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20 Commits
Author | SHA1 | Date | |
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815651a32f | |||
b8db525dac | |||
cbf6256593 | |||
893959b5d4 | |||
8a5a14747e | |||
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685b40f318 | |||
e96d279d29 | |||
c87a179cb5 | |||
7e2256253d | |||
f2cc874ec0 | |||
5c96ede065 | |||
1c4ae1df28 | |||
970220c561 | |||
4ca50e846d | |||
0ab3dd5ffa | |||
7820d88a30 | |||
34841eddf3 | |||
6f588e1927 | |||
d0ff046873 |
9
.editorconfig
Normal file
9
.editorconfig
Normal file
@ -0,0 +1,9 @@
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||||
[*]
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||||
end_of_line = lf
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||||
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||||
[*.{lua,txt,md,json}]
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charset = utf8
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indent_size = 8
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indent_style = tab
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insert_final_newline = true
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trim_trailing_whitespace = true
|
8
API.md
8
API.md
@ -38,10 +38,14 @@ i3.new_tab {
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||||
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||||
Updates the current formspec. `extra_formspec` adds an additional formspec string.
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#### `i3.delete_tab(tabname)`
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#### `i3.remove_tab(tabname)`
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Deletes a tab by name.
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#### `i3.get_current_tab(player)`
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Returns the current player tab. `player` is an `ObjectRef` to the user.
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#### `i3.set_tab(player[, tabname])`
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Sets the current tab by name. `player` is an `ObjectRef` to the user.
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@ -178,7 +182,7 @@ end)
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Removes all recipe filters and adds a new one.
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#### `i3.delete_recipe_filter(name)`
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#### `i3.remove_recipe_filter(name)`
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Removes the recipe filter with the given `name`.
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|
@ -31,7 +31,7 @@ To enable it: `i3_progressive_mode = true` in `minetest.conf`.*
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#### Recommendations
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To use this mod in the best conditions, it's recommended to follow these recommendations:
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To use this mod in the best conditions:
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- Use LuaJIT
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- Use a HiDPI widescreen display
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@ -49,4 +49,4 @@ Love this mod? Donations are appreciated: https://www.paypal.me/jpg84240
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Demo video (outdated): https://www.youtube.com/watch?v=25nCAaqeacU
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|
@ -44,7 +44,7 @@ local to_compress = {
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["default:mese_post_light"] = {
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replace = "mese_post_light",
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by = {
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"mese_post_light_acacia",
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"mese_post_light_acacia_wood",
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"mese_post_light_aspen_wood",
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"mese_post_light_junglewood",
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"mese_post_light_pine_wood",
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|
@ -84,6 +84,9 @@ local styles = fmt([[
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style[craft_rcp,craft_usg;noclip=true;font_size=16;sound=i3_craft;
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bgimg=i3_btn9.png;bgimg_hovered=i3_btn9_hovered.png;
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bgimg_pressed=i3_btn9_pressed.png;bgimg_middle=4,6]
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style[confirm_trash_yes,confirm_trash_no;noclip=true;font_size=16;
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bgimg=i3_btn9.png;bgimg_hovered=i3_btn9_hovered.png;
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bgimg_pressed=i3_btn9_pressed.png;bgimg_middle=4,6]
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]],
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PNG.slot,
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PNG.exit, PNG.exit_hover,
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|
215
init.lua
215
init.lua
@ -21,12 +21,10 @@ local compress_groups, compressed = loadfile(modpath .. "/etc/compress.lua")()
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local group_stereotypes, group_names = loadfile(modpath .. "/etc/groups.lua")()
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local progressive_mode = core.settings:get_bool "i3_progressive_mode"
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local item_compression = core.settings:get_bool "i3_item_compression"
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local item_compression = core.settings:get_bool("i3_item_compression", true)
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local damage_enabled = core.settings:get_bool "enable_damage"
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local __3darmor, __skinsdb, __awards
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local __sfinv, old_sfinv_fn
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local __unified_inventory, old_unified_inventory_fn
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local http = core.request_http_api()
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local singleplayer = core.is_singleplayer()
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@ -107,16 +105,20 @@ local function get_formspec_version(info)
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end
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local function outdated(name)
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local fs = sprintf("size[5.8,1.3]image[0,0;1,1;%s]label[1,0;%s]button_exit[2.4,0.8;1,1;;OK]",
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local fs = sprintf("size[6.3,1.3]image[0,0;1,1;%s]label[1,0;%s]button_exit[2.6,0.8;1,1;;OK]",
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PNG.book,
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"Your Minetest client is outdated.\nGet the latest version on minetest.net to use i3")
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"Your Minetest client is outdated.\nGet the latest version on minetest.net to play the game.")
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core.show_formspec(name, "i3", fs)
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core.show_formspec(name, "i3_outdated", fs)
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end
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local old_is_creative_enabled = core.is_creative_enabled
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function core.is_creative_enabled(name)
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if name == "" then
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return old_is_creative_enabled(name)
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end
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return check_privs(name, {creative = true}) or old_is_creative_enabled(name)
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end
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@ -422,7 +424,7 @@ function i3.set_recipe_filter(name, f)
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recipe_filters = {[name] = f}
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end
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function i3.delete_recipe_filter(name)
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function i3.remove_recipe_filter(name)
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recipe_filters[name] = nil
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end
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@ -583,6 +585,8 @@ local function search(data)
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local filters = {}
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if search_filter then
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search_filter = search_filter:trim()
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for filter_name, values in gmatch(filter, sub(opt, 6)) do
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if search_filters[filter_name] then
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values = split(values, ",")
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@ -616,7 +620,18 @@ local function search(data)
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end
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end
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else
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to_add = find(search_in, filter, 1, true)
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local ok = true
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for keyword in gmatch(filter, "%S+") do
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if not find(search_in, keyword, 1, true) then
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ok = nil
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break
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end
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||||
end
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if ok then
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to_add = true
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||||
end
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||||
end
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|
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if to_add then
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@ -999,16 +1014,13 @@ local function spawn_item(player, stack)
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core.add_item(look_at, stack)
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end
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||||
|
||||
local function get_stack(player, stack, str)
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local function get_stack(player, stack)
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local inv = player:get_inventory()
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local name = player:get_player_name()
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|
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if inv:room_for_item("main", stack) then
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inv:add_item("main", stack)
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msg(name, S("@1 added in your inventory", str))
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else
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spawn_item(player, stack)
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msg(name, S("@1 spawned", str))
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end
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end
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@ -1048,22 +1060,13 @@ local function craft_stack(player, data, craft_rcp)
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end
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local count = stackcount * scrbar_val
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local desc = get_desc(stackname)
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local iter = ceil(count / stackmax)
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local leftover = count
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for _ = 1, iter do
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local c = min(stackmax, leftover)
|
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local str
|
||||
|
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if c > 1 then
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str = clr("#ff0", fmt("%s x %s", c, desc))
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else
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str = clr("#ff0", fmt("%s", desc))
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||||
end
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local stack = ItemStack(fmt("%s %s", stackname, c))
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get_stack(player, stack, str)
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get_stack(player, stack)
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leftover = leftover - stackmax
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end
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||||
end
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@ -1140,7 +1143,8 @@ local function select_item(player, name, data, _f)
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local stack = ItemStack(item)
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local stackmax = stack:get_stack_max()
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stack = fmt("%s %s", item, stackmax)
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return get_stack(player, stack, clr("#ff0", fmt("%u x %s", stackmax, get_desc(item))))
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return get_stack(player, stack)
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end
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if item == data.query_item then return end
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@ -1374,22 +1378,34 @@ local function get_grid_fs(fs, data, rcp, is_recipe)
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local meta = item:get_meta()
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local name = item:get_name()
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local count = item:get_count()
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||||
local X = ceil((i - 1) % width - width)
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X = X + (X * 0.2) + data.inv_width + 3.9
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local Y = ceil(i / width) - min(2, rows)
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Y = Y + (Y * 0.15) + data.yoffset + 1.4
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||||
local X, Y
|
||||
|
||||
if large_recipe then
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btn_size = (3 / width) * (3 / rows) + 0.3
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local a, b = 3, 3
|
||||
local add_x, add_y = 0, 0
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||||
|
||||
if width < 3 then
|
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a, b = width * 2, 1
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||||
add_x = 2
|
||||
elseif rows < 3 then
|
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a, b = 1, rows * 2
|
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add_y = 1.4
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||||
end
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btn_size = (a / width) * (b / rows) + 0.3
|
||||
_btn_size = btn_size
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|
||||
local xi = (i - 1) % width
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local yi = floor((i - 1) / width)
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|
||||
X = btn_size * xi + data.inv_width + 0.3 + (xi * 0.05)
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Y = btn_size * yi + data.yoffset + 0.2 + (yi * 0.05)
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X = btn_size * xi + data.inv_width + 0.3 + (xi * 0.05) + add_x
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Y = btn_size * yi + data.yoffset + 0.2 + (yi * 0.05) + add_y
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else
|
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X = ceil((i - 1) % width - width)
|
||||
X = X + (X * 0.2) + data.inv_width + 3.9
|
||||
|
||||
Y = ceil(i / width) - min(2, rows)
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Y = Y + (Y * 0.15) + data.yoffset + 1.4
|
||||
end
|
||||
|
||||
if X > right then
|
||||
@ -1535,7 +1551,7 @@ local function get_model_fs(fs, data, def, model_alias)
|
||||
_name = fmt("%s^[multiply:%s", v.name, v.color)
|
||||
end
|
||||
elseif v.animation then
|
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_name = fmt("%s^[verticalframe:%u:0", v.name, v.animation.aspect_h)
|
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_name = fmt("%s^[verticalframe:%u:0", v.name, v.animation.frames_h or v.animation.aspect_h)
|
||||
end
|
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|
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t[#t + 1] = _name or v.name or v
|
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@ -1691,7 +1707,7 @@ local function get_items_fs(fs, data, full_height)
|
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data.items = new
|
||||
end
|
||||
|
||||
local items = data.alt_items or data.items
|
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local items = data.alt_items or data.items or {}
|
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local rows, lines = 8, 12
|
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local ipp = rows * lines
|
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local size = 0.85
|
||||
@ -2038,16 +2054,21 @@ local function get_ctn_content(fs, data, player, yoffset, ctn_len, award_list, a
|
||||
elseif data.subcat == 3 then
|
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if __skinsdb then
|
||||
local _skins = skins.get_skinlist_for_player(name)
|
||||
local sks = {}
|
||||
local skin_name = skins.get_player_skin(player).name
|
||||
local sks, id = {}, 1
|
||||
|
||||
for i, skin in ipairs(_skins) do
|
||||
if skin.name == skin_name then
|
||||
id = i
|
||||
end
|
||||
|
||||
for _, skin in ipairs(_skins) do
|
||||
sks[#sks + 1] = skin.name
|
||||
end
|
||||
|
||||
sks = concat(sks, ","):gsub(";", "")
|
||||
|
||||
fs("label", 0, yextra + 0.85, fmt("%s:", ES"Select a skin"))
|
||||
fs(fmt("dropdown[0,%f;4,0.6;skins;%s;%u;true]", yextra + 1.1, sks, data.skin_id or 1))
|
||||
fs(fmt("dropdown[0,%f;4,0.6;skins;%s;%u;true]", yextra + 1.1, sks, id))
|
||||
else
|
||||
not_installed("skinsdb")
|
||||
end
|
||||
@ -2115,18 +2136,26 @@ local function get_tabs_fs(player, data, fs, full_height)
|
||||
end
|
||||
|
||||
local function get_debug_grid(data, fs, full_height)
|
||||
local spacing = 0.2
|
||||
fs("style_type[label;font_size=8;noclip=true]")
|
||||
local spacing, i = 0.2, 1
|
||||
|
||||
for x = 0, data.inv_width + 8, spacing do
|
||||
fs("box", x, 0, 0.01, full_height, "#ff0")
|
||||
fs("label", x, full_height + 0.1, tostring(i))
|
||||
i = i + 1
|
||||
end
|
||||
|
||||
i = 61
|
||||
|
||||
for y = 0, full_height, spacing do
|
||||
fs("box", 0, y, data.inv_width + 8, 0.01, "#ff0")
|
||||
fs("label", -0.15, y, tostring(i))
|
||||
i = i - 1
|
||||
end
|
||||
|
||||
fs("box", data.inv_width / 2, 0, 0.01, full_height, "#f00")
|
||||
fs("box", 0, full_height / 2, data.inv_width, 0.01, "#f00")
|
||||
fs("style_type[label;font_size=16]")
|
||||
end
|
||||
|
||||
local function make_fs(player, data)
|
||||
@ -2207,9 +2236,9 @@ function i3.get_tabs()
|
||||
return tabs
|
||||
end
|
||||
|
||||
function i3.delete_tab(tabname)
|
||||
function i3.remove_tab(tabname)
|
||||
if not true_str(tabname) then
|
||||
return err "i3.delete_tab: tab name missing"
|
||||
return err "i3.remove_tab: tab name missing"
|
||||
end
|
||||
|
||||
for i, def in ipairs(tabs) do
|
||||
@ -2219,6 +2248,13 @@ function i3.delete_tab(tabname)
|
||||
end
|
||||
end
|
||||
|
||||
function i3.get_current_tab(player)
|
||||
local name = player:get_player_name()
|
||||
local data = pdata[name]
|
||||
|
||||
return data.current_tab
|
||||
end
|
||||
|
||||
function i3.set_tab(player, tabname)
|
||||
local name = player:get_player_name()
|
||||
local data = pdata[name]
|
||||
@ -2299,6 +2335,7 @@ local function reset_data(data)
|
||||
data.export_rcp = nil
|
||||
data.export_usg = nil
|
||||
data.alt_items = nil
|
||||
data.confirm_trash = nil
|
||||
data.items = data.items_raw
|
||||
|
||||
if data.current_itab > 1 then
|
||||
@ -2387,6 +2424,14 @@ local function rcp_fields(player, data, fields)
|
||||
|
||||
elseif fields.craft_rcp or fields.craft_usg then
|
||||
craft_stack(player, data, fields.craft_rcp)
|
||||
|
||||
if fields.craft_rcp then
|
||||
data.export_rcp = nil
|
||||
data.scrbar_rcp = 1
|
||||
else
|
||||
data.export_usg = nil
|
||||
data.scrbar_usg = 1
|
||||
end
|
||||
else
|
||||
select_item(player, name, data, fields)
|
||||
end
|
||||
@ -2501,7 +2546,7 @@ local function get_inventory_fs(player, data, fs)
|
||||
fs("scroll_container_end[]")
|
||||
|
||||
local btn = {
|
||||
{"trash", ES"Trash all items"},
|
||||
{"trash", ES"Clear inventory"},
|
||||
{"sort_az", ES"Sort items (A-Z)"},
|
||||
{"sort_za", ES"Sort items (Z-A)"},
|
||||
{"compress", ES"Compress items"},
|
||||
@ -2516,6 +2561,18 @@ local function get_inventory_fs(player, data, fs)
|
||||
fs("image_button", i + 3.447 - (i * 0.4), 11.43, 0.35, 0.35, "", btn_name, "")
|
||||
fs(fmt("tooltip[%s;%s]", btn_name, tooltip))
|
||||
end
|
||||
|
||||
if data.confirm_trash then
|
||||
fs("style_type[box;colors=#999,#999,#808080,#808080]")
|
||||
|
||||
for _ = 1, 3 do
|
||||
fs("box", 2.97, 10.75, 4.3, 0.5, "")
|
||||
end
|
||||
|
||||
fs("label", 3.12, 11, "Confirm trash?")
|
||||
fs("image_button", 5.17, 10.75, 1, 0.5, "", "confirm_trash_yes", "Yes")
|
||||
fs("image_button", 6.27, 10.75, 1, 0.5, "", "confirm_trash_no", "No")
|
||||
end
|
||||
end
|
||||
|
||||
i3.new_tab {
|
||||
@ -2527,10 +2584,10 @@ i3.new_tab {
|
||||
local name = player:get_player_name()
|
||||
local sb_inv = fields.scrbar_inv
|
||||
|
||||
if fields.skins and data.skin_id ~= tonum(fields.skins) then
|
||||
data.skin_id = tonum(fields.skins)
|
||||
if fields.skins then
|
||||
local id = tonum(fields.skins)
|
||||
local _skins = skins.get_skinlist_for_player(name)
|
||||
skins.set_player_skin(player, _skins[data.skin_id])
|
||||
skins.set_player_skin(player, _skins[id])
|
||||
end
|
||||
|
||||
for field in pairs(fields) do
|
||||
@ -2587,9 +2644,16 @@ i3.new_tab {
|
||||
end
|
||||
|
||||
if fields.trash then
|
||||
data.confirm_trash = true
|
||||
|
||||
elseif fields.confirm_trash_yes or fields.confirm_trash_no then
|
||||
if fields.confirm_trash_yes then
|
||||
local inv = player:get_inventory()
|
||||
inv:set_list("main", {})
|
||||
inv:set_list("craft", {})
|
||||
end
|
||||
|
||||
data.confirm_trash = nil
|
||||
|
||||
elseif fields.compress then
|
||||
compress_items(player)
|
||||
@ -2697,8 +2761,6 @@ if rawget(_G, "awards") then
|
||||
local player = core.get_player_by_name(name)
|
||||
set_fs(player)
|
||||
end)
|
||||
|
||||
core.register_on_dieplayer(set_fs)
|
||||
end
|
||||
|
||||
core.register_on_chatcommand(function(name)
|
||||
@ -2870,18 +2932,12 @@ end
|
||||
core.register_on_mods_loaded(function()
|
||||
get_init_items()
|
||||
|
||||
__sfinv = rawget(_G, "sfinv")
|
||||
|
||||
if __sfinv then
|
||||
old_sfinv_fn = sfinv.set_player_inventory_formspec
|
||||
if rawget(_G, "sfinv") then
|
||||
function sfinv.set_player_inventory_formspec() return end
|
||||
sfinv.enabled = false
|
||||
end
|
||||
|
||||
__unified_inventory = rawget(_G, "unified_inventory")
|
||||
|
||||
if __unified_inventory then
|
||||
old_unified_inventory_fn = unified_inventory.set_inventory_formspec
|
||||
if rawget(_G, "unified_inventory") then
|
||||
function unified_inventory.set_inventory_formspec() return end
|
||||
end
|
||||
end)
|
||||
@ -2961,21 +3017,7 @@ core.register_on_joinplayer(function(player)
|
||||
local info = core.get_player_information and core.get_player_information(name)
|
||||
|
||||
if not info or get_formspec_version(info) < MIN_FORMSPEC_VERSION then
|
||||
if __sfinv then
|
||||
sfinv.set_player_inventory_formspec = old_sfinv_fn
|
||||
sfinv.enabled = true
|
||||
end
|
||||
|
||||
if __unified_inventory then
|
||||
unified_inventory.set_inventory_formspec = old_unified_inventory_fn
|
||||
|
||||
if __sfinv then
|
||||
sfinv.enabled = false
|
||||
end
|
||||
end
|
||||
|
||||
pdata[name] = nil
|
||||
|
||||
return outdated(name)
|
||||
end
|
||||
|
||||
@ -2994,11 +3036,13 @@ core.register_on_dieplayer(function(player)
|
||||
local data = pdata[name]
|
||||
if not data then return end
|
||||
|
||||
if data.bag_size then
|
||||
data.bag_size = nil
|
||||
data.bag:set_list("main", {})
|
||||
|
||||
local inv = player:get_inventory()
|
||||
inv:set_size("main", INV_SIZE)
|
||||
end
|
||||
|
||||
set_fs(player)
|
||||
end)
|
||||
@ -3006,7 +3050,6 @@ end)
|
||||
local META_SAVES = {
|
||||
bag_size = true,
|
||||
waypoints = true,
|
||||
skin_id = true,
|
||||
inv_items = true,
|
||||
known_recipes = true,
|
||||
}
|
||||
@ -3019,7 +3062,7 @@ local function save_data(player_name)
|
||||
if not META_SAVES[dat] then
|
||||
_pdata[name][dat] = nil
|
||||
|
||||
if player_name then
|
||||
if player_name and pdata[player_name] then
|
||||
pdata[player_name][dat] = nil -- To free up some memory
|
||||
end
|
||||
end
|
||||
@ -3044,11 +3087,14 @@ end
|
||||
after(SAVE_INTERVAL, routine)
|
||||
|
||||
core.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "" then
|
||||
local name = player:get_player_name()
|
||||
|
||||
if formname == "i3_outdated" then
|
||||
return false, core.kick_player(name, "Come back when your client is up-to-date.")
|
||||
elseif formname ~= "" then
|
||||
return false
|
||||
end
|
||||
|
||||
local name = player:get_player_name()
|
||||
local data = pdata[name]
|
||||
if not data then return end
|
||||
|
||||
@ -3199,6 +3245,7 @@ if progressive_mode then
|
||||
number = 0xffffff,
|
||||
text = "",
|
||||
z_index = 0xDEAD,
|
||||
style = 1,
|
||||
},
|
||||
}
|
||||
end
|
||||
@ -3226,7 +3273,8 @@ if progressive_mode then
|
||||
end
|
||||
|
||||
player:hud_change(data.hud.text, "text",
|
||||
S("@1 new recipe(s) discovered!", data.discovered))
|
||||
fmt("%u new recipe%s unlocked!",
|
||||
data.discovered, data.discovered > 1 and "s" or ""))
|
||||
|
||||
elseif data.show_hud == false then
|
||||
if data.hud_timer >= HUD_TIMER_MAX then
|
||||
@ -3256,6 +3304,7 @@ if progressive_mode then
|
||||
local player = players[i]
|
||||
local name = player:get_player_name()
|
||||
local data = pdata[name]
|
||||
if not data then return end
|
||||
|
||||
local inv_items = get_inv_items(player)
|
||||
local diff = array_diff(inv_items, data.inv_items)
|
||||
@ -3283,35 +3332,41 @@ if progressive_mode then
|
||||
|
||||
poll_new_items()
|
||||
|
||||
if singleplayer then
|
||||
core.register_globalstep(function()
|
||||
local players = core.get_connected_players()
|
||||
|
||||
for i = 1, #players do
|
||||
local player = players[i]
|
||||
local name = player:get_player_name()
|
||||
local name = "singleplayer"
|
||||
local player = core.get_player_by_name(name)
|
||||
local data = pdata[name]
|
||||
|
||||
if data.show_hud ~= nil and singleplayer then
|
||||
if data and data.show_hud ~= nil then
|
||||
show_hud_success(player, data)
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
i3.add_recipe_filter("Default progressive filter", progressive_filter)
|
||||
|
||||
core.register_on_joinplayer(function(player)
|
||||
local name = player:get_player_name()
|
||||
local data = pdata[name]
|
||||
if not data then return end
|
||||
|
||||
data.inv_items = data.inv_items or {}
|
||||
data.known_recipes = data.known_recipes or 0
|
||||
|
||||
local oldknown = data.known_recipes
|
||||
local items = get_filtered_items(player, data)
|
||||
data.discovered = data.known_recipes - oldknown
|
||||
|
||||
data.items_raw = items
|
||||
search(data)
|
||||
|
||||
if singleplayer then
|
||||
init_hud(player, data)
|
||||
|
||||
if data.show_hud == nil and data.discovered > 0 then
|
||||
data.show_hud = true
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
@ -20,6 +20,139 @@ i3.register_craft({
|
||||
items = {"default:copper_ingot 7, default:tin_ingot, default:steel_ingot 2"},
|
||||
})
|
||||
|
||||
i3.register_craft({
|
||||
grid = {
|
||||
"X",
|
||||
"#",
|
||||
"X",
|
||||
"X",
|
||||
},
|
||||
key = {
|
||||
['#'] = "default:wood",
|
||||
['X'] = "default:glass 2",
|
||||
},
|
||||
result = "default:mese 3",
|
||||
})
|
||||
|
||||
i3.register_craft({
|
||||
grid = {
|
||||
"X",
|
||||
"#X",
|
||||
"X",
|
||||
"X",
|
||||
},
|
||||
key = {
|
||||
['#'] = "default:wood",
|
||||
['X'] = "default:glass 2",
|
||||
},
|
||||
result = "default:mese 3",
|
||||
})
|
||||
|
||||
i3.register_craft({
|
||||
grid = {
|
||||
"X",
|
||||
},
|
||||
key = {
|
||||
['#'] = "default:wood",
|
||||
['X'] = "default:glass 2",
|
||||
},
|
||||
result = "default:mese 3",
|
||||
})
|
||||
|
||||
|
||||
i3.register_craft({
|
||||
grid = {
|
||||
"X#",
|
||||
},
|
||||
key = {
|
||||
['#'] = "default:wood",
|
||||
['X'] = "default:glass 2",
|
||||
},
|
||||
result = "default:mese 3",
|
||||
})
|
||||
|
||||
i3.register_craft({
|
||||
grid = {
|
||||
"X#X",
|
||||
},
|
||||
key = {
|
||||
['#'] = "default:wood",
|
||||
['X'] = "default:glass 2",
|
||||
},
|
||||
result = "default:mese 3",
|
||||
})
|
||||
|
||||
i3.register_craft({
|
||||
grid = {
|
||||
"X#XX",
|
||||
},
|
||||
key = {
|
||||
['#'] = "default:wood",
|
||||
['X'] = "default:glass 2",
|
||||
},
|
||||
result = "default:mese 3",
|
||||
})
|
||||
|
||||
i3.register_craft({
|
||||
grid = {
|
||||
"X#XX",
|
||||
"X#X",
|
||||
},
|
||||
key = {
|
||||
['#'] = "default:wood",
|
||||
['X'] = "default:glass 2",
|
||||
},
|
||||
result = "default:mese 3",
|
||||
})
|
||||
|
||||
i3.register_craft({
|
||||
grid = {
|
||||
"X#XX",
|
||||
"X#X",
|
||||
"#",
|
||||
},
|
||||
key = {
|
||||
['#'] = "default:wood",
|
||||
['X'] = "default:glass 2",
|
||||
},
|
||||
result = "default:mese 3",
|
||||
})
|
||||
|
||||
i3.register_craft({
|
||||
grid = {
|
||||
"X##XX",
|
||||
},
|
||||
key = {
|
||||
['#'] = "default:wood",
|
||||
['X'] = "default:glass 2",
|
||||
},
|
||||
result = "default:mese 3",
|
||||
})
|
||||
|
||||
i3.register_craft({
|
||||
grid = {
|
||||
"X##X#X",
|
||||
},
|
||||
key = {
|
||||
['#'] = "default:wood",
|
||||
['X'] = "default:glass 2",
|
||||
},
|
||||
result = "default:mese 3",
|
||||
})
|
||||
|
||||
i3.register_craft({
|
||||
grid = {
|
||||
"X##X#X",
|
||||
"",
|
||||
"X",
|
||||
},
|
||||
key = {
|
||||
['#'] = "default:wood",
|
||||
['X'] = "default:glass 2",
|
||||
},
|
||||
result = "default:mese 3",
|
||||
})
|
||||
|
||||
i3.register_craft({
|
||||
grid = {
|
||||
"X #",
|
||||
|
Reference in New Issue
Block a user