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Update copyright statements to 2019
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# zlib license
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Copyright (c) 2012-2017 Hugo Locurcio and contributors
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Copyright © 2012-2019 Hugo Locurcio and contributors
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**This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.**
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--[[
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Map Tools: alias definitions
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Copyright (c) 2012-2017 Hugo Locurcio and contributors.
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Copyright © 2012-2019 Hugo Locurcio and contributors.
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Licensed under the zlib license. See LICENSE.md for more information.
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--]]
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--[[
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Map Tools: configuration handling
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Copyright (c) 2012-2017 Hugo Locurcio and contributors.
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Copyright © 2012-2019 Hugo Locurcio and contributors.
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Licensed under the zlib license. See LICENSE.md for more information.
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--]]
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--[[
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Map Tools: item definitions
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Copyright (c) 2012-2017 Hugo Locurcio and contributors.
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Copyright © 2012-2019 Hugo Locurcio and contributors.
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Licensed under the zlib license. See LICENSE.md for more information.
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--]]
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--[[
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Map Tools: unbreakable default nodes
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Copyright (c) 2012-2017 Hugo Locurcio and contributors.
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Copyright © 2012-2019 Hugo Locurcio and contributors.
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Licensed under the zlib license. See LICENSE.md for more information.
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--]]
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74
init.lua
74
init.lua
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--[[
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=====================================================================
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** Map Tools **
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By Calinou.
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Copyright (c) 2012-2017 Hugo Locurcio and contributors.
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Licensed under the zlib license. See LICENSE.md for more information.
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=====================================================================
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--]]
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maptools = {}
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local S
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if minetest.get_modpath("intllib") then
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S = intllib.Getter()
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else
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S = function(s) return s end
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end
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maptools.intllib = S
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local modpath = minetest.get_modpath("maptools")
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maptools.drop_msg = function(itemstack, player)
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local name = player:get_player_name()
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minetest.chat_send_player(name, S("[maptools] tools/nodes do not drop!"))
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end
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dofile(modpath .. "/config.lua")
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dofile(modpath .. "/aliases.lua")
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dofile(modpath .. "/craftitems.lua")
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dofile(modpath .. "/default_nodes.lua")
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dofile(modpath .. "/nodes.lua")
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dofile(modpath .. "/tools.lua")
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if minetest.setting_getbool("log_mods") then
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minetest.log("action", S("[maptools] loaded."))
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end
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--[[
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=====================================================================
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** Map Tools **
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By Calinou.
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Copyright © 2012-2019 Hugo Locurcio and contributors.
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Licensed under the zlib license. See LICENSE.md for more information.
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=====================================================================
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--]]
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maptools = {}
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local S
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if minetest.get_modpath("intllib") then
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S = intllib.Getter()
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else
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S = function(s) return s end
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end
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maptools.intllib = S
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local modpath = minetest.get_modpath("maptools")
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maptools.drop_msg = function(itemstack, player)
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local name = player:get_player_name()
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minetest.chat_send_player(name, S("[maptools] tools/nodes do not drop!"))
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end
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dofile(modpath .. "/config.lua")
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dofile(modpath .. "/aliases.lua")
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dofile(modpath .. "/craftitems.lua")
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dofile(modpath .. "/default_nodes.lua")
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dofile(modpath .. "/nodes.lua")
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dofile(modpath .. "/tools.lua")
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if minetest.setting_getbool("log_mods") then
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minetest.log("action", S("[maptools] loaded."))
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end
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@ -1,7 +1,7 @@
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--[[
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Map Tools: node definitions
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Copyright (c) 2012-2017 Hugo Locurcio and contributors.
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Copyright © 2012-2019 Hugo Locurcio and contributors.
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Licensed under the zlib license. See LICENSE.md for more information.
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--]]
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