mirror of https://github.com/minetest-mods/i3.git
Merge branch 'minetest-mods-main' into main
This commit is contained in:
commit
6e52369aaa
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@ -0,0 +1,9 @@
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[*]
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end_of_line = lf
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[*.{lua,txt,md,json}]
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charset = utf8
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indent_size = 8
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indent_style = tab
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insert_final_newline = true
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trim_trailing_whitespace = true
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@ -84,6 +84,9 @@ local styles = fmt([[
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style[craft_rcp,craft_usg;noclip=true;font_size=16;sound=i3_craft;
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bgimg=i3_btn9.png;bgimg_hovered=i3_btn9_hovered.png;
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bgimg_pressed=i3_btn9_pressed.png;bgimg_middle=4,6]
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style[confirm_trash_yes,confirm_trash_no;noclip=true;font_size=16;
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bgimg=i3_btn9.png;bgimg_hovered=i3_btn9_hovered.png;
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bgimg_pressed=i3_btn9_pressed.png;bgimg_middle=4,6]
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]],
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PNG.slot,
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PNG.exit, PNG.exit_hover,
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111
init.lua
111
init.lua
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@ -25,8 +25,6 @@ local item_compression = core.settings:get_bool("i3_item_compression", true)
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local damage_enabled = core.settings:get_bool "enable_damage"
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local __3darmor, __skinsdb, __awards
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local __sfinv, old_sfinv_fn
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local __unified_inventory, old_unified_inventory_fn
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local http = core.request_http_api()
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local singleplayer = core.is_singleplayer()
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@ -107,11 +105,11 @@ local function get_formspec_version(info)
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end
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local function outdated(name)
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local fs = sprintf("size[5.8,1.3]image[0,0;1,1;%s]label[1,0;%s]button_exit[2.4,0.8;1,1;;OK]",
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local fs = sprintf("size[6.3,1.3]image[0,0;1,1;%s]label[1,0;%s]button_exit[2.6,0.8;1,1;;OK]",
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PNG.book,
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"Your Minetest client is outdated.\nGet the latest version on minetest.net to use i3")
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"Your Minetest client is outdated.\nGet the latest version on minetest.net to play the game.")
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core.show_formspec(name, "i3", fs)
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core.show_formspec(name, "i3_outdated", fs)
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end
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local old_is_creative_enabled = core.is_creative_enabled
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@ -2138,18 +2136,26 @@ local function get_tabs_fs(player, data, fs, full_height)
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end
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local function get_debug_grid(data, fs, full_height)
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local spacing = 0.2
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fs("style_type[label;font_size=8;noclip=true]")
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local spacing, i = 0.2, 1
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for x = 0, data.inv_width + 8, spacing do
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fs("box", x, 0, 0.01, full_height, "#ff0")
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fs("label", x, full_height + 0.1, tostring(i))
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i = i + 1
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end
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i = 61
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for y = 0, full_height, spacing do
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fs("box", 0, y, data.inv_width + 8, 0.01, "#ff0")
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fs("label", -0.15, y, tostring(i))
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i = i - 1
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end
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fs("box", data.inv_width / 2, 0, 0.01, full_height, "#f00")
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fs("box", 0, full_height / 2, data.inv_width, 0.01, "#f00")
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fs("style_type[label;font_size=16]")
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end
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local function make_fs(player, data)
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@ -2309,20 +2315,21 @@ local function init_data(player, info)
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end
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local function reset_data(data)
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data.filter = ""
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data.expand = ""
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data.pagenum = 1
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data.rnum = 1
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data.unum = 1
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data.scrbar_rcp = 1
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data.scrbar_usg = 1
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data.query_item = nil
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data.recipes = nil
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data.usages = nil
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data.export_rcp = nil
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data.export_usg = nil
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data.alt_items = nil
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data.items = data.items_raw
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data.filter = ""
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data.expand = ""
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data.pagenum = 1
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data.rnum = 1
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data.unum = 1
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data.scrbar_rcp = 1
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data.scrbar_usg = 1
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data.query_item = nil
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data.recipes = nil
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data.usages = nil
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data.export_rcp = nil
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data.export_usg = nil
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data.alt_items = nil
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data.confirm_trash = nil
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data.items = data.items_raw
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if data.current_itab > 1 then
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sort_by_category(data)
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@ -2524,12 +2531,12 @@ local function get_inventory_fs(player, data, fs)
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fs("scroll_container_end[]")
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local btn = {
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--{"trash", ES"Trash all items"},
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--{"trash", ES"Clear inventory"},
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{"sort_az", ES"Sort items (A-Z)"},
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{"sort_za", ES"Sort items (Z-A)"},
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{"compress", ES"Compress items"},
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}
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if core.is_creative_enabled(name) then table.insert(btn, 1, {"trash", ES"Trash all items"}) end
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if core.is_creative_enabled(name) then table.insert(btn, 1, {"trash", ES"Clear inventory"}) end
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for i, v in ipairs(btn) do
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local btn_name, tooltip = unpack(v)
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@ -2540,6 +2547,18 @@ local function get_inventory_fs(player, data, fs)
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fs("image_button", i + 3.447 - (i * 0.4), 11.43, 0.35, 0.35, "", btn_name, "")
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fs(fmt("tooltip[%s;%s]", btn_name, tooltip))
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end
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if data.confirm_trash then
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fs("style_type[box;colors=#999,#999,#808080,#808080]")
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for _ = 1, 3 do
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fs("box", 2.97, 10.75, 4.3, 0.5, "")
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end
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fs("label", 3.12, 11, "Confirm trash?")
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fs("image_button", 5.17, 10.75, 1, 0.5, "", "confirm_trash_yes", "Yes")
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fs("image_button", 6.27, 10.75, 1, 0.5, "", "confirm_trash_no", "No")
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end
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end
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i3.new_tab {
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@ -2611,9 +2630,16 @@ i3.new_tab {
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end
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if fields.trash then
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local inv = player:get_inventory()
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inv:set_list("main", {})
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inv:set_list("craft", {})
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data.confirm_trash = true
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elseif fields.confirm_trash_yes or fields.confirm_trash_no then
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if fields.confirm_trash_yes then
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local inv = player:get_inventory()
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inv:set_list("main", {})
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inv:set_list("craft", {})
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end
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data.confirm_trash = nil
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elseif fields.compress then
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compress_items(player)
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@ -2900,18 +2926,12 @@ end
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core.register_on_mods_loaded(function()
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get_init_items()
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__sfinv = rawget(_G, "sfinv")
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if __sfinv then
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old_sfinv_fn = sfinv.set_player_inventory_formspec
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if rawget(_G, "sfinv") then
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function sfinv.set_player_inventory_formspec() return end
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sfinv.enabled = false
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end
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__unified_inventory = rawget(_G, "unified_inventory")
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if __unified_inventory then
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old_unified_inventory_fn = unified_inventory.set_inventory_formspec
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if rawget(_G, "unified_inventory") then
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function unified_inventory.set_inventory_formspec() return end
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end
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end)
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@ -2991,21 +3011,7 @@ core.register_on_joinplayer(function(player)
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local info = core.get_player_information and core.get_player_information(name)
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if not info or get_formspec_version(info) < MIN_FORMSPEC_VERSION then
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if __sfinv then
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sfinv.set_player_inventory_formspec = old_sfinv_fn
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sfinv.enabled = true
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end
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if __unified_inventory then
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unified_inventory.set_inventory_formspec = old_unified_inventory_fn
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if __sfinv then
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sfinv.enabled = false
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end
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end
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pdata[name] = nil
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return outdated(name)
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end
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@ -3074,11 +3080,14 @@ end
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after(SAVE_INTERVAL, routine)
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core.register_on_player_receive_fields(function(player, formname, fields)
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if formname ~= "" then
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local name = player:get_player_name()
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if formname == "i3_outdated" then
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return false, core.kick_player(name, "Come back when your client is up-to-date.")
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elseif formname ~= "" then
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return false
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end
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local name = player:get_player_name()
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local data = pdata[name]
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if not data then return end
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@ -3286,6 +3295,7 @@ if progressive_mode then
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local player = players[i]
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local name = player:get_player_name()
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local data = pdata[name]
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if not data then return end
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local inv_items = get_inv_items(player)
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local diff = array_diff(inv_items, data.inv_items)
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@ -3321,7 +3331,7 @@ if progressive_mode then
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local name = player:get_player_name()
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local data = pdata[name]
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if data.show_hud ~= nil and singleplayer then
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if data and data.show_hud ~= nil and singleplayer then
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show_hud_success(player, data)
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end
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end
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@ -3362,6 +3372,7 @@ if progressive_mode then
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core.register_on_joinplayer(function(player)
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local name = player:get_player_name()
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local data = pdata[name]
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if not data then return end
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-- remove recipe filter to suppress progressive_mode in creative
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-- on player join
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