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1 Settings
Diego Martínez edited this page 2013-10-26 13:30:35 -07:00

All settings are changed in minetest.conf. If any of these settings is not set, the default value is used.

  • irc.server (string, default irc.freenode.net) -- This is the IRC server the mod connects to.
  • irc.channel (string, default ##mt-irc-mod) -- The IRC channel to join.
  • irc.interval (number, default 2.0) -- This prevents the server from flooding. It should be at least 2.0 but can be higher. After four messages this much time must pass between folowing messages.
  • irc.timeout (number, default 60.0) -- Underlying socket timeout in seconds. This is the time before the system drops an idle connection.
  • irc.nick (string, default MT-<server-id>) -- Nickname used by the "bot" for the in-game chat. "" is a random 32 bit number.
  • irc.password (string, default empty) -- Password to use when connecting to the server.
  • irc.NSPass (string, default empty) -- NickServ password. Don't use this if you use SASL authentication.
  • irc.SASLPass (string, default empty) -- SASL password, same as nickserv password. You should use this instead of NickServ authentication if the server supports it.
  • irc.SASLUser (string, default irc.nick) -- The SASL username. This should normaly be set to your main NickServ account name.
  • irc.debug (boolean, default false) -- Whether to output debug information.
  • irc.disable_auto_connect (boolean, default false) -- If false, the bot is connected by default. If true, a player with the irc_admin privilege has to use the /irc_connect command to connect to the server.
  • irc.disable_auto_join (boolean, default false) -- If false, players join the channel automatically upon entering the game. If true, each user must manually use the /join command to join the channel. In any case, the players may use the /part command to opt-out of being in the channel.