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https://github.com/minetest-mods/maptools.git
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Add a Luacheck configuration file and tweak code style
This commit is contained in:
17
tools.lua
17
tools.lua
@ -56,8 +56,19 @@ minetest.register_tool("maptools:pick_admin_with_drops", {
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minetest.register_on_punchnode(function(pos, node, puncher)
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if puncher:get_wielded_item():get_name() == "maptools:pick_admin"
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and minetest.get_node(pos).name ~= "air" then
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minetest.log("action", puncher:get_player_name() .. " digs " .. minetest.get_node(pos).name .. " at " .. minetest.pos_to_string(pos) .. " using an Admin Pickaxe.")
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minetest.remove_node(pos) -- The node is removed directly, which means it even works on non-empty containers and group-less nodes.
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minetest.check_for_falling(pos) -- Run node update actions like falling nodes.
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minetest.log(
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"action",
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puncher:get_player_name() ..
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" digs " ..
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minetest.get_node(pos).name ..
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" at " ..
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minetest.pos_to_string(pos) ..
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" using an Admin Pickaxe."
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)
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-- The node is removed directly, which means it even works
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-- on non-empty containers and group-less nodes.
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minetest.remove_node(pos)
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-- Run node update actions like falling nodes.
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minetest.check_for_falling(pos)
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end
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end)
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