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Mirror von https://github.com/minetest-mods/maptools.git synchronisiert 2025-09-18 07:25:21 +02:00

9 Commits

Autor SHA1 Nachricht Datum
9b37ba1894 Merge remote-tracking branch 'upstream/master' into nalc-1.2-dev 2020-02-29 17:54:50 +01:00
Hugo Locurcio
40f840dd33 Remove obsolete notice about renaming the extracted mod folder
This is no longer required thanks to `mod.conf`.
2020-01-01 17:55:36 +01:00
Hugo Locurcio
ae3cc4b075 Update copyright statements to 2020 2020-01-01 04:10:24 +01:00
972f7b55b9 Merge branch 'master' of yunohost.local:minetest-mods/maptools into nalc-1.2-dev 2019-12-22 13:46:13 +01:00
e181d37bca Merge branch 'master' into nalc-1.2 2019-05-10 00:36:23 +02:00
sys4-fr
70dbd3519e Ajout de nouveaux blocs indestructibles 2018-12-23 13:50:30 +01:00
sys4-fr
4a4dfb77c4 Merge branch 'master' of yunohost:nalc/maptools into merge-master 2018-12-22 12:04:32 +01:00
sys4-fr
e519f0cd31 Corrige un alias et nom de textures. 2018-09-16 18:56:45 +02:00
sys4-fr
48b8f8a726 Version MFF. 2018-09-08 00:31:40 +02:00
32 geänderte Dateien mit 273 neuen und 71 gelöschten Zeilen

5
LICENSE.md Normale Datei → Ausführbare Datei
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@@ -1,6 +1,7 @@
# zlib license
zlib license
============
Copyright © 2012-2019 Hugo Locurcio and contributors
Copyright © 2012-2020 Hugo Locurcio and contributors
**This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.**

6
README.md Normale Datei → Ausführbare Datei
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@@ -21,9 +21,7 @@ git clone https://github.com/minetest-mods/maptools.git
You can also
[download a ZIP archive](https://github.com/minetest-mods/maptools/archive/master.zip)
of Map Tools. If you do so, you will need to extract the archive then rename
the resulting folder from `maptools-master` to `maptools` – this is
**absolutely** required, as the mod won't work otherwise.
of Map Tools.
### Enable the mod
@@ -69,7 +67,7 @@ versions than 5.0.0 will generally not be fixed.
## License
Copyright © 2012-2019 Hugo Locurcio and contributors
Copyright © 2012-2020 Hugo Locurcio and contributors
- Map Tools code is licensed under the zlib license, see
[`LICENSE.md`](LICENSE.md) for details.

2
aliases.lua Normale Datei → Ausführbare Datei
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@@ -1,7 +1,7 @@
--[[
Map Tools: alias definitions
Copyright © 2012-2019 Hugo Locurcio and contributors.
Copyright © 2012-2020 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]

4
config.lua Normale Datei → Ausführbare Datei
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@@ -1,7 +1,7 @@
--[[
Map Tools: configuration handling
Copyright © 2012-2019 Hugo Locurcio and contributors.
Copyright © 2012-2020 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
@@ -26,4 +26,4 @@ local function setting(settingtype, name, default)
end
-- Show Map Tools stuff in creative inventory (1 or 0):
setting("integer", "hide_from_creative_inventory", 1)
setting("integer", "hide_from_creative_inventory", 0)

2
craftitems.lua Normale Datei → Ausführbare Datei
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@@ -1,7 +1,7 @@
--[[
Map Tools: item definitions
Copyright © 2012-2019 Hugo Locurcio and contributors.
Copyright © 2012-2020 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]

243
default_nodes.lua Normale Datei → Ausführbare Datei
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@@ -1,7 +1,7 @@
--[[
Map Tools: unbreakable default nodes
Copyright © 2012-2019 Hugo Locurcio and contributors.
Copyright © 2012-2020 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
@@ -220,6 +220,30 @@ minetest.register_node("maptools:sandstone_brick", {
sounds = default.node_sound_stone_defaults(),
on_drop = maptools.drop_msg
})
-- Compatibility for change made there ^
minetest.register_alias("maptools:sandstonebrick","maptools:sandstone_brick")
minetest.register_node("maptools:desert_sandstone_brick", {
description = S("Unbreakable Desert Sandstone Brick"),
range = 12,
stack_max = 10000,
tiles = {"default_desert_sandstone_brick.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
on_drop = maptools.drop_msg
})
minetest.register_node("maptools:silver_sandstone_brick", {
description = S("Unbreakable Silver Sandstone Brick"),
range = 12,
stack_max = 10000,
tiles = {"default_silver_sandstone_brick.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
on_drop = maptools.drop_msg
})
minetest.register_node("maptools:desert_stone", {
description = S("Unbreakable Desert Stone"),
@@ -450,3 +474,220 @@ minetest.register_node("maptools:desert_sand_soil_wet", {
sounds = default.node_sound_sand_defaults(),
on_drop = maptools.drop_msg
})
-- Fence:
local function dockable(nodename)
if nodename == "default:wood" or nodename == "default:brick" or nodename == "default:cobble" or nodename == "default:dirt" or nodename == "default:sandstone" or nodename == "default:stone" or string.find(nodename, "fences:fence_wood") or string.find(nodename, "fences:fencegate") then
return true
end
end
local function find_dock(pos, second)
if pos == nil then
return false
end
local h1 = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z})
local v1 = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z})
local r1 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
local l1 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
local code = 0
if dockable(l1.name) then
code = code+1
if second < 2 then
minetest.punch_node({x=pos.x, y=pos.y, z=pos.z-1})
end
end
if dockable(r1.name) then
code = code+2
if second < 2 then
minetest.punch_node({x=pos.x, y=pos.y, z=pos.z+1})
end
end
if dockable(v1.name) then
code = code+11
if second < 2 then
minetest.punch_node({x=pos.x-1, y=pos.y, z=pos.z})
end
end
if dockable(h1.name) then
code = code+21
if second < 2 then
minetest.punch_node({x=pos.x+1, y=pos.y, z=pos.z})
end
end
local me = minetest.get_node(pos)
if code > 0 then
local tmp_name = "fences:fence_wood_"..code
--minetest.chat_send_all(tmp_name)
local tmp_node = {name=tmp_name, param1=me.param1, param2=me.param2}
if second > 0 then
local tmp_node = {name=tmp_name, param1=me.param1, param2=me.param2}
minetest.set_node(pos, tmp_node)
end
elseif code == 0 then
if second == 2 then
local tmp_node = {name="fences:fence_wood", param1=me.param1, param2=me.param2}
minetest.set_node(pos, tmp_node)
end
end
end
local p0 = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16}
local p1 = {-2/16, 1/2, -2/16, -2/16, 1/2+8/16, -2/16}
local p2 = {-2/16, 1/2, 2/16, -2/16, 1/2+8/16, 2/16}
local p3 = {0, 0, 0, 0, 0, 0}
local p4 = {2/16, 1/2, -2/16, 2/16, 1/2+8/16, -2/16}
local p5 = {2/16, 1/2, 2/16, 2/16, 1/2+8/16, 2/16}
minetest.register_node(":fences:fence_wood", {
description = S("Unbreakable Wooden Fence"),
range = 12,
stack_max = 10000,
tiles = {"default_wood.png"},
inventory_image = "default_wood.png",
wield_image = "default_wood.png",
paramtype = "light",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_wood_defaults(),
drop = "",
sunlight_propagates = true,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {p0,p1,p2,p3,p4,p5,}
},
selection_box = {
type = "fixed",
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
},
on_construct = function(pos)
find_dock(pos, 1)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
find_dock(pos, -1)
end
})
-- carts:
minetest.register_node(":maptools:unbreakable_rail", {
description = "Unbreakable Rail",
drawtype = "raillike",
tiles = {"carts_rail_straight.png", "carts_rail_curved.png", "carts_rail_t_junction.png", "carts_rail_crossing.png"},
inventory_image = "carts_rail_straight.png",
wield_image = "carts_rail_straight.png",
paramtype = "light",
stack_max = 10000,
sunlight_propagates = true,
is_ground_content = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
groups = {snappy = 1, rail = 1, connect_to_raillike = 1, unbreakable = 1, not_in_creative_inventory = maptools.creative},
mesecons = {
effector = {
action_off = function(pos, node)
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
end,
action_on = function(pos, node)
minetest.get_meta(pos):set_string("cart_acceleration", "0")
end,
},
},
})
minetest.register_node(":maptools:unbreakable_rail_copper", {
description = "Unbreakable Copper Rail",
drawtype = "raillike",
tiles = {"carts_rail_straight_cp.png", "carts_rail_curved_cp.png", "carts_rail_t_junction_cp.png", "carts_rail_crossing_cp.png"},
inventory_image = "carts_rail_straight_cp.png",
wield_image = "carts_rail_straight_cp.png",
paramtype = "light",
stack_max = 10000,
sunlight_propagates = true,
is_ground_content = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
groups = {rail = 1, connect_to_raillike = 1, unbreakable = 1, not_in_creative_inventory = maptools.creative},
after_place_node = function(pos, placer, itemstack)
if not mesecon then
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
end
end,
mesecons = {
effector = {
action_off = function(pos, node)
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
end,
action_on = function(pos, node)
minetest.get_meta(pos):set_string("cart_acceleration", "0")
end,
},
},
})
minetest.register_node("maptools:unbreakable_rail_power", {
description = "Unbreakable Powered Rail",
drawtype = "raillike",
tiles = {"carts_rail_straight_pwr.png", "carts_rail_curved_pwr.png", "carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png"},
inventory_image = "carts_rail_straight_pwr.png",
wield_image = "carts_rail_straight_pwr.png",
paramtype = "light",
stack_max = 10000,
sunlight_propagates = true,
is_ground_content = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
groups = {rail = 1, connect_to_raillike = 1, unbreakable = 1, not_in_creative_inventory = maptools.creative},
after_place_node = function(pos, placer, itemstack)
if not mesecon then
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
end
end,
mesecons = {
effector = {
action_off = function(pos, node)
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
end,
action_on = function(pos, node)
minetest.get_meta(pos):set_string("cart_acceleration", "0")
end,
},
},
})
local chestdef = minetest.registered_nodes["default:chest"]
minetest.register_node("maptools:chest",{
description = "Chest",
tiles = chestdef.tiles,
stack_max = 1000,
paramtype2 = "facedir",
on_construct = chestdef.on_construct,
on_metadata_inventory_move = chestdef.on_metadata_inventory_move,
on_metadata_inventory_put = chestdef.on_metadata_inventory_put,
on_metadata_inventory_take = chestdef.on_metadata_inventory_take,
groups = {unbreakable = 1, not_in_creative_inventory = 1},
})

2
init.lua Normale Datei → Ausführbare Datei
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@@ -3,7 +3,7 @@
** Map Tools **
By Calinou.
Copyright © 2012-2019 Hugo Locurcio and contributors.
Copyright © 2012-2020 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
=====================================================================
--]]

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locale/fr.txt Normale Datei → Ausführbare Datei
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@@ -1,47 +0,0 @@
# Translation by Emon
[maptools] loaded. = [maptools] caricato.
Cloud = Nuvola
Infinite Fuel = Combustibile infinito
Admin Pickaxe = Piccone della amministrazione
Admin Pickaxe With Drops = Piccone della amministrazione che lascia cadere a terra
Copper Coin = Moneta di rame
Silver Coin = Moneta di argento
Gold Coin = Moneta di oro
Super Apple = Super mela
Fake Ladder = Finta scala a pioli
Smoke Block = Blocco di fumo
Damaging Block: %s = Blocco che danneggia : %s
Kill Block = Blocco che uccide
Build Prevention = Impedimento alla costruzione
Interact Prevention = Impedimento alla interazione
Climb Block = Blocco su cui ci si può arrampicare
Light Block = Blocco di luce
Light Bulb = Lampadina
Player Clip = Blocca giocatori
Player Clip Bottom Face = Blocca giocatori - faccia inferiore
Player Clip Top Face = Glocca giocatori - faccia superiore
Full Clip = Blocca tutti
Full Clip Face = Faccia del blocca tutti
Permanent Fire = Fuoco eterno
Fake Fire = Fuoco finto
Igniter = Accendino
Pusher: %s = Che ha spinto : %s
Unbreakable Stone = Pietra infrangibile
Unbreakable Sand = Sabbia infrangibile
Unbreakable Desert Stone = Pietra del deserto infrangibile
Unbreakable Desert Sand = Sabbia del deserto infrangibile
Unbreakable Gravel = Ghiaia infrangibile
Unbreakable Dirt = Terra infrangibile
Unbreakable Dirt with Grass = Erba infrangibile
Unbreakable Full Grass= Blocco d'erba infrangibile
Unbreakable Brick = Mattoni infrangibile
Unbreakable Wooden Planks = Assi in legno infrangibili
Unbreakable Tree = Albero infrangibile
Unbreakable Glass = Vetro infrangibile
Unbreakable Sandstone = Arenaria infrangibile
Unbreakable Leaves = Foglie infrangibili
Unbreakable Cobblestone = Ciottolo infrangibile
Unbreakable Mossy Cobblestone = Ciottolo muschioso infrangibile

31
nodes.lua Normale Datei → Ausführbare Datei
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@@ -1,7 +1,7 @@
--[[
Map Tools: node definitions
Copyright © 2012-2019 Hugo Locurcio and contributors.
Copyright © 2012-2020 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
@@ -271,7 +271,7 @@ minetest.register_node("maptools:lightbulb", {
drawtype = "airlike",
walkable = false,
pointable = false,
light_source = 14,
light_source = default.LIGHT_MAX,
paramtype = "light",
sunlight_propagates = true,
drop = "",
@@ -450,20 +450,29 @@ minetest.register_node("maptools:igniter", {
minetest.register_node("maptools:superapple", {
description = S("Super Apple"),
range = 12,
stack_max = 10000,
drawtype = "plantlike",
stack_max = 99,
drawtype = "nodebox",
visual_scale = 1.0,
tiles = {"maptools_superapple.png"},
tiles = {"maptools_super_apple_top.png","maptools_super_apple_bottom.png","maptools_super_apple_side.png"},
inventory_image = "maptools_superapple.png",
paramtype = "light",
sunlight_propagates = true,
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
},
walkable = false,
groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory = maptools.creative},
node_box = {
type = "fixed",
fixed = {
{-3/16, -7/16, -3/16, 3/16, 1/16, 3/16},
{-4/16, -6/16, -3/16, 4/16, 0, 3/16},
{-3/16, -6/16, -4/16, 3/16, 0, 4/16},
{-1/32, 1/16, -1/32, 1/32, 4/16, 1/32},
{-1/16, 1.6/16, 0, 1/16, 1.8/16, 1/16},
{-2/16, 1.4/16, 1/16, 1/16, 1.6/16, 2/16},
{-2/16, 1.2/16, 2/16, 0, 1.4/16, 3/16},
{-1.5/16, 1/16, .5/16, 0.5/16, 1.2/16, 2.5/16},
}
},
is_ground_content = true,
groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory = 0, flammable = 2, leafdecay = 3, leafdecay_drop = 1},
on_use = minetest.item_eat(20),
sounds = default.node_sound_defaults(),
on_drop = maptools.drop_msg
})

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tools.lua Normale Datei → Ausführbare Datei
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@@ -1,7 +1,7 @@
--[[
Map Tools: tool definitions
Copyright © 2012-2019 Hugo Locurcio and contributors.
Copyright © 2012-2020 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]