mirror of
				https://github.com/minetest-mods/item_drop.git
				synced 2025-11-04 01:35:26 +01:00 
			
		
		
		
	Compare commits
	
		
			28 Commits
		
	
	
		
			dev
			...
			soundpitch
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| 
						 | 
					49fb82d4e9 | ||
| 
						 | 
					5611b4d639 | ||
| 
						 | 
					26d0532cbd | ||
| 
						 | 
					becdfd113a | ||
| 
						 | 
					934ebff45a | ||
| 
						 | 
					5069afa834 | ||
| 
						 | 
					70b3386322 | ||
| 
						 | 
					1e9e73e978 | ||
| 
						 | 
					f7d62113ff | ||
| 
						 | 
					3a9a506011 | ||
| 
						 | 
					427117d786 | ||
| 
						 | 
					532a3cb0d0 | ||
| 
						 | 
					56d2eeda5c | ||
| 
						 | 
					c52ff0ea55 | ||
| 
						 | 
					8e89c148be | ||
| 
						 | 
					726b5f4872 | ||
| 
						 | 
					8e1878d101 | ||
| 
						 | 
					f6b8bcd7a7 | ||
| 
						 | 
					6b7ed8e7ca | ||
| 
						 | 
					fc89b2d2b4 | ||
| 
						 | 
					f5187108f1 | ||
| 
						 | 
					902daba7cf | ||
| 
						 | 
					3c9c0e34e3 | ||
| 
						 | 
					eaa44e2a36 | ||
| 
						 | 
					a69bdd2275 | ||
| 
						 | 
					1b0bc8461c | ||
| 
						 | 
					b42a64cfa4 | ||
| 
						 | 
					760acbc593 | 
							
								
								
									
										13
									
								
								README.md
									
									
									
									
									
								
							
							
						
						
									
										13
									
								
								README.md
									
									
									
									
									
								
							@@ -3,10 +3,10 @@ By [PilzAdam](https://github.com/PilzAdam),
 | 
				
			|||||||
[texmex](https://github.com/tacotexmex/), [hybriddog](https://github.com/hybriddog/).
 | 
					[texmex](https://github.com/tacotexmex/), [hybriddog](https://github.com/hybriddog/).
 | 
				
			||||||
 | 
					
 | 
				
			||||||
## Description
 | 
					## Description
 | 
				
			||||||
This mod adds Minecraft like drop/pick up of items to Minetest.
 | 
					A highly configurable mod providing item magnet and in-world node drops
 | 
				
			||||||
 | 
					
 | 
				
			||||||
## Licensing
 | 
					## Licensing
 | 
				
			||||||
LGPLv2.1/CC BY-SA 3.0.
 | 
					LGPLv2.1/CC BY-SA 3.0. Particle code from WCILA mod by Aurailus, originally licensed MIT.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
## Notes
 | 
					## Notes
 | 
				
			||||||
item_drop can be played with Minetest 0.4.16 or above. It was originally
 | 
					item_drop can be played with Minetest 0.4.16 or above. It was originally
 | 
				
			||||||
@@ -19,6 +19,8 @@ developed by [PilzAdam](https://github.com/PilzAdam/item_drop).
 | 
				
			|||||||
  `true` (true by default) It does nothing in creative mode.
 | 
					  `true` (true by default) It does nothing in creative mode.
 | 
				
			||||||
* Puts dropped items to the player's inventory if `item_drop.enable_item_pickup`
 | 
					* Puts dropped items to the player's inventory if `item_drop.enable_item_pickup`
 | 
				
			||||||
  is `true` (true by default)
 | 
					  is `true` (true by default)
 | 
				
			||||||
 | 
					  * Multiple items are picked in a quick succession instead of all at once which
 | 
				
			||||||
 | 
					    is indicated by the pickup sound.
 | 
				
			||||||
  * It uses a node radius set in `item_drop.pickup_radius` (default 0.75),
 | 
					  * It uses a node radius set in `item_drop.pickup_radius` (default 0.75),
 | 
				
			||||||
    if items are within this radius around the player's belt, they're picked.
 | 
					    if items are within this radius around the player's belt, they're picked.
 | 
				
			||||||
  * If `item_drop.pickup_age` is something positive, items dropped by players
 | 
					  * If `item_drop.pickup_age` is something positive, items dropped by players
 | 
				
			||||||
@@ -29,6 +31,8 @@ developed by [PilzAdam](https://github.com/PilzAdam/item_drop).
 | 
				
			|||||||
    items between these radii are flying to the player for
 | 
					    items between these radii are flying to the player for
 | 
				
			||||||
    `item_drop.magnet_time` seconds, after this time, they're picked or stop
 | 
					    `item_drop.magnet_time` seconds, after this time, they're picked or stop
 | 
				
			||||||
    flying.
 | 
					    flying.
 | 
				
			||||||
 | 
					  * Enable manual item pickups by mouse only if `item_drop.mouse_pickup` is
 | 
				
			||||||
 | 
					    `true` (true by default)
 | 
				
			||||||
* Plays a sound when the items are picked up with the gain level set to
 | 
					* Plays a sound when the items are picked up with the gain level set to
 | 
				
			||||||
  `item_drop.pickup_sound_gain` (default 0.2)
 | 
					  `item_drop.pickup_sound_gain` (default 0.2)
 | 
				
			||||||
* Requires a key to be pressed in order to pick items if
 | 
					* Requires a key to be pressed in order to pick items if
 | 
				
			||||||
@@ -39,8 +43,11 @@ developed by [PilzAdam](https://github.com/PilzAdam/item_drop).
 | 
				
			|||||||
    * Left and Right keys combined (`LeftAndRight`)
 | 
					    * Left and Right keys combined (`LeftAndRight`)
 | 
				
			||||||
    * Right mouse button (`RMB`)
 | 
					    * Right mouse button (`RMB`)
 | 
				
			||||||
    * Sneak key and right mouse button combined (`SneakAndRMB`)
 | 
					    * Sneak key and right mouse button combined (`SneakAndRMB`)
 | 
				
			||||||
  * If `item_drop.pickup_keyinvert` is `true` (false by default), items are
 | 
					  * If `item_drop.pickup_keyinvert` is `true`, items are
 | 
				
			||||||
    collected when the key is not pressed instead of when it's pressed.
 | 
					    collected when the key is not pressed instead of when it's pressed.
 | 
				
			||||||
 | 
					* Displays a particle of the picked item above the player if
 | 
				
			||||||
 | 
					  `item_drop.pickup_particle` is `true` (true by default)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
## Known issues
 | 
					## Known issues
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1 +1 @@
 | 
				
			|||||||
This mod adds Minecraft like drop/pick up of items to Minetest.
 | 
					A highly configurable mod providing item magnet and in-world node drops
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										277
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						
									
										277
									
								
								init.lua
									
									
									
									
									
								
							@@ -1,26 +1,64 @@
 | 
				
			|||||||
local load_time_start = minetest.get_us_time()
 | 
					local load_time_start = minetest.get_us_time()
 | 
				
			||||||
pickup_radius = tonumber(minetest.settings:get("item_pickup_radius"))
 | 
					math.randomseed(os.time())
 | 
				
			||||||
 | 
					
 | 
				
			||||||
if minetest.settings:get_bool("item_drop.enable_item_pickup") ~= false and
 | 
					-- Functions which can be overridden by mods
 | 
				
			||||||
minetest.settings:get_bool("enable_item_pickup") ~= false then
 | 
					item_drop = {
 | 
				
			||||||
	local pickup_gain = tonumber(
 | 
						-- This function is executed before picking up an item or making it fly to
 | 
				
			||||||
		minetest.settings:get("item_drop.pickup_sound_gain")) or
 | 
						-- the player. If it does not return true, the item is ignored.
 | 
				
			||||||
		tonumber(minetest.settings:get("item_pickup_gain")) or 0.2
 | 
						-- It is also executed before collecting the item after it flew to
 | 
				
			||||||
 | 
						-- the player and did not reach him/her for magnet_time seconds.
 | 
				
			||||||
 | 
						can_pickup = function(entity, player)
 | 
				
			||||||
 | 
							if entity.item_drop_picked then
 | 
				
			||||||
 | 
								-- Ignore items where picking has already failed
 | 
				
			||||||
 | 
								return false
 | 
				
			||||||
 | 
							end
 | 
				
			||||||
 | 
							return true
 | 
				
			||||||
 | 
						end,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						-- before_collect and after_collect are executed before and after an item
 | 
				
			||||||
 | 
						-- is collected by a player
 | 
				
			||||||
 | 
						before_collect = function(entity, pos, player)
 | 
				
			||||||
 | 
						end,
 | 
				
			||||||
 | 
						after_collect = function(entity, pos, player)
 | 
				
			||||||
 | 
							entity.item_drop_picked = true
 | 
				
			||||||
 | 
						end,
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					local function legacy_setting_getbool(name_new, name_old, default)
 | 
				
			||||||
 | 
						local v = minetest.settings:get_bool(name_new)
 | 
				
			||||||
 | 
						if v == nil then
 | 
				
			||||||
 | 
							v = minetest.settings:get_bool(name_new)
 | 
				
			||||||
 | 
						end
 | 
				
			||||||
 | 
						if default then
 | 
				
			||||||
 | 
							return v ~= false
 | 
				
			||||||
 | 
						end
 | 
				
			||||||
 | 
						return v
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					local function legacy_setting_getnumber(name_new, name_old, default)
 | 
				
			||||||
 | 
						return tonumber(minetest.settings:get(name_new))
 | 
				
			||||||
 | 
							or tonumber(minetest.settings:get(name_old))
 | 
				
			||||||
 | 
							or default
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					if legacy_setting_getbool("item_drop.enable_item_pickup",
 | 
				
			||||||
 | 
							"enable_item_pickup", true) then
 | 
				
			||||||
 | 
						local pickup_gain = legacy_setting_getnumber("item_drop.pickup_sound_gain",
 | 
				
			||||||
 | 
							"item_pickup_gain", 0.2)
 | 
				
			||||||
	local pickup_particle =
 | 
						local pickup_particle =
 | 
				
			||||||
		minetest.settings:get_bool("item_drop.pickup_particle") ~= false
 | 
							minetest.settings:get_bool("item_drop.pickup_particle", true)
 | 
				
			||||||
	local pickup_radius = tonumber(
 | 
						local pickup_radius = legacy_setting_getnumber("item_drop.pickup_radius",
 | 
				
			||||||
		minetest.settings:get("item_drop.pickup_radius")) or 0.75
 | 
							"item_pickup_radius", 0.75)
 | 
				
			||||||
	local magnet_radius = tonumber(
 | 
						local magnet_radius = tonumber(
 | 
				
			||||||
		minetest.settings:get("item_drop.magnet_radius")) or -1
 | 
							minetest.settings:get("item_drop.magnet_radius")) or -1
 | 
				
			||||||
	local magnet_time = tonumber(
 | 
						local magnet_time = tonumber(
 | 
				
			||||||
		minetest.settings:get("item_drop.magnet_time")) or 5.0
 | 
							minetest.settings:get("item_drop.magnet_time")) or 5.0
 | 
				
			||||||
	local pickup_age = tonumber(
 | 
						local pickup_age = tonumber(
 | 
				
			||||||
		minetest.settings:get("item_drop.pickup_age")) or 0.5
 | 
							minetest.settings:get("item_drop.pickup_age")) or 0.5
 | 
				
			||||||
	local key_triggered = minetest.settings:get_bool(
 | 
						local key_triggered = legacy_setting_getbool("item_drop.enable_pickup_key",
 | 
				
			||||||
		"item_drop.enable_pickup_key") or
 | 
							"enable_item_pickup_key", true)
 | 
				
			||||||
		minetest.settings:get_bool("enable_item_pickup_key") ~= false
 | 
					 | 
				
			||||||
	local key_invert = minetest.settings:get_bool(
 | 
						local key_invert = minetest.settings:get_bool(
 | 
				
			||||||
		"item_drop.pickup_keyinvert") or false
 | 
							"item_drop.pickup_keyinvert") ~= false
 | 
				
			||||||
	local keytype
 | 
						local keytype
 | 
				
			||||||
	if key_triggered then
 | 
						if key_triggered then
 | 
				
			||||||
		keytype = minetest.settings:get("item_drop.pickup_keytype") or
 | 
							keytype = minetest.settings:get("item_drop.pickup_keytype") or
 | 
				
			||||||
@@ -30,6 +68,11 @@ minetest.settings:get_bool("enable_item_pickup") ~= false then
 | 
				
			|||||||
			pickup_age = math.min(pickup_age, 0)
 | 
								pickup_age = math.min(pickup_age, 0)
 | 
				
			||||||
		end
 | 
							end
 | 
				
			||||||
	end
 | 
						end
 | 
				
			||||||
 | 
						local mouse_pickup = minetest.settings:get_bool(
 | 
				
			||||||
 | 
							"item_drop.mouse_pickup") ~= false
 | 
				
			||||||
 | 
						if not mouse_pickup then
 | 
				
			||||||
 | 
							minetest.registered_entities["__builtin:item"].pointable = false
 | 
				
			||||||
 | 
						end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	local magnet_mode = magnet_radius > pickup_radius
 | 
						local magnet_mode = magnet_radius > pickup_radius
 | 
				
			||||||
	local zero_velocity_mode = pickup_age == -1
 | 
						local zero_velocity_mode = pickup_age == -1
 | 
				
			||||||
@@ -38,37 +81,51 @@ minetest.settings:get_bool("enable_item_pickup") ~= false then
 | 
				
			|||||||
		error"zero velocity mode can't be used together with magnet mode"
 | 
							error"zero velocity mode can't be used together with magnet mode"
 | 
				
			||||||
	end
 | 
						end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						-- tells whether an inventorycube should be shown as pickup_particle or not
 | 
				
			||||||
 | 
						-- for known drawtypes
 | 
				
			||||||
 | 
						local inventorycube_drawtypes = {
 | 
				
			||||||
 | 
							normal = true,
 | 
				
			||||||
 | 
							allfaces = true,
 | 
				
			||||||
 | 
							allfaces_optional = true,
 | 
				
			||||||
 | 
							glasslike = true,
 | 
				
			||||||
 | 
							glasslike_framed = true,
 | 
				
			||||||
 | 
							glasslike_framed_optional = true,
 | 
				
			||||||
 | 
							liquid = true,
 | 
				
			||||||
 | 
							flowingliquid = true,
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	-- adds the item to the inventory and removes the object
 | 
						-- adds the item to the inventory and removes the object
 | 
				
			||||||
	local function collect_item(ent, pos, player)
 | 
						local function collect_item(ent, pos, player)
 | 
				
			||||||
 | 
							item_drop.before_collect(ent, pos, player)
 | 
				
			||||||
		minetest.sound_play("item_drop_pickup", {
 | 
							minetest.sound_play("item_drop_pickup", {
 | 
				
			||||||
			pos = pos,
 | 
								pos = pos,
 | 
				
			||||||
			gain = pickup_gain,
 | 
								gain = pickup_gain,
 | 
				
			||||||
 | 
								pitch = (100 - (math.random(-2, 2)) * 10) / 100,
 | 
				
			||||||
		})
 | 
							})
 | 
				
			||||||
		if pickup_particle then
 | 
							if pickup_particle then
 | 
				
			||||||
			local item = minetest.registered_nodes[ent.itemstring:gsub("(.*)%s.*$","%1")]
 | 
								local item = minetest.registered_nodes[
 | 
				
			||||||
 | 
									ent.itemstring:gsub("(.*)%s.*$", "%1")]
 | 
				
			||||||
			local image = ""
 | 
								local image = ""
 | 
				
			||||||
			if item and minetest.registered_items[item.name] and minetest.registered_items[item.name].tiles then
 | 
								if item and item.tiles and item.tiles[1] then
 | 
				
			||||||
				if minetest.registered_items[item.name].tiles[1] then
 | 
									if inventorycube_drawtypes[item.drawtype] then
 | 
				
			||||||
						local dt = minetest.registered_items[item.name].drawtype
 | 
										local tiles = item.tiles
 | 
				
			||||||
						if dt == "normal" or dt == "allfaces" or dt == "allfaces_optional"
 | 
					 | 
				
			||||||
						or dt == "glasslike" or dt =="glasslike_framed" or dt == "glasslike_framed_optional"
 | 
					 | 
				
			||||||
						or dt == "liquid" or dt == "flowingliquid" then
 | 
					 | 
				
			||||||
							local tiles = minetest.registered_items[item.name].tiles
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
							local top = tiles[1]
 | 
										local top = tiles[1]
 | 
				
			||||||
							if (type(top) == "table") then top = top.item end
 | 
										if type(top) == "table" then
 | 
				
			||||||
							local left = tiles[3]
 | 
											top = top.name
 | 
				
			||||||
							if not left then left = top end
 | 
										end
 | 
				
			||||||
							if (type(left) == "table") then left = left.item end
 | 
										local left = tiles[3] or top
 | 
				
			||||||
							local right = tiles[5]
 | 
										if type(left) == "table" then
 | 
				
			||||||
							if not right then right = left end
 | 
											left = left.name
 | 
				
			||||||
							if (type(right) == "table") then right = right.item end
 | 
										end
 | 
				
			||||||
 | 
										local right = tiles[5] or left
 | 
				
			||||||
 | 
										if type(right) == "table" then
 | 
				
			||||||
 | 
											right = right.name
 | 
				
			||||||
 | 
										end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
							image = minetest.inventorycube(top, left, right)
 | 
										image = minetest.inventorycube(top, left, right)
 | 
				
			||||||
						else
 | 
									else
 | 
				
			||||||
							image = minetest.registered_items[item.name].inventory_image
 | 
										image = item.inventory_image or item.tiles[1]
 | 
				
			||||||
							if not image then image = minetest.registered_items[item.name].tiles[1] end
 | 
					 | 
				
			||||||
						end
 | 
					 | 
				
			||||||
				end
 | 
									end
 | 
				
			||||||
				minetest.add_particle({
 | 
									minetest.add_particle({
 | 
				
			||||||
					pos = {x = pos.x, y = pos.y + 1.5, z = pos.z},
 | 
										pos = {x = pos.x, y = pos.y + 1.5, z = pos.z},
 | 
				
			||||||
@@ -82,6 +139,7 @@ minetest.settings:get_bool("enable_item_pickup") ~= false then
 | 
				
			|||||||
			end
 | 
								end
 | 
				
			||||||
		end
 | 
							end
 | 
				
			||||||
		ent:on_punch(player)
 | 
							ent:on_punch(player)
 | 
				
			||||||
 | 
							item_drop.after_collect(ent, pos, player)
 | 
				
			||||||
	end
 | 
						end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	-- opt_get_ent gets the object's luaentity if it can be collected
 | 
						-- opt_get_ent gets the object's luaentity if it can be collected
 | 
				
			||||||
@@ -89,7 +147,7 @@ minetest.settings:get_bool("enable_item_pickup") ~= false then
 | 
				
			|||||||
	if zero_velocity_mode then
 | 
						if zero_velocity_mode then
 | 
				
			||||||
		function opt_get_ent(object)
 | 
							function opt_get_ent(object)
 | 
				
			||||||
			if object:is_player()
 | 
								if object:is_player()
 | 
				
			||||||
			or not vector.equals(object:getvelocity(), {x=0, y=0, z=0}) then
 | 
								or not vector.equals(object:get_velocity(), {x=0, y=0, z=0}) then
 | 
				
			||||||
				return
 | 
									return
 | 
				
			||||||
			end
 | 
								end
 | 
				
			||||||
			local ent = object:get_luaentity()
 | 
								local ent = object:get_luaentity()
 | 
				
			||||||
@@ -127,16 +185,42 @@ minetest.settings:get_bool("enable_item_pickup") ~= false then
 | 
				
			|||||||
			end
 | 
								end
 | 
				
			||||||
			local item = ItemStack(ent.itemstring)
 | 
								local item = ItemStack(ent.itemstring)
 | 
				
			||||||
			if inv
 | 
								if inv
 | 
				
			||||||
			and inv:room_for_item("main", item) then
 | 
								and inv:room_for_item("main", item)
 | 
				
			||||||
 | 
								and item_drop.can_pickup(ent, player) then
 | 
				
			||||||
				collect_item(ent, object:get_pos(), player)
 | 
									collect_item(ent, object:get_pos(), player)
 | 
				
			||||||
			else
 | 
								else
 | 
				
			||||||
				object:setvelocity({x=0,y=0,z=0})
 | 
									-- the acceleration will be reset by the object's on_step
 | 
				
			||||||
				ent.physical_state = true
 | 
									object:set_velocity({x=0,y=0,z=0})
 | 
				
			||||||
				ent.object:set_properties({
 | 
									ent.is_magnet_item = false
 | 
				
			||||||
					physical = true
 | 
					 | 
				
			||||||
				})
 | 
					 | 
				
			||||||
			end
 | 
								end
 | 
				
			||||||
		end
 | 
							end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							-- disable velocity and acceleration changes of items flying to players
 | 
				
			||||||
 | 
							minetest.after(0, function()
 | 
				
			||||||
 | 
								local ObjectRef
 | 
				
			||||||
 | 
								local blocked_methods = {"set_acceleration", "set_velocity",
 | 
				
			||||||
 | 
									"setacceleration", "setvelocity"}
 | 
				
			||||||
 | 
								local itemdef = minetest.registered_entities["__builtin:item"]
 | 
				
			||||||
 | 
								local old_on_step = itemdef.on_step
 | 
				
			||||||
 | 
								local function do_nothing() end
 | 
				
			||||||
 | 
								function itemdef.on_step(self, dtime)
 | 
				
			||||||
 | 
									if not self.is_magnet_item then
 | 
				
			||||||
 | 
										return old_on_step(self, dtime)
 | 
				
			||||||
 | 
									end
 | 
				
			||||||
 | 
									ObjectRef = ObjectRef or getmetatable(self.object)
 | 
				
			||||||
 | 
									local old_funcs = {}
 | 
				
			||||||
 | 
									for i = 1, #blocked_methods do
 | 
				
			||||||
 | 
										local method = blocked_methods[i]
 | 
				
			||||||
 | 
										old_funcs[method] = ObjectRef[method]
 | 
				
			||||||
 | 
										ObjectRef[method] = do_nothing
 | 
				
			||||||
 | 
									end
 | 
				
			||||||
 | 
									old_on_step(self, dtime)
 | 
				
			||||||
 | 
									for i = 1, #blocked_methods do
 | 
				
			||||||
 | 
										local method = blocked_methods[i]
 | 
				
			||||||
 | 
										ObjectRef[method] = old_funcs[method]
 | 
				
			||||||
 | 
									end
 | 
				
			||||||
 | 
								end
 | 
				
			||||||
 | 
							end)
 | 
				
			||||||
	end
 | 
						end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	-- set keytype to the key name if possible
 | 
						-- set keytype to the key name if possible
 | 
				
			||||||
@@ -178,7 +262,7 @@ minetest.settings:get_bool("enable_item_pickup") ~= false then
 | 
				
			|||||||
			return
 | 
								return
 | 
				
			||||||
		end
 | 
							end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
		local pos = player:getpos()
 | 
							local pos = player:get_pos()
 | 
				
			||||||
		pos.y = pos.y+0.5
 | 
							pos.y = pos.y+0.5
 | 
				
			||||||
		local inv
 | 
							local inv
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -187,7 +271,8 @@ minetest.settings:get_bool("enable_item_pickup") ~= false then
 | 
				
			|||||||
		for i = 1,#objectlist do
 | 
							for i = 1,#objectlist do
 | 
				
			||||||
			local object = objectlist[i]
 | 
								local object = objectlist[i]
 | 
				
			||||||
			local ent = opt_get_ent(object)
 | 
								local ent = opt_get_ent(object)
 | 
				
			||||||
			if ent then
 | 
								if ent
 | 
				
			||||||
 | 
								and item_drop.can_pickup(ent, player) then
 | 
				
			||||||
				if not inv then
 | 
									if not inv then
 | 
				
			||||||
					inv = player:get_inventory()
 | 
										inv = player:get_inventory()
 | 
				
			||||||
					if not inv then
 | 
										if not inv then
 | 
				
			||||||
@@ -201,23 +286,23 @@ minetest.settings:get_bool("enable_item_pickup") ~= false then
 | 
				
			|||||||
					local flying_item
 | 
										local flying_item
 | 
				
			||||||
					local pos2
 | 
										local pos2
 | 
				
			||||||
					if magnet_mode then
 | 
										if magnet_mode then
 | 
				
			||||||
						pos2 = object:getpos()
 | 
											pos2 = object:get_pos()
 | 
				
			||||||
						flying_item = vector.distance(pos, pos2) > pickup_radius
 | 
											flying_item = vector.distance(pos, pos2) > pickup_radius
 | 
				
			||||||
					end
 | 
										end
 | 
				
			||||||
					if not flying_item then
 | 
										if not flying_item then
 | 
				
			||||||
						-- collect one item at a time to avoid the loud pop
 | 
											-- The item is near enough to pick it
 | 
				
			||||||
						collect_item(ent, pos, player)
 | 
											collect_item(ent, pos, player)
 | 
				
			||||||
 | 
											-- Collect one item at a time to avoid the loud pop
 | 
				
			||||||
						return true
 | 
											return true
 | 
				
			||||||
					end
 | 
										end
 | 
				
			||||||
					local vel = vector.multiply(
 | 
										-- The item is not too far a way but near enough to be
 | 
				
			||||||
						vector.subtract(pos, pos2), 3)
 | 
										-- magnetised, make it fly to the player
 | 
				
			||||||
 | 
										local vel = vector.multiply(vector.subtract(pos, pos2), 3)
 | 
				
			||||||
					vel.y = vel.y + 0.6
 | 
										vel.y = vel.y + 0.6
 | 
				
			||||||
					object:setvelocity(vel)
 | 
										object:set_velocity(vel)
 | 
				
			||||||
					if ent.physical_state then
 | 
										if not ent.is_magnet_item then
 | 
				
			||||||
						ent.physical_state = false
 | 
											ent.object:set_acceleration({x=0, y=0, z=0})
 | 
				
			||||||
						ent.object:set_properties({
 | 
											ent.is_magnet_item = true
 | 
				
			||||||
							physical = false
 | 
					 | 
				
			||||||
						})
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
						minetest.after(magnet_time, afterflight,
 | 
											minetest.after(magnet_time, afterflight,
 | 
				
			||||||
							object, inv, player)
 | 
												object, inv, player)
 | 
				
			||||||
@@ -245,44 +330,78 @@ minetest.settings:get_bool("enable_item_pickup") ~= false then
 | 
				
			|||||||
	minetest.after(3.0, pickup_step)
 | 
						minetest.after(3.0, pickup_step)
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
if minetest.settings:get_bool("item_drop.enable_item_drop") ~= false and
 | 
					if legacy_setting_getbool("item_drop.enable_item_drop", "enable_item_drop", true)
 | 
				
			||||||
minetest.settings:get_bool("enable_item_drop") ~= false
 | 
					 | 
				
			||||||
and not minetest.settings:get_bool("creative_mode") then
 | 
					and not minetest.settings:get_bool("creative_mode") then
 | 
				
			||||||
 | 
						-- Workaround to test if an item metadata (ItemStackMetaRef) is empty
 | 
				
			||||||
 | 
						local function itemmeta_is_empty(meta)
 | 
				
			||||||
 | 
							local t = meta:to_table()
 | 
				
			||||||
 | 
							for k, v in pairs(t) do
 | 
				
			||||||
 | 
								if k ~= "fields" then
 | 
				
			||||||
 | 
									return false
 | 
				
			||||||
 | 
								end
 | 
				
			||||||
 | 
								assert(type(v) == "table")
 | 
				
			||||||
 | 
								if next(v) ~= nil then
 | 
				
			||||||
 | 
									return false
 | 
				
			||||||
 | 
								end
 | 
				
			||||||
 | 
							end
 | 
				
			||||||
 | 
							return true
 | 
				
			||||||
 | 
						end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						-- Tests if the item has special information such as metadata
 | 
				
			||||||
 | 
						local function can_split_item(item)
 | 
				
			||||||
 | 
							return item:get_wear() == 0 and itemmeta_is_empty(item:get_meta())
 | 
				
			||||||
 | 
						end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						local function spawn_items(pos, items_to_spawn)
 | 
				
			||||||
 | 
							for i = 1,#items_to_spawn do
 | 
				
			||||||
 | 
								local obj = minetest.add_item(pos, items_to_spawn[i])
 | 
				
			||||||
 | 
								if not obj then
 | 
				
			||||||
 | 
									error("Couldn't spawn item " .. name .. ", drops: "
 | 
				
			||||||
 | 
										.. dump(drops))
 | 
				
			||||||
 | 
								end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								local vel = obj:get_velocity()
 | 
				
			||||||
 | 
								local x = math.random(-5, 4)
 | 
				
			||||||
 | 
								if x >= 0 then
 | 
				
			||||||
 | 
									x = x+1
 | 
				
			||||||
 | 
								end
 | 
				
			||||||
 | 
								vel.x = 1 / x
 | 
				
			||||||
 | 
								local z = math.random(-5, 4)
 | 
				
			||||||
 | 
								if z >= 0 then
 | 
				
			||||||
 | 
									z = z+1
 | 
				
			||||||
 | 
								end
 | 
				
			||||||
 | 
								vel.z = 1 / z
 | 
				
			||||||
 | 
								obj:set_velocity(vel)
 | 
				
			||||||
 | 
							end
 | 
				
			||||||
 | 
						end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	function minetest.handle_node_drops(pos, drops)
 | 
						function minetest.handle_node_drops(pos, drops)
 | 
				
			||||||
		for i = 1,#drops do
 | 
							for i = 1,#drops do
 | 
				
			||||||
			local item = drops[i]
 | 
								local item = drops[i]
 | 
				
			||||||
			local count, name
 | 
					 | 
				
			||||||
			if type(item) == "string" then
 | 
								if type(item) == "string" then
 | 
				
			||||||
				count = 1
 | 
									-- The string is not necessarily only the item name,
 | 
				
			||||||
				name = item
 | 
									-- so always convert it to ItemStack
 | 
				
			||||||
			else
 | 
									item = ItemStack(item)
 | 
				
			||||||
				count = item:get_count()
 | 
					 | 
				
			||||||
				name = item:get_name()
 | 
					 | 
				
			||||||
			end
 | 
								end
 | 
				
			||||||
 | 
								local count = item:get_count()
 | 
				
			||||||
 | 
								local name = item:get_name()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
			if name == "" then
 | 
								-- Sometimes nothing should be dropped
 | 
				
			||||||
				-- Sometimes nothing should be dropped
 | 
								if name == ""
 | 
				
			||||||
 | 
								or not minetest.registered_items[name] then
 | 
				
			||||||
				count = 0
 | 
									count = 0
 | 
				
			||||||
			end
 | 
								end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
			for _ = 1,count do
 | 
								if count > 0 then
 | 
				
			||||||
				local obj = minetest.add_item(pos, name)
 | 
									-- Split items if possible
 | 
				
			||||||
				if not obj then
 | 
									local items_to_spawn = {item}
 | 
				
			||||||
					error("Couldn't spawn item " .. name .. ", drops: " .. dump(drops))
 | 
									if can_split_item(item) then
 | 
				
			||||||
 | 
										for i = 1,count do
 | 
				
			||||||
 | 
											items_to_spawn[i] = name
 | 
				
			||||||
 | 
										end
 | 
				
			||||||
				end
 | 
									end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
				local vel = obj:getvelocity()
 | 
									spawn_items(pos, items_to_spawn)
 | 
				
			||||||
				local x = math.random(-5, 4)
 | 
					 | 
				
			||||||
				if x >= 0 then
 | 
					 | 
				
			||||||
					x = x+1
 | 
					 | 
				
			||||||
				end
 | 
					 | 
				
			||||||
				vel.x = 1 / x
 | 
					 | 
				
			||||||
				local z = math.random(-5, 4)
 | 
					 | 
				
			||||||
				if z >= 0 then
 | 
					 | 
				
			||||||
					z = z+1
 | 
					 | 
				
			||||||
				end
 | 
					 | 
				
			||||||
				vel.z = 1 / z
 | 
					 | 
				
			||||||
				obj:setvelocity(vel)
 | 
					 | 
				
			||||||
			end
 | 
								end
 | 
				
			||||||
		end
 | 
							end
 | 
				
			||||||
	end
 | 
						end
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										1
									
								
								mod.conf
									
									
									
									
									
								
							
							
						
						
									
										1
									
								
								mod.conf
									
									
									
									
									
								
							@@ -1 +1,2 @@
 | 
				
			|||||||
name = item_drop
 | 
					name = item_drop
 | 
				
			||||||
 | 
					description = A highly configurable mod providing item magnet and in-world node drops
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										
											BIN
										
									
								
								screenshot.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								screenshot.png
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							| 
		 After Width: | Height: | Size: 216 KiB  | 
@@ -8,7 +8,7 @@ item_drop.enable_item_drop (Enable item drops) bool true
 | 
				
			|||||||
item_drop.enable_pickup_key (Use pickup key) bool true
 | 
					item_drop.enable_pickup_key (Use pickup key) bool true
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#Collect items when the key is not pressed instead of when it is pressed
 | 
					#Collect items when the key is not pressed instead of when it is pressed
 | 
				
			||||||
item_drop.pickup_keyinvert (Invert pickup key) bool false
 | 
					item_drop.pickup_keyinvert (Invert pickup key) bool true
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#What keytype to use as pickup key
 | 
					#What keytype to use as pickup key
 | 
				
			||||||
item_drop.pickup_keytype (Pickup keytype) enum Use Use,Sneak,LeftAndRight,RMB,SneakAndRMB
 | 
					item_drop.pickup_keytype (Pickup keytype) enum Use Use,Sneak,LeftAndRight,RMB,SneakAndRMB
 | 
				
			||||||
@@ -33,3 +33,6 @@ item_drop.magnet_time (Magnet time) float 5.0
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
#Time delay in seconds after autopicking an item if it's dropped by a player
 | 
					#Time delay in seconds after autopicking an item if it's dropped by a player
 | 
				
			||||||
item_drop.pickup_age (Pickup age) float 0.5
 | 
					item_drop.pickup_age (Pickup age) float 0.5
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#Enable manual item pickups by mouse
 | 
				
			||||||
 | 
					item_drop.mouse_pickup (Mouse pickup) bool true
 | 
				
			||||||
 
 | 
				
			|||||||
										
											Binary file not shown.
										
									
								
							
										
											Binary file not shown.
										
									
								
							
										
											Binary file not shown.
										
									
								
							
		Reference in New Issue
	
	Block a user