Minetest version and set required entity heigh
-- (The entity height offset was changed in Minetest 5.0.0)
local height = mt_5 and 19 or 9
entity:set_attach(player, "", {x=0, y=height, z=0}, {x=0, y=0, z=0})
entity:get_luaentity().wielder = player
end
end
minetest.register_entity("gauges:hp_bar", {
visual = "sprite",
visual_size = {x=1, y=1/16, z=1},
textures = {"blank.png"},
collisionbox = {0},
local hp_bar = {
physical = false,
collisionbox = {x = 0, y = 0, z = 0},
visual = "sprite",
textures = {"20.png"}, -- The texture is changed later in the code
visual_size = {x = 1.5, y = 0.09375, z = 1.5}, -- Y value is (1 / 16) * 1.5
wielder = nil,
}
on_step = function(self)
local player = self.wielder
local gauge = self.object
function vector.sqdist(a, b)
local dx = a.x - b.x
local dy = a.y - b.y
local dz = a.z - b.z
return dx * dx + dy * dy + dz * dz
end
if not enabled or
not player or not player:is_player() then
gauge:remove()
return
elseif vector_distance(player:get_pos(), gauge:get_pos()) > 3 then
gauge:remove()
add_gauge(player)
return
end
function hp_bar:on_step(dtime)
local wielder = self.wielder and minetest.get_player_by_name(self.wielder)
local hp = min(player:get_hp(), 20)
local breath = min(player:get_breath(), max_breath)
if self.hp ~= hp or self.breath ~= breath then
local health_t = "health_"..hp..".png"
local breath_t = "breath_"..breath..".png"
if hp == 0 then
health_t = "blank.png"
end
if breath == max_breath then
breath_t = "blank.png"
end
gauge:set_properties({
textures = {health_t.."^"..breath_t}
})
self.hp = hp
self.breath = breath
end
if
wielder == nil or
vector.sqdist(wielder:get_pos(), self.object:get_pos()) > 3
then
self.object:remove()
return
end
})
if enabled then
local hp = wielder:get_hp()
local breath = wielder:get_breath()
self.object:set_properties({
textures = {
"health_" .. tostring(hp) .. ".png^breath_" .. tostring(breath) .. ".png",
},
})
end
minetest.register_entity("gauges:hp_bar", hp_bar)
local function add_HP_gauge(name)
local player = minetest.get_player_by_name(name)
local pos = player:get_pos()
local ent = minetest.add_entity(pos, "gauges:hp_bar")
if ent ~= nil then
ent:set_attach(player, "", {x = 0, y = 10, z = 0}, {x = 0, y = 0, z = 0})
ent = ent:get_luaentity()
ent.wielder = player:get_player_name()
end
end
if
minetest.settings:get_bool("enable_damage") and
minetest.settings:get_bool("health_bars") ~= false
then
minetest.register_on_joinplayer(function(player)
minetest.after(1, add_gauge, player)
minetest.after(1, add_HP_gauge, player:get_player_name())
end)
end
minetest.log("action", "[gauges] loaded.")

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name = gauges
description = Adds health and breath gauges above players.
min_minetest_version = 0.4.17

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