i3/src/styles.lua

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Lua
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local fmt = string.format
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local PNG = {
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blank = "i3_blank.png",
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bg = "i3_bg.png",
bg_full = "i3_bg_full.png",
bg_goto = "i3_bg_goto.png",
bg_content = "i3_bg_content.png",
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bar = "i3_bar.png",
hotbar = "i3_hotbar.png",
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highlight = "i3_highlight.png",
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search = "i3_search.png",
heart = "i3_heart.png",
heart_half = "i3_heart_half.png",
heart_grey = "i3_heart_grey.png",
prev = "i3_next.png^\\[transformFX",
next = "i3_next.png",
arrow = "i3_arrow.png",
arrow_content = "i3_arrow_content.png",
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trash = "i3_trash.png",
sort = "i3_sort.png",
settings = "i3_settings.png",
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compress = "i3_compress.png",
fire = "i3_fire.png",
fire_anim = "i3_fire_anim.png",
book = "i3_book.png",
sign = "i3_sign.png",
cancel = "i3_cancel.png",
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crafting = "i3_crafting.png",
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slot = "i3_slot.png^\\[resize:128x128",
pagenum_hover = "i3_slot.png^\\[resize:128x128^\\[opacity:130",
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tab = "i3_tab.png",
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tab_small = "i3_tab_small.png",
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tab_top = "i3_tab.png^\\[transformFY",
furnace_anim = "i3_furnace_anim.png",
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shapeless = "i3_shapeless.png",
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bag = "i3_bag.png",
armor = "i3_armor.png",
awards = "i3_award.png",
skins = "i3_skin.png",
waypoints = "i3_waypoint.png",
add = "i3_add.png",
refresh = "i3_refresh.png",
visible = "i3_visible.png^\\[brighten",
nonvisible = "i3_non_visible.png",
exit = "i3_exit.png",
home = "i3_home.png",
flag = "i3_flag.png",
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edit = "i3_edit.png",
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no_result = "i3_no_result.png",
find_more = "i3_find_more.png",
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search_outline = "i3_search_outline.png",
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search_outline_trim = "i3_search_outline_trim.png",
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cancel_hover = "i3_cancel.png^\\[brighten",
search_hover = "i3_search.png^\\[brighten",
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crafting_hover = "i3_crafting.png^\\[brighten",
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trash_hover = "i3_trash.png^\\[brighten^\\[colorize:#f00:100",
compress_hover = "i3_compress.png^\\[brighten",
sort_hover = "i3_sort.png^\\[brighten",
settings_hover = "i3_settings.png^\\[brighten",
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prev_hover = "i3_next_hover.png^\\[transformFX",
next_hover = "i3_next_hover.png",
tab_hover = "i3_tab_hover.png",
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tab_small_hover = "i3_tab_small_hover.png",
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tab_hover_top = "i3_tab_hover.png^\\[transformFY",
bag_hover = "i3_bag_hover.png",
armor_hover = "i3_armor_hover.png",
awards_hover = "i3_award_hover.png",
skins_hover = "i3_skin_hover.png",
waypoints_hover = "i3_waypoint_hover.png",
add_hover = "i3_add.png^\\[brighten",
refresh_hover = "i3_refresh.png^\\[brighten",
exit_hover = "i3_exit.png^\\[brighten",
home_hover = "i3_home.png^\\[brighten",
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edit_hover = "i3_edit.png^\\[brighten",
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}
local styles = string.format([[
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style_type[field;border=false;bgcolor=transparent]
style_type[label,field;font_size=16]
style_type[button;border=false;content_offset=0]
style_type[image_button,item_image_button,checkbox,dropdown;border=false;sound=i3_click]
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style_type[item_image_button;bgimg_middle=9;padding=-9]
style_type[item_image_button:hovered;bgimg=%s]
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style[;sound=]
style[nofav;sound=i3_cannot]
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style[pagenum,no_item,no_rcp;font=bold;font_size=18]
style[search;fgimg=%s;content_offset=0]
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style[enable_search:hovered;bgimg=%s]
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style[enable_search:pressed;bgimg=%s^[opacity:178]
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style[exit;fgimg=%s;fgimg_hovered=%s;content_offset=0]
style[cancel;fgimg=%s;fgimg_hovered=%s;content_offset=0]
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style[prev_page,prev_recipe,prev_usage,prev_sort,prev_skin;fgimg=%s;fgimg_hovered=%s]
style[next_page,next_recipe,next_usage,next_sort,next_skin;fgimg=%s;fgimg_hovered=%s]
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style[waypoint_add;fgimg=%s;fgimg_hovered=%s;content_offset=0]
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style[bag_rename;fgimg=%s;fgimg_hovered=%s;content_offset=0]
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style[btn_bag,btn_armor,btn_skins;font=bold;font_size=18;content_offset=0;sound=i3_click]
style[craft_rcp,craft_usg;noclip=true;font_size=16;sound=i3_craft;
bgimg=i3_btn9.png;bgimg_hovered=i3_btn9_hovered.png;
bgimg_pressed=i3_btn9_pressed.png;bgimg_middle=4,6]
style[confirm_trash_yes,confirm_trash_no,set_home;noclip=true;font_size=16;
bgimg=i3_btn9.png;bgimg_hovered=i3_btn9_hovered.png;
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bgimg_pressed=i3_btn9_pressed.png;bgimg_middle=4,6]
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style[confirm_trash_yes;sound=i3_trash]
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]],
PNG.slot,
PNG.search_hover,
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PNG.search_outline, PNG.search_outline,
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PNG.exit, PNG.exit_hover,
PNG.cancel, PNG.cancel_hover,
PNG.prev, PNG.prev_hover,
PNG.next, PNG.next_hover,
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PNG.add, PNG.add_hover,
PNG.edit, PNG.edit_hover)
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local fs_elements = {
label = "label[%f,%f;%s]",
box = "box[%f,%f;%f,%f;%s]",
image = "image[%f,%f;%f,%f;%s]",
tooltip = "tooltip[%f,%f;%f,%f;%s]",
button = "button[%f,%f;%f,%f;%s;%s]",
checkbox = "checkbox[%f,%f;%s;%s;%s]",
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slot = "image[%f,%f;%f,%f;" .. fmt("%s;9]", PNG.slot),
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item_image = "item_image[%f,%f;%f,%f;%s]",
hypertext = "hypertext[%f,%f;%f,%f;%s;%s]",
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bg9 = "background9[%f,%f;%f,%f;%s;false;12]",
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scrollbar = "scrollbar[%f,%f;%f,%f;%s;%s;%u]",
model = "model[%f,%f;%f,%f;%s;%s;%s;%s;%s;%s;%s]",
image_button = "image_button[%f,%f;%f,%f;%s;%s;%s]",
animated_image = "animated_image[%f,%f;%f,%f;;%s;%u;%u]",
item_image_button = "item_image_button[%f,%f;%f,%f;%s;%s;%s]",
}
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local colors = {
yellow = "#ffd866",
black = "#2d2a2e",
blue = "#7bf",
}
return PNG, styles, fs_elements, colors