Prevent adding waypoint at same pos

This commit is contained in:
Jean-Patrick Guerrero 2021-05-31 20:11:57 +02:00
parent 2274b426a5
commit d612f8697d
1 changed files with 9 additions and 2 deletions

View File

@ -74,7 +74,7 @@ local min, max, floor, ceil, random =
local pairs, ipairs, next, type, setmetatable, tonum, unpack, select =
pairs, ipairs, next, type, setmetatable, tonumber, unpack, select
local vec_add, vec_mul = vector.add, vector.multiply
local vec_add, vec_mul, vec_eq, vec_round = vector.add, vector.multiply, vector.equals, vector.round
local MAX_FAVS = 6
local ITEM_BTN_SIZE = 1.1
@ -2676,6 +2676,14 @@ i3.new_tab {
return
elseif fields.waypoint_add then
local pos = player:get_pos()
for _, v in ipairs(data.waypoints) do
if vec_eq(vec_round(pos), vec_round(v.pos)) then
return msg(name, "You already set a waypoint at this position")
end
end
local waypoint = fields.waypoint_name
if fields.waypoint_name == "" then
@ -2683,7 +2691,6 @@ i3.new_tab {
end
local color = random(0xffffff)
local pos = player:get_pos()
local id = player:hud_add {
hud_elem_type = "waypoint",