18 Commits

Author SHA1 Message Date
5da0dc08cf Merge remote-tracking branch 'upstream/master' 2023-11-22 23:43:58 +01:00
f28ddc1385 Merge remote-tracking branch 'upstream/master' 2023-06-07 21:39:44 +02:00
c4d54b083a Merge remote-tracking branch 'upstream/master' 2022-08-26 15:10:32 +02:00
51c2ff4e46 Merge remote-tracking branch 'upstream/master' 2022-01-22 19:59:35 +01:00
176ca6ea8b Merge remote-tracking branch 'upstream/master' 2021-07-03 17:27:54 +02:00
c523170c86 Merge remote-tracking branch 'upstream/master' 2020-12-24 20:45:42 +01:00
edfb2821f8 Merge remote-tracking branch 'upstream/master' 2020-10-28 21:21:11 +01:00
85f7f95a00 Merge remote-tracking branch 'upstream/master' 2020-09-28 20:48:11 +02:00
0899b8545a Merge remote-tracking branch 'upstream/master' 2020-08-11 20:59:37 +02:00
0a0210aece Merge remote-tracking branch 'upstream/master' 2020-07-19 22:40:42 +02:00
3ade16647e Merge remote-tracking branch 'upstream/master' into nalc-1.2-dev 2020-06-20 15:31:28 +02:00
9b37ba1894 Merge remote-tracking branch 'upstream/master' into nalc-1.2-dev 2020-02-29 17:54:50 +01:00
972f7b55b9 Merge branch 'master' of yunohost.local:minetest-mods/maptools into nalc-1.2-dev 2019-12-22 13:46:13 +01:00
e181d37bca Merge branch 'master' into nalc-1.2 2019-05-10 00:36:23 +02:00
70dbd3519e Ajout de nouveaux blocs indestructibles 2018-12-23 13:50:30 +01:00
4a4dfb77c4 Merge branch 'master' of yunohost:nalc/maptools into merge-master 2018-12-22 12:04:32 +01:00
e519f0cd31 Corrige un alias et nom de textures. 2018-09-16 18:56:45 +02:00
48b8f8a726 Version MFF. 2018-09-08 00:31:40 +02:00
30 changed files with 260 additions and 9 deletions

3
LICENSE.md Normal file → Executable file
View File

@ -1,4 +1,5 @@
# zlib license
zlib license
============
Copyright © 2012-2020 Hugo Locurcio and contributors

0
README.md Normal file → Executable file
View File

0
aliases.lua Normal file → Executable file
View File

0
config.lua Normal file → Executable file
View File

0
craftitems.lua Normal file → Executable file
View File

241
default_nodes.lua Normal file → Executable file
View File

@ -136,6 +136,30 @@ register_node("maptools:sandstone_brick", {
tiles = {"default_sandstone_brick.png"},
sounds = default.node_sound_stone_defaults()
})
-- Compatibility for change made there ^
minetest.register_alias("maptools:sandstonebrick","maptools:sandstone_brick")
minetest.register_node("maptools:desert_sandstone_brick", {
description = S("Unbreakable Desert Sandstone Brick"),
range = 12,
stack_max = 10000,
tiles = {"default_desert_sandstone_brick.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
on_drop = maptools.drop_msg
})
minetest.register_node("maptools:silver_sandstone_brick", {
description = S("Unbreakable Silver Sandstone Brick"),
range = 12,
stack_max = 10000,
tiles = {"default_silver_sandstone_brick.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
on_drop = maptools.drop_msg
})
register_node("maptools:desert_stone", {
description = S("Unbreakable Desert Stone"),
@ -279,3 +303,220 @@ register_node("maptools:desert_sand_soil_wet", {
},
sounds = default.node_sound_sand_defaults()
})
-- Fence:
local function dockable(nodename)
if nodename == "default:wood" or nodename == "default:brick" or nodename == "default:cobble" or nodename == "default:dirt" or nodename == "default:sandstone" or nodename == "default:stone" or string.find(nodename, "fences:fence_wood") or string.find(nodename, "fences:fencegate") then
return true
end
end
local function find_dock(pos, second)
if pos == nil then
return false
end
local h1 = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z})
local v1 = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z})
local r1 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
local l1 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
local code = 0
if dockable(l1.name) then
code = code+1
if second < 2 then
minetest.punch_node({x=pos.x, y=pos.y, z=pos.z-1})
end
end
if dockable(r1.name) then
code = code+2
if second < 2 then
minetest.punch_node({x=pos.x, y=pos.y, z=pos.z+1})
end
end
if dockable(v1.name) then
code = code+11
if second < 2 then
minetest.punch_node({x=pos.x-1, y=pos.y, z=pos.z})
end
end
if dockable(h1.name) then
code = code+21
if second < 2 then
minetest.punch_node({x=pos.x+1, y=pos.y, z=pos.z})
end
end
local me = minetest.get_node(pos)
if code > 0 then
local tmp_name = "fences:fence_wood_"..code
--minetest.chat_send_all(tmp_name)
local tmp_node = {name=tmp_name, param1=me.param1, param2=me.param2}
if second > 0 then
local tmp_node = {name=tmp_name, param1=me.param1, param2=me.param2}
minetest.set_node(pos, tmp_node)
end
elseif code == 0 then
if second == 2 then
local tmp_node = {name="fences:fence_wood", param1=me.param1, param2=me.param2}
minetest.set_node(pos, tmp_node)
end
end
end
local p0 = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16}
local p1 = {-2/16, 1/2, -2/16, -2/16, 1/2+8/16, -2/16}
local p2 = {-2/16, 1/2, 2/16, -2/16, 1/2+8/16, 2/16}
local p3 = {0, 0, 0, 0, 0, 0}
local p4 = {2/16, 1/2, -2/16, 2/16, 1/2+8/16, -2/16}
local p5 = {2/16, 1/2, 2/16, 2/16, 1/2+8/16, 2/16}
minetest.register_node(":fences:fence_wood", {
description = S("Unbreakable Wooden Fence"),
range = 12,
stack_max = 10000,
tiles = {"default_wood.png"},
inventory_image = "default_wood.png",
wield_image = "default_wood.png",
paramtype = "light",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_wood_defaults(),
drop = "",
sunlight_propagates = true,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {p0,p1,p2,p3,p4,p5,}
},
selection_box = {
type = "fixed",
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
},
on_construct = function(pos)
find_dock(pos, 1)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
find_dock(pos, -1)
end
})
-- carts:
minetest.register_node(":maptools:unbreakable_rail", {
description = "Unbreakable Rail",
drawtype = "raillike",
tiles = {"carts_rail_straight.png", "carts_rail_curved.png", "carts_rail_t_junction.png", "carts_rail_crossing.png"},
inventory_image = "carts_rail_straight.png",
wield_image = "carts_rail_straight.png",
paramtype = "light",
stack_max = 10000,
sunlight_propagates = true,
is_ground_content = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
groups = {snappy = 1, rail = 1, connect_to_raillike = 1, unbreakable = 1, not_in_creative_inventory = maptools.creative},
mesecons = {
effector = {
action_off = function(pos, node)
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
end,
action_on = function(pos, node)
minetest.get_meta(pos):set_string("cart_acceleration", "0")
end,
},
},
})
minetest.register_node(":maptools:unbreakable_rail_copper", {
description = "Unbreakable Copper Rail",
drawtype = "raillike",
tiles = {"carts_rail_straight_cp.png", "carts_rail_curved_cp.png", "carts_rail_t_junction_cp.png", "carts_rail_crossing_cp.png"},
inventory_image = "carts_rail_straight_cp.png",
wield_image = "carts_rail_straight_cp.png",
paramtype = "light",
stack_max = 10000,
sunlight_propagates = true,
is_ground_content = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
groups = {rail = 1, connect_to_raillike = 1, unbreakable = 1, not_in_creative_inventory = maptools.creative},
after_place_node = function(pos, placer, itemstack)
if not mesecon then
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
end
end,
mesecons = {
effector = {
action_off = function(pos, node)
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
end,
action_on = function(pos, node)
minetest.get_meta(pos):set_string("cart_acceleration", "0")
end,
},
},
})
minetest.register_node("maptools:unbreakable_rail_power", {
description = "Unbreakable Powered Rail",
drawtype = "raillike",
tiles = {"carts_rail_straight_pwr.png", "carts_rail_curved_pwr.png", "carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png"},
inventory_image = "carts_rail_straight_pwr.png",
wield_image = "carts_rail_straight_pwr.png",
paramtype = "light",
stack_max = 10000,
sunlight_propagates = true,
is_ground_content = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
groups = {rail = 1, connect_to_raillike = 1, unbreakable = 1, not_in_creative_inventory = maptools.creative},
after_place_node = function(pos, placer, itemstack)
if not mesecon then
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
end
end,
mesecons = {
effector = {
action_off = function(pos, node)
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
end,
action_on = function(pos, node)
minetest.get_meta(pos):set_string("cart_acceleration", "0")
end,
},
},
})
local chestdef = minetest.registered_nodes["default:chest"]
minetest.register_node("maptools:chest",{
description = "Chest",
tiles = chestdef.tiles,
stack_max = 1000,
paramtype2 = "facedir",
on_construct = chestdef.on_construct,
on_metadata_inventory_move = chestdef.on_metadata_inventory_move,
on_metadata_inventory_put = chestdef.on_metadata_inventory_put,
on_metadata_inventory_take = chestdef.on_metadata_inventory_take,
groups = {unbreakable = 1, not_in_creative_inventory = 1},
})

0
init.lua Normal file → Executable file
View File

View File

@ -1,5 +1,4 @@
name = maptools
description = Adds various special versions of normal blocks, tools, and other map maintainer tools.
depends = default
optional_depends = moreores
min_minetest_version = 5.0.0

24
nodes.lua Normal file → Executable file
View File

@ -200,7 +200,7 @@ register_node("maptools:lightbulb", {
drawtype = "airlike",
walkable = false,
pointable = false,
light_source = 14,
light_source = default.LIGHT_MAX,
paramtype = "light",
sunlight_propagates = true,
})
@ -328,16 +328,26 @@ register_node("maptools:superapple", {
description = S("Super Apple"),
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"maptools_superapple.png"},
tiles = {"maptools_super_apple_top.png","maptools_super_apple_bottom.png","maptools_super_apple_side.png"},
inventory_image = "maptools_superapple.png",
paramtype = "light",
sunlight_propagates = true,
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
},
walkable = false,
groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory = maptools.creative},
node_box = {
type = "fixed",
fixed = {
{-3/16, -7/16, -3/16, 3/16, 1/16, 3/16},
{-4/16, -6/16, -3/16, 4/16, 0, 3/16},
{-3/16, -6/16, -4/16, 3/16, 0, 4/16},
{-1/32, 1/16, -1/32, 1/32, 4/16, 1/32},
{-1/16, 1.6/16, 0, 1/16, 1.8/16, 1/16},
{-2/16, 1.4/16, 1/16, 1/16, 1.6/16, 2/16},
{-2/16, 1.2/16, 2/16, 0, 1.4/16, 3/16},
{-1.5/16, 1/16, .5/16, 0.5/16, 1.2/16, 2.5/16},
}
},
is_ground_content = true,
groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory = 0, flammable = 2, leafdecay = 3, leafdecay_drop = 1},
on_use = minetest.item_eat(20),
sounds = default.node_sound_defaults(),
})

0
textures/black.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 67 B

After

Width:  |  Height:  |  Size: 67 B

BIN
textures/bones_bones.png Executable file

Binary file not shown.

After

Width:  |  Height:  |  Size: 162 B

0
textures/fire_basic_flame.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 695 B

After

Width:  |  Height:  |  Size: 695 B

BIN
textures/fire_basic_flame_animated.png Normal file → Executable file

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.2 KiB

After

Width:  |  Height:  |  Size: 1.2 KiB

0
textures/invisible.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 68 B

After

Width:  |  Height:  |  Size: 68 B

BIN
textures/maptools_adminpick.png Normal file → Executable file

Binary file not shown.

Before

Width:  |  Height:  |  Size: 279 B

After

Width:  |  Height:  |  Size: 281 B

0
textures/maptools_adminpick_with_drops.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 276 B

After

Width:  |  Height:  |  Size: 276 B

0
textures/maptools_copper_coin.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 213 B

After

Width:  |  Height:  |  Size: 213 B

0
textures/maptools_gold_coin.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 213 B

After

Width:  |  Height:  |  Size: 213 B

0
textures/maptools_grass_side_12.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 549 B

After

Width:  |  Height:  |  Size: 549 B

0
textures/maptools_grass_side_4.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 294 B

After

Width:  |  Height:  |  Size: 294 B

0
textures/maptools_grass_side_8.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 442 B

After

Width:  |  Height:  |  Size: 442 B

BIN
textures/maptools_infinitefuel.png Normal file → Executable file

Binary file not shown.

Before

Width:  |  Height:  |  Size: 380 B

After

Width:  |  Height:  |  Size: 387 B

0
textures/maptools_silver_coin.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 213 B

After

Width:  |  Height:  |  Size: 213 B

0
textures/maptools_smoke.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 296 B

After

Width:  |  Height:  |  Size: 296 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 298 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 285 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 342 B

0
textures/maptools_superapple.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 230 B

After

Width:  |  Height:  |  Size: 230 B

0
textures/white.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 67 B

After

Width:  |  Height:  |  Size: 67 B

0
tools.lua Normal file → Executable file
View File