Merge branch 'minetest-mods-main' into main

This commit is contained in:
Daretmavi 2021-07-06 10:06:18 +02:00
commit 6e52369aaa
3 changed files with 73 additions and 50 deletions

9
.editorconfig Normal file
View File

@ -0,0 +1,9 @@
[*]
end_of_line = lf
[*.{lua,txt,md,json}]
charset = utf8
indent_size = 8
indent_style = tab
insert_final_newline = true
trim_trailing_whitespace = true

View File

@ -84,6 +84,9 @@ local styles = fmt([[
style[craft_rcp,craft_usg;noclip=true;font_size=16;sound=i3_craft;
bgimg=i3_btn9.png;bgimg_hovered=i3_btn9_hovered.png;
bgimg_pressed=i3_btn9_pressed.png;bgimg_middle=4,6]
style[confirm_trash_yes,confirm_trash_no;noclip=true;font_size=16;
bgimg=i3_btn9.png;bgimg_hovered=i3_btn9_hovered.png;
bgimg_pressed=i3_btn9_pressed.png;bgimg_middle=4,6]
]],
PNG.slot,
PNG.exit, PNG.exit_hover,

111
init.lua
View File

@ -25,8 +25,6 @@ local item_compression = core.settings:get_bool("i3_item_compression", true)
local damage_enabled = core.settings:get_bool "enable_damage"
local __3darmor, __skinsdb, __awards
local __sfinv, old_sfinv_fn
local __unified_inventory, old_unified_inventory_fn
local http = core.request_http_api()
local singleplayer = core.is_singleplayer()
@ -107,11 +105,11 @@ local function get_formspec_version(info)
end
local function outdated(name)
local fs = sprintf("size[5.8,1.3]image[0,0;1,1;%s]label[1,0;%s]button_exit[2.4,0.8;1,1;;OK]",
local fs = sprintf("size[6.3,1.3]image[0,0;1,1;%s]label[1,0;%s]button_exit[2.6,0.8;1,1;;OK]",
PNG.book,
"Your Minetest client is outdated.\nGet the latest version on minetest.net to use i3")
"Your Minetest client is outdated.\nGet the latest version on minetest.net to play the game.")
core.show_formspec(name, "i3", fs)
core.show_formspec(name, "i3_outdated", fs)
end
local old_is_creative_enabled = core.is_creative_enabled
@ -2138,18 +2136,26 @@ local function get_tabs_fs(player, data, fs, full_height)
end
local function get_debug_grid(data, fs, full_height)
local spacing = 0.2
fs("style_type[label;font_size=8;noclip=true]")
local spacing, i = 0.2, 1
for x = 0, data.inv_width + 8, spacing do
fs("box", x, 0, 0.01, full_height, "#ff0")
fs("label", x, full_height + 0.1, tostring(i))
i = i + 1
end
i = 61
for y = 0, full_height, spacing do
fs("box", 0, y, data.inv_width + 8, 0.01, "#ff0")
fs("label", -0.15, y, tostring(i))
i = i - 1
end
fs("box", data.inv_width / 2, 0, 0.01, full_height, "#f00")
fs("box", 0, full_height / 2, data.inv_width, 0.01, "#f00")
fs("style_type[label;font_size=16]")
end
local function make_fs(player, data)
@ -2309,20 +2315,21 @@ local function init_data(player, info)
end
local function reset_data(data)
data.filter = ""
data.expand = ""
data.pagenum = 1
data.rnum = 1
data.unum = 1
data.scrbar_rcp = 1
data.scrbar_usg = 1
data.query_item = nil
data.recipes = nil
data.usages = nil
data.export_rcp = nil
data.export_usg = nil
data.alt_items = nil
data.items = data.items_raw
data.filter = ""
data.expand = ""
data.pagenum = 1
data.rnum = 1
data.unum = 1
data.scrbar_rcp = 1
data.scrbar_usg = 1
data.query_item = nil
data.recipes = nil
data.usages = nil
data.export_rcp = nil
data.export_usg = nil
data.alt_items = nil
data.confirm_trash = nil
data.items = data.items_raw
if data.current_itab > 1 then
sort_by_category(data)
@ -2524,12 +2531,12 @@ local function get_inventory_fs(player, data, fs)
fs("scroll_container_end[]")
local btn = {
--{"trash", ES"Trash all items"},
--{"trash", ES"Clear inventory"},
{"sort_az", ES"Sort items (A-Z)"},
{"sort_za", ES"Sort items (Z-A)"},
{"compress", ES"Compress items"},
}
if core.is_creative_enabled(name) then table.insert(btn, 1, {"trash", ES"Trash all items"}) end
if core.is_creative_enabled(name) then table.insert(btn, 1, {"trash", ES"Clear inventory"}) end
for i, v in ipairs(btn) do
local btn_name, tooltip = unpack(v)
@ -2540,6 +2547,18 @@ local function get_inventory_fs(player, data, fs)
fs("image_button", i + 3.447 - (i * 0.4), 11.43, 0.35, 0.35, "", btn_name, "")
fs(fmt("tooltip[%s;%s]", btn_name, tooltip))
end
if data.confirm_trash then
fs("style_type[box;colors=#999,#999,#808080,#808080]")
for _ = 1, 3 do
fs("box", 2.97, 10.75, 4.3, 0.5, "")
end
fs("label", 3.12, 11, "Confirm trash?")
fs("image_button", 5.17, 10.75, 1, 0.5, "", "confirm_trash_yes", "Yes")
fs("image_button", 6.27, 10.75, 1, 0.5, "", "confirm_trash_no", "No")
end
end
i3.new_tab {
@ -2611,9 +2630,16 @@ i3.new_tab {
end
if fields.trash then
local inv = player:get_inventory()
inv:set_list("main", {})
inv:set_list("craft", {})
data.confirm_trash = true
elseif fields.confirm_trash_yes or fields.confirm_trash_no then
if fields.confirm_trash_yes then
local inv = player:get_inventory()
inv:set_list("main", {})
inv:set_list("craft", {})
end
data.confirm_trash = nil
elseif fields.compress then
compress_items(player)
@ -2900,18 +2926,12 @@ end
core.register_on_mods_loaded(function()
get_init_items()
__sfinv = rawget(_G, "sfinv")
if __sfinv then
old_sfinv_fn = sfinv.set_player_inventory_formspec
if rawget(_G, "sfinv") then
function sfinv.set_player_inventory_formspec() return end
sfinv.enabled = false
end
__unified_inventory = rawget(_G, "unified_inventory")
if __unified_inventory then
old_unified_inventory_fn = unified_inventory.set_inventory_formspec
if rawget(_G, "unified_inventory") then
function unified_inventory.set_inventory_formspec() return end
end
end)
@ -2991,21 +3011,7 @@ core.register_on_joinplayer(function(player)
local info = core.get_player_information and core.get_player_information(name)
if not info or get_formspec_version(info) < MIN_FORMSPEC_VERSION then
if __sfinv then
sfinv.set_player_inventory_formspec = old_sfinv_fn
sfinv.enabled = true
end
if __unified_inventory then
unified_inventory.set_inventory_formspec = old_unified_inventory_fn
if __sfinv then
sfinv.enabled = false
end
end
pdata[name] = nil
return outdated(name)
end
@ -3074,11 +3080,14 @@ end
after(SAVE_INTERVAL, routine)
core.register_on_player_receive_fields(function(player, formname, fields)
if formname ~= "" then
local name = player:get_player_name()
if formname == "i3_outdated" then
return false, core.kick_player(name, "Come back when your client is up-to-date.")
elseif formname ~= "" then
return false
end
local name = player:get_player_name()
local data = pdata[name]
if not data then return end
@ -3286,6 +3295,7 @@ if progressive_mode then
local player = players[i]
local name = player:get_player_name()
local data = pdata[name]
if not data then return end
local inv_items = get_inv_items(player)
local diff = array_diff(inv_items, data.inv_items)
@ -3321,7 +3331,7 @@ if progressive_mode then
local name = player:get_player_name()
local data = pdata[name]
if data.show_hud ~= nil and singleplayer then
if data and data.show_hud ~= nil and singleplayer then
show_hud_success(player, data)
end
end
@ -3362,6 +3372,7 @@ if progressive_mode then
core.register_on_joinplayer(function(player)
local name = player:get_player_name()
local data = pdata[name]
if not data then return end
-- remove recipe filter to suppress progressive_mode in creative
-- on player join