Compare commits
	
		
			76 Commits
		
	
	
		
			v1.0.0
			...
			f28ddc1385
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| f28ddc1385 | |||
| 
						 | 
					ce8a6aec22 | ||
| 
						 | 
					1949d88b06 | ||
| c4d54b083a | |||
| 
						 | 
					2100ca04b1 | ||
| 51c2ff4e46 | |||
| 
						 | 
					f3464f5063 | ||
| 176ca6ea8b | |||
| 
						 | 
					d1134c47af | ||
| 
						 | 
					e3ca31cdb9 | ||
| 
						 | 
					9915ec1852 | ||
| c523170c86 | |||
| 
						 | 
					fd9476c173 | ||
| edfb2821f8 | |||
| 
						 | 
					d11b3a1caf | ||
| 85f7f95a00 | |||
| 
						 | 
					800e07ee02 | ||
| 0899b8545a | |||
| 
						 | 
					3e29d8a156 | ||
| 
						 | 
					c76256b805 | ||
| 
						 | 
					e2099cf9ea | ||
| 
						 | 
					911ad7b156 | ||
| 0a0210aece | |||
| 
						 | 
					409cca2699 | ||
| 3ade16647e | |||
| 
						 | 
					b537954edf | ||
| 
						 | 
					7cce8f495f | ||
| 
						 | 
					75d3253c5f | ||
| 
						 | 
					246d525c20 | ||
| 
						 | 
					f9bf6a0951 | ||
| 
						 | 
					235e02b0be | ||
| 
						 | 
					e6f61c31ce | ||
| 
						 | 
					4683434e0a | ||
| 
						 | 
					f0d25e85ad | ||
| 
						 | 
					caa92be9dd | ||
| 9b37ba1894 | |||
| 
						 | 
					40f840dd33 | ||
| 
						 | 
					ae3cc4b075 | ||
| 972f7b55b9 | |||
| 
						 | 
					1b7be03956 | ||
| 
						 | 
					0e30357190 | ||
| 
						 | 
					ccf94fb78b | ||
| 
						 | 
					f0a3d58a99 | ||
| 
						 | 
					ea85b3e073 | ||
| 
						 | 
					fa62966bbe | ||
| 
						 | 
					65cb89a261 | ||
| 
						 | 
					cb4888a2bb | ||
| 
						 | 
					ae83eea882 | ||
| e181d37bca | |||
| 
						 | 
					2f34184047 | ||
| 
						 | 
					0dfadcf43a | ||
| 
						 | 
					e6723e516b | ||
| 
						 | 
					1ff1b355bc | ||
| 
						 | 
					a2a54396bb | ||
| 
						 | 
					81b988d631 | ||
| 
						 | 
					83083dc98d | ||
| 
						 | 
					cca390e9ea | ||
| 
						 | 
					199180ee80 | ||
| 
						 | 
					8bb6f0fece | ||
| 
						 | 
					8f5f661387 | ||
| 
						 | 
					14f9397a4e | ||
| 
						 | 
					905ecb0038 | ||
| 
						 | 
					fd361016bd | ||
| 
						 | 
					aeafa56b89 | ||
| 
						 | 
					74da77fb8c | ||
| 
						 | 
					aa1b2f1b08 | ||
| 
						 | 
					70dbd3519e | ||
| 
						 | 
					4a4dfb77c4 | ||
| 
						 | 
					e519f0cd31 | ||
| 
						 | 
					48b8f8a726 | ||
| 
						 | 
					106bba39b9 | ||
| 
						 | 
					7459fc3389 | ||
| 
						 | 
					7bb6ff48e4 | ||
| 
						 | 
					fcb4dc5875 | ||
| 
						 | 
					7c45f1d53c | ||
| 
						 | 
					dafff87655 | 
							
								
								
									
										13
									
								
								.editorconfig
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,13 @@
 | 
				
			|||||||
 | 
					root = true
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[*]
 | 
				
			||||||
 | 
					charset = utf-8
 | 
				
			||||||
 | 
					end_of_line = lf
 | 
				
			||||||
 | 
					indent_style = space
 | 
				
			||||||
 | 
					indent_size = 2
 | 
				
			||||||
 | 
					insert_final_newline = true
 | 
				
			||||||
 | 
					trim_trailing_whitespace = true
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[*.{lua,luacheckrc}]
 | 
				
			||||||
 | 
					indent_style = tab
 | 
				
			||||||
 | 
					indent_size = 4
 | 
				
			||||||
							
								
								
									
										10
									
								
								.github/CONTRIBUTING.md
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,10 @@
 | 
				
			|||||||
 | 
					# Contributing to Map Tools
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Thank you for your interest in Map Tools! Before contributing,
 | 
				
			||||||
 | 
					be sure to know about these few guidelines:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					- Contributions have to be licensed under the zlib license (or compatible)
 | 
				
			||||||
 | 
					  for code, and CC BY-SA 3.0 (or compatible) for assets.
 | 
				
			||||||
 | 
					- Make sure to update the changelog, keeping the
 | 
				
			||||||
 | 
					  [changelog format](http://keepachangelog.com/en/1.0.0/) we use.
 | 
				
			||||||
 | 
					- Don't bump the version yourself. Maintainers will do this when necessary.
 | 
				
			||||||
							
								
								
									
										11
									
								
								.github/workflows/build.yml
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,11 @@
 | 
				
			|||||||
 | 
					on: [push, pull_request]
 | 
				
			||||||
 | 
					name: build
 | 
				
			||||||
 | 
					jobs:
 | 
				
			||||||
 | 
					  lint:
 | 
				
			||||||
 | 
					    runs-on: ubuntu-latest
 | 
				
			||||||
 | 
					    steps:
 | 
				
			||||||
 | 
					      - uses: actions/checkout@master
 | 
				
			||||||
 | 
					      - name: lint
 | 
				
			||||||
 | 
					        uses: Roang-zero1/factorio-mod-luacheck@master
 | 
				
			||||||
 | 
					        with:
 | 
				
			||||||
 | 
					          luacheckrc_url: ""
 | 
				
			||||||
							
								
								
									
										29
									
								
								.luacheckrc
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,29 @@
 | 
				
			|||||||
 | 
					std = "lua51+minetest"
 | 
				
			||||||
 | 
					unused_args = false
 | 
				
			||||||
 | 
					allow_defined_top = true
 | 
				
			||||||
 | 
					max_line_length = 90
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					globals = {
 | 
				
			||||||
 | 
						"maptools"
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					stds.minetest = {
 | 
				
			||||||
 | 
						read_globals = {
 | 
				
			||||||
 | 
							"DIR_DELIM",
 | 
				
			||||||
 | 
							"minetest",
 | 
				
			||||||
 | 
							"core",
 | 
				
			||||||
 | 
							"dump",
 | 
				
			||||||
 | 
							"vector",
 | 
				
			||||||
 | 
							"nodeupdate",
 | 
				
			||||||
 | 
							"VoxelManip",
 | 
				
			||||||
 | 
							"VoxelArea",
 | 
				
			||||||
 | 
							"PseudoRandom",
 | 
				
			||||||
 | 
							"ItemStack",
 | 
				
			||||||
 | 
							"default",
 | 
				
			||||||
 | 
							table = {
 | 
				
			||||||
 | 
								fields = {
 | 
				
			||||||
 | 
									"copy",
 | 
				
			||||||
 | 
								},
 | 
				
			||||||
 | 
							},
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										10
									
								
								.pre-commit-config.yaml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,10 @@
 | 
				
			|||||||
 | 
					repos:
 | 
				
			||||||
 | 
					  - repo: https://github.com/pre-commit/pre-commit-hooks
 | 
				
			||||||
 | 
					    rev: v3.3.0
 | 
				
			||||||
 | 
					    hooks:
 | 
				
			||||||
 | 
					      - id: fix-byte-order-marker
 | 
				
			||||||
 | 
					      - id: end-of-file-fixer
 | 
				
			||||||
 | 
					      - id: trailing-whitespace
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					      - id: mixed-line-ending
 | 
				
			||||||
 | 
					        args: [--fix=lf]
 | 
				
			||||||
							
								
								
									
										10
									
								
								CHANGELOG.md
									
									
									
									
									
								
							
							
						
						@@ -1,10 +0,0 @@
 | 
				
			|||||||
# Change Log
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
All notable changes to this project will be documented in this file.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
The format is based on [Keep a Changelog](http://keepachangelog.com/)
 | 
					 | 
				
			||||||
and this project adheres to [Semantic Versioning](http://semver.org/).
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
## [1.0.0] - 2017-02-19
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
- Initial versioned release.
 | 
					 | 
				
			||||||
							
								
								
									
										5
									
								
								LICENSE.md
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						@@ -1,6 +1,7 @@
 | 
				
			|||||||
# zlib license
 | 
					zlib license
 | 
				
			||||||
 | 
					============
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Copyright (c) 2012-2017 Hugo Locurcio and contributors
 | 
					Copyright © 2012-2020 Hugo Locurcio and contributors
 | 
				
			||||||
 | 
					
 | 
				
			||||||
**This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.**
 | 
					**This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.**
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										45
									
								
								NODES.md
									
									
									
									
									
								
							
							
						
						@@ -1,45 +0,0 @@
 | 
				
			|||||||
Item names for spawning the items using /give or /giveme
 | 
					 | 
				
			||||||
========================================================
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Items
 | 
					 | 
				
			||||||
-----
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
* `admin_pick:` magenta pickaxe, infinite durability, mines everything including unbreakable blocks instantly. No drops. Don't put this pickaxe in the hands of a griefer, of course.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
* `admin_pick_with_drops:` same as admin pickaxe, but drops stuff.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
* `infinite_fuel:` fuel lasting for a (near)-infinite time. Don't worry about the "near" * it lasts for about 50 in-real-life years.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
* `super_apple:` a yellow apple which heals 20 HP.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
* `copper_coin,`
 | 
					 | 
				
			||||||
* `silver_coin,`
 | 
					 | 
				
			||||||
* `gold_coin:` these have nothing to do with the More Ores mod; they can be used as a currency for trading, or as an universal currency for mods that add shops.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Blocks
 | 
					 | 
				
			||||||
------
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
**[!]** denotes an unpointable, unbreakable block; be very careful with them, they cannot be removed by hand (they can only be removed with WorldEdit or similar).
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
* `(block)_u` : unbreakable, non-flammable, non-falling, non-decaying blocks, most common blocks have their unbreakable form (examples: maptools:stone or maptools:wood for unbreakable stone/wood). Examples: `stone_u`, `wood_u`, `glass_u`, …
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
* `full_grass:` unbreakable block with the grass texture on all sides.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
* `player_clip:` **[!]** invisible block, not pointable.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
* `full_clip:` invisible block, pointable. Also available as a thin face: full_clip_face.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
* `smoke_block:` some smoke (does not harm players or entities).
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
* `no_build:` **[!]** very basic building prevention.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
* `no_interact:` prevents interacting through the block (opening chests, furnaces, attacking entities, …).
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
* `damage_(1…5):` **[!]** damaging blocks. The damage is in half hearts and ranges from 1 to 5 (0.5 to 2.5 hearts damage every second).
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
* `kill:` **[!]** instant kill (deals 10 heart damage) blocks.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
* `light_block:` **[!]** invisible non-solid block, prevents light from passing through.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
* `light_bulb:` **[!]** invisible non-solid block, emitting a good amount of light.
 | 
					 | 
				
			||||||
							
								
								
									
										76
									
								
								README.md
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						@@ -1,11 +1,75 @@
 | 
				
			|||||||
Map Tools
 | 
					# Map Tools [](https://github.com/minetest-mods/maptools/actions)
 | 
				
			||||||
=========
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
Map Tools for [Minetest](http://minetest.net), a free and open source infinite
 | 
					Map Tools for [Minetest](https://www.minetest.net/), a free and open source infinite
 | 
				
			||||||
world block sandbox game.
 | 
					world block sandbox game.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
To install, just clone this repository into your "mods" directory.
 | 
					## Resources
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Map Tools code is licensed under the zlib license, textures are by Calinou and are licensed under CC BY-SA 3.0 Unported.
 | 
					- [Forum topic](https://forum.minetest.net/viewtopic.php?f=11&t=1882)
 | 
				
			||||||
 | 
					- [List of nodes and items available](docs/NODES_ITEMS.md)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
**Forum topic:** <https://forum.minetest.net/viewtopic.php?f=11&t=1882>
 | 
					## Installation
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					### Download the mod
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					To install Map Tools, clone this Git repository into your Minetest's `mods/`
 | 
				
			||||||
 | 
					directory:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					```bash
 | 
				
			||||||
 | 
					git clone https://github.com/minetest-mods/maptools.git
 | 
				
			||||||
 | 
					```
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					You can also
 | 
				
			||||||
 | 
					[download a ZIP archive](https://github.com/minetest-mods/maptools/archive/master.zip)
 | 
				
			||||||
 | 
					of Map Tools.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					### Enable the mod
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Once you have installed Map Tools, you need to enable it in Minetest.
 | 
				
			||||||
 | 
					The procedure is as follows:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#### Using the client's main menu
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					This is the easiest way to enable Map Tools when playing in singleplayer
 | 
				
			||||||
 | 
					(or on a server hosted from a client).
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					1. Start Minetest and switch to the **Local Game** tab.
 | 
				
			||||||
 | 
					2. Select the world you want to enable Map Tools in.
 | 
				
			||||||
 | 
					3. Click **Configure**, then enable `maptools` by double-clicking it
 | 
				
			||||||
 | 
					   (or ticking the **Enabled** checkbox).
 | 
				
			||||||
 | 
					4. Save the changes, then start a game on the world you enabled Map Tools on.
 | 
				
			||||||
 | 
					5. Map Tools should now be running on your world.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#### Using a text editor
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					This is the recommended way to enable the mod on a server without using a GUI.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					1. Make sure Minetest is not currently running (otherwise, it will overwrite
 | 
				
			||||||
 | 
					   the changes when exiting).
 | 
				
			||||||
 | 
					2. Open the world's `world.mt` file using a text editor.
 | 
				
			||||||
 | 
					3. Add the following line at the end of the file:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					```text
 | 
				
			||||||
 | 
					load_mod_maptools = true
 | 
				
			||||||
 | 
					```
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					If the line is already present in the file, then replace `false` with `true`
 | 
				
			||||||
 | 
					on that line.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					4. Save the file, then start a game on the world you enabled Map Tools on.
 | 
				
			||||||
 | 
					5. Map Tools should now be running on your world.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## Version compatibility
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Map Tools is currently primarily tested with Minetest 5.1.0.
 | 
				
			||||||
 | 
					It may or may not work with newer or older versions. Issues arising in older
 | 
				
			||||||
 | 
					versions than 5.0.0 will generally not be fixed.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## License
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Copyright © 2012-2020 Hugo Locurcio and contributors
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					- Map Tools code is licensed under the zlib license, see
 | 
				
			||||||
 | 
					  [`LICENSE.md`](LICENSE.md) for details.
 | 
				
			||||||
 | 
					- Unless otherwise specified, Map Tools textures are licensed under
 | 
				
			||||||
 | 
					  [CC BY-SA 3.0 Unported](https://creativecommons.org/licenses/by-sa/3.0/).
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										2
									
								
								aliases.lua
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						@@ -1,7 +1,7 @@
 | 
				
			|||||||
--[[
 | 
					--[[
 | 
				
			||||||
Map Tools: alias definitions
 | 
					Map Tools: alias definitions
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Copyright (c) 2012-2017 Hugo Locurcio and contributors.
 | 
					Copyright © 2012-2020 Hugo Locurcio and contributors.
 | 
				
			||||||
Licensed under the zlib license. See LICENSE.md for more information.
 | 
					Licensed under the zlib license. See LICENSE.md for more information.
 | 
				
			||||||
--]]
 | 
					--]]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										8
									
								
								config.lua
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						@@ -1,14 +1,14 @@
 | 
				
			|||||||
--[[
 | 
					--[[
 | 
				
			||||||
Map Tools: configuration handling
 | 
					Map Tools: configuration handling
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Copyright (c) 2012-2017 Hugo Locurcio and contributors.
 | 
					Copyright © 2012-2020 Hugo Locurcio and contributors.
 | 
				
			||||||
Licensed under the zlib license. See LICENSE.md for more information.
 | 
					Licensed under the zlib license. See LICENSE.md for more information.
 | 
				
			||||||
--]]
 | 
					--]]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
maptools.config = {}
 | 
					maptools.config = {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local function getbool_default(setting, default)
 | 
					local function getbool_default(setting, default)
 | 
				
			||||||
	local value = minetest.setting_getbool(setting)
 | 
						local value = minetest.settings:get_bool(setting)
 | 
				
			||||||
	if value == nil then
 | 
						if value == nil then
 | 
				
			||||||
		value = default
 | 
							value = default
 | 
				
			||||||
	end
 | 
						end
 | 
				
			||||||
@@ -21,9 +21,11 @@ local function setting(settingtype, name, default)
 | 
				
			|||||||
			getbool_default("maptools." .. name, default)
 | 
								getbool_default("maptools." .. name, default)
 | 
				
			||||||
	else
 | 
						else
 | 
				
			||||||
		maptools.config[name] =
 | 
							maptools.config[name] =
 | 
				
			||||||
			minetest.setting_get("maptools." .. name) or default
 | 
								minetest.settings:get("maptools." .. name) or default
 | 
				
			||||||
	end
 | 
						end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
-- Show Map Tools stuff in creative inventory (1 or 0):
 | 
					-- Show Map Tools stuff in creative inventory (1 or 0):
 | 
				
			||||||
setting("integer", "hide_from_creative_inventory", 1)
 | 
					setting("integer", "hide_from_creative_inventory", 1)
 | 
				
			||||||
 | 
					-- Enable crafting recipes for coins (true or false):
 | 
				
			||||||
 | 
					setting("bool", "enable_coin_crafting", false)
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										35
									
								
								craftitems.lua
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						@@ -1,11 +1,11 @@
 | 
				
			|||||||
--[[
 | 
					--[[
 | 
				
			||||||
Map Tools: item definitions
 | 
					Map Tools: item definitions
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Copyright (c) 2012-2017 Hugo Locurcio and contributors.
 | 
					Copyright © 2012-2020 Hugo Locurcio and contributors.
 | 
				
			||||||
Licensed under the zlib license. See LICENSE.md for more information.
 | 
					Licensed under the zlib license. See LICENSE.md for more information.
 | 
				
			||||||
--]]
 | 
					--]]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local S = maptools.intllib
 | 
					local S = maptools.S
 | 
				
			||||||
 | 
					
 | 
				
			||||||
maptools.creative = maptools.config["hide_from_creative_inventory"]
 | 
					maptools.creative = maptools.config["hide_from_creative_inventory"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -14,29 +14,52 @@ minetest.register_craftitem("maptools:copper_coin", {
 | 
				
			|||||||
	inventory_image = "maptools_copper_coin.png",
 | 
						inventory_image = "maptools_copper_coin.png",
 | 
				
			||||||
	wield_scale = {x = 0.5, y = 0.5, z = 0.25},
 | 
						wield_scale = {x = 0.5, y = 0.5, z = 0.25},
 | 
				
			||||||
	stack_max = 10000,
 | 
						stack_max = 10000,
 | 
				
			||||||
	groups = {not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					if maptools.config and maptools.config.enable_coin_crafting then
 | 
				
			||||||
 | 
						minetest.register_craft({
 | 
				
			||||||
 | 
							output = "maptools:copper_coin 10",
 | 
				
			||||||
 | 
							type = "shapeless",
 | 
				
			||||||
 | 
							recipe = { "default:copper_ingot", "default:copper_ingot" }
 | 
				
			||||||
 | 
						})
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_craftitem("maptools:silver_coin", {
 | 
					minetest.register_craftitem("maptools:silver_coin", {
 | 
				
			||||||
	description = S("Silver Coin"),
 | 
						description = S("Silver Coin"),
 | 
				
			||||||
	inventory_image = "maptools_silver_coin.png",
 | 
						inventory_image = "maptools_silver_coin.png",
 | 
				
			||||||
	wield_scale = {x = 0.5, y = 0.5, z = 0.25},
 | 
						wield_scale = {x = 0.5, y = 0.5, z = 0.25},
 | 
				
			||||||
	stack_max = 10000,
 | 
						stack_max = 10000,
 | 
				
			||||||
	groups = {not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					if maptools.config and maptools.config.enable_coin_crafting then
 | 
				
			||||||
 | 
						if minetest.get_modpath("moreores") then
 | 
				
			||||||
 | 
							minetest.register_craft({
 | 
				
			||||||
 | 
								output = "maptools:silver_coin 10",
 | 
				
			||||||
 | 
								type = "shapeless",
 | 
				
			||||||
 | 
								recipe = { "moreores:silver_ingot", "moreores:silver_ingot" }
 | 
				
			||||||
 | 
							})
 | 
				
			||||||
 | 
						end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_craftitem("maptools:gold_coin", {
 | 
					minetest.register_craftitem("maptools:gold_coin", {
 | 
				
			||||||
	description = S("Gold Coin"),
 | 
						description = S("Gold Coin"),
 | 
				
			||||||
	inventory_image = "maptools_gold_coin.png",
 | 
						inventory_image = "maptools_gold_coin.png",
 | 
				
			||||||
	wield_scale = {x = 0.5, y = 0.5, z = 0.25},
 | 
						wield_scale = {x = 0.5, y = 0.5, z = 0.25},
 | 
				
			||||||
	stack_max = 10000,
 | 
						stack_max = 10000,
 | 
				
			||||||
	groups = {not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					if maptools.config and maptools.config.enable_coin_crafting then
 | 
				
			||||||
 | 
						minetest.register_craft({
 | 
				
			||||||
 | 
							output = "maptools:gold_coin 10",
 | 
				
			||||||
 | 
							type = "shapeless",
 | 
				
			||||||
 | 
							recipe = { "default:gold_ingot", "default:gold_ingot" }
 | 
				
			||||||
 | 
						})
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_craftitem("maptools:infinitefuel", {
 | 
					minetest.register_craftitem("maptools:infinitefuel", {
 | 
				
			||||||
	description = S("Infinite Fuel"),
 | 
						description = S("Infinite Fuel"),
 | 
				
			||||||
	inventory_image = "maptools_infinitefuel.png",
 | 
						inventory_image = "maptools_infinitefuel.png",
 | 
				
			||||||
	stack_max = 10000,
 | 
						stack_max = 65535,
 | 
				
			||||||
	groups = {not_in_creative_inventory = maptools.creative},
 | 
						groups = {not_in_creative_inventory = maptools.creative},
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										537
									
								
								default_nodes.lua
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						@@ -1,266 +1,213 @@
 | 
				
			|||||||
--[[
 | 
					--[[
 | 
				
			||||||
Map Tools: unbreakable default nodes
 | 
					Map Tools: unbreakable default nodes
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Copyright (c) 2012-2017 Hugo Locurcio and contributors.
 | 
					Copyright © 2012-2020 Hugo Locurcio and contributors.
 | 
				
			||||||
Licensed under the zlib license. See LICENSE.md for more information.
 | 
					Licensed under the zlib license. See LICENSE.md for more information.
 | 
				
			||||||
--]]
 | 
					--]]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local S = maptools.intllib
 | 
					local S = maptools.S
 | 
				
			||||||
 | 
					local register_node = maptools.register_node
 | 
				
			||||||
 | 
					
 | 
				
			||||||
maptools.creative = maptools.config["hide_from_creative_inventory"]
 | 
					maptools.creative = maptools.config["hide_from_creative_inventory"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:stone", {
 | 
					register_node("maptools:stone", {
 | 
				
			||||||
	description = S("Unbreakable Stone"),
 | 
						description = S("Unbreakable Stone"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_stone.png"},
 | 
						tiles = {"default_stone.png"},
 | 
				
			||||||
	drop = "",
 | 
						sounds = default.node_sound_stone_defaults()
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_stone_defaults(),
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:stonebrick", {
 | 
					register_node("maptools:stonebrick", {
 | 
				
			||||||
	description = S("Unbreakable Stone Brick"),
 | 
						description = S("Unbreakable Stone Brick"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_stone_brick.png"},
 | 
						tiles = {"default_stone_brick.png"},
 | 
				
			||||||
	drop = "",
 | 
						sounds = default.node_sound_stone_defaults()
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_stone_defaults(),
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:tree", {
 | 
					register_node("maptools:tree", {
 | 
				
			||||||
	description = S("Unbreakable Tree"),
 | 
						description = S("Unbreakable Tree"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
 | 
						tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
 | 
				
			||||||
	drop = "",
 | 
					 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_wood_defaults(),
 | 
						sounds = default.node_sound_wood_defaults(),
 | 
				
			||||||
	on_place = minetest.rotate_node
 | 
						on_place = minetest.rotate_node
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:jungletree", {
 | 
					register_node("maptools:jungletree", {
 | 
				
			||||||
	description = S("Unbreakable Jungle Tree"),
 | 
						description = S("Unbreakable Jungle Tree"),
 | 
				
			||||||
	range = 12,
 | 
						tiles = {
 | 
				
			||||||
	stack_max = 10000,
 | 
							"default_jungletree_top.png",
 | 
				
			||||||
	tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
 | 
							"default_jungletree_top.png",
 | 
				
			||||||
	drop = "",
 | 
							"default_jungletree.png",
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
						},
 | 
				
			||||||
	sounds = default.node_sound_wood_defaults(),
 | 
						sounds = default.node_sound_wood_defaults(),
 | 
				
			||||||
	on_place = minetest.rotate_node
 | 
						on_place = minetest.rotate_node
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:cactus", {
 | 
					register_node("maptools:cactus", {
 | 
				
			||||||
	description = S("Unbreakable Cactus"),
 | 
						description = S("Unbreakable Cactus"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
 | 
						tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
 | 
				
			||||||
	drop = "",
 | 
					 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_wood_defaults(),
 | 
						sounds = default.node_sound_wood_defaults(),
 | 
				
			||||||
	on_place = minetest.rotate_node
 | 
						on_place = minetest.rotate_node
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:papyrus", {
 | 
					register_node("maptools:papyrus", {
 | 
				
			||||||
	description = S("Unbreakable Papyrus"),
 | 
						description = S("Unbreakable Papyrus"),
 | 
				
			||||||
	drawtype = "plantlike",
 | 
						drawtype = "plantlike",
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_papyrus.png"},
 | 
						tiles = {"default_papyrus.png"},
 | 
				
			||||||
	inventory_image = "default_papyrus.png",
 | 
						inventory_image = "default_papyrus.png",
 | 
				
			||||||
	wield_image = "default_papyrus.png",
 | 
						wield_image = "default_papyrus.png",
 | 
				
			||||||
	walkable = false,
 | 
						walkable = false,
 | 
				
			||||||
	paramtype = "light",
 | 
						paramtype = "light",
 | 
				
			||||||
	sunlight_propagates = true,
 | 
						sunlight_propagates = true,
 | 
				
			||||||
	drop = "",
 | 
					 | 
				
			||||||
	selection_box = {
 | 
						selection_box = {
 | 
				
			||||||
		type = "fixed",
 | 
							type = "fixed",
 | 
				
			||||||
		fixed = {-0.375, -0.5, -0.375, 0.375, 0.5, 0.375}
 | 
							fixed = {-0.375, -0.5, -0.375, 0.375, 0.5, 0.375}
 | 
				
			||||||
	},
 | 
						},
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
						sounds = default.node_sound_leaves_defaults()
 | 
				
			||||||
	sounds = default.node_sound_leaves_defaults(),
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:dirt", {
 | 
					register_node("maptools:dirt", {
 | 
				
			||||||
	description = S("Unbreakable Dirt"),
 | 
						description = S("Unbreakable Dirt"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_dirt.png"},
 | 
						tiles = {"default_dirt.png"},
 | 
				
			||||||
	drop = "",
 | 
						sounds = default.node_sound_dirt_defaults()
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_dirt_defaults(),
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:wood", {
 | 
					register_node("maptools:wood", {
 | 
				
			||||||
	description = S("Unbreakable Wooden Planks"),
 | 
						description = S("Unbreakable Wooden Planks"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_wood.png"},
 | 
						tiles = {"default_wood.png"},
 | 
				
			||||||
	drop = "",
 | 
						sounds = default.node_sound_wood_defaults()
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_wood_defaults(),
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:junglewood", {
 | 
					register_node("maptools:junglewood", {
 | 
				
			||||||
	description = S("Unbreakable Junglewood Planks"),
 | 
						description = S("Unbreakable Junglewood Planks"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_junglewood.png"},
 | 
						tiles = {"default_junglewood.png"},
 | 
				
			||||||
	drop = "",
 | 
						sounds = default.node_sound_wood_defaults()
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_wood_defaults(),
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:glass", {
 | 
					register_node("maptools:glass", {
 | 
				
			||||||
	description = S("Unbreakable Glass"),
 | 
						description = S("Unbreakable Glass"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	drawtype = "glasslike",
 | 
						drawtype = "glasslike",
 | 
				
			||||||
	tiles = {"default_glass.png"},
 | 
						tiles = {"default_glass.png"},
 | 
				
			||||||
	paramtype = "light",
 | 
						paramtype = "light",
 | 
				
			||||||
	sunlight_propagates = true,
 | 
						sunlight_propagates = true,
 | 
				
			||||||
	drop = "",
 | 
						sounds = default.node_sound_glass_defaults()
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_glass_defaults(),
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:leaves", {
 | 
					register_node("maptools:leaves", {
 | 
				
			||||||
	description = S("Unbreakable Leaves"),
 | 
						description = S("Unbreakable Leaves"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	drawtype = "allfaces_optional",
 | 
						drawtype = "allfaces_optional",
 | 
				
			||||||
	tiles = {"default_leaves.png"},
 | 
						tiles = {"default_leaves.png"},
 | 
				
			||||||
	paramtype = "light",
 | 
						paramtype = "light",
 | 
				
			||||||
	drop = "",
 | 
						sounds = default.node_sound_leaves_defaults()
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_leaves_defaults(),
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:sand", {
 | 
					register_node("maptools:sand", {
 | 
				
			||||||
	description = S("Unbreakable Sand"),
 | 
						description = S("Unbreakable Sand"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_sand.png"},
 | 
						tiles = {"default_sand.png"},
 | 
				
			||||||
	drop = "",
 | 
						sounds = default.node_sound_sand_defaults()
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_sand_defaults(),
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:gravel", {
 | 
					register_node("maptools:gravel", {
 | 
				
			||||||
	description = S("Unbreakable Gravel"),
 | 
						description = S("Unbreakable Gravel"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_gravel.png"},
 | 
						tiles = {"default_gravel.png"},
 | 
				
			||||||
	drop = "",
 | 
					 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_dirt_defaults({
 | 
						sounds = default.node_sound_dirt_defaults({
 | 
				
			||||||
		footstep = {name="default_gravel_footstep", gain=0.35},
 | 
							footstep = {name="default_gravel_footstep", gain=0.35},
 | 
				
			||||||
		dug = {name="default_gravel_footstep", gain=0.6},
 | 
							dug = {name="default_gravel_footstep", gain=0.6},
 | 
				
			||||||
	}),
 | 
						})
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:clay", {
 | 
					register_node("maptools:clay", {
 | 
				
			||||||
	description = S("Unbreakable Clay"),
 | 
						description = S("Unbreakable Clay"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_clay.png"},
 | 
						tiles = {"default_clay.png"},
 | 
				
			||||||
	drop = "",
 | 
						sounds = default.node_sound_dirt_defaults()
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_dirt_defaults(),
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:desert_sand", {
 | 
					register_node("maptools:desert_sand", {
 | 
				
			||||||
	description = S("Unbreakable Desert Sand"),
 | 
						description = S("Unbreakable Desert Sand"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_desert_sand.png"},
 | 
						tiles = {"default_desert_sand.png"},
 | 
				
			||||||
	drop = "",
 | 
						sounds = default.node_sound_sand_defaults()
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_sand_defaults(),
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:sandstone", {
 | 
					register_node("maptools:sandstone", {
 | 
				
			||||||
	description = S("Unbreakable Sandstone"),
 | 
						description = S("Unbreakable Sandstone"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_sandstone.png"},
 | 
						tiles = {"default_sandstone.png"},
 | 
				
			||||||
	drop = "",
 | 
						sounds = default.node_sound_stone_defaults()
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_stone_defaults(),
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:sandstone_brick", {
 | 
					register_node("maptools:sandstone_brick", {
 | 
				
			||||||
	description = S("Unbreakable Sandstone Brick"),
 | 
						description = S("Unbreakable Sandstone Brick"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_sandstone_brick.png"},
 | 
						tiles = {"default_sandstone_brick.png"},
 | 
				
			||||||
 | 
						sounds = default.node_sound_stone_defaults()
 | 
				
			||||||
 | 
					})
 | 
				
			||||||
 | 
					-- Compatibility for change made there ^
 | 
				
			||||||
 | 
					minetest.register_alias("maptools:sandstonebrick","maptools:sandstone_brick")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					minetest.register_node("maptools:desert_sandstone_brick", {
 | 
				
			||||||
 | 
						description = S("Unbreakable Desert Sandstone Brick"),
 | 
				
			||||||
 | 
						range = 12,
 | 
				
			||||||
 | 
						stack_max = 10000,
 | 
				
			||||||
 | 
						tiles = {"default_desert_sandstone_brick.png"},
 | 
				
			||||||
	drop = "",
 | 
						drop = "",
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
						groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
				
			||||||
	sounds = default.node_sound_stone_defaults(),
 | 
						sounds = default.node_sound_stone_defaults(),
 | 
				
			||||||
 | 
						on_drop = maptools.drop_msg
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:desert_stone", {
 | 
					minetest.register_node("maptools:silver_sandstone_brick", {
 | 
				
			||||||
 | 
						description = S("Unbreakable Silver Sandstone Brick"),
 | 
				
			||||||
 | 
						range = 12,
 | 
				
			||||||
 | 
						stack_max = 10000,
 | 
				
			||||||
 | 
						tiles = {"default_silver_sandstone_brick.png"},
 | 
				
			||||||
 | 
						drop = "",
 | 
				
			||||||
 | 
						groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
				
			||||||
 | 
						sounds = default.node_sound_stone_defaults(),
 | 
				
			||||||
 | 
						on_drop = maptools.drop_msg
 | 
				
			||||||
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					register_node("maptools:desert_stone", {
 | 
				
			||||||
	description = S("Unbreakable Desert Stone"),
 | 
						description = S("Unbreakable Desert Stone"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_desert_stone.png"},
 | 
						tiles = {"default_desert_stone.png"},
 | 
				
			||||||
	drop = "",
 | 
						sounds = default.node_sound_stone_defaults()
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_stone_defaults(),
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:desert_cobble", {
 | 
					register_node("maptools:desert_cobble", {
 | 
				
			||||||
	description = S("Unbreakable Desert Cobble"),
 | 
						description = S("Unbreakable Desert Cobble"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_desert_cobble.png"},
 | 
						tiles = {"default_desert_cobble.png"},
 | 
				
			||||||
	drop = "",
 | 
						sounds = default.node_sound_stone_defaults()
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_stone_defaults(),
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:desert_stonebrick", {
 | 
					register_node("maptools:desert_stonebrick", {
 | 
				
			||||||
	description = S("Unbreakable Desert Stone Brick"),
 | 
						description = S("Unbreakable Desert Stone Brick"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_desert_stone_brick.png"},
 | 
						tiles = {"default_desert_stone_brick.png"},
 | 
				
			||||||
	drop = "",
 | 
						sounds = default.node_sound_stone_defaults()
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_stone_defaults(),
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:grass", {
 | 
					register_node("maptools:grass", {
 | 
				
			||||||
	description = S("Unbreakable Dirt with Grass"),
 | 
						description = S("Unbreakable Dirt with Grass"),
 | 
				
			||||||
	range = 12,
 | 
						tiles = {
 | 
				
			||||||
	stack_max = 10000,
 | 
							"default_grass.png",
 | 
				
			||||||
	tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
 | 
							"default_dirt.png",
 | 
				
			||||||
 | 
							"default_dirt.png^default_grass_side.png",
 | 
				
			||||||
 | 
						},
 | 
				
			||||||
	paramtype2 = "facedir",
 | 
						paramtype2 = "facedir",
 | 
				
			||||||
	drop = "",
 | 
					 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_dirt_defaults({
 | 
						sounds = default.node_sound_dirt_defaults({
 | 
				
			||||||
		footstep = {name="default_grass_footstep", gain = 0.4},
 | 
							footstep = {name="default_grass_footstep", gain = 0.4},
 | 
				
			||||||
	}),
 | 
						})
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:fullgrass", {
 | 
					register_node("maptools:fullgrass", {
 | 
				
			||||||
	description = S("Unbreakable Full Grass"),
 | 
						description = S("Unbreakable Full Grass"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_grass.png"},
 | 
						tiles = {"default_grass.png"},
 | 
				
			||||||
	drop = "",
 | 
					 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_dirt_defaults({
 | 
						sounds = default.node_sound_dirt_defaults({
 | 
				
			||||||
		footstep = {name="default_grass_footstep", gain=0.4},
 | 
							footstep = {name="default_grass_footstep", gain=0.4},
 | 
				
			||||||
	}),
 | 
						})
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
for slab_num = 1,3,1 do
 | 
					for slab_num = 1,3,1 do
 | 
				
			||||||
	minetest.register_node("maptools:slab_grass_" .. slab_num * 4, {
 | 
						register_node("maptools:slab_grass_" .. slab_num * 4, {
 | 
				
			||||||
		description = S("Grass Slab"),
 | 
							description = S("Grass Slab"),
 | 
				
			||||||
		range = 12,
 | 
							tiles = {
 | 
				
			||||||
		stack_max = 10000,
 | 
								"default_grass.png",
 | 
				
			||||||
		tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^maptools_grass_side_" .. slab_num * 4 .. ".png"},
 | 
								"default_dirt.png",
 | 
				
			||||||
 | 
								"default_dirt.png^maptools_grass_side_" .. slab_num * 4 .. ".png",
 | 
				
			||||||
 | 
							},
 | 
				
			||||||
		drawtype = "nodebox",
 | 
							drawtype = "nodebox",
 | 
				
			||||||
		node_box = {
 | 
							node_box = {
 | 
				
			||||||
			type = "fixed",
 | 
								type = "fixed",
 | 
				
			||||||
@@ -269,121 +216,307 @@ for slab_num = 1,3,1 do
 | 
				
			|||||||
		sunlight_propagates = true,
 | 
							sunlight_propagates = true,
 | 
				
			||||||
		paramtype = "light",
 | 
							paramtype = "light",
 | 
				
			||||||
		paramtype2 = "facedir",
 | 
							paramtype2 = "facedir",
 | 
				
			||||||
		drop = "",
 | 
							sounds = default.node_sound_dirt_defaults(
 | 
				
			||||||
		groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
								{footstep = {name="default_grass_footstep", gain = 0.4}}
 | 
				
			||||||
		sounds = default.node_sound_dirt_defaults({footstep = {name="default_grass_footstep", gain = 0.4}}),
 | 
							)
 | 
				
			||||||
	})
 | 
						})
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:cobble", {
 | 
					register_node("maptools:cobble", {
 | 
				
			||||||
	description = S("Unbreakable Cobblestone"),
 | 
						description = S("Unbreakable Cobblestone"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_cobble.png"},
 | 
						tiles = {"default_cobble.png"},
 | 
				
			||||||
	drop = "",
 | 
						sounds = default.node_sound_stone_defaults()
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_stone_defaults(),
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:mossycobble", {
 | 
					register_node("maptools:mossycobble", {
 | 
				
			||||||
	description = S("Unbreakable Mossy Cobblestone"),
 | 
						description = S("Unbreakable Mossy Cobblestone"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_mossycobble.png"},
 | 
						tiles = {"default_mossycobble.png"},
 | 
				
			||||||
	drop = "",
 | 
						sounds = default.node_sound_stone_defaults()
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_stone_defaults(),
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:brick", {
 | 
					register_node("maptools:brick", {
 | 
				
			||||||
	description = S("Unbreakable Brick"),
 | 
						description = S("Unbreakable Brick"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_brick.png"},
 | 
						tiles = {"default_brick.png"},
 | 
				
			||||||
	drop = "",
 | 
						sounds = default.node_sound_stone_defaults()
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_stone_defaults(),
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:coalblock", {
 | 
					register_node("maptools:coalblock", {
 | 
				
			||||||
	description = S("Unbreakable Coal Block"),
 | 
						description = S("Unbreakable Coal Block"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_coal_block.png"},
 | 
						tiles = {"default_coal_block.png"},
 | 
				
			||||||
	drop = "",
 | 
						sounds = default.node_sound_stone_defaults()
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_stone_defaults(),
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:steelblock", {
 | 
					register_node("maptools:steelblock", {
 | 
				
			||||||
	description = S("Unbreakable Steel Block"),
 | 
						description = S("Unbreakable Steel Block"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_steel_block.png"},
 | 
						tiles = {"default_steel_block.png"},
 | 
				
			||||||
	drop = "",
 | 
						sounds = default.node_sound_stone_defaults()
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_stone_defaults(),
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:goldblock", {
 | 
					register_node("maptools:goldblock", {
 | 
				
			||||||
	description = S("Unbreakable Gold Block"),
 | 
						description = S("Unbreakable Gold Block"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_gold_block.png"},
 | 
						tiles = {"default_gold_block.png"},
 | 
				
			||||||
	drop = "",
 | 
						sounds = default.node_sound_stone_defaults()
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_stone_defaults(),
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:copperblock", {
 | 
					register_node("maptools:copperblock", {
 | 
				
			||||||
	description = S("Unbreakable Copper Block"),
 | 
						description = S("Unbreakable Copper Block"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_copper_block.png"},
 | 
						tiles = {"default_copper_block.png"},
 | 
				
			||||||
	drop = "",
 | 
						sounds = default.node_sound_stone_defaults()
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_stone_defaults(),
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:bronzeblock", {
 | 
					register_node("maptools:bronzeblock", {
 | 
				
			||||||
	description = S("Unbreakable Bronze Block"),
 | 
						description = S("Unbreakable Bronze Block"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_bronze_block.png"},
 | 
						tiles = {"default_bronze_block.png"},
 | 
				
			||||||
	drop = "",
 | 
						sounds = default.node_sound_stone_defaults()
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_stone_defaults(),
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:diamondblock", {
 | 
					register_node("maptools:diamondblock", {
 | 
				
			||||||
	description = S("Unbreakable Diamond Block"),
 | 
						description = S("Unbreakable Diamond Block"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"default_diamond_block.png"},
 | 
						tiles = {"default_diamond_block.png"},
 | 
				
			||||||
	drop = "",
 | 
						sounds = default.node_sound_stone_defaults()
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_stone_defaults(),
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
-- Farming:
 | 
					-- Farming:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:soil_wet", {
 | 
					register_node("maptools:soil_wet", {
 | 
				
			||||||
	description = "Wet Soil",
 | 
						description = "Wet Soil",
 | 
				
			||||||
	range = 12,
 | 
						tiles = {
 | 
				
			||||||
	stack_max = 10000,
 | 
							"default_dirt.png^farming_soil_wet.png",
 | 
				
			||||||
	tiles = {"default_dirt.png^farming_soil_wet.png", "default_dirt.png^farming_soil_wet_side.png"},
 | 
							"default_dirt.png^farming_soil_wet_side.png",
 | 
				
			||||||
	drop = "",
 | 
						},
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, soil = 3, wet = 1, grassland = 1},
 | 
						groups = {
 | 
				
			||||||
	sounds = default.node_sound_dirt_defaults(),
 | 
							soil = 3,
 | 
				
			||||||
 | 
							wet = 1,
 | 
				
			||||||
 | 
							grassland = 1,
 | 
				
			||||||
 | 
						},
 | 
				
			||||||
 | 
						sounds = default.node_sound_dirt_defaults()
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:desert_sand_soil_wet", {
 | 
					register_node("maptools:desert_sand_soil_wet", {
 | 
				
			||||||
	description = "Wet Desert Sand Soil",
 | 
						description = "Wet Desert Sand Soil",
 | 
				
			||||||
 | 
						tiles = {"farming_desert_sand_soil_wet.png", "farming_desert_sand_soil_wet_side.png"},
 | 
				
			||||||
 | 
						groups = {
 | 
				
			||||||
 | 
							soil = 3,
 | 
				
			||||||
 | 
							wet = 1,
 | 
				
			||||||
 | 
							desert = 1,
 | 
				
			||||||
 | 
						},
 | 
				
			||||||
 | 
						sounds = default.node_sound_sand_defaults()
 | 
				
			||||||
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- Fence:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					local function dockable(nodename)
 | 
				
			||||||
 | 
						if nodename == "default:wood" or nodename == "default:brick" or nodename == "default:cobble" or nodename == "default:dirt" or nodename == "default:sandstone" or nodename == "default:stone" or string.find(nodename, "fences:fence_wood") or string.find(nodename, "fences:fencegate") then
 | 
				
			||||||
 | 
							return true
 | 
				
			||||||
 | 
						end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					local function find_dock(pos, second)
 | 
				
			||||||
 | 
						if pos == nil then
 | 
				
			||||||
 | 
							return false
 | 
				
			||||||
 | 
						end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						local h1 = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z})
 | 
				
			||||||
 | 
						local v1 = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z})
 | 
				
			||||||
 | 
						local r1 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
 | 
				
			||||||
 | 
						local l1 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
 | 
				
			||||||
 | 
						local code = 0
 | 
				
			||||||
 | 
						if dockable(l1.name) then
 | 
				
			||||||
 | 
							code = code+1
 | 
				
			||||||
 | 
							if second < 2 then
 | 
				
			||||||
 | 
								minetest.punch_node({x=pos.x, y=pos.y, z=pos.z-1})
 | 
				
			||||||
 | 
							end
 | 
				
			||||||
 | 
						end
 | 
				
			||||||
 | 
						if dockable(r1.name) then
 | 
				
			||||||
 | 
							code = code+2
 | 
				
			||||||
 | 
							if second < 2 then
 | 
				
			||||||
 | 
								minetest.punch_node({x=pos.x, y=pos.y, z=pos.z+1})
 | 
				
			||||||
 | 
							end
 | 
				
			||||||
 | 
						end
 | 
				
			||||||
 | 
						if dockable(v1.name) then
 | 
				
			||||||
 | 
							code = code+11
 | 
				
			||||||
 | 
							if second < 2 then
 | 
				
			||||||
 | 
								minetest.punch_node({x=pos.x-1, y=pos.y, z=pos.z})
 | 
				
			||||||
 | 
							end
 | 
				
			||||||
 | 
						end
 | 
				
			||||||
 | 
						if dockable(h1.name) then
 | 
				
			||||||
 | 
							code = code+21
 | 
				
			||||||
 | 
							if second < 2 then
 | 
				
			||||||
 | 
								minetest.punch_node({x=pos.x+1, y=pos.y, z=pos.z})
 | 
				
			||||||
 | 
							end
 | 
				
			||||||
 | 
						end
 | 
				
			||||||
 | 
							local me = minetest.get_node(pos)
 | 
				
			||||||
 | 
							if code > 0 then
 | 
				
			||||||
 | 
								local tmp_name = "fences:fence_wood_"..code
 | 
				
			||||||
 | 
								--minetest.chat_send_all(tmp_name)
 | 
				
			||||||
 | 
								local tmp_node = {name=tmp_name, param1=me.param1, param2=me.param2}
 | 
				
			||||||
 | 
								if second > 0 then
 | 
				
			||||||
 | 
									local tmp_node = {name=tmp_name, param1=me.param1, param2=me.param2}
 | 
				
			||||||
 | 
									minetest.set_node(pos, tmp_node)
 | 
				
			||||||
 | 
								end
 | 
				
			||||||
 | 
							elseif code == 0 then
 | 
				
			||||||
 | 
								if second == 2 then
 | 
				
			||||||
 | 
									local tmp_node = {name="fences:fence_wood", param1=me.param1, param2=me.param2}
 | 
				
			||||||
 | 
									minetest.set_node(pos, tmp_node)
 | 
				
			||||||
 | 
								end
 | 
				
			||||||
 | 
							end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					local p0 = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16}
 | 
				
			||||||
 | 
					local p1 = {-2/16, 1/2, -2/16, -2/16, 1/2+8/16, -2/16}
 | 
				
			||||||
 | 
					local p2 = {-2/16, 1/2, 2/16, -2/16, 1/2+8/16, 2/16}
 | 
				
			||||||
 | 
					local p3 = {0, 0, 0, 0, 0, 0}
 | 
				
			||||||
 | 
					local p4 = {2/16, 1/2, -2/16, 2/16, 1/2+8/16, -2/16}
 | 
				
			||||||
 | 
					local p5 = {2/16, 1/2, 2/16, 2/16, 1/2+8/16, 2/16}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					minetest.register_node(":fences:fence_wood", {
 | 
				
			||||||
 | 
						description = S("Unbreakable Wooden Fence"),
 | 
				
			||||||
	range = 12,
 | 
						range = 12,
 | 
				
			||||||
	stack_max = 10000,
 | 
						stack_max = 10000,
 | 
				
			||||||
 | 
						tiles = {"default_wood.png"},
 | 
				
			||||||
 | 
						inventory_image = "default_wood.png",
 | 
				
			||||||
 | 
						wield_image = "default_wood.png",
 | 
				
			||||||
 | 
						paramtype = "light",
 | 
				
			||||||
 | 
						groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
				
			||||||
 | 
						sounds = default.node_sound_wood_defaults(),
 | 
				
			||||||
	drop = "",
 | 
						drop = "",
 | 
				
			||||||
	tiles = {"farming_desert_sand_soil_wet.png", "farming_desert_sand_soil_wet_side.png"},
 | 
						sunlight_propagates = true,
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, soil = 3, wet = 1, desert = 1},
 | 
						drawtype = "nodebox",
 | 
				
			||||||
	sounds = default.node_sound_sand_defaults(),
 | 
						node_box = {
 | 
				
			||||||
 | 
							type = "fixed",
 | 
				
			||||||
 | 
							fixed = {p0,p1,p2,p3,p4,p5,}
 | 
				
			||||||
 | 
						},
 | 
				
			||||||
 | 
						selection_box = {
 | 
				
			||||||
 | 
							type = "fixed",
 | 
				
			||||||
 | 
							fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
 | 
				
			||||||
 | 
						},
 | 
				
			||||||
 | 
						on_construct = function(pos)
 | 
				
			||||||
 | 
							find_dock(pos, 1)
 | 
				
			||||||
 | 
						end,
 | 
				
			||||||
 | 
						after_dig_node = function(pos, oldnode, oldmetadata, digger)
 | 
				
			||||||
 | 
							find_dock(pos, -1)
 | 
				
			||||||
 | 
						end
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- carts:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					minetest.register_node(":maptools:unbreakable_rail", {
 | 
				
			||||||
 | 
						description = "Unbreakable Rail",
 | 
				
			||||||
 | 
						drawtype = "raillike",
 | 
				
			||||||
 | 
						tiles = {"carts_rail_straight.png", "carts_rail_curved.png", "carts_rail_t_junction.png", "carts_rail_crossing.png"},
 | 
				
			||||||
 | 
						inventory_image = "carts_rail_straight.png",
 | 
				
			||||||
 | 
						wield_image = "carts_rail_straight.png",
 | 
				
			||||||
 | 
						paramtype = "light",
 | 
				
			||||||
 | 
						stack_max = 10000,
 | 
				
			||||||
 | 
						sunlight_propagates = true,
 | 
				
			||||||
 | 
						is_ground_content = true,
 | 
				
			||||||
 | 
						walkable = false,
 | 
				
			||||||
 | 
						selection_box = {
 | 
				
			||||||
 | 
							type = "fixed",
 | 
				
			||||||
 | 
							fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
 | 
				
			||||||
 | 
						},
 | 
				
			||||||
 | 
						groups = {snappy = 1, rail = 1, connect_to_raillike = 1, unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
				
			||||||
 | 
						mesecons = {
 | 
				
			||||||
 | 
							effector = {
 | 
				
			||||||
 | 
								action_off = function(pos, node)
 | 
				
			||||||
 | 
									minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
 | 
				
			||||||
 | 
								end,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								action_on = function(pos, node)
 | 
				
			||||||
 | 
									minetest.get_meta(pos):set_string("cart_acceleration", "0")
 | 
				
			||||||
 | 
								end,
 | 
				
			||||||
 | 
							},
 | 
				
			||||||
 | 
						},
 | 
				
			||||||
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					minetest.register_node(":maptools:unbreakable_rail_copper", {
 | 
				
			||||||
 | 
						description = "Unbreakable Copper Rail",
 | 
				
			||||||
 | 
						drawtype = "raillike",
 | 
				
			||||||
 | 
						tiles = {"carts_rail_straight_cp.png", "carts_rail_curved_cp.png", "carts_rail_t_junction_cp.png", "carts_rail_crossing_cp.png"},
 | 
				
			||||||
 | 
						inventory_image = "carts_rail_straight_cp.png",
 | 
				
			||||||
 | 
						wield_image = "carts_rail_straight_cp.png",
 | 
				
			||||||
 | 
						paramtype = "light",
 | 
				
			||||||
 | 
						stack_max = 10000,
 | 
				
			||||||
 | 
						sunlight_propagates = true,
 | 
				
			||||||
 | 
						is_ground_content = true,
 | 
				
			||||||
 | 
						walkable = false,
 | 
				
			||||||
 | 
						selection_box = {
 | 
				
			||||||
 | 
							type = "fixed",
 | 
				
			||||||
 | 
							fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
 | 
				
			||||||
 | 
						},
 | 
				
			||||||
 | 
						groups = {rail = 1, connect_to_raillike = 1, unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						after_place_node = function(pos, placer, itemstack)
 | 
				
			||||||
 | 
							if not mesecon then
 | 
				
			||||||
 | 
								minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
 | 
				
			||||||
 | 
							end
 | 
				
			||||||
 | 
						end,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						mesecons = {
 | 
				
			||||||
 | 
							effector = {
 | 
				
			||||||
 | 
								action_off = function(pos, node)
 | 
				
			||||||
 | 
									minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
 | 
				
			||||||
 | 
								end,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								action_on = function(pos, node)
 | 
				
			||||||
 | 
									minetest.get_meta(pos):set_string("cart_acceleration", "0")
 | 
				
			||||||
 | 
								end,
 | 
				
			||||||
 | 
							},
 | 
				
			||||||
 | 
						},
 | 
				
			||||||
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					minetest.register_node("maptools:unbreakable_rail_power", {
 | 
				
			||||||
 | 
						description = "Unbreakable Powered Rail",
 | 
				
			||||||
 | 
						drawtype = "raillike",
 | 
				
			||||||
 | 
						tiles = {"carts_rail_straight_pwr.png", "carts_rail_curved_pwr.png", "carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png"},
 | 
				
			||||||
 | 
						inventory_image = "carts_rail_straight_pwr.png",
 | 
				
			||||||
 | 
						wield_image = "carts_rail_straight_pwr.png",
 | 
				
			||||||
 | 
						paramtype = "light",
 | 
				
			||||||
 | 
						stack_max = 10000,
 | 
				
			||||||
 | 
						sunlight_propagates = true,
 | 
				
			||||||
 | 
						is_ground_content = true,
 | 
				
			||||||
 | 
						walkable = false,
 | 
				
			||||||
 | 
						selection_box = {
 | 
				
			||||||
 | 
							type = "fixed",
 | 
				
			||||||
 | 
							fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
 | 
				
			||||||
 | 
						},
 | 
				
			||||||
 | 
						groups = {rail = 1, connect_to_raillike = 1, unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						after_place_node = function(pos, placer, itemstack)
 | 
				
			||||||
 | 
							if not mesecon then
 | 
				
			||||||
 | 
								minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
 | 
				
			||||||
 | 
							end
 | 
				
			||||||
 | 
						end,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						mesecons = {
 | 
				
			||||||
 | 
							effector = {
 | 
				
			||||||
 | 
								action_off = function(pos, node)
 | 
				
			||||||
 | 
									minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
 | 
				
			||||||
 | 
								end,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								action_on = function(pos, node)
 | 
				
			||||||
 | 
									minetest.get_meta(pos):set_string("cart_acceleration", "0")
 | 
				
			||||||
 | 
								end,
 | 
				
			||||||
 | 
							},
 | 
				
			||||||
 | 
						},
 | 
				
			||||||
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					local chestdef = minetest.registered_nodes["default:chest"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					minetest.register_node("maptools:chest",{
 | 
				
			||||||
 | 
						description = "Chest",
 | 
				
			||||||
 | 
						tiles = chestdef.tiles,
 | 
				
			||||||
 | 
						stack_max = 1000,
 | 
				
			||||||
 | 
						paramtype2 = "facedir",
 | 
				
			||||||
 | 
						on_construct = chestdef.on_construct,
 | 
				
			||||||
 | 
						on_metadata_inventory_move = chestdef.on_metadata_inventory_move,
 | 
				
			||||||
 | 
						on_metadata_inventory_put  = chestdef.on_metadata_inventory_put,
 | 
				
			||||||
 | 
						on_metadata_inventory_take = chestdef.on_metadata_inventory_take,
 | 
				
			||||||
 | 
						groups = {unbreakable = 1, not_in_creative_inventory = 1},
 | 
				
			||||||
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1 +0,0 @@
 | 
				
			|||||||
default
 | 
					 | 
				
			||||||
@@ -1 +0,0 @@
 | 
				
			|||||||
Adds various special versions of normal blocks, tools, and other map maintainer tools.
 | 
					 | 
				
			||||||
							
								
								
									
										64
									
								
								docs/CHANGELOG.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,64 @@
 | 
				
			|||||||
 | 
					# Changelog
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					All notable changes to this project will be documented in this file.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
 | 
				
			||||||
 | 
					and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## [Unreleased]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					### Fixed
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					- [The Admin Pickaxe can now dig More Ores' mithril blocks with client-side prediction (thanks to `maxlevel` being increased from 3 to 5).](https://github.com/minetest-mods/maptools/pull/30)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## [2.2.0] - 2021-06-28
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					### Changed
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					- [Disabled crafting recipes for coins by default.](https://github.com/minetest-mods/maptools/pull/29)
 | 
				
			||||||
 | 
					  - They can be enabled again by setting `maptools.enable_coin_crafting = true`
 | 
				
			||||||
 | 
					    in `minetest.conf`.
 | 
				
			||||||
 | 
					- Map Tools nodes can no longer be exploded by TNT.
 | 
				
			||||||
 | 
					- Switched from Travis CI to GitHub Actions for continuous integration.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## [2.1.0] - 2020-06-08
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					### Changed
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					- 10 coins of each type can now be crafted using 2 ingots (bronze, silver or gold).
 | 
				
			||||||
 | 
					  - Silver coins require [More Ores](https://github.com/minetest-mods/moreores)
 | 
				
			||||||
 | 
					    to be crafted, since minetest_game doesn't have silver ingots.
 | 
				
			||||||
 | 
					- Coins are now displayed in the creative inventory.
 | 
				
			||||||
 | 
					- Moved translations from intllib to Minetest's built-in localization system.
 | 
				
			||||||
 | 
					  - This allows translations to show up independently of the server's language.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## [2.0.0] - 2019-11-25
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					### Changed
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					- The minimum supported Minetest version is now 5.0.0.
 | 
				
			||||||
 | 
					- Map Tools nodes/items can no longer be dropped to prevent them from falling
 | 
				
			||||||
 | 
					  into bad hands.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					### Fixed
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					- The inventory images of `no_interact`, `no_build`, `ignore_like_no_clip`
 | 
				
			||||||
 | 
					  and `ignore_like_no_point` now use textures that are available in
 | 
				
			||||||
 | 
					  Minetest Game 5.0.0.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## [1.1.0] - 2019-03-23
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					### Changed
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					- Increased the range of the Admin Pickaxe from 12 to 20 nodes.
 | 
				
			||||||
 | 
					- Updated intllib support to avoid using deprecated functions.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## 1.0.0 - 2017-02-19
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					- Initial versioned release.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[Unreleased]: https://github.com/minetest-mods/maptools/compare/v2.2.0...HEAD
 | 
				
			||||||
 | 
					[2.2.0]: https://github.com/minetest-mods/maptools/compare/v2.1.0...v2.2.0
 | 
				
			||||||
 | 
					[2.1.0]: https://github.com/minetest-mods/maptools/compare/v2.0.0...v2.1.0
 | 
				
			||||||
 | 
					[2.0.0]: https://github.com/minetest-mods/maptools/compare/v1.1.0...v2.0.0
 | 
				
			||||||
 | 
					[1.1.0]: https://github.com/minetest-mods/maptools/compare/v1.0.0...v1.1.0
 | 
				
			||||||
							
								
								
									
										45
									
								
								docs/NODES_ITEMS.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,45 @@
 | 
				
			|||||||
 | 
					# List of nodes/items
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					To use an item, make sure you have the `give` privilege, then use
 | 
				
			||||||
 | 
					`/give <player> <item code> [amount]` or `/giveme <item code> [amount]`.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					**Tip:** To give yourself a large amount of items quickly (65535 as of writing),
 | 
				
			||||||
 | 
					use `-1` as the amount.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## Nodes
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					:warning: denotes an unpointable, unbreakable block; be very careful with them,
 | 
				
			||||||
 | 
					as they cannot be removed by hand (they can only be removed with
 | 
				
			||||||
 | 
					[WorldEdit](https://github.com/Uberi/Minetest-WorldEdit) or similar).
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					> **Note**
 | 
				
			||||||
 | 
					>
 | 
				
			||||||
 | 
					> All of the nodes mentioned below have aliases which can be used as well.\
 | 
				
			||||||
 | 
					> Here's the full aliases list: <https://github.com/minetest-mods/maptools/blob/master/aliases.lua>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					| Item code               | Description                                                                                                                                                            |
 | 
				
			||||||
 | 
					| ----------------------: | :--------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
 | 
				
			||||||
 | 
					| `maptools:{block}_u`    | Unbreakable, non-flammable, non-falling, non-decaying blocks. Most common default blocks have an unbreakable form available (`maptools:stone_u`, `maptools:wood_u`, …) |
 | 
				
			||||||
 | 
					| `maptools:full_grass`   | Unbreakable block with the grass texture on all sides.                                                                                                                 |
 | 
				
			||||||
 | 
					| `maptools:playerclip`  | :warning: Invisible, non-pointable block that blocks players and entities.                                                                                              |
 | 
				
			||||||
 | 
					| `maptools:fullclip`    | Invisible, pointable block that blocks players and entities. Also available as a thin face (`maptools:fullclip_face`).                                                  |
 | 
				
			||||||
 | 
					| `maptools:smoke`        | Some smoke. Decreases visibility, but doesn't damage players or entities).                                                                                             |
 | 
				
			||||||
 | 
					| `maptools:nobuild`     | :warning: Very basic building prevention.                                                                                                                               |
 | 
				
			||||||
 | 
					| `maptools:nointeract`  | Prevents interacting through the block (opening chests, furnaces, attacking entities, …), but can still be walked through.                                              |
 | 
				
			||||||
 | 
					| `maptools:damage_{1…5}` | :warning: Damaging blocks which damage players by 1 to 5 HP per second.                                                                                                |
 | 
				
			||||||
 | 
					| `maptools:kill`         | :warning: Instant kill blocks (damages players by 20 HP per second).                                                                                                   |
 | 
				
			||||||
 | 
					| `maptools:drowning`     | :warning: Simulates drowning in water.                                                                                                                                 |
 | 
				
			||||||
 | 
					| `maptools:light_block`  | :warning: Invisible non-solid block, prevents light from passing through.                                                                                              |
 | 
				
			||||||
 | 
					| `maptools:lightbulb`   | :warning: Invisible non-solid block, emitting the maximum amount of light.                                                                                              |
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## Items
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					| Item code                        | Description                                                                                                                                       |
 | 
				
			||||||
 | 
					| -------------------------------: | :------------------------------------------------------------------------------------------------------------------------------------------------ |
 | 
				
			||||||
 | 
					| `maptools:pick_admin`            | A bright magenta pickaxe with infinite durability, digs everything including unbreakable blocks instantly. No drops are given when digging nodes. |
 | 
				
			||||||
 | 
					| `maptools:pick_admin_with_drops` | Same as the admin pickaxe, but drops are given when digging nodes.                                                                                |
 | 
				
			||||||
 | 
					| `maptools:infinitefuel`         | Fuel lasting for a near-infinite time (about 50 real-life years).                                                                                  |
 | 
				
			||||||
 | 
					| `maptools:superapple`           | A yellow apple which heals the player by 20 HP when used.                                                                                          |
 | 
				
			||||||
 | 
					| `maptools:copper_coin`           | Decorative item (can be used in mini-games).                                                                                                      |
 | 
				
			||||||
 | 
					| `maptools:silver_coin`           | Decorative item (can be used in mini-games).                                                                                                      |
 | 
				
			||||||
 | 
					| `maptools:gold_coin`             | Decorative item (can be used in mini-games).                                                                                                      |
 | 
				
			||||||
							
								
								
									
										79
									
								
								init.lua
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						@@ -1,32 +1,47 @@
 | 
				
			|||||||
--[[
 | 
					--[[
 | 
				
			||||||
=====================================================================
 | 
					=====================================================================
 | 
				
			||||||
** Map Tools **
 | 
					** Map Tools **
 | 
				
			||||||
By Calinou.
 | 
					By Calinou.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Copyright (c) 2012-2017 Hugo Locurcio and contributors.
 | 
					Copyright © 2012-2020 Hugo Locurcio and contributors.
 | 
				
			||||||
Licensed under the zlib license. See LICENSE.md for more information.
 | 
					Licensed under the zlib license. See LICENSE.md for more information.
 | 
				
			||||||
=====================================================================
 | 
					=====================================================================
 | 
				
			||||||
--]]
 | 
					--]]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
maptools = {}
 | 
					maptools = {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local S
 | 
					local modpath = minetest.get_modpath("maptools")
 | 
				
			||||||
if minetest.get_modpath("intllib") then
 | 
					
 | 
				
			||||||
	S = intllib.Getter()
 | 
					local S = minetest.get_translator("maptools")
 | 
				
			||||||
else
 | 
					maptools.S = S
 | 
				
			||||||
	S = function(s) return s end
 | 
					
 | 
				
			||||||
end
 | 
					maptools.drop_msg = function(itemstack, player)
 | 
				
			||||||
maptools.intllib = S
 | 
						local name = player:get_player_name()
 | 
				
			||||||
 | 
						minetest.chat_send_player(name, S("[maptools] tools/nodes do not drop!"))
 | 
				
			||||||
local modpath = minetest.get_modpath("maptools")
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
dofile(modpath .. "/config.lua")
 | 
					function maptools.register_node(name, def)
 | 
				
			||||||
dofile(modpath .. "/aliases.lua")
 | 
						-- Increase the interaction range when holding Map Tools nodes to make building easier.
 | 
				
			||||||
dofile(modpath .. "/craftitems.lua")
 | 
						def.range = 12
 | 
				
			||||||
dofile(modpath .. "/default_nodes.lua")
 | 
						def.stack_max = 65535
 | 
				
			||||||
dofile(modpath .. "/nodes.lua")
 | 
						def.drop = ""
 | 
				
			||||||
dofile(modpath .. "/tools.lua")
 | 
						if def.groups then
 | 
				
			||||||
 | 
							if not def.groups.dig_immediate then
 | 
				
			||||||
if minetest.setting_getbool("log_mods") then
 | 
								def.groups.unbreakable = 1
 | 
				
			||||||
	minetest.log("action", S("[maptools] loaded."))
 | 
							end
 | 
				
			||||||
end
 | 
							def.groups.not_in_creative_inventory = maptools.creative
 | 
				
			||||||
 | 
						else
 | 
				
			||||||
 | 
							def.groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}
 | 
				
			||||||
 | 
						end
 | 
				
			||||||
 | 
						def.on_drop = maptools.drop_msg
 | 
				
			||||||
 | 
						-- Prevent Map Tools nodes from being exploded by TNT.
 | 
				
			||||||
 | 
						def.on_blast = function() end
 | 
				
			||||||
 | 
						minetest.register_node(name, def)
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					dofile(modpath .. "/config.lua")
 | 
				
			||||||
 | 
					dofile(modpath .. "/aliases.lua")
 | 
				
			||||||
 | 
					dofile(modpath .. "/craftitems.lua")
 | 
				
			||||||
 | 
					dofile(modpath .. "/default_nodes.lua")
 | 
				
			||||||
 | 
					dofile(modpath .. "/nodes.lua")
 | 
				
			||||||
 | 
					dofile(modpath .. "/tools.lua")
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,39 +0,0 @@
 | 
				
			|||||||
# Translation by kaeza
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
[maptools] loaded. = [maptools] cargado.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Cloud = Nube
 | 
					 | 
				
			||||||
Infinite Fuel = Combustible Infinito
 | 
					 | 
				
			||||||
Admin Pickaxe = Pico de Administrador
 | 
					 | 
				
			||||||
Copper Coin = Moneda de Cobre
 | 
					 | 
				
			||||||
Silver Coin = Moneda de Plata
 | 
					 | 
				
			||||||
Gold Coin = Moneda de Oro
 | 
					 | 
				
			||||||
Super Apple = Super Manzana
 | 
					 | 
				
			||||||
Fake Ladder = Escalera Falsa
 | 
					 | 
				
			||||||
Smoke Block = Bloque de Humo
 | 
					 | 
				
			||||||
Damaging Block: %s = Bloque Dañino: %s
 | 
					 | 
				
			||||||
Kill Block = Bloque Mortal
 | 
					 | 
				
			||||||
Build Prevention = Bloqueador de Construcción
 | 
					 | 
				
			||||||
Interact Prevention = Bloqueador de Interacción
 | 
					 | 
				
			||||||
Climb Block = Bloque Escalable
 | 
					 | 
				
			||||||
Light Block = Bloqueador de Luz
 | 
					 | 
				
			||||||
Light Bulb = Lamparilla
 | 
					 | 
				
			||||||
Player Clip = Bloqueo de Jugador
 | 
					 | 
				
			||||||
Full Clip = Bloqueo Total
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Unbreakable Stone = Piedra Irrompible
 | 
					 | 
				
			||||||
Unbreakable Sand = Arena Irrompible
 | 
					 | 
				
			||||||
Unbreakable Desert Stone = Piedra Desértica Irrompible
 | 
					 | 
				
			||||||
Unbreakable Desert Sand = Arena Desértica Irrompible
 | 
					 | 
				
			||||||
Unbreakable Gravel = Gravilla Irrompible
 | 
					 | 
				
			||||||
Unbreakable Dirt = Tierra Irrompible
 | 
					 | 
				
			||||||
Unbreakable Dirt with Grass = Hierba Irrompible
 | 
					 | 
				
			||||||
Unbreakable Full Grass= Bloque de Hierba Irrompible
 | 
					 | 
				
			||||||
Unbreakable Brick = Ladrillos Irrompibles
 | 
					 | 
				
			||||||
Unbreakable Wooden Planks = Planchas de Madera Irrompibles
 | 
					 | 
				
			||||||
Unbreakable Tree = Tronco de Árbol Irrompible
 | 
					 | 
				
			||||||
Unbreakable Glass = Cristal Irrompible
 | 
					 | 
				
			||||||
Unbreakable Sandstone = Arenisca Irrompible
 | 
					 | 
				
			||||||
Unbreakable Leaves = Foliaje Irrompible
 | 
					 | 
				
			||||||
Unbreakable Cobblestone = Guijarros Irrompibles
 | 
					 | 
				
			||||||
Unbreakable Mossy Cobblestone = Guijarros Enmohecidos Irrompibles
 | 
					 | 
				
			||||||
@@ -1,47 +0,0 @@
 | 
				
			|||||||
# Translation by Calinou
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
[maptools] loaded. = [maptools] a été chargé.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Cloud = Nuage
 | 
					 | 
				
			||||||
Infinite Fuel = Carburant infini
 | 
					 | 
				
			||||||
Admin Pickaxe = Pioche d'administrateur
 | 
					 | 
				
			||||||
Admin Pickaxe With Drops = Pioche d'administrateur qui donne des objets
 | 
					 | 
				
			||||||
Copper Coin = Pièce de cuivre
 | 
					 | 
				
			||||||
Silver Coin = Pièce d'argent
 | 
					 | 
				
			||||||
Gold Coin = Pièce d'or
 | 
					 | 
				
			||||||
Super Apple = Super pomme
 | 
					 | 
				
			||||||
Fake Ladder = Fausse échelle
 | 
					 | 
				
			||||||
Smoke Block = Bloc de fumée
 | 
					 | 
				
			||||||
Damaging Block: %s = Bloc de dégâts : %s
 | 
					 | 
				
			||||||
Kill Block = Bloc qui tue
 | 
					 | 
				
			||||||
Build Prevention = Prévention de construction
 | 
					 | 
				
			||||||
Interact Prevention = Prévention d'interaction
 | 
					 | 
				
			||||||
Climb Block = Bloc à grimper
 | 
					 | 
				
			||||||
Light Block = Bloqueur de lumière
 | 
					 | 
				
			||||||
Light Bulb = Bloc lumineux
 | 
					 | 
				
			||||||
Player Clip = Bloque-joueurs
 | 
					 | 
				
			||||||
Player Clip Bottom Face = Face inférieure de bloque-joueurs
 | 
					 | 
				
			||||||
Player Clip Top Face = Face supérieure de bloque-joueurs
 | 
					 | 
				
			||||||
Full Clip = Bloque-tout
 | 
					 | 
				
			||||||
Full Clip Face = Face de bloque-tout
 | 
					 | 
				
			||||||
Permanent Fire = Feu permanent
 | 
					 | 
				
			||||||
Fake Fire = Faux feu
 | 
					 | 
				
			||||||
Igniter = Incendieur
 | 
					 | 
				
			||||||
Pusher: %s = Pousseur : %s
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Unbreakable Stone = Pierre incassable
 | 
					 | 
				
			||||||
Unbreakable Sand = Sable incassable
 | 
					 | 
				
			||||||
Unbreakable Desert Stone = Pierre de désert incassable
 | 
					 | 
				
			||||||
Unbreakable Desert Sand = Sable de désert incassable
 | 
					 | 
				
			||||||
Unbreakable Gravel = Gravier incassable
 | 
					 | 
				
			||||||
Unbreakable Dirt = Terre incassable
 | 
					 | 
				
			||||||
Unbreakable Dirt with Grass = Herbe incassable
 | 
					 | 
				
			||||||
Unbreakable Full Grass= Bloc d'herbe incassable
 | 
					 | 
				
			||||||
Unbreakable Brick = Briques incassables
 | 
					 | 
				
			||||||
Unbreakable Wooden Planks = Planches de bois incassables
 | 
					 | 
				
			||||||
Unbreakable Tree = Tronc d'arbre incassable
 | 
					 | 
				
			||||||
Unbreakable Glass = Verre incassable
 | 
					 | 
				
			||||||
Unbreakable Sandstone = Grès incassable
 | 
					 | 
				
			||||||
Unbreakable Leaves = Feuillage incassable
 | 
					 | 
				
			||||||
Unbreakable Cobblestone = Pierre taillée incassable
 | 
					 | 
				
			||||||
Unbreakable Mossy Cobblestone = Pierre taillée mousseusse incassable
 | 
					 | 
				
			||||||
@@ -1,47 +0,0 @@
 | 
				
			|||||||
# Translation by Emon
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
[maptools] loaded. = [maptools] caricato.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Cloud = Nuvola
 | 
					 | 
				
			||||||
Infinite Fuel = Combustibile infinito
 | 
					 | 
				
			||||||
Admin Pickaxe = Piccone della amministrazione
 | 
					 | 
				
			||||||
Admin Pickaxe With Drops = Piccone della amministrazione che lascia cadere a terra
 | 
					 | 
				
			||||||
Copper Coin = Moneta di rame
 | 
					 | 
				
			||||||
Silver Coin = Moneta di argento
 | 
					 | 
				
			||||||
Gold Coin = Moneta di oro
 | 
					 | 
				
			||||||
Super Apple = Super mela
 | 
					 | 
				
			||||||
Fake Ladder = Finta scala a pioli
 | 
					 | 
				
			||||||
Smoke Block = Blocco di fumo
 | 
					 | 
				
			||||||
Damaging Block: %s = Blocco che danneggia : %s
 | 
					 | 
				
			||||||
Kill Block = Blocco che uccide
 | 
					 | 
				
			||||||
Build Prevention = Impedimento alla costruzione
 | 
					 | 
				
			||||||
Interact Prevention = Impedimento alla interazione
 | 
					 | 
				
			||||||
Climb Block = Blocco su cui ci si può arrampicare
 | 
					 | 
				
			||||||
Light Block = Blocco di luce
 | 
					 | 
				
			||||||
Light Bulb = Lampadina
 | 
					 | 
				
			||||||
Player Clip = Blocca giocatori
 | 
					 | 
				
			||||||
Player Clip Bottom Face = Blocca giocatori - faccia inferiore
 | 
					 | 
				
			||||||
Player Clip Top Face = Glocca giocatori - faccia superiore
 | 
					 | 
				
			||||||
Full Clip = Blocca tutti
 | 
					 | 
				
			||||||
Full Clip Face = Faccia del blocca tutti
 | 
					 | 
				
			||||||
Permanent Fire = Fuoco eterno
 | 
					 | 
				
			||||||
Fake Fire = Fuoco finto
 | 
					 | 
				
			||||||
Igniter = Accendino
 | 
					 | 
				
			||||||
Pusher: %s = Che ha spinto : %s
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Unbreakable Stone = Pietra infrangibile
 | 
					 | 
				
			||||||
Unbreakable Sand = Sabbia infrangibile
 | 
					 | 
				
			||||||
Unbreakable Desert Stone = Pietra del deserto infrangibile
 | 
					 | 
				
			||||||
Unbreakable Desert Sand = Sabbia del deserto infrangibile
 | 
					 | 
				
			||||||
Unbreakable Gravel = Ghiaia infrangibile
 | 
					 | 
				
			||||||
Unbreakable Dirt = Terra infrangibile
 | 
					 | 
				
			||||||
Unbreakable Dirt with Grass = Erba infrangibile
 | 
					 | 
				
			||||||
Unbreakable Full Grass= Blocco d'erba infrangibile
 | 
					 | 
				
			||||||
Unbreakable Brick = Mattoni infrangibile
 | 
					 | 
				
			||||||
Unbreakable Wooden Planks = Assi in legno infrangibili
 | 
					 | 
				
			||||||
Unbreakable Tree = Albero infrangibile
 | 
					 | 
				
			||||||
Unbreakable Glass = Vetro infrangibile
 | 
					 | 
				
			||||||
Unbreakable Sandstone = Arenaria infrangibile
 | 
					 | 
				
			||||||
Unbreakable Leaves = Foglie infrangibili
 | 
					 | 
				
			||||||
Unbreakable Cobblestone = Ciottolo infrangibile
 | 
					 | 
				
			||||||
Unbreakable Mossy Cobblestone = Ciottolo muschioso infrangibile
 | 
					 | 
				
			||||||
							
								
								
									
										38
									
								
								locale/maptools.es.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,38 @@
 | 
				
			|||||||
 | 
					# textdomain: maptools
 | 
				
			||||||
 | 
					[maptools] loaded.=[maptools] cargado.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Cloud=Nube
 | 
				
			||||||
 | 
					Infinite Fuel=Combustible Infinito
 | 
				
			||||||
 | 
					Admin Pickaxe=Pico de Administrador
 | 
				
			||||||
 | 
					Copper Coin=Moneda de Cobre
 | 
				
			||||||
 | 
					Silver Coin=Moneda de Plata
 | 
				
			||||||
 | 
					Gold Coin=Moneda de Oro
 | 
				
			||||||
 | 
					Super Apple=Super Manzana
 | 
				
			||||||
 | 
					Fake Ladder=Escalera Falsa
 | 
				
			||||||
 | 
					Smoke Block=Bloque de Humo
 | 
				
			||||||
 | 
					Damaging Block: %s=Bloque Dañino: %s
 | 
				
			||||||
 | 
					Kill Block=Bloque Mortal
 | 
				
			||||||
 | 
					Build Prevention=Bloqueador de Construcción
 | 
				
			||||||
 | 
					Interact Prevention=Bloqueador de Interacción
 | 
				
			||||||
 | 
					Climb Block=Bloque Escalable
 | 
				
			||||||
 | 
					Light Block=Bloqueador de Luz
 | 
				
			||||||
 | 
					Light Bulb=Lamparilla
 | 
				
			||||||
 | 
					Player Clip=Bloqueo de Jugador
 | 
				
			||||||
 | 
					Full Clip=Bloqueo Total
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Unbreakable Stone=Piedra Irrompible
 | 
				
			||||||
 | 
					Unbreakable Sand=Arena Irrompible
 | 
				
			||||||
 | 
					Unbreakable Desert Stone=Piedra Desértica Irrompible
 | 
				
			||||||
 | 
					Unbreakable Desert Sand=Arena Desértica Irrompible
 | 
				
			||||||
 | 
					Unbreakable Gravel=Gravilla Irrompible
 | 
				
			||||||
 | 
					Unbreakable Dirt=Tierra Irrompible
 | 
				
			||||||
 | 
					Unbreakable Dirt with Grass=Hierba Irrompible
 | 
				
			||||||
 | 
					Unbreakable Full Grass=Bloque de Hierba Irrompible
 | 
				
			||||||
 | 
					Unbreakable Brick=Ladrillos Irrompibles
 | 
				
			||||||
 | 
					Unbreakable Wooden Planks=Planchas de Madera Irrompibles
 | 
				
			||||||
 | 
					Unbreakable Tree=Tronco de Árbol Irrompible
 | 
				
			||||||
 | 
					Unbreakable Glass=Cristal Irrompible
 | 
				
			||||||
 | 
					Unbreakable Sandstone=Arenisca Irrompible
 | 
				
			||||||
 | 
					Unbreakable Leaves=Foliaje Irrompible
 | 
				
			||||||
 | 
					Unbreakable Cobblestone=Guijarros Irrompibles
 | 
				
			||||||
 | 
					Unbreakable Mossy Cobblestone=Guijarros Enmohecidos Irrompibles
 | 
				
			||||||
							
								
								
									
										46
									
								
								locale/maptools.fr.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,46 @@
 | 
				
			|||||||
 | 
					# textdomain: maptools
 | 
				
			||||||
 | 
					[maptools] loaded.=[maptools] a été chargé.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Cloud=Nuage
 | 
				
			||||||
 | 
					Infinite Fuel=Carburant infini
 | 
				
			||||||
 | 
					Admin Pickaxe=Pioche d'administrateur
 | 
				
			||||||
 | 
					Admin Pickaxe With Drops=Pioche d'administrateur qui donne des objets
 | 
				
			||||||
 | 
					Copper Coin=Pièce de cuivre
 | 
				
			||||||
 | 
					Silver Coin=Pièce d'argent
 | 
				
			||||||
 | 
					Gold Coin=Pièce d'or
 | 
				
			||||||
 | 
					Super Apple=Super pomme
 | 
				
			||||||
 | 
					Fake Ladder=Fausse échelle
 | 
				
			||||||
 | 
					Smoke Block=Bloc de fumée
 | 
				
			||||||
 | 
					Damaging Block: %s=Bloc de dégâts : %s
 | 
				
			||||||
 | 
					Kill Block=Bloc qui tue
 | 
				
			||||||
 | 
					Build Prevention=Prévention de construction
 | 
				
			||||||
 | 
					Interact Prevention=Prévention d'interaction
 | 
				
			||||||
 | 
					Climb Block=Bloc à grimper
 | 
				
			||||||
 | 
					Light Block=Bloqueur de lumière
 | 
				
			||||||
 | 
					Light Bulb=Bloc lumineux
 | 
				
			||||||
 | 
					Player Clip=Bloque-joueurs
 | 
				
			||||||
 | 
					Player Clip Bottom Face=Face inférieure de bloque-joueurs
 | 
				
			||||||
 | 
					Player Clip Top Face=Face supérieure de bloque-joueurs
 | 
				
			||||||
 | 
					Full Clip=Bloque-tout
 | 
				
			||||||
 | 
					Full Clip Face=Face de bloque-tout
 | 
				
			||||||
 | 
					Permanent Fire=Feu permanent
 | 
				
			||||||
 | 
					Fake Fire=Faux feu
 | 
				
			||||||
 | 
					Igniter=Incendieur
 | 
				
			||||||
 | 
					Pusher: %s=Pousseur : %s
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Unbreakable Stone=Pierre incassable
 | 
				
			||||||
 | 
					Unbreakable Sand=Sable incassable
 | 
				
			||||||
 | 
					Unbreakable Desert Stone=Pierre de désert incassable
 | 
				
			||||||
 | 
					Unbreakable Desert Sand=Sable de désert incassable
 | 
				
			||||||
 | 
					Unbreakable Gravel=Gravier incassable
 | 
				
			||||||
 | 
					Unbreakable Dirt=Terre incassable
 | 
				
			||||||
 | 
					Unbreakable Dirt with Grass=Herbe incassable
 | 
				
			||||||
 | 
					Unbreakable Full Grass=Bloc d'herbe incassable
 | 
				
			||||||
 | 
					Unbreakable Brick=Briques incassables
 | 
				
			||||||
 | 
					Unbreakable Wooden Planks=Planches de bois incassables
 | 
				
			||||||
 | 
					Unbreakable Tree=Tronc d'arbre incassable
 | 
				
			||||||
 | 
					Unbreakable Glass=Verre incassable
 | 
				
			||||||
 | 
					Unbreakable Sandstone=Grès incassable
 | 
				
			||||||
 | 
					Unbreakable Leaves=Feuillage incassable
 | 
				
			||||||
 | 
					Unbreakable Cobblestone=Pierre taillée incassable
 | 
				
			||||||
 | 
					Unbreakable Mossy Cobblestone=Pierre taillée mousseusse incassable
 | 
				
			||||||
							
								
								
									
										46
									
								
								locale/maptools.it.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,46 @@
 | 
				
			|||||||
 | 
					# textdomain: maptools
 | 
				
			||||||
 | 
					[maptools] loaded.=[maptools] caricato.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Cloud=Nuvola
 | 
				
			||||||
 | 
					Infinite Fuel=Combustibile infinito
 | 
				
			||||||
 | 
					Admin Pickaxe=Piccone della amministrazione
 | 
				
			||||||
 | 
					Admin Pickaxe With Drops=Piccone della amministrazione che lascia cadere a terra
 | 
				
			||||||
 | 
					Copper Coin=Moneta di rame
 | 
				
			||||||
 | 
					Silver Coin=Moneta di argento
 | 
				
			||||||
 | 
					Gold Coin=Moneta di oro
 | 
				
			||||||
 | 
					Super Apple=Super mela
 | 
				
			||||||
 | 
					Fake Ladder=Finta scala a pioli
 | 
				
			||||||
 | 
					Smoke Block=Blocco di fumo
 | 
				
			||||||
 | 
					Damaging Block: %s=Blocco che danneggia : %s
 | 
				
			||||||
 | 
					Kill Block=Blocco che uccide
 | 
				
			||||||
 | 
					Build Prevention=Impedimento alla costruzione
 | 
				
			||||||
 | 
					Interact Prevention=Impedimento alla interazione
 | 
				
			||||||
 | 
					Climb Block=Blocco su cui ci si può arrampicare
 | 
				
			||||||
 | 
					Light Block=Blocco di luce
 | 
				
			||||||
 | 
					Light Bulb=Lampadina
 | 
				
			||||||
 | 
					Player Clip=Blocca giocatori
 | 
				
			||||||
 | 
					Player Clip Bottom Face=Blocca giocatori - faccia inferiore
 | 
				
			||||||
 | 
					Player Clip Top Face=Glocca giocatori - faccia superiore
 | 
				
			||||||
 | 
					Full Clip=Blocca tutti
 | 
				
			||||||
 | 
					Full Clip Face=Faccia del blocca tutti
 | 
				
			||||||
 | 
					Permanent Fire=Fuoco eterno
 | 
				
			||||||
 | 
					Fake Fire=Fuoco finto
 | 
				
			||||||
 | 
					Igniter=Accendino
 | 
				
			||||||
 | 
					Pusher: %s=Che ha spinto : %s
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Unbreakable Stone=Pietra infrangibile
 | 
				
			||||||
 | 
					Unbreakable Sand=Sabbia infrangibile
 | 
				
			||||||
 | 
					Unbreakable Desert Stone=Pietra del deserto infrangibile
 | 
				
			||||||
 | 
					Unbreakable Desert Sand=Sabbia del deserto infrangibile
 | 
				
			||||||
 | 
					Unbreakable Gravel=Ghiaia infrangibile
 | 
				
			||||||
 | 
					Unbreakable Dirt=Terra infrangibile
 | 
				
			||||||
 | 
					Unbreakable Dirt with Grass=Erba infrangibile
 | 
				
			||||||
 | 
					Unbreakable Full Grass=Blocco d'erba infrangibile
 | 
				
			||||||
 | 
					Unbreakable Brick=Mattoni infrangibile
 | 
				
			||||||
 | 
					Unbreakable Wooden Planks=Assi in legno infrangibili
 | 
				
			||||||
 | 
					Unbreakable Tree=Albero infrangibile
 | 
				
			||||||
 | 
					Unbreakable Glass=Vetro infrangibile
 | 
				
			||||||
 | 
					Unbreakable Sandstone=Arenaria infrangibile
 | 
				
			||||||
 | 
					Unbreakable Leaves=Foglie infrangibili
 | 
				
			||||||
 | 
					Unbreakable Cobblestone=Ciottolo infrangibile
 | 
				
			||||||
 | 
					Unbreakable Mossy Cobblestone=Ciottolo muschioso infrangibile
 | 
				
			||||||
							
								
								
									
										46
									
								
								locale/maptools.template.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,46 @@
 | 
				
			|||||||
 | 
					# textdomain: maptools
 | 
				
			||||||
 | 
					[maptools] loaded.=
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Cloud=Nuage
 | 
				
			||||||
 | 
					Infinite Fuel=
 | 
				
			||||||
 | 
					Admin Pickaxe=
 | 
				
			||||||
 | 
					Admin Pickaxe With Drops=
 | 
				
			||||||
 | 
					Copper Coin=
 | 
				
			||||||
 | 
					Silver Coin=
 | 
				
			||||||
 | 
					Gold Coin=
 | 
				
			||||||
 | 
					Super Apple=
 | 
				
			||||||
 | 
					Fake Ladder=
 | 
				
			||||||
 | 
					Smoke Block=
 | 
				
			||||||
 | 
					Damaging Block: %s=
 | 
				
			||||||
 | 
					Kill Block=
 | 
				
			||||||
 | 
					Build Prevention=
 | 
				
			||||||
 | 
					Interact Prevention=
 | 
				
			||||||
 | 
					Climb Block=
 | 
				
			||||||
 | 
					Light Block=
 | 
				
			||||||
 | 
					Light Bulb=
 | 
				
			||||||
 | 
					Player Clip=
 | 
				
			||||||
 | 
					Player Clip Bottom Face=
 | 
				
			||||||
 | 
					Player Clip Top Face=
 | 
				
			||||||
 | 
					Full Clip=
 | 
				
			||||||
 | 
					Full Clip Face=
 | 
				
			||||||
 | 
					Permanent Fire=
 | 
				
			||||||
 | 
					Fake Fire=
 | 
				
			||||||
 | 
					Igniter=
 | 
				
			||||||
 | 
					Pusher: %s=
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Unbreakable Stone=
 | 
				
			||||||
 | 
					Unbreakable Sand=
 | 
				
			||||||
 | 
					Unbreakable Desert Stone=
 | 
				
			||||||
 | 
					Unbreakable Desert Sand=
 | 
				
			||||||
 | 
					Unbreakable Gravel=
 | 
				
			||||||
 | 
					Unbreakable Dirt=
 | 
				
			||||||
 | 
					Unbreakable Dirt with Grass=
 | 
				
			||||||
 | 
					Unbreakable Full Grass=
 | 
				
			||||||
 | 
					Unbreakable Brick=
 | 
				
			||||||
 | 
					Unbreakable Wooden Planks=
 | 
				
			||||||
 | 
					Unbreakable Tree=
 | 
				
			||||||
 | 
					Unbreakable Glass=
 | 
				
			||||||
 | 
					Unbreakable Sandstone=
 | 
				
			||||||
 | 
					Unbreakable Leaves=
 | 
				
			||||||
 | 
					Unbreakable Cobblestone=
 | 
				
			||||||
 | 
					Unbreakable Mossy Cobblestone=
 | 
				
			||||||
							
								
								
									
										3
									
								
								mod.conf
									
									
									
									
									
								
							
							
						
						@@ -1 +1,4 @@
 | 
				
			|||||||
name = maptools
 | 
					name = maptools
 | 
				
			||||||
 | 
					description = Adds various special versions of normal blocks, tools, and other map maintainer tools.
 | 
				
			||||||
 | 
					depends = default
 | 
				
			||||||
 | 
					min_minetest_version = 5.0.0
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										257
									
								
								nodes.lua
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						@@ -1,66 +1,49 @@
 | 
				
			|||||||
--[[
 | 
					--[[
 | 
				
			||||||
Map Tools: node definitions
 | 
					Map Tools: node definitions
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Copyright (c) 2012-2017 Hugo Locurcio and contributors.
 | 
					Copyright © 2012-2020 Hugo Locurcio and contributors.
 | 
				
			||||||
Licensed under the zlib license. See LICENSE.md for more information.
 | 
					Licensed under the zlib license. See LICENSE.md for more information.
 | 
				
			||||||
--]]
 | 
					--]]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local S = maptools.intllib
 | 
					local S = maptools.S
 | 
				
			||||||
 | 
					local register_node = maptools.register_node
 | 
				
			||||||
 | 
					
 | 
				
			||||||
maptools.creative = maptools.config["hide_from_creative_inventory"]
 | 
					maptools.creative = maptools.config["hide_from_creative_inventory"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
-- Redefine cloud so that the admin pickaxe can mine it:
 | 
					-- Redefine cloud so that the admin pickaxe can mine it
 | 
				
			||||||
minetest.register_node(":default:cloud", {
 | 
					register_node(":default:cloud", {
 | 
				
			||||||
	description = S("Cloud"),
 | 
						description = S("Cloud"),
 | 
				
			||||||
	tiles = {"default_cloud.png"},
 | 
						tiles = {"default_cloud.png"},
 | 
				
			||||||
	drop = "",
 | 
					 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_defaults(),
 | 
						sounds = default.node_sound_defaults(),
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
-- Nodes
 | 
					-- Nodes
 | 
				
			||||||
-- =====
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:black", {
 | 
					register_node("maptools:black", {
 | 
				
			||||||
	description = S("Black"),
 | 
						description = S("Black"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"black.png"},
 | 
						tiles = {"black.png"},
 | 
				
			||||||
	drop = "",
 | 
					 | 
				
			||||||
	post_effect_color = {a=255, r=0, g=0, b=0},
 | 
						post_effect_color = {a=255, r=0, g=0, b=0},
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_stone_defaults(),
 | 
						sounds = default.node_sound_stone_defaults(),
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:white", {
 | 
					register_node("maptools:white", {
 | 
				
			||||||
	description = S("White"),
 | 
						description = S("White"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"white.png"},
 | 
						tiles = {"white.png"},
 | 
				
			||||||
	drop = "",
 | 
					 | 
				
			||||||
	post_effect_color = {a=255, r=128, g=128, b=128},
 | 
						post_effect_color = {a=255, r=128, g=128, b=128},
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_stone_defaults(),
 | 
						sounds = default.node_sound_stone_defaults(),
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:playerclip", {
 | 
					register_node("maptools:playerclip", {
 | 
				
			||||||
	description = S("Player Clip"),
 | 
						description = S("Player Clip"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	inventory_image = "default_steel_block.png^dye_green.png",
 | 
						inventory_image = "default_steel_block.png^dye_green.png",
 | 
				
			||||||
	drawtype = "airlike",
 | 
						drawtype = "airlike",
 | 
				
			||||||
	paramtype = "light",
 | 
						paramtype = "light",
 | 
				
			||||||
	pointable = false,
 | 
						pointable = false,
 | 
				
			||||||
	sunlight_propagates = true,
 | 
						sunlight_propagates = true,
 | 
				
			||||||
	drop = "",
 | 
					 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:fake_walkable", {
 | 
					register_node("maptools:fake_walkable", {
 | 
				
			||||||
	description = S("Player Clip"),
 | 
						description = S("Player Clip"),
 | 
				
			||||||
	drawtype = "nodebox",
 | 
					 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	inventory_image = "default_steel_block.png^dye_green.png",
 | 
						inventory_image = "default_steel_block.png^dye_green.png",
 | 
				
			||||||
	drawtype = "airlike",
 | 
						drawtype = "airlike",
 | 
				
			||||||
	paramtype = "light",
 | 
						paramtype = "light",
 | 
				
			||||||
@@ -72,27 +55,18 @@ minetest.register_node("maptools:fake_walkable", {
 | 
				
			|||||||
			{0, 0, 0, 0, 0, 0},
 | 
								{0, 0, 0, 0, 0, 0},
 | 
				
			||||||
		},
 | 
							},
 | 
				
			||||||
	},
 | 
						},
 | 
				
			||||||
	drop = "",
 | 
					 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:fullclip", {
 | 
					register_node("maptools:fullclip", {
 | 
				
			||||||
	description = S("Full Clip"),
 | 
						description = S("Full Clip"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	inventory_image = "default_steel_block.png^dye_blue.png",
 | 
						inventory_image = "default_steel_block.png^dye_blue.png",
 | 
				
			||||||
	drawtype = "airlike",
 | 
						drawtype = "airlike",
 | 
				
			||||||
	paramtype = "light",
 | 
						paramtype = "light",
 | 
				
			||||||
	sunlight_propagates = true,
 | 
						sunlight_propagates = true,
 | 
				
			||||||
	drop = "",
 | 
					 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:fake_walkable_pointable", {
 | 
					register_node("maptools:fake_walkable_pointable", {
 | 
				
			||||||
	description = S("Player Clip"),
 | 
						description = S("Player Clip"),
 | 
				
			||||||
	drawtype = "nodebox",
 | 
					 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	inventory_image = "default_steel_block.png^dye_green.png",
 | 
						inventory_image = "default_steel_block.png^dye_green.png",
 | 
				
			||||||
	drawtype = "airlike",
 | 
						drawtype = "airlike",
 | 
				
			||||||
	paramtype = "light",
 | 
						paramtype = "light",
 | 
				
			||||||
@@ -103,183 +77,155 @@ minetest.register_node("maptools:fake_walkable_pointable", {
 | 
				
			|||||||
			{0, 0, 0, 0, 0, 0},
 | 
								{0, 0, 0, 0, 0, 0},
 | 
				
			||||||
		},
 | 
							},
 | 
				
			||||||
	},
 | 
						},
 | 
				
			||||||
	drop = "",
 | 
					 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:ignore_like", {
 | 
					register_node("maptools:ignore_like", {
 | 
				
			||||||
	description = S("Ignore-like"),
 | 
						description = S("Ignore-like"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	inventory_image = "default_steel_block.png^dye_pink.png",
 | 
						inventory_image = "default_steel_block.png^dye_pink.png",
 | 
				
			||||||
	tiles = {"invisible.png"},
 | 
						tiles = {"invisible.png"},
 | 
				
			||||||
	paramtype = "light",
 | 
						paramtype = "light",
 | 
				
			||||||
	sunlight_propagates = true,
 | 
						sunlight_propagates = true,
 | 
				
			||||||
	drop = "",
 | 
						use_texture_alpha = "clip",
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:ignore_like_no_clip", {
 | 
					register_node("maptools:ignore_like_no_clip", {
 | 
				
			||||||
	description = S("Ignore-like (no clip)"),
 | 
						description = S("Ignore-like (no clip)"),
 | 
				
			||||||
	range = 12,
 | 
						inventory_image = "default_steel_block.png^dye_violet.png",
 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	inventory_image = "default_steel_block.png^dye_purple.png",
 | 
					 | 
				
			||||||
	tiles = {"invisible.png"},
 | 
						tiles = {"invisible.png"},
 | 
				
			||||||
	paramtype = "light",
 | 
						paramtype = "light",
 | 
				
			||||||
	walkable = false,
 | 
						walkable = false,
 | 
				
			||||||
	sunlight_propagates = true,
 | 
						sunlight_propagates = true,
 | 
				
			||||||
	drop = "",
 | 
						use_texture_alpha = "clip",
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:ignore_like_no_point", {
 | 
					register_node("maptools:ignore_like_no_point", {
 | 
				
			||||||
	description = S("Ignore-like (no point)"),
 | 
						description = S("Ignore-like (no point)"),
 | 
				
			||||||
	range = 12,
 | 
						inventory_image = "default_steel_block.png^dye_violet.png",
 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	inventory_image = "default_steel_block.png^dye_purple.png",
 | 
					 | 
				
			||||||
	tiles = {"invisible.png"},
 | 
						tiles = {"invisible.png"},
 | 
				
			||||||
	paramtype = "light",
 | 
						paramtype = "light",
 | 
				
			||||||
	pointable = false,
 | 
						pointable = false,
 | 
				
			||||||
	sunlight_propagates = true,
 | 
						sunlight_propagates = true,
 | 
				
			||||||
	drop = "",
 | 
						use_texture_alpha = "clip",
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:ignore_like_no_clip_no_point", {
 | 
					register_node("maptools:ignore_like_no_clip_no_point", {
 | 
				
			||||||
	description = S("Ignore-like (no clip, no point)"),
 | 
						description = S("Ignore-like (no clip, no point)"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	inventory_image = "default_steel_block.png^dye_pink.png",
 | 
						inventory_image = "default_steel_block.png^dye_pink.png",
 | 
				
			||||||
	tiles = {"invisible.png"},
 | 
						tiles = {"invisible.png"},
 | 
				
			||||||
	paramtype = "light",
 | 
						paramtype = "light",
 | 
				
			||||||
	walkable = false,
 | 
						walkable = false,
 | 
				
			||||||
	pointable = false,
 | 
						pointable = false,
 | 
				
			||||||
	sunlight_propagates = true,
 | 
						sunlight_propagates = true,
 | 
				
			||||||
	drop = "",
 | 
					 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:fullclip_face", {
 | 
					register_node("maptools:fullclip_face", {
 | 
				
			||||||
	description = S("Full Clip Face"),
 | 
						description = S("Full Clip Face"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	inventory_image = "default_steel_block.png^dye_white.png",
 | 
						inventory_image = "default_steel_block.png^dye_white.png",
 | 
				
			||||||
	drawtype = "nodebox",
 | 
						drawtype = "nodebox",
 | 
				
			||||||
	tiles = {"invisible.png"},
 | 
						tiles = {"invisible.png"},
 | 
				
			||||||
	paramtype = "light",
 | 
						paramtype = "light",
 | 
				
			||||||
	paramtype2 = "facedir",
 | 
						paramtype2 = "facedir",
 | 
				
			||||||
	sunlight_propagates = true,
 | 
						sunlight_propagates = true,
 | 
				
			||||||
 | 
						use_texture_alpha = "clip",
 | 
				
			||||||
	node_box = {
 | 
						node_box = {
 | 
				
			||||||
		type = "fixed",
 | 
							type = "fixed",
 | 
				
			||||||
		fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
 | 
							fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
 | 
				
			||||||
	},
 | 
						},
 | 
				
			||||||
	drop = "",
 | 
						groups = {
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100},
 | 
							fall_damage_add_percent = -100,
 | 
				
			||||||
 | 
						},
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:playerclip_bottom", {
 | 
					register_node("maptools:playerclip_bottom", {
 | 
				
			||||||
	description = S("Player Clip Bottom Face"),
 | 
						description = S("Player Clip Bottom Face"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	inventory_image = "default_steel_block.png^dye_orange.png",
 | 
						inventory_image = "default_steel_block.png^dye_orange.png",
 | 
				
			||||||
	drawtype = "nodebox",
 | 
						drawtype = "nodebox",
 | 
				
			||||||
	tiles = {"invisible.png"},
 | 
						tiles = {"invisible.png"},
 | 
				
			||||||
	pointable = false,
 | 
						pointable = false,
 | 
				
			||||||
	paramtype = "light",
 | 
						paramtype = "light",
 | 
				
			||||||
	sunlight_propagates = true,
 | 
						sunlight_propagates = true,
 | 
				
			||||||
 | 
						use_texture_alpha = "clip",
 | 
				
			||||||
	node_box = {
 | 
						node_box = {
 | 
				
			||||||
		type = "fixed",
 | 
							type = "fixed",
 | 
				
			||||||
		fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
 | 
							fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
 | 
				
			||||||
	},
 | 
						},
 | 
				
			||||||
	drop = "",
 | 
						groups = {
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100},
 | 
							fall_damage_add_percent = -100,
 | 
				
			||||||
 | 
						},
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:playerclip_top", {
 | 
					register_node("maptools:playerclip_top", {
 | 
				
			||||||
	description = S("Player Clip Top Face"),
 | 
						description = S("Player Clip Top Face"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	inventory_image = "default_steel_block.png^dye_yellow.png",
 | 
						inventory_image = "default_steel_block.png^dye_yellow.png",
 | 
				
			||||||
	drawtype = "nodebox",
 | 
						drawtype = "nodebox",
 | 
				
			||||||
	tiles = {"invisible.png"},
 | 
						tiles = {"invisible.png"},
 | 
				
			||||||
	pointable = false,
 | 
						pointable = false,
 | 
				
			||||||
	paramtype = "light",
 | 
						paramtype = "light",
 | 
				
			||||||
	sunlight_propagates = true,
 | 
						sunlight_propagates = true,
 | 
				
			||||||
 | 
						use_texture_alpha = "clip",
 | 
				
			||||||
	node_box = {
 | 
						node_box = {
 | 
				
			||||||
		type = "fixed",
 | 
							type = "fixed",
 | 
				
			||||||
		fixed = {-0.5, 0.4999, -0.5, 0.5, 0.5, 0.5},
 | 
							fixed = {-0.5, 0.4999, -0.5, 0.5, 0.5, 0.5},
 | 
				
			||||||
	},
 | 
						},
 | 
				
			||||||
	drop = "",
 | 
						groups = {
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100},
 | 
							fall_damage_add_percent = -100,
 | 
				
			||||||
 | 
						},
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
for pusher_num=1,10,1 do
 | 
					for pusher_num=1,10,1 do
 | 
				
			||||||
minetest.register_node("maptools:pusher_" .. pusher_num, {
 | 
						register_node("maptools:pusher_" .. pusher_num, {
 | 
				
			||||||
	description = S("Pusher (%s)"):format(pusher_num),
 | 
							description = S("Pusher (%s)"):format(pusher_num),
 | 
				
			||||||
	range = 12,
 | 
									inventory_image = "default_steel_block.png^default_apple.png",
 | 
				
			||||||
	stack_max = 10000,
 | 
							drawtype = "nodebox",
 | 
				
			||||||
	inventory_image = "default_steel_block.png^default_apple.png",
 | 
							tiles = {"invisible.png"},
 | 
				
			||||||
	drawtype = "nodebox",
 | 
							paramtype = "light",
 | 
				
			||||||
	tiles = {"invisible.png"},
 | 
							paramtype2 = "facedir",
 | 
				
			||||||
	paramtype = "light",
 | 
							sunlight_propagates = true,
 | 
				
			||||||
	paramtype2 = "facedir",
 | 
							use_texture_alpha = "clip",
 | 
				
			||||||
	sunlight_propagates = true,
 | 
							node_box = {
 | 
				
			||||||
	node_box = {
 | 
								type = "fixed",
 | 
				
			||||||
		type = "fixed",
 | 
								fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
 | 
				
			||||||
		fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
 | 
							},
 | 
				
			||||||
	},
 | 
							groups = {
 | 
				
			||||||
	drop = "",
 | 
								fall_damage_add_percent = -100,
 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100, bouncy=pusher_num*100},
 | 
								bouncy = pusher_num * 100,
 | 
				
			||||||
})
 | 
							},
 | 
				
			||||||
 | 
						})
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:lightbulb", {
 | 
					register_node("maptools:lightbulb", {
 | 
				
			||||||
	description = S("Light Bulb"),
 | 
						description = S("Light Bulb"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	inventory_image = "default_steel_block.png^default_mese_crystal_fragment.png",
 | 
						inventory_image = "default_steel_block.png^default_mese_crystal_fragment.png",
 | 
				
			||||||
	drawtype = "airlike",
 | 
						drawtype = "airlike",
 | 
				
			||||||
	walkable = false,
 | 
						walkable = false,
 | 
				
			||||||
	pointable = false,
 | 
						pointable = false,
 | 
				
			||||||
	light_source = 14,
 | 
						light_source = default.LIGHT_MAX,
 | 
				
			||||||
	paramtype = "light",
 | 
						paramtype = "light",
 | 
				
			||||||
	sunlight_propagates = true,
 | 
						sunlight_propagates = true,
 | 
				
			||||||
	drop = "",
 | 
					 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:nobuild", {
 | 
					register_node("maptools:nobuild", {
 | 
				
			||||||
	description = S("Build Prevention"),
 | 
						description = S("Build Prevention"),
 | 
				
			||||||
	range = 12,
 | 
						inventory_image = "default_steel_block.png^default_flint.png",
 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	inventory_image = "default_steel_block.png^bones_bones.png",
 | 
					 | 
				
			||||||
	drawtype = "airlike",
 | 
						drawtype = "airlike",
 | 
				
			||||||
	walkable = false,
 | 
						walkable = false,
 | 
				
			||||||
	pointable = false,
 | 
						pointable = false,
 | 
				
			||||||
	paramtype = "light",
 | 
						paramtype = "light",
 | 
				
			||||||
	sunlight_propagates = true,
 | 
						sunlight_propagates = true,
 | 
				
			||||||
	drop = "",
 | 
					 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:nointeract", {
 | 
					register_node("maptools:nointeract", {
 | 
				
			||||||
	description = S("Interact Prevention"),
 | 
						description = S("Interact Prevention"),
 | 
				
			||||||
	range = 12,
 | 
						inventory_image = "default_steel_block.png^default_bush_stem.png",
 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	inventory_image = "default_steel_block.png^default_scorched_stuff.png",
 | 
					 | 
				
			||||||
	drawtype = "airlike",
 | 
						drawtype = "airlike",
 | 
				
			||||||
	walkable = false,
 | 
						walkable = false,
 | 
				
			||||||
	paramtype = "light",
 | 
						paramtype = "light",
 | 
				
			||||||
	sunlight_propagates = true,
 | 
						sunlight_propagates = true,
 | 
				
			||||||
	drop = "",
 | 
					 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:climb", {
 | 
					register_node("maptools:climb", {
 | 
				
			||||||
	description = S("Climb Block"),
 | 
						description = S("Climb Block"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	inventory_image = "default_steel_block.png^default_ladder_wood.png",
 | 
						inventory_image = "default_steel_block.png^default_ladder_wood.png",
 | 
				
			||||||
	drawtype = "airlike",
 | 
						drawtype = "airlike",
 | 
				
			||||||
	walkable = false,
 | 
						walkable = false,
 | 
				
			||||||
@@ -287,15 +233,11 @@ minetest.register_node("maptools:climb", {
 | 
				
			|||||||
	pointable = false,
 | 
						pointable = false,
 | 
				
			||||||
	paramtype = "light",
 | 
						paramtype = "light",
 | 
				
			||||||
	sunlight_propagates = true,
 | 
						sunlight_propagates = true,
 | 
				
			||||||
	drop = "",
 | 
					 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
for damage_num=1,5,1 do
 | 
					for damage_num=1,5,1 do
 | 
				
			||||||
minetest.register_node("maptools:damage_" .. damage_num, {
 | 
					register_node("maptools:damage_" .. damage_num, {
 | 
				
			||||||
	description = S("Damaging Block (%s)"):format(damage_num),
 | 
						description = S("Damaging Block (%s)"):format(damage_num),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	inventory_image = "default_steel_block.png^farming_cotton_" .. damage_num .. ".png",
 | 
						inventory_image = "default_steel_block.png^farming_cotton_" .. damage_num .. ".png",
 | 
				
			||||||
	drawtype = "airlike",
 | 
						drawtype = "airlike",
 | 
				
			||||||
	walkable = false,
 | 
						walkable = false,
 | 
				
			||||||
@@ -303,15 +245,11 @@ minetest.register_node("maptools:damage_" .. damage_num, {
 | 
				
			|||||||
	damage_per_second = damage_num,
 | 
						damage_per_second = damage_num,
 | 
				
			||||||
	paramtype = "light",
 | 
						paramtype = "light",
 | 
				
			||||||
	sunlight_propagates = true,
 | 
						sunlight_propagates = true,
 | 
				
			||||||
	drop = "",
 | 
					 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:kill", {
 | 
					register_node("maptools:kill", {
 | 
				
			||||||
	description = S("Kill Block"),
 | 
						description = S("Kill Block"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	inventory_image = "default_steel_block.png^dye_black.png",
 | 
						inventory_image = "default_steel_block.png^dye_black.png",
 | 
				
			||||||
	drawtype = "airlike",
 | 
						drawtype = "airlike",
 | 
				
			||||||
	walkable = false,
 | 
						walkable = false,
 | 
				
			||||||
@@ -319,27 +257,19 @@ minetest.register_node("maptools:kill", {
 | 
				
			|||||||
	damage_per_second = 20,
 | 
						damage_per_second = 20,
 | 
				
			||||||
	paramtype = "light",
 | 
						paramtype = "light",
 | 
				
			||||||
	sunlight_propagates = true,
 | 
						sunlight_propagates = true,
 | 
				
			||||||
	drop = "",
 | 
					 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:smoke", {
 | 
					register_node("maptools:smoke", {
 | 
				
			||||||
	description = S("Smoke Block"),
 | 
						description = S("Smoke Block"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	tiles = {"maptools_smoke.png"},
 | 
						tiles = {"maptools_smoke.png"},
 | 
				
			||||||
	drawtype = "allfaces_optional",
 | 
						drawtype = "allfaces_optional",
 | 
				
			||||||
	walkable = false,
 | 
						walkable = false,
 | 
				
			||||||
	paramtype = "light",
 | 
						paramtype = "light",
 | 
				
			||||||
	drop = "",
 | 
					 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	post_effect_color = {a=192, r=96, g=96, b=96},
 | 
						post_effect_color = {a=192, r=96, g=96, b=96},
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:ladder", {
 | 
					register_node("maptools:ladder", {
 | 
				
			||||||
	description = S("Fake Ladder"),
 | 
						description = S("Fake Ladder"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	drawtype = "signlike",
 | 
						drawtype = "signlike",
 | 
				
			||||||
	tiles = {"default_ladder_wood.png"},
 | 
						tiles = {"default_ladder_wood.png"},
 | 
				
			||||||
	inventory_image = "default_ladder_wood.png",
 | 
						inventory_image = "default_ladder_wood.png",
 | 
				
			||||||
@@ -351,15 +281,11 @@ minetest.register_node("maptools:ladder", {
 | 
				
			|||||||
	selection_box = {
 | 
						selection_box = {
 | 
				
			||||||
		type = "wallmounted",
 | 
							type = "wallmounted",
 | 
				
			||||||
	},
 | 
						},
 | 
				
			||||||
	drop = "",
 | 
					 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sounds = default.node_sound_wood_defaults(),
 | 
						sounds = default.node_sound_wood_defaults(),
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:permanent_fire", {
 | 
					register_node("maptools:permanent_fire", {
 | 
				
			||||||
	description = S("Permanent Fire"),
 | 
						description = S("Permanent Fire"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	drawtype = "plantlike",
 | 
						drawtype = "plantlike",
 | 
				
			||||||
	paramtype = "light",
 | 
						paramtype = "light",
 | 
				
			||||||
	tiles = {{
 | 
						tiles = {{
 | 
				
			||||||
@@ -368,17 +294,13 @@ minetest.register_node("maptools:permanent_fire", {
 | 
				
			|||||||
	}},
 | 
						}},
 | 
				
			||||||
	inventory_image = "fire_basic_flame.png",
 | 
						inventory_image = "fire_basic_flame.png",
 | 
				
			||||||
	light_source = 14,
 | 
						light_source = 14,
 | 
				
			||||||
	drop = "",
 | 
					 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sunlight_propagates = true,
 | 
						sunlight_propagates = true,
 | 
				
			||||||
	walkable = false,
 | 
						walkable = false,
 | 
				
			||||||
	damage_per_second = 4,
 | 
						damage_per_second = 4,
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:fake_fire", {
 | 
					register_node("maptools:fake_fire", {
 | 
				
			||||||
	description = S("Fake Fire"),
 | 
						description = S("Fake Fire"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	drawtype = "plantlike",
 | 
						drawtype = "plantlike",
 | 
				
			||||||
	paramtype = "light",
 | 
						paramtype = "light",
 | 
				
			||||||
	tiles = {{
 | 
						tiles = {{
 | 
				
			||||||
@@ -387,43 +309,56 @@ minetest.register_node("maptools:fake_fire", {
 | 
				
			|||||||
	}},
 | 
						}},
 | 
				
			||||||
	inventory_image = "fire_basic_flame.png",
 | 
						inventory_image = "fire_basic_flame.png",
 | 
				
			||||||
	light_source = 14,
 | 
						light_source = 14,
 | 
				
			||||||
	drop = "",
 | 
					 | 
				
			||||||
	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sunlight_propagates = true,
 | 
						sunlight_propagates = true,
 | 
				
			||||||
	walkable = false,
 | 
						walkable = false,
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:igniter", {
 | 
					register_node("maptools:igniter", {
 | 
				
			||||||
	drawtype = "airlike",
 | 
						drawtype = "airlike",
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	inventory_image = "default_steel_block.png^crosshair.png",
 | 
					 | 
				
			||||||
	description = S("Igniter"),
 | 
						description = S("Igniter"),
 | 
				
			||||||
	paramtype = "light",
 | 
						paramtype = "light",
 | 
				
			||||||
	inventory_image = "fire_basic_flame.png",
 | 
						inventory_image = "fire_basic_flame.png",
 | 
				
			||||||
	drop = "",
 | 
						groups = {igniter=2},
 | 
				
			||||||
	groups = {igniter=2, unbreakable = 1, not_in_creative_inventory = maptools.creative},
 | 
					 | 
				
			||||||
	sunlight_propagates = true,
 | 
						sunlight_propagates = true,
 | 
				
			||||||
	pointable = false,
 | 
						pointable = false,
 | 
				
			||||||
	walkable = false,
 | 
						walkable = false,
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_node("maptools:superapple", {
 | 
					register_node("maptools:superapple", {
 | 
				
			||||||
	description = S("Super Apple"),
 | 
						description = S("Super Apple"),
 | 
				
			||||||
	range = 12,
 | 
					 | 
				
			||||||
	stack_max = 10000,
 | 
					 | 
				
			||||||
	drawtype = "plantlike",
 | 
						drawtype = "plantlike",
 | 
				
			||||||
	visual_scale = 1.0,
 | 
						visual_scale = 1.0,
 | 
				
			||||||
	tiles = {"maptools_superapple.png"},
 | 
						tiles = {"maptools_super_apple_top.png","maptools_super_apple_bottom.png","maptools_super_apple_side.png"},
 | 
				
			||||||
	inventory_image = "maptools_superapple.png",
 | 
						inventory_image = "maptools_superapple.png",
 | 
				
			||||||
	paramtype = "light",
 | 
						paramtype = "light",
 | 
				
			||||||
	sunlight_propagates = true,
 | 
						sunlight_propagates = true,
 | 
				
			||||||
	selection_box = {
 | 
					 | 
				
			||||||
		type = "fixed",
 | 
					 | 
				
			||||||
		fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
 | 
					 | 
				
			||||||
	},
 | 
					 | 
				
			||||||
	walkable = false,
 | 
						walkable = false,
 | 
				
			||||||
	groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory = maptools.creative},
 | 
						node_box = {
 | 
				
			||||||
 | 
							type = "fixed",
 | 
				
			||||||
 | 
							fixed = {
 | 
				
			||||||
 | 
								{-3/16,	-7/16,	-3/16,	3/16,	1/16,	3/16},
 | 
				
			||||||
 | 
								{-4/16,	-6/16,	-3/16,	4/16,	0,		3/16},
 | 
				
			||||||
 | 
								{-3/16,	-6/16,	-4/16,	3/16,	0,		4/16},
 | 
				
			||||||
 | 
								{-1/32,	1/16,	-1/32,	1/32,	4/16,	1/32},
 | 
				
			||||||
 | 
								{-1/16,	1.6/16,	0,		1/16,	1.8/16,	1/16},
 | 
				
			||||||
 | 
								{-2/16,	1.4/16,	1/16,	1/16,	1.6/16,	2/16},
 | 
				
			||||||
 | 
								{-2/16,	1.2/16,	2/16,	0,		1.4/16,	3/16},
 | 
				
			||||||
 | 
								{-1.5/16,	1/16,	.5/16,	0.5/16,		1.2/16,	2.5/16},
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
						},
 | 
				
			||||||
 | 
						is_ground_content = true,
 | 
				
			||||||
 | 
						groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory = 0, flammable = 2, leafdecay = 3, leafdecay_drop = 1},
 | 
				
			||||||
	on_use = minetest.item_eat(20),
 | 
						on_use = minetest.item_eat(20),
 | 
				
			||||||
	sounds = default.node_sound_defaults(),
 | 
						sounds = default.node_sound_defaults(),
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					register_node("maptools:drowning", {
 | 
				
			||||||
 | 
						description = S("Drownable Air"),
 | 
				
			||||||
 | 
						inventory_image = "default_steel_block.png^dye_black.png",
 | 
				
			||||||
 | 
						drawtype = "airlike",
 | 
				
			||||||
 | 
						paramtype = "light",
 | 
				
			||||||
 | 
						pointable = false,
 | 
				
			||||||
 | 
						walkable = false,
 | 
				
			||||||
 | 
						drowning = 1,
 | 
				
			||||||
 | 
						sunlight_propagates = true,
 | 
				
			||||||
 | 
					})
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										3
									
								
								settingtypes.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,3 @@
 | 
				
			|||||||
 | 
					# If `true`, enables coin crafting recipes. If `false`, disables coin crafting recipes.
 | 
				
			||||||
 | 
					# Takes effect only at load-time; runtime changes to this setting are ignored.
 | 
				
			||||||
 | 
					maptools.enable_coin_crafting (Enable crafting recipes for coins) bool false
 | 
				
			||||||
							
								
								
									
										0
									
								
								textures/black.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 67 B After Width: | Height: | Size: 67 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/bones_bones.png
									
									
									
									
									
										Executable file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 162 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/fire_basic_flame.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 794 B After Width: | Height: | Size: 695 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/fire_basic_flame_animated.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.2 KiB  | 
							
								
								
									
										0
									
								
								textures/invisible.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 68 B After Width: | Height: | Size: 68 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/maptools_adminpick.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 285 B After Width: | Height: | Size: 281 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/maptools_adminpick_with_drops.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 278 B After Width: | Height: | Size: 276 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/maptools_copper_coin.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 214 B After Width: | Height: | Size: 213 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/maptools_gold_coin.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 215 B After Width: | Height: | Size: 213 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/maptools_grass_side_12.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 561 B After Width: | Height: | Size: 549 B  | 
							
								
								
									
										0
									
								
								textures/maptools_grass_side_4.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 294 B After Width: | Height: | Size: 294 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/maptools_grass_side_8.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 466 B After Width: | Height: | Size: 442 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/maptools_infinitefuel.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 388 B After Width: | Height: | Size: 387 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/maptools_silver_coin.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 215 B After Width: | Height: | Size: 213 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/maptools_smoke.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 303 B After Width: | Height: | Size: 296 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/maptools_super_apple_bottom.png
									
									
									
									
									
										Executable file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 298 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/maptools_super_apple_side.png
									
									
									
									
									
										Executable file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 285 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/maptools_super_apple_top.png
									
									
									
									
									
										Executable file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 342 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/maptools_superapple.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 231 B After Width: | Height: | Size: 230 B  | 
							
								
								
									
										0
									
								
								textures/white.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 67 B After Width: | Height: | Size: 67 B  | 
							
								
								
									
										72
									
								
								tools.lua
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						@@ -1,61 +1,63 @@
 | 
				
			|||||||
--[[
 | 
					--[[
 | 
				
			||||||
Map Tools: tool definitions
 | 
					Map Tools: tool definitions
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Copyright (c) 2012-2017 Hugo Locurcio and contributors.
 | 
					Copyright © 2012-2020 Hugo Locurcio and contributors.
 | 
				
			||||||
Licensed under the zlib license. See LICENSE.md for more information.
 | 
					Licensed under the zlib license. See LICENSE.md for more information.
 | 
				
			||||||
--]]
 | 
					--]]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local S = maptools.intllib
 | 
					local S = maptools.S
 | 
				
			||||||
 | 
					
 | 
				
			||||||
maptools.creative = maptools.config["hide_from_creative_inventory"]
 | 
					maptools.creative = maptools.config["hide_from_creative_inventory"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					local pick_admin_toolcaps = {
 | 
				
			||||||
 | 
						full_punch_interval = 0.1,
 | 
				
			||||||
 | 
						max_drop_level = 3,
 | 
				
			||||||
 | 
						groupcaps = {
 | 
				
			||||||
 | 
							unbreakable = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
 | 
				
			||||||
 | 
							fleshy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
 | 
				
			||||||
 | 
							choppy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
 | 
				
			||||||
 | 
							bendy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
 | 
				
			||||||
 | 
							cracky = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
 | 
				
			||||||
 | 
							crumbly = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
 | 
				
			||||||
 | 
							snappy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
 | 
				
			||||||
 | 
						},
 | 
				
			||||||
 | 
						damage_groups = {fleshy = 1000},
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_tool("maptools:pick_admin", {
 | 
					minetest.register_tool("maptools:pick_admin", {
 | 
				
			||||||
	description = S("Admin Pickaxe"),
 | 
						description = S("Admin Pickaxe"),
 | 
				
			||||||
	range = 12,
 | 
						range = 20,
 | 
				
			||||||
	inventory_image = "maptools_adminpick.png",
 | 
						inventory_image = "maptools_adminpick.png",
 | 
				
			||||||
	groups = {not_in_creative_inventory = maptools.creative},
 | 
						groups = {not_in_creative_inventory = maptools.creative},
 | 
				
			||||||
	tool_capabilities = {
 | 
						tool_capabilities = pick_admin_toolcaps,
 | 
				
			||||||
		full_punch_interval = 0.1,
 | 
						on_drop = maptools.drop_msg,
 | 
				
			||||||
		max_drop_level = 3,
 | 
					 | 
				
			||||||
		groupcaps= {
 | 
					 | 
				
			||||||
			unbreakable = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
 | 
					 | 
				
			||||||
			fleshy =      {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
 | 
					 | 
				
			||||||
			choppy =      {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
 | 
					 | 
				
			||||||
			bendy =       {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
 | 
					 | 
				
			||||||
			cracky =      {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
 | 
					 | 
				
			||||||
			crumbly =     {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
 | 
					 | 
				
			||||||
			snappy =      {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
 | 
					 | 
				
			||||||
		},
 | 
					 | 
				
			||||||
		damage_groups = {fleshy = 1000},
 | 
					 | 
				
			||||||
	},
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_tool("maptools:pick_admin_with_drops", {
 | 
					minetest.register_tool("maptools:pick_admin_with_drops", {
 | 
				
			||||||
	description = S("Admin Pickaxe with Drops"),
 | 
						description = S("Admin Pickaxe with Drops"),
 | 
				
			||||||
	range = 12,
 | 
						range = 20,
 | 
				
			||||||
	inventory_image = "maptools_adminpick_with_drops.png",
 | 
						inventory_image = "maptools_adminpick_with_drops.png",
 | 
				
			||||||
	groups = {not_in_creative_inventory = maptools.creative},
 | 
						groups = {not_in_creative_inventory = maptools.creative},
 | 
				
			||||||
	tool_capabilities = {
 | 
						tool_capabilities = pick_admin_toolcaps,
 | 
				
			||||||
		full_punch_interval = 0.35,
 | 
						on_drop = maptools.drop_msg,
 | 
				
			||||||
		max_drop_level = 3,
 | 
					 | 
				
			||||||
		groupcaps = {
 | 
					 | 
				
			||||||
			unbreakable = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
 | 
					 | 
				
			||||||
			fleshy =      {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
 | 
					 | 
				
			||||||
			choppy =      {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
 | 
					 | 
				
			||||||
			bendy =       {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
 | 
					 | 
				
			||||||
			cracky =      {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
 | 
					 | 
				
			||||||
			crumbly =     {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
 | 
					 | 
				
			||||||
			snappy =      {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
 | 
					 | 
				
			||||||
		},
 | 
					 | 
				
			||||||
		damage_groups = {fleshy = 1000},
 | 
					 | 
				
			||||||
	},
 | 
					 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
minetest.register_on_punchnode(function(pos, node, puncher)
 | 
					minetest.register_on_punchnode(function(pos, node, puncher)
 | 
				
			||||||
	if puncher:get_wielded_item():get_name() == "maptools:pick_admin"
 | 
						if puncher:get_wielded_item():get_name() == "maptools:pick_admin"
 | 
				
			||||||
	and minetest.get_node(pos).name ~= "air" then
 | 
						and minetest.get_node(pos).name ~= "air" then
 | 
				
			||||||
		minetest.log("action", puncher:get_player_name() .. " digs " .. minetest.get_node(pos).name .. " at " .. minetest.pos_to_string(pos) .. " using an Admin Pickaxe.")
 | 
							minetest.log(
 | 
				
			||||||
		minetest.remove_node(pos) -- The node is removed directly, which means it even works on non-empty containers and group-less nodes.
 | 
								"action",
 | 
				
			||||||
		nodeupdate(pos) -- Run node update actions like falling nodes.
 | 
								puncher:get_player_name() ..
 | 
				
			||||||
 | 
								" digs " ..
 | 
				
			||||||
 | 
								minetest.get_node(pos).name ..
 | 
				
			||||||
 | 
								" at " ..
 | 
				
			||||||
 | 
								minetest.pos_to_string(pos) ..
 | 
				
			||||||
 | 
								" using an Admin Pickaxe."
 | 
				
			||||||
 | 
							)
 | 
				
			||||||
 | 
							-- The node is removed directly, which means it even works
 | 
				
			||||||
 | 
							-- on non-empty containers and group-less nodes
 | 
				
			||||||
 | 
							minetest.remove_node(pos)
 | 
				
			||||||
 | 
							-- Run node update actions like falling nodes
 | 
				
			||||||
 | 
							minetest.check_for_falling(pos)
 | 
				
			||||||
	end
 | 
						end
 | 
				
			||||||
end)
 | 
					end)
 | 
				
			||||||
 
 | 
				
			|||||||