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Cleanup vectors
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@ -1,7 +1,7 @@
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local set_fs = i3.set_fs
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IMPORT("min", "max", "vec_round")
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IMPORT("reg_items", "reg_aliases")
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IMPORT("min", "max", "vec_eq", "vec_round")
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IMPORT("S", "random", "translate", "ItemStack")
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IMPORT("sort", "copy", "insert", "remove", "indexof")
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IMPORT("fmt", "find", "match", "sub", "lower", "split", "toupper")
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@ -180,7 +180,7 @@ local function inv_fields(player, data, fields)
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local pos = player:get_pos()
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for _, v in ipairs(data.waypoints) do
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if vec_eq(vec_round(pos), vec_round(str_to_pos(v.pos))) then
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if vec_round(pos) == vec_round(str_to_pos(v.pos)) then
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play_sound(name, "i3_cannot", 0.8)
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return msg(name, S"You already have set a waypoint at this position")
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end
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