mirror of
https://github.com/minetest-mods/global_exchange.git
synced 2025-01-07 07:00:19 +01:00
Everything
This commit is contained in:
commit
90c497f68a
182
atm.lua
Normal file
182
atm.lua
Normal file
@ -0,0 +1,182 @@
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-- A telling machine. Call this file with the exchange argument.
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local exchange = ...
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local atm_form = "global_exchange:atm_form"
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local main_menu =[[
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size[6,1]
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button[0,0;2,1;new_account;New Account]
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button[2,0;2,1;info;Account Info]
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button[4,0;2,1;wire;Wire Monies]
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]]
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local function logout(x,y)
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return "button[" .. x .. "," .. y ..
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";2,1;logout;Log Out]"
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end
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local function label(x,y,text)
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return "label[" .. x .. "," .. y .. ";"
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.. minetest.formspec_escape(text) .. "]"
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end
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local function field(x,y, w,h, name, label, default)
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return "field[" .. x .. "," .. y .. ";" .. w .. "," .. h .. ";"
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.. name .. ";" .. minetest.formspec_escape(label) .. ";"
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.. minetest.formspec_escape(default) .. "]"
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end
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local unique_num = 1
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local function unique()
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local ret = unique_num
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unique_num = unique_num + 1
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return ret
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end
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local function new_account_fs(p_name)
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local fs = "size[4,3]"
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local act_suc, err = exchange:new_account(p_name)
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if not act_suc then
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fs = fs .. label(0.5,0.5, "Error: " .. err)
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else
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fs = fs .. label(0.5,0.5, "Congratulations on \nyour new account.")
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end
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fs = fs .. logout(0.5,2)
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return fs
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end
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local function info_fs(p_name)
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local balance = exchange:get_balance(p_name)
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local fs = "size[4,3]"
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if not balance then
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fs = fs .. label(0.5,0.5, "You don't have an account.")
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else
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fs = fs .. label(0.5,0.5, "Balance: " .. balance)
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end
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fs = fs .. logout(0.5,2)
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return fs
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end
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local function wire_fs(p_name)
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local balance = exchange:get_balance(p_name)
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local fs = "size[4,5]"
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fs = fs .. logout(0,4)
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if not balance then
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fs = fs .. label(0.5,0.5, "You don't have an account.")
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return fs
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end
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-- To prevent duplicates
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fs = fs .. field(-100, -100, 0,0, "trans_id", "", unique())
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fs = fs .. label(0.5,0.5, "Balance: " .. balance)
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fs = fs .. field(0.5,1.5, 2,1, "recipient", "Send to:", "")
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fs = fs .. field(0.5,2.5, 2,1, "amount", "Amount", "")
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fs = fs .. "button[2,4;2,1;send;Send]"
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return fs
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end
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local function send_fs(p_name, receiver, amt_str)
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local fs = "size[7,3]"
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local amt = tonumber(amt_str)
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if not amt or amt <= 0 then
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fs = fs .. label(0.5,0.5, "Invalid transfer amount.")
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fs = fs .. "button[0.5,2;2,1;wire;Back]"
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return fs
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end
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local succ, err = exchange:transfer_credits(p_name, receiver, amt)
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if not succ then
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fs = fs .. label(0.5,0.5, "Error: " .. err)
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fs = fs .. "button[0.5,2;2,1;wire;Back]"
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else
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fs = fs.. label(0.5,0.5, "Successfully sent "
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.. amt .. " credits to " .. receiver)
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fs = fs .. "button[0.5,2;2,1;wire;Back]"
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end
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return fs
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end
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local trans_ids = {}
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local function handle_fields(player, formname, fields)
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if formname ~= atm_form then return end
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if fields["quit"] then return true end
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local p_name = player:get_player_name()
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local this_id = fields.trans_id
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if this_id and this_id == trans_ids[p_name] then
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return true
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end
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trans_ids[p_name] = this_id
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if fields["logout"] then
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minetest.show_formspec(p_name, atm_form, main_menu)
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end
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if fields["new_account"] then
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minetest.show_formspec(p_name, atm_form, new_account_fs(p_name))
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end
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if fields["info"] then
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minetest.show_formspec(p_name, atm_form, info_fs(p_name))
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end
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if fields["wire"] then
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minetest.show_formspec(p_name, atm_form, wire_fs(p_name))
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end
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if fields["send"] then
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minetest.show_formspec(p_name, atm_form,
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send_fs(p_name, fields.recipient, fields.amount))
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end
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return true
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end
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minetest.register_on_player_receive_fields(handle_fields)
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minetest.register_node("global_exchange:atm", {
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description = "ATM",
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tiles = {"global_exchange_atm_top.png",
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"global_exchange_atm_top.png",
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"global_exchange_atm_side.png",
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},
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groups = {cracky=2},
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on_rightclick = function(pos, node, clicker)
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local p_name = clicker:get_player_name()
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minetest.show_formspec(p_name, atm_form, main_menu)
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end,
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})
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1
description.txt
Normal file
1
description.txt
Normal file
@ -0,0 +1 @@
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Adds a server-wide commodities (item) exchange.
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1080
exchange.lua
Normal file
1080
exchange.lua
Normal file
File diff suppressed because it is too large
Load Diff
497
exchange_machine.lua
Normal file
497
exchange_machine.lua
Normal file
@ -0,0 +1,497 @@
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local exchange = ...
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local search_cooldown = 2
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local main_state = {}
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-- ^ A per-player state for the main form. It contains these values:
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-- old_fields: Keeps track of the fields before this update, when changing
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-- things slightly
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-- search_results: The last search results the player obtained
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-- last_search_time: The last time the player did a search. Used to implement
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-- a cooldown on searches
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-- sell: A boolean whether the player has sell selected
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local function default_main_state()
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return { old_fields = {},
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search_results = {},
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last_search_time = 0,
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}
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end
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minetest.register_on_joinplayer(function(player)
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main_state[player:get_player_name()] = default_main_state()
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end)
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minetest.register_on_leaveplayer(function(player)
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main_state[player:get_player_name()] = nil
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end)
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local main_form = "global_exchange:exchange_main"
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local tablecolumns =
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"tablecolumns[text;text;text;text;text;text]"
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local function table_from_results(results, x, y, w, h, selected)
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local fs_tab = {}
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local function insert(str)
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table.insert(fs_tab, str)
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end
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insert(tablecolumns)
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insert("table[" .. x .. "," .. y .. ";" .. w .. "," .. h .. ";")
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insert("result_table;")
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insert("Poster,Type,Item,Description,Amount,Rate")
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local all_items = minetest.registered_items
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for i, row in ipairs(results) do
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insert(",")
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insert(tostring(row.Poster))
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insert(",")
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insert(tostring(row.Type))
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insert(",")
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insert(tostring(row.Item))
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insert(",")
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if all_items[row.Item] then
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insert(all_items[row.Item].description)
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else
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insert("Unknown Item")
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end
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insert(",")
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insert(tostring(row.Amount))
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insert(",")
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insert(tostring(row.Rate))
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end
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if selected and selected ~= "" then
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insert(";")
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insert(selected)
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end
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insert("]")
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return table.concat(fs_tab)
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end
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local function mk_main_fs(p_name, new_item, err_str, success)
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local fs = "size[8,9]"
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local state = main_state[p_name]
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if not state then return end -- Should have been initialized on player join
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local old_fields = state.old_fields
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local results = state.search_results
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local item_def = new_item or old_fields.item or ""
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local amount_def = old_fields.amount or ""
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local rate_def = old_fields.rate or ""
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local sell_def = state.sell or false
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local selected_def = old_fields.selected or ""
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local bal = exchange:get_balance(p_name)
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if bal then
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fs = fs .. "label[0.2,0.5;Balance: " .. bal
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else
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fs = fs .. "label[0.2,0.5;Use an ATM to make your account.]"
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end
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fs = fs .. "button[6,0,2,1;your_orders;Your Orders]"
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fs = fs .. "field[0.2,1.5;3,1;item;Item: ;" .. item_def .. "]"
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fs = fs .. "field[3.2,1.5;3,1;amount;Amount: ;" .. amount_def .. "]"
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fs = fs .. "button[6,1;2,1.4;select_item;Select Item]"
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fs = fs .. "checkbox[5,3;sell;Sell;" .. tostring(sell_def) .. "]"
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fs = fs .. "field[0.2,2.5;2,1;rate;Rate: ;" .. rate_def .. "]"
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fs = fs .. "button[2,2;2,1.4;search;Search]"
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fs = fs .. "button[4,2;3,1.4;post_order;Post Order]"
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if err_str then
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fs = fs .. "label[0,3;Error: " .. err_str .. "]"
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end
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if success then
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fs = fs .. "label[0,3;Success!]"
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end
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fs = fs .. table_from_results(results, 0, 4, 8, 5, selected_def)
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return fs
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end
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local function show_main(p_name, new_item, err_str, success)
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minetest.show_formspec(p_name, main_form, mk_main_fs(p_name, new_item, err_str, success))
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end
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-- Something similar to creative inventory
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local selectable_inventory_size = 0
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-- Create detached inventory after loading all mods
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minetest.after(0, function()
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local inv = minetest.create_detached_inventory("global_exchange", {
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allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
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local p_name = player:get_player_name()
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if from_list == "main" and to_list == "p_" .. p_name then
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return 1
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else
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return 0
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end
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end,
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allow_put = function()
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return 0
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end,
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allow_take = function()
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return 0
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end,
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on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
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local p_name = player:get_player_name()
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local p_list = "p_" .. p_name
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local item_name = inv:get_list(p_list)[1]:get_name()
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inv:set_list(p_list, {})
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inv:add_item("main", item_name)
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show_main(p_name, item_name)
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end,
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})
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local selectable_list = {}
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for name, def in pairs(minetest.registered_items) do
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if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0)
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and def.description and def.description ~= "" then
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table.insert(selectable_list, name)
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end
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end
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table.sort(selectable_list)
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inv:set_size("main", #selectable_list)
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for _,itemstring in ipairs(selectable_list) do
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inv:add_item("main", ItemStack(itemstring))
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end
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selectable_inventory_size = #selectable_list
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end)
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minetest.register_on_joinplayer(function(player)
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local big_inv = minetest.get_inventory({type="detached", name="global_exchange"})
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local p_list = "p_" .. player:get_player_name()
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big_inv:set_size(p_list, 1)
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end)
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local select_form = "global_exchange:select_form"
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local function mk_select_formspec(p_name, start_i, pagenum)
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pagenum = math.floor(pagenum)
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local pagemax = math.floor((selectable_inventory_size - 1) / (8 * 4) + 1)
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local p_list = "p_" .. p_name
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return "size[9.3,8]" ..
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"list[detached:global_exchange;main;0.3,0.5;8,4;" .. tostring(start_i) .. "]" ..
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"button[0.3,4.5;1.6,1;select_prev;<<]"..
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"button[6.7,4.5;1.6,1;select_next;>>]"..
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"label[2.0,5.55;"..tostring(pagenum).."/"..tostring(pagemax).."]"..
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"list[detached:global_exchange;" .. p_list .. ";0.3,7;1,1;]"
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end
|
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local player_pages = {}
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local function show_select(p_name)
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local pagenum = player_pages[p_name] or 1
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local start_i = (pagenum - 1) * 8 * 4
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local fs = mk_select_formspec(p_name, start_i, pagenum)
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minetest.show_formspec(p_name, select_form, fs)
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end
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local own_form = "global_exchange:my_orders"
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local own_state = {}
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-- ^ Per=player state for the own orders form. Contains these fields:
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-- selected_index: The selected index
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-- own_results: Results for own orders.
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||||
local function mk_own_orders_fs(p_name, results, selected)
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local fs = "size[8,8]"
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local state = main_state[p_name]
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fs = fs .. "label[0.5,0.2;Your Orders]"
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fs = fs .. "button[6,0;2,1;refresh;Refresh]"
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fs = fs .. table_from_results(results, 0, 2, 8, 4.5, selected or "")
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||||
fs = fs .. "button[0,7;2,1;cancel;Cancel]"
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fs = fs .. "button[3,7;2,1;back;Back]"
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end
|
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|
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local function show_own_orders(p_name, results, selected)
|
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minetest.show_formspec(p_name, own_form, mk_own_orders_fs(p_name, results, selected))
|
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end
|
||||
|
||||
|
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-- Returns success, and also returns an error message if failed.
|
||||
local function post_order(player, ex_name, order_type, item_name, amount_str, rate_str)
|
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local p_name = player:get_player_name()
|
||||
|
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if item_name == "" then
|
||||
return false, "You must input an item"
|
||||
end
|
||||
|
||||
if not minetest.registered_items[item_name] then
|
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return false, "That item does not exist."
|
||||
end
|
||||
|
||||
local amount = tonumber(amount_str)
|
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local rate = tonumber(rate_str)
|
||||
|
||||
if not amount then
|
||||
return false, "Invalid amount."
|
||||
end
|
||||
|
||||
if not rate then
|
||||
return false, "Invalid rate."
|
||||
end
|
||||
|
||||
local p_inv = player:get_inventory()
|
||||
local stack = ItemStack(item_name)
|
||||
stack:set_count(amount)
|
||||
|
||||
if order_type == "buy" then
|
||||
if not p_inv:room_for_item("main", stack) then
|
||||
return false, "Not enough space in inventory."
|
||||
end
|
||||
|
||||
local succ, res = exchange:buy(p_name, ex_name, item_name, amount, rate)
|
||||
if not succ then
|
||||
return false, res
|
||||
end
|
||||
|
||||
stack:set_count(res)
|
||||
p_inv:add_item("main", stack)
|
||||
else
|
||||
if not p_inv:contains_item("main", stack) then
|
||||
return false, "Items not in inventory."
|
||||
end
|
||||
|
||||
local succ, res = exchange:sell(p_name, ex_name, item_name, amount, rate)
|
||||
if not succ then
|
||||
return false, res
|
||||
end
|
||||
|
||||
p_inv:remove_item("main", stack)
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
local function handle_main(player, formname, fields)
|
||||
if formname ~= main_form then return end
|
||||
local p_name = player:get_player_name()
|
||||
local state = main_state[p_name]
|
||||
local old_fields = state.old_fields
|
||||
|
||||
for k, v in pairs(fields) do
|
||||
old_fields[k] = v
|
||||
end
|
||||
|
||||
if fields["select_item"] then
|
||||
show_select(p_name)
|
||||
end
|
||||
|
||||
if fields["search"] then
|
||||
local now = os.time()
|
||||
local last_search = state.last_search_time
|
||||
|
||||
if now - last_search < search_cooldown then
|
||||
show_main(p_name, nil, "Please wait before searching again.")
|
||||
return true
|
||||
end
|
||||
|
||||
-- If the player is selling, she wants "buy" type offers.
|
||||
local order_type
|
||||
if state.sell then
|
||||
order_type = "buy"
|
||||
else
|
||||
order_type = "sell"
|
||||
end
|
||||
local item_name = fields["item"]
|
||||
|
||||
local results = exchange:search_orders("", order_type, item_name)
|
||||
state.search_results = results
|
||||
state.last_search_time = now
|
||||
|
||||
show_main(p_name)
|
||||
end
|
||||
|
||||
if fields["sell"] then
|
||||
if fields["sell"] == "true" then
|
||||
state.sell = true
|
||||
else
|
||||
state.sell = false
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if fields["post_order"] then
|
||||
local now = os.time()
|
||||
local last_search = state.last_search_time
|
||||
|
||||
if now - last_search < search_cooldown then
|
||||
show_main(p_name, nil, "Please wait before posting.")
|
||||
return true
|
||||
end
|
||||
|
||||
local order_type
|
||||
if state.sell then
|
||||
order_type = "sell"
|
||||
else
|
||||
order_type = "buy"
|
||||
end
|
||||
local item_name = fields["item"]
|
||||
local amount_str = fields["amount"]
|
||||
local rate_str = fields["rate"]
|
||||
|
||||
local succ, err =
|
||||
post_order(player, "", order_type, item_name, amount_str, rate_str)
|
||||
|
||||
if succ then
|
||||
state.search_results = {}
|
||||
show_main(p_name, nil, nil, true)
|
||||
else
|
||||
show_main(p_name, nil, err)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if fields["result_table"] then
|
||||
local results = state.search_results
|
||||
local event = minetest.explode_table_event(fields["result_table"])
|
||||
|
||||
if event.type ~= "CHG" then
|
||||
return true
|
||||
end
|
||||
|
||||
local index = event.row - 1
|
||||
result = results[index]
|
||||
|
||||
if result then
|
||||
old_fields.amount = tostring(result.Amount)
|
||||
old_fields.rate = tostring(result.Rate)
|
||||
end
|
||||
|
||||
show_main(p_name)
|
||||
end
|
||||
|
||||
if fields["your_orders"] then
|
||||
if not own_state[p_name] then
|
||||
own_state[p_name] = {}
|
||||
end
|
||||
local o_state = own_state[p_name]
|
||||
|
||||
o_state.own_results = exchange:search_player_orders(p_name) or {}
|
||||
|
||||
show_own_orders(p_name, o_state.own_results)
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
local function handle_select(player, formname, fields)
|
||||
if formname ~= select_form then return end
|
||||
|
||||
local p_name = player:get_player_name()
|
||||
|
||||
local pagemax = math.floor((selectable_inventory_size - 1) / (8 * 4) + 1)
|
||||
local pagenum = player_pages[p_name] or 1
|
||||
|
||||
if fields["select_prev"] then
|
||||
player_pages[p_name] = math.max(1, pagenum - 1)
|
||||
show_select(p_name)
|
||||
elseif fields["select_next"] then
|
||||
player_pages[p_name] = math.min(pagemax, pagenum + 1)
|
||||
show_select(p_name)
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
local function handle_own_orders(player, formname, fields)
|
||||
if formname ~= own_form then return end
|
||||
|
||||
local p_name = player:get_player_name()
|
||||
|
||||
local state = own_state[p_name] or {}
|
||||
local results = state.own_results or {}
|
||||
local idx = state.selected_index
|
||||
|
||||
if fields["refresh"] then
|
||||
state.own_results = exchange:search_player_orders(p_name) or {}
|
||||
show_own_orders(p_name, state.own_results)
|
||||
end
|
||||
|
||||
if fields["cancel"] and idx then
|
||||
local row = results[idx]
|
||||
|
||||
local succ, err = exchange:cancel_order(p_name, row.Id)
|
||||
if succ then
|
||||
table.remove(results, idx)
|
||||
else
|
||||
-- Refresh the results, since there might have been a problem.
|
||||
state.own_results = exchange:search_player_orders(p_name) or {}
|
||||
end
|
||||
|
||||
show_own_orders(p_name, state.own_results)
|
||||
end
|
||||
|
||||
if fields["result_table"] then
|
||||
local event = minetest.explode_table_event(fields["result_table"])
|
||||
if event.type == "CHG" then
|
||||
state.selected_index = event.row - 1
|
||||
show_own_orders(p_name, results, state.selected_index)
|
||||
end
|
||||
end
|
||||
|
||||
if fields["back"] then
|
||||
show_main(p_name)
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
minetest.register_on_player_receive_fields(handle_main)
|
||||
minetest.register_on_player_receive_fields(handle_select)
|
||||
minetest.register_on_player_receive_fields(handle_own_orders)
|
||||
|
||||
|
||||
minetest.register_node("global_exchange:exchange", {
|
||||
description = "Exchange",
|
||||
tiles = {"global_exchange_atm_top.png",
|
||||
"global_exchange_atm_top.png",
|
||||
"global_exchange_atm_side.png",
|
||||
},
|
||||
groups = {cracky=2},
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
local p_name = clicker:get_player_name()
|
||||
local state = main_state[p_name]
|
||||
if state then
|
||||
state.search_results = {}
|
||||
end
|
||||
|
||||
show_main(p_name)
|
||||
end,
|
||||
})
|
52
init.lua
Normal file
52
init.lua
Normal file
@ -0,0 +1,52 @@
|
||||
|
||||
local modpath = minetest.get_modpath(minetest.get_current_modname()) .. "/"
|
||||
local savepath = minetest.get_worldpath() .. "/global_exchange.db"
|
||||
|
||||
local income_str = minetest.setting_get("citizens_income")
|
||||
local income = income_str and tonumber(income_str) or 10
|
||||
|
||||
local income_interval = 1200
|
||||
|
||||
local income_msg = "You receive your citizen's income (+" .. income .. ")"
|
||||
|
||||
local next_payout = os.time() + income_interval
|
||||
|
||||
local ex = dofile(modpath .. "exchange.lua")
|
||||
local exchange = ex.open_exchange(savepath)
|
||||
|
||||
|
||||
minetest.register_on_shutdown(function()
|
||||
exchange:close()
|
||||
end)
|
||||
|
||||
|
||||
-- Only check once in a while
|
||||
local elapsed = 0
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
elapsed = elapsed + dtime
|
||||
if elapsed <= 5 then return end
|
||||
|
||||
elapsed = 0
|
||||
|
||||
local now = os.time()
|
||||
if now < next_payout then return end
|
||||
|
||||
next_payout = now + income_interval
|
||||
|
||||
for i, player in ipairs(minetest.get_connected_players()) do
|
||||
local p_name = player:get_player_name()
|
||||
|
||||
local succ =
|
||||
exchange:give_credits(p_name, income,
|
||||
"Citizen's Income (+" .. income .. ")")
|
||||
|
||||
if succ then
|
||||
minetest.chat_send_player(p_name, income_msg)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
assert(loadfile(modpath .. "atm.lua"))(exchange)
|
||||
assert(loadfile(modpath .. "exchange_machine.lua"))(exchange)
|
BIN
textures/global_exchange_atm_side.png
Normal file
BIN
textures/global_exchange_atm_side.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 255 B |
BIN
textures/global_exchange_atm_top.png
Normal file
BIN
textures/global_exchange_atm_top.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 176 B |
Loading…
Reference in New Issue
Block a user