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4 Commits
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4a4dfb77c4 | |||
e519f0cd31 | |||
48b8f8a726 |
@ -1,13 +0,0 @@
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root = true
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[*]
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charset = utf-8
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end_of_line = lf
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indent_style = space
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indent_size = 2
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insert_final_newline = true
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trim_trailing_whitespace = true
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[*.{lua,luacheckrc}]
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indent_style = tab
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indent_size = 4
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29
.luacheckrc
@ -1,29 +0,0 @@
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|||||||
std = "lua51+minetest"
|
|
||||||
unused_args = false
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|
||||||
allow_defined_top = true
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|
||||||
max_line_length = 90
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|
||||||
|
|
||||||
globals = {
|
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||||||
"maptools"
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||||||
}
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|
||||||
|
|
||||||
stds.minetest = {
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||||||
read_globals = {
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||||||
"DIR_DELIM",
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||||||
"minetest",
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||||||
"core",
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"dump",
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||||||
"vector",
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"nodeupdate",
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||||||
"VoxelManip",
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||||||
"VoxelArea",
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||||||
"PseudoRandom",
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||||||
"ItemStack",
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||||||
"default",
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||||||
table = {
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||||||
fields = {
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||||||
"copy",
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|
||||||
},
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||||||
},
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||||||
}
|
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||||||
}
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@ -1,9 +0,0 @@
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repos:
|
|
||||||
- repo: https://github.com/pre-commit/pre-commit-hooks
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|
||||||
rev: v2.3.0
|
|
||||||
hooks:
|
|
||||||
- id: end-of-file-fixer
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|
||||||
- id: trailing-whitespace
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||||||
|
|
||||||
- id: mixed-line-ending
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args: [--fix=lf]
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15
.travis.yml
@ -1,15 +0,0 @@
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|||||||
dist: bionic
|
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||||||
language: python
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||||||
|
|
||||||
python:
|
|
||||||
- 3.7.1
|
|
||||||
|
|
||||||
install:
|
|
||||||
- sudo apt-get update -qq
|
|
||||||
- sudo apt-get install -qqq luarocks
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|
||||||
- pip3 install pre-commit
|
|
||||||
- luarocks install --local luacheck
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|
||||||
|
|
||||||
script:
|
|
||||||
- pre-commit run --all-files
|
|
||||||
- $HOME/.luarocks/bin/luacheck .
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|
37
CHANGELOG.md
@ -7,43 +7,8 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
|
|||||||
|
|
||||||
## [Unreleased]
|
## [Unreleased]
|
||||||
|
|
||||||
## [2.1.0] - 2020-06-08
|
|
||||||
|
|
||||||
### Changed
|
|
||||||
|
|
||||||
- 10 coins of each type can now be crafted using 2 ingots (bronze, silver or gold).
|
|
||||||
- Silver coins require [More Ores](https://github.com/minetest-mods/moreores)
|
|
||||||
to be crafted, since minetest_game doesn't have silver ingots.
|
|
||||||
- Coins are now displayed in the creative inventory.
|
|
||||||
- Moved translations from intllib to Minetest's built-in localization system.
|
|
||||||
- This allows translations to show up independently of the server's language.
|
|
||||||
|
|
||||||
## [2.0.0] - 2019-11-25
|
|
||||||
|
|
||||||
### Changed
|
|
||||||
|
|
||||||
- The minimum supported Minetest version is now 5.0.0.
|
|
||||||
- Map Tools nodes/items can no longer be dropped to prevent them from falling
|
|
||||||
into bad hands.
|
|
||||||
|
|
||||||
### Fixed
|
|
||||||
|
|
||||||
- The inventory images of `no_interact`, `no_build`, `ignore_like_no_clip`
|
|
||||||
and `ignore_like_no_point` now use textures that are available in
|
|
||||||
Minetest Game 5.0.0.
|
|
||||||
|
|
||||||
## [1.1.0] - 2019-03-23
|
|
||||||
|
|
||||||
### Changed
|
|
||||||
|
|
||||||
- Increased the range of the Admin Pickaxe from 12 to 20 nodes.
|
|
||||||
- Updated intllib support to avoid using deprecated functions.
|
|
||||||
|
|
||||||
## 1.0.0 - 2017-02-19
|
## 1.0.0 - 2017-02-19
|
||||||
|
|
||||||
- Initial versioned release.
|
- Initial versioned release.
|
||||||
|
|
||||||
[Unreleased]: https://github.com/minetest-mods/maptools/compare/v2.1.0...HEAD
|
[Unreleased]: https://github.com/minetest-mods/maptools/compare/v1.0.0...HEAD
|
||||||
[2.1.0]: https://github.com/minetest-mods/maptools/compare/v2.0.0...v2.1.0
|
|
||||||
[2.0.0]: https://github.com/minetest-mods/maptools/compare/v1.1.0...v2.0.0
|
|
||||||
[1.1.0]: https://github.com/minetest-mods/maptools/compare/v1.0.0...v1.1.0
|
|
||||||
|
5
LICENSE.md
Normal file → Executable file
@ -1,6 +1,7 @@
|
|||||||
# zlib license
|
zlib license
|
||||||
|
============
|
||||||
|
|
||||||
Copyright © 2012-2020 Hugo Locurcio and contributors
|
Copyright (c) 2012-2015 Calinou and contributors
|
||||||
|
|
||||||
**This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.**
|
**This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.**
|
||||||
|
|
||||||
|
26
NODES.md
Executable file
@ -0,0 +1,26 @@
|
|||||||
|
# Item names for spawning the items using /give or /giveme
|
||||||
|
|
||||||
|
## Items
|
||||||
|
|
||||||
|
- `admin_pick`: magenta pickaxe, infinite durability, mines everything including unbreakable blocks instantly. No drops. Don't put this pickaxe in the hands of a griefer, of course.
|
||||||
|
- `admin_pick_with_drops`: same as admin pickaxe, but drops stuff.
|
||||||
|
- `infinite_fuel`: fuel lasting for a (near)-infinite time. Don't worry about the "near" * it lasts for about 50 in-real-life years.
|
||||||
|
- `super_apple`: a yellow apple which heals 20 HP.
|
||||||
|
- `copper_coin`,
|
||||||
|
- `silver_coin`,
|
||||||
|
- `gold_coin`: these have nothing to do with the More Ores mod; they can be used as a currency for trading, or as an universal currency for mods that add shops.
|
||||||
|
|
||||||
|
## Blocks
|
||||||
|
|
||||||
|
**[!]** denotes an unpointable, unbreakable block; be very careful with them, they cannot be removed by hand (they can only be removed with WorldEdit or similar).
|
||||||
|
- `(block)_u` : unbreakable, non-flammable, non-falling, non-decaying blocks, most common blocks have their unbreakable form (examples: maptools:stone or maptools:wood for unbreakable stone/wood). Examples: `stone_u`, `wood_u`, `glass_u`, …
|
||||||
|
- `full_grass`: unbreakable block with the grass texture on all sides.
|
||||||
|
- `player_clip`: **[!]** invisible block, not pointable.
|
||||||
|
- `full_clip`: invisible block, pointable. Also available as a thin face: full_clip_face.
|
||||||
|
- `smoke_block`: some smoke (does not harm players or entities).
|
||||||
|
- `no_build`: **[!]** very basic building prevention.
|
||||||
|
- `no_interact`: prevents interacting through the block (opening chests, furnaces, attacking entities, …).
|
||||||
|
- `damage_(1…5)`: **[!]** damaging blocks. The damage is in half hearts and ranges from 1 to 5 (0.5 to 2.5 hearts damage every second).
|
||||||
|
- `kill`: **[!]** instant kill (deals 10 heart damage) blocks.
|
||||||
|
- `light_block`: **[!]** invisible non-solid block, prevents light from passing through.
|
||||||
|
- `light_bulb`: **[!]** invisible non-solid block, emitting a good amount of light.
|
@ -1,40 +0,0 @@
|
|||||||
# List of nodes/items
|
|
||||||
|
|
||||||
To use an item, make sure you have the `give` privilege, then use
|
|
||||||
`/give <player> <item code> [amount]` or `/giveme <item code> [amount]`.
|
|
||||||
|
|
||||||
**Tip:** To give yourself a large amount of items quickly (65535 as of writing),
|
|
||||||
use `-1` as the amount.
|
|
||||||
|
|
||||||
## Nodes
|
|
||||||
|
|
||||||
:warning: denotes an unpointable, unbreakable block; be very careful with them,
|
|
||||||
as they cannot be removed by hand (they can only be removed with
|
|
||||||
[WorldEdit](https://github.com/Uberi/Minetest-WorldEdit) or similar).
|
|
||||||
|
|
||||||
| Item code | Description |
|
|
||||||
| ----------------------: | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
|
|
||||||
| `maptools:{block}_u` | Unbreakable, non-flammable, non-falling, non-decaying blocks. Most common default blocks have an unbreakable form available (`maptools:stone_u`, `maptools:wood_u`, …) |
|
|
||||||
| `maptools:full_grass` | Unbreakable block with the grass texture on all sides. |
|
|
||||||
| `maptools:player_clip` | :warning: Invisible, non-pointable block that blocks players and entities. |
|
|
||||||
| `maptools:full_clip` | Invisible, pointable block that blocks players and entities. Also available as a thin face (`maptools:full_clip_face`). |
|
|
||||||
| `maptools:smoke_block` | Some smoke (doesn't damage players or entities). |
|
|
||||||
| `maptools:no_build` | :warning: Very basic building prevention. |
|
|
||||||
| `maptools:no_interact` | Prevents interacting through the block (opening chests, furnaces, attacking entities, …), but can still be walked through. |
|
|
||||||
| `maptools:damage_{1…5}` | :warning: Damaging blocks which damage players by 1 to 5 HP per second. |
|
|
||||||
| `maptools:kill` | :warning: Instant kill blocks (damages players by 20 HP per second). |
|
|
||||||
| `maptools:drowning` | :warning: Simulates drowning in water. |
|
|
||||||
| `maptools:light_block` | :warning: Invisible non-solid block, prevents light from passing through. |
|
|
||||||
| `maptools:light_bulb` | :warning: Invisible non-solid block, emitting the maximum amount of light. |
|
|
||||||
|
|
||||||
## Items
|
|
||||||
|
|
||||||
| Item code | Description |
|
|
||||||
| -------------------------------: | ------------------------------------------------------------------------------------------------------------------------------------------------- |
|
|
||||||
| `maptools:admin_pick` | A bright magenta pickaxe with infinite durability, digs everything including unbreakable blocks instantly. No drops are given when digging nodes. |
|
|
||||||
| `maptools:admin_pick_with_drops` | Same as the admin pickaxe, but drops are given when digging nodes. |
|
|
||||||
| `maptools:infinite_fuel` | Fuel lasting for a near-infinite time (about 50 real-life years). |
|
|
||||||
| `maptools:super_apple` | A yellow apple which heals the player by 20 HP when used. |
|
|
||||||
| `maptools:copper_coin` | Decorative item (can be used in mini-games). |
|
|
||||||
| `maptools:silver_coin` | Decorative item (can be used in mini-games). |
|
|
||||||
| `maptools:gold_coin` | Decorative item (can be used in mini-games). |
|
|
24
README.md
Normal file → Executable file
@ -3,10 +3,7 @@
|
|||||||
Map Tools for [Minetest](https://www.minetest.net/), a free and open source infinite
|
Map Tools for [Minetest](https://www.minetest.net/), a free and open source infinite
|
||||||
world block sandbox game.
|
world block sandbox game.
|
||||||
|
|
||||||
## Resources
|
[**Forum topic**](https://forum.minetest.net/viewtopic.php?f=11&t=1882)
|
||||||
|
|
||||||
- [Forum topic](https://forum.minetest.net/viewtopic.php?f=11&t=1882)
|
|
||||||
- [List of nodes and items available](NODES_ITEMS.md)
|
|
||||||
|
|
||||||
## Installation
|
## Installation
|
||||||
|
|
||||||
@ -15,13 +12,15 @@ world block sandbox game.
|
|||||||
To install Map Tools, clone this Git repository into your Minetest's `mods/`
|
To install Map Tools, clone this Git repository into your Minetest's `mods/`
|
||||||
directory:
|
directory:
|
||||||
|
|
||||||
```bash
|
```
|
||||||
git clone https://github.com/minetest-mods/maptools.git
|
git clone https://github.com/minetest-mods/maptools.git
|
||||||
```
|
```
|
||||||
|
|
||||||
You can also
|
You can also
|
||||||
[download a ZIP archive](https://github.com/minetest-mods/maptools/archive/master.zip)
|
[download a ZIP archive](https://github.com/minetest-mods/maptools/archive/master.zip)
|
||||||
of Map Tools.
|
of Map Tools. If you do so, you will need to extract the archive, then rename
|
||||||
|
the resulting folder from `maptools-master` to `maptools` – this is
|
||||||
|
**absolutely** necessary to do, else, it won't work!
|
||||||
|
|
||||||
### Enable the mod
|
### Enable the mod
|
||||||
|
|
||||||
@ -44,30 +43,29 @@ This is the easiest way to enable Map Tools when playing in singleplayer
|
|||||||
|
|
||||||
This is the recommended way to enable the mod on a server without using a GUI.
|
This is the recommended way to enable the mod on a server without using a GUI.
|
||||||
|
|
||||||
1. Make sure Minetest is not currently running (otherwise, it will overwrite
|
1. Make sure Minetest is not currently running (else, it will overwrite
|
||||||
the changes when exiting).
|
the changes when exiting).
|
||||||
2. Open the world's `world.mt` file using a text editor.
|
2. Open the world's `world.mt` file using a text editor.
|
||||||
3. Add the following line at the end of the file:
|
3. Add the following line at the end of the file:
|
||||||
|
|
||||||
```text
|
```
|
||||||
load_mod_maptools = true
|
load_mod_maptools = true
|
||||||
```
|
```
|
||||||
|
|
||||||
If the line is already present in the file, then replace `false` with `true`
|
If the line is already present in the file, then replace `false` with `true` on that line.
|
||||||
on that line.
|
|
||||||
|
|
||||||
4. Save the file, then start a game on the world you enabled Map Tools on.
|
4. Save the file, then start a game on the world you enabled Map Tools on.
|
||||||
5. Map Tools should now be running on your world.
|
5. Map Tools should now be running on your world.
|
||||||
|
|
||||||
## Version compatibility
|
## Version compatibility
|
||||||
|
|
||||||
Map Tools is currently primarily tested with Minetest 5.1.0.
|
Map Tools is currently primarily tested with Minetest 0.4.16.
|
||||||
It may or may not work with newer or older versions. Issues arising in older
|
It may or may not work with newer or older versions. Issues arising in older
|
||||||
versions than 5.0.0 will generally not be fixed.
|
versions than 0.4.16 will generally not be fixed.
|
||||||
|
|
||||||
## License
|
## License
|
||||||
|
|
||||||
Copyright © 2012-2020 Hugo Locurcio and contributors
|
Copyright © 2012-2017 Hugo Locurcio and contributors
|
||||||
|
|
||||||
- Map Tools code is licensed under the zlib license, see
|
- Map Tools code is licensed under the zlib license, see
|
||||||
[`LICENSE.md`](LICENSE.md) for details.
|
[`LICENSE.md`](LICENSE.md) for details.
|
||||||
|
2
aliases.lua
Normal file → Executable file
@ -1,7 +1,7 @@
|
|||||||
--[[
|
--[[
|
||||||
Map Tools: alias definitions
|
Map Tools: alias definitions
|
||||||
|
|
||||||
Copyright © 2012-2020 Hugo Locurcio and contributors.
|
Copyright (c) 2012-2015 Calinou and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
|
8
config.lua
Normal file → Executable file
@ -1,14 +1,14 @@
|
|||||||
--[[
|
--[[
|
||||||
Map Tools: configuration handling
|
Map Tools: configuration handling
|
||||||
|
|
||||||
Copyright © 2012-2020 Hugo Locurcio and contributors.
|
Copyright (c) 2012-2015 Calinou and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
maptools.config = {}
|
maptools.config = {}
|
||||||
|
|
||||||
local function getbool_default(setting, default)
|
local function getbool_default(setting, default)
|
||||||
local value = minetest.settings:get_bool(setting)
|
local value = minetest.setting_getbool(setting)
|
||||||
if value == nil then
|
if value == nil then
|
||||||
value = default
|
value = default
|
||||||
end
|
end
|
||||||
@ -21,9 +21,9 @@ local function setting(settingtype, name, default)
|
|||||||
getbool_default("maptools." .. name, default)
|
getbool_default("maptools." .. name, default)
|
||||||
else
|
else
|
||||||
maptools.config[name] =
|
maptools.config[name] =
|
||||||
minetest.settings:get("maptools." .. name) or default
|
minetest.setting_get("maptools." .. name) or default
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Show Map Tools stuff in creative inventory (1 or 0):
|
-- Show Map Tools stuff in creative inventory (1 or 0):
|
||||||
setting("integer", "hide_from_creative_inventory", 1)
|
setting("integer", "hide_from_creative_inventory", 0)
|
||||||
|
73
craftitems.lua
Normal file → Executable file
@ -1,11 +1,11 @@
|
|||||||
--[[
|
--[[
|
||||||
Map Tools: item definitions
|
Map Tools: item definitions
|
||||||
|
|
||||||
Copyright © 2012-2020 Hugo Locurcio and contributors.
|
Copyright (c) 2012-2015 Calinou and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
local S = maptools.S
|
local S = maptools.intllib
|
||||||
|
|
||||||
maptools.creative = maptools.config["hide_from_creative_inventory"]
|
maptools.creative = maptools.config["hide_from_creative_inventory"]
|
||||||
|
|
||||||
@ -14,12 +14,7 @@ minetest.register_craftitem("maptools:copper_coin", {
|
|||||||
inventory_image = "maptools_copper_coin.png",
|
inventory_image = "maptools_copper_coin.png",
|
||||||
wield_scale = {x = 0.5, y = 0.5, z = 0.25},
|
wield_scale = {x = 0.5, y = 0.5, z = 0.25},
|
||||||
stack_max = 10000,
|
stack_max = 10000,
|
||||||
})
|
groups = {not_in_creative_inventory = maptools.creative},
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "maptools:copper_coin 10",
|
|
||||||
type = "shapeless",
|
|
||||||
recipe = { "default:copper_ingot", "default:copper_ingot" }
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craftitem("maptools:silver_coin", {
|
minetest.register_craftitem("maptools:silver_coin", {
|
||||||
@ -27,27 +22,15 @@ minetest.register_craftitem("maptools:silver_coin", {
|
|||||||
inventory_image = "maptools_silver_coin.png",
|
inventory_image = "maptools_silver_coin.png",
|
||||||
wield_scale = {x = 0.5, y = 0.5, z = 0.25},
|
wield_scale = {x = 0.5, y = 0.5, z = 0.25},
|
||||||
stack_max = 10000,
|
stack_max = 10000,
|
||||||
|
groups = {not_in_creative_inventory = maptools.creative},
|
||||||
})
|
})
|
||||||
|
|
||||||
if minetest.get_modpath("moreores") then
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "maptools:silver_coin 10",
|
|
||||||
type = "shapeless",
|
|
||||||
recipe = { "moreores:silver_ingot", "moreores:silver_ingot" }
|
|
||||||
})
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.register_craftitem("maptools:gold_coin", {
|
minetest.register_craftitem("maptools:gold_coin", {
|
||||||
description = S("Gold Coin"),
|
description = S("Gold Coin"),
|
||||||
inventory_image = "maptools_gold_coin.png",
|
inventory_image = "maptools_gold_coin.png",
|
||||||
wield_scale = {x = 0.5, y = 0.5, z = 0.25},
|
wield_scale = {x = 0.5, y = 0.5, z = 0.25},
|
||||||
stack_max = 10000,
|
stack_max = 10000,
|
||||||
})
|
groups = {not_in_creative_inventory = maptools.creative},
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "maptools:gold_coin 10",
|
|
||||||
type = "shapeless",
|
|
||||||
recipe = { "default:gold_ingot", "default:gold_ingot" }
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craftitem("maptools:infinitefuel", {
|
minetest.register_craftitem("maptools:infinitefuel", {
|
||||||
@ -62,3 +45,49 @@ minetest.register_craft({
|
|||||||
recipe = "maptools:infinitefuel",
|
recipe = "maptools:infinitefuel",
|
||||||
burntime = 1000000000,
|
burntime = 1000000000,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
-- Coin based craft recipes
|
||||||
|
-- //MFF_BEG(Mg|07/24/15)
|
||||||
|
-- //MFF_BEG(Darcidride|07/06/16)
|
||||||
|
|
||||||
|
--[[
|
||||||
|
-- 9CC -> 1SC
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "maptools:silver_coin",
|
||||||
|
recipe = {
|
||||||
|
{"maptools:copper_coin", "maptools:copper_coin", "maptools:copper_coin"},
|
||||||
|
{"maptools:copper_coin", "maptools:copper_coin", "maptools:copper_coin"},
|
||||||
|
{"maptools:copper_coin", "maptools:copper_coin", "maptools:copper_coin"},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
-- 9SC -> 1GC
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "maptools:gold_coin",
|
||||||
|
recipe = {
|
||||||
|
{"maptools:silver_coin", "maptools:silver_coin", "maptools:silver_coin"},
|
||||||
|
{"maptools:silver_coin", "maptools:silver_coin", "maptools:silver_coin"},
|
||||||
|
{"maptools:silver_coin", "maptools:silver_coin", "maptools:silver_coin"},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
-- 1GC -> 9SC
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "maptools:silver_coin 9",
|
||||||
|
recipe = {
|
||||||
|
{"maptools:gold_coin"}
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
-- 1SC -> 9CC
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "maptools:copper_coin 9",
|
||||||
|
recipe = {
|
||||||
|
{"maptools:silver_coin"}
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
--
|
||||||
|
-- //MFF_END(Mg|07/24/15)
|
||||||
|
-- //MFF_END(Darcidride|07/06/16)
|
||||||
|
--]]
|
||||||
|
288
default_nodes.lua
Normal file → Executable file
@ -1,11 +1,11 @@
|
|||||||
--[[
|
--[[
|
||||||
Map Tools: unbreakable default nodes
|
Map Tools: unbreakable default nodes
|
||||||
|
|
||||||
Copyright © 2012-2020 Hugo Locurcio and contributors.
|
Copyright (c) 2012-2015 Calinou and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
local S = maptools.S
|
local S = maptools.intllib
|
||||||
|
|
||||||
maptools.creative = maptools.config["hide_from_creative_inventory"]
|
maptools.creative = maptools.config["hide_from_creative_inventory"]
|
||||||
|
|
||||||
@ -47,11 +47,7 @@ minetest.register_node("maptools:jungletree", {
|
|||||||
description = S("Unbreakable Jungle Tree"),
|
description = S("Unbreakable Jungle Tree"),
|
||||||
range = 12,
|
range = 12,
|
||||||
stack_max = 10000,
|
stack_max = 10000,
|
||||||
tiles = {
|
tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
|
||||||
"default_jungletree_top.png",
|
|
||||||
"default_jungletree_top.png",
|
|
||||||
"default_jungletree.png",
|
|
||||||
},
|
|
||||||
drop = "",
|
drop = "",
|
||||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
@ -220,6 +216,30 @@ minetest.register_node("maptools:sandstone_brick", {
|
|||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
on_drop = maptools.drop_msg
|
on_drop = maptools.drop_msg
|
||||||
})
|
})
|
||||||
|
-- Compatibility for change made there ^
|
||||||
|
minetest.register_alias("maptools:sandstonebrick","maptools:sandstone_brick")
|
||||||
|
|
||||||
|
minetest.register_node("maptools:desert_sandstone_brick", {
|
||||||
|
description = S("Unbreakable Desert Sandstone Brick"),
|
||||||
|
range = 12,
|
||||||
|
stack_max = 10000,
|
||||||
|
tiles = {"default_desert_sandstone_brick.png"},
|
||||||
|
drop = "",
|
||||||
|
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
on_drop = maptools.drop_msg
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node("maptools:silver_sandstone_brick", {
|
||||||
|
description = S("Unbreakable Silver Sandstone Brick"),
|
||||||
|
range = 12,
|
||||||
|
stack_max = 10000,
|
||||||
|
tiles = {"default_silver_sandstone_brick.png"},
|
||||||
|
drop = "",
|
||||||
|
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
on_drop = maptools.drop_msg
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_node("maptools:desert_stone", {
|
minetest.register_node("maptools:desert_stone", {
|
||||||
description = S("Unbreakable Desert Stone"),
|
description = S("Unbreakable Desert Stone"),
|
||||||
@ -258,11 +278,7 @@ minetest.register_node("maptools:grass", {
|
|||||||
description = S("Unbreakable Dirt with Grass"),
|
description = S("Unbreakable Dirt with Grass"),
|
||||||
range = 12,
|
range = 12,
|
||||||
stack_max = 10000,
|
stack_max = 10000,
|
||||||
tiles = {
|
tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
|
||||||
"default_grass.png",
|
|
||||||
"default_dirt.png",
|
|
||||||
"default_dirt.png^default_grass_side.png",
|
|
||||||
},
|
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
drop = "",
|
drop = "",
|
||||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||||
@ -290,11 +306,7 @@ for slab_num = 1,3,1 do
|
|||||||
description = S("Grass Slab"),
|
description = S("Grass Slab"),
|
||||||
range = 12,
|
range = 12,
|
||||||
stack_max = 10000,
|
stack_max = 10000,
|
||||||
tiles = {
|
tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^maptools_grass_side_" .. slab_num * 4 .. ".png"},
|
||||||
"default_grass.png",
|
|
||||||
"default_dirt.png",
|
|
||||||
"default_dirt.png^maptools_grass_side_" .. slab_num * 4 .. ".png",
|
|
||||||
},
|
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
node_box = {
|
node_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
@ -305,9 +317,7 @@ for slab_num = 1,3,1 do
|
|||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
drop = "",
|
drop = "",
|
||||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||||
sounds = default.node_sound_dirt_defaults(
|
sounds = default.node_sound_dirt_defaults({footstep = {name="default_grass_footstep", gain = 0.4}}),
|
||||||
{footstep = {name="default_grass_footstep", gain = 0.4}}
|
|
||||||
),
|
|
||||||
on_drop = maptools.drop_msg
|
on_drop = maptools.drop_msg
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
@ -418,18 +428,9 @@ minetest.register_node("maptools:soil_wet", {
|
|||||||
description = "Wet Soil",
|
description = "Wet Soil",
|
||||||
range = 12,
|
range = 12,
|
||||||
stack_max = 10000,
|
stack_max = 10000,
|
||||||
tiles = {
|
tiles = {"farming_soil_wet.png", "farming_soil_wet_side.png"},
|
||||||
"default_dirt.png^farming_soil_wet.png",
|
|
||||||
"default_dirt.png^farming_soil_wet_side.png",
|
|
||||||
},
|
|
||||||
drop = "",
|
drop = "",
|
||||||
groups = {
|
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, soil = 3, wet = 1, grassland = 1},
|
||||||
unbreakable = 1,
|
|
||||||
not_in_creative_inventory = maptools.creative,
|
|
||||||
soil = 3,
|
|
||||||
wet = 1,
|
|
||||||
grassland = 1,
|
|
||||||
},
|
|
||||||
sounds = default.node_sound_dirt_defaults(),
|
sounds = default.node_sound_dirt_defaults(),
|
||||||
on_drop = maptools.drop_msg
|
on_drop = maptools.drop_msg
|
||||||
})
|
})
|
||||||
@ -440,13 +441,224 @@ minetest.register_node("maptools:desert_sand_soil_wet", {
|
|||||||
stack_max = 10000,
|
stack_max = 10000,
|
||||||
drop = "",
|
drop = "",
|
||||||
tiles = {"farming_desert_sand_soil_wet.png", "farming_desert_sand_soil_wet_side.png"},
|
tiles = {"farming_desert_sand_soil_wet.png", "farming_desert_sand_soil_wet_side.png"},
|
||||||
groups = {
|
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, soil = 3, wet = 1, desert = 1},
|
||||||
unbreakable = 1,
|
|
||||||
not_in_creative_inventory = maptools.creative,
|
|
||||||
soil = 3,
|
|
||||||
wet = 1,
|
|
||||||
desert = 1,
|
|
||||||
},
|
|
||||||
sounds = default.node_sound_sand_defaults(),
|
sounds = default.node_sound_sand_defaults(),
|
||||||
on_drop = maptools.drop_msg
|
on_drop = maptools.drop_msg
|
||||||
})
|
})
|
||||||
|
|
||||||
|
-- Fence:
|
||||||
|
|
||||||
|
local function dockable(nodename)
|
||||||
|
if nodename == "default:wood" or nodename == "default:brick" or nodename == "default:cobble" or nodename == "default:dirt" or nodename == "default:sandstone" or nodename == "default:stone" or string.find(nodename, "fences:fence_wood") or string.find(nodename, "fences:fencegate") then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
local function find_dock(pos, second)
|
||||||
|
if pos == nil then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
local h1 = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z})
|
||||||
|
local v1 = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z})
|
||||||
|
local r1 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
|
||||||
|
local l1 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
|
||||||
|
local code = 0
|
||||||
|
if dockable(l1.name) then
|
||||||
|
code = code+1
|
||||||
|
if second < 2 then
|
||||||
|
minetest.punch_node({x=pos.x, y=pos.y, z=pos.z-1})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if dockable(r1.name) then
|
||||||
|
code = code+2
|
||||||
|
if second < 2 then
|
||||||
|
minetest.punch_node({x=pos.x, y=pos.y, z=pos.z+1})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if dockable(v1.name) then
|
||||||
|
code = code+11
|
||||||
|
if second < 2 then
|
||||||
|
minetest.punch_node({x=pos.x-1, y=pos.y, z=pos.z})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if dockable(h1.name) then
|
||||||
|
code = code+21
|
||||||
|
if second < 2 then
|
||||||
|
minetest.punch_node({x=pos.x+1, y=pos.y, z=pos.z})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
local me = minetest.get_node(pos)
|
||||||
|
if code > 0 then
|
||||||
|
local tmp_name = "fences:fence_wood_"..code
|
||||||
|
--minetest.chat_send_all(tmp_name)
|
||||||
|
local tmp_node = {name=tmp_name, param1=me.param1, param2=me.param2}
|
||||||
|
if second > 0 then
|
||||||
|
local tmp_node = {name=tmp_name, param1=me.param1, param2=me.param2}
|
||||||
|
minetest.set_node(pos, tmp_node)
|
||||||
|
end
|
||||||
|
elseif code == 0 then
|
||||||
|
if second == 2 then
|
||||||
|
local tmp_node = {name="fences:fence_wood", param1=me.param1, param2=me.param2}
|
||||||
|
minetest.set_node(pos, tmp_node)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local p0 = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16}
|
||||||
|
local p1 = {-2/16, 1/2, -2/16, -2/16, 1/2+8/16, -2/16}
|
||||||
|
local p2 = {-2/16, 1/2, 2/16, -2/16, 1/2+8/16, 2/16}
|
||||||
|
local p3 = {0, 0, 0, 0, 0, 0}
|
||||||
|
local p4 = {2/16, 1/2, -2/16, 2/16, 1/2+8/16, -2/16}
|
||||||
|
local p5 = {2/16, 1/2, 2/16, 2/16, 1/2+8/16, 2/16}
|
||||||
|
|
||||||
|
|
||||||
|
minetest.register_node(":fences:fence_wood", {
|
||||||
|
description = S("Unbreakable Wooden Fence"),
|
||||||
|
range = 12,
|
||||||
|
stack_max = 10000,
|
||||||
|
tiles = {"default_wood.png"},
|
||||||
|
inventory_image = "default_wood.png",
|
||||||
|
wield_image = "default_wood.png",
|
||||||
|
paramtype = "light",
|
||||||
|
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||||
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
drop = "",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
drawtype = "nodebox",
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {p0,p1,p2,p3,p4,p5,}
|
||||||
|
},
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
|
||||||
|
},
|
||||||
|
on_construct = function(pos)
|
||||||
|
find_dock(pos, 1)
|
||||||
|
end,
|
||||||
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||||
|
find_dock(pos, -1)
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
-- carts:
|
||||||
|
|
||||||
|
minetest.register_node(":maptools:unbreakable_rail", {
|
||||||
|
description = "Unbreakable Rail",
|
||||||
|
drawtype = "raillike",
|
||||||
|
tiles = {"carts_rail_straight.png", "carts_rail_curved.png", "carts_rail_t_junction.png", "carts_rail_crossing.png"},
|
||||||
|
inventory_image = "carts_rail_straight.png",
|
||||||
|
wield_image = "carts_rail_straight.png",
|
||||||
|
paramtype = "light",
|
||||||
|
stack_max = 10000,
|
||||||
|
sunlight_propagates = true,
|
||||||
|
is_ground_content = true,
|
||||||
|
walkable = false,
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||||
|
},
|
||||||
|
groups = {snappy = 1, rail = 1, connect_to_raillike = 1, unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||||
|
mesecons = {
|
||||||
|
effector = {
|
||||||
|
action_off = function(pos, node)
|
||||||
|
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
|
||||||
|
end,
|
||||||
|
|
||||||
|
action_on = function(pos, node)
|
||||||
|
minetest.get_meta(pos):set_string("cart_acceleration", "0")
|
||||||
|
end,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node(":maptools:unbreakable_rail_copper", {
|
||||||
|
description = "Unbreakable Copper Rail",
|
||||||
|
drawtype = "raillike",
|
||||||
|
tiles = {"carts_rail_straight_cp.png", "carts_rail_curved_cp.png", "carts_rail_t_junction_cp.png", "carts_rail_crossing_cp.png"},
|
||||||
|
inventory_image = "carts_rail_straight_cp.png",
|
||||||
|
wield_image = "carts_rail_straight_cp.png",
|
||||||
|
paramtype = "light",
|
||||||
|
stack_max = 10000,
|
||||||
|
sunlight_propagates = true,
|
||||||
|
is_ground_content = true,
|
||||||
|
walkable = false,
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||||
|
},
|
||||||
|
groups = {rail = 1, connect_to_raillike = 1, unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||||
|
|
||||||
|
after_place_node = function(pos, placer, itemstack)
|
||||||
|
if not mesecon then
|
||||||
|
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
mesecons = {
|
||||||
|
effector = {
|
||||||
|
action_off = function(pos, node)
|
||||||
|
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
|
||||||
|
end,
|
||||||
|
|
||||||
|
action_on = function(pos, node)
|
||||||
|
minetest.get_meta(pos):set_string("cart_acceleration", "0")
|
||||||
|
end,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node("maptools:unbreakable_rail_power", {
|
||||||
|
description = "Unbreakable Powered Rail",
|
||||||
|
drawtype = "raillike",
|
||||||
|
tiles = {"carts_rail_straight_pwr.png", "carts_rail_curved_pwr.png", "carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png"},
|
||||||
|
inventory_image = "carts_rail_straight_pwr.png",
|
||||||
|
wield_image = "carts_rail_straight_pwr.png",
|
||||||
|
paramtype = "light",
|
||||||
|
stack_max = 10000,
|
||||||
|
sunlight_propagates = true,
|
||||||
|
is_ground_content = true,
|
||||||
|
walkable = false,
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||||
|
},
|
||||||
|
groups = {rail = 1, connect_to_raillike = 1, unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||||
|
|
||||||
|
after_place_node = function(pos, placer, itemstack)
|
||||||
|
if not mesecon then
|
||||||
|
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
mesecons = {
|
||||||
|
effector = {
|
||||||
|
action_off = function(pos, node)
|
||||||
|
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
|
||||||
|
end,
|
||||||
|
|
||||||
|
action_on = function(pos, node)
|
||||||
|
minetest.get_meta(pos):set_string("cart_acceleration", "0")
|
||||||
|
end,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
local chestdef = minetest.registered_nodes["default:chest"]
|
||||||
|
|
||||||
|
minetest.register_node("maptools:chest",{
|
||||||
|
description = "Chest",
|
||||||
|
tiles = chestdef.tiles,
|
||||||
|
stack_max = 1000,
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
on_construct = chestdef.on_construct,
|
||||||
|
on_metadata_inventory_move = chestdef.on_metadata_inventory_move,
|
||||||
|
on_metadata_inventory_put = chestdef.on_metadata_inventory_put,
|
||||||
|
on_metadata_inventory_take = chestdef.on_metadata_inventory_take,
|
||||||
|
groups = {unbreakable = 1, not_in_creative_inventory = 1},
|
||||||
|
})
|
||||||
|
|
||||||
|
2
depends.txt
Executable file
@ -0,0 +1,2 @@
|
|||||||
|
default
|
||||||
|
fire
|
70
init.lua
Normal file → Executable file
@ -1,28 +1,42 @@
|
|||||||
--[[
|
--[[
|
||||||
=====================================================================
|
=====================================================================
|
||||||
** Map Tools **
|
** Map Tools **
|
||||||
By Calinou.
|
By Calinou.
|
||||||
|
|
||||||
Copyright © 2012-2020 Hugo Locurcio and contributors.
|
Copyright (c) 2012-2015 Calinou and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
=====================================================================
|
=====================================================================
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
maptools = {}
|
maptools = {}
|
||||||
|
|
||||||
local modpath = minetest.get_modpath("maptools")
|
local S
|
||||||
|
if minetest.get_modpath("intllib") then
|
||||||
local S = minetest.get_translator("maptools")
|
S = intllib.Getter()
|
||||||
maptools.S = S
|
else
|
||||||
|
S = function(s) return s end
|
||||||
maptools.drop_msg = function(itemstack, player)
|
end
|
||||||
local name = player:get_player_name()
|
maptools.intllib = S
|
||||||
minetest.chat_send_player(name, S("[maptools] tools/nodes do not drop!"))
|
|
||||||
end
|
local modpath = minetest.get_modpath("maptools")
|
||||||
|
|
||||||
dofile(modpath .. "/config.lua")
|
maptools.drop_msg = function(itemstack, player)
|
||||||
dofile(modpath .. "/aliases.lua")
|
local name = player:get_player_name()
|
||||||
dofile(modpath .. "/craftitems.lua")
|
minetest.chat_send_player(name, S("[maptools] tools/nodes do not drop!"))
|
||||||
dofile(modpath .. "/default_nodes.lua")
|
end
|
||||||
dofile(modpath .. "/nodes.lua")
|
|
||||||
dofile(modpath .. "/tools.lua")
|
dofile(modpath .. "/config.lua")
|
||||||
|
dofile(modpath .. "/aliases.lua")
|
||||||
|
dofile(modpath .. "/craftitems.lua")
|
||||||
|
dofile(modpath .. "/default_nodes.lua")
|
||||||
|
dofile(modpath .. "/nodes.lua")
|
||||||
|
dofile(modpath .. "/tools.lua")
|
||||||
|
|
||||||
|
--[[
|
||||||
|
Map Tools by Calinou
|
||||||
|
Licensed under the zlib license for code and CC BY-SA 3.0 for textures, see LICENSE.txt for info.
|
||||||
|
--]]
|
||||||
|
|
||||||
|
if minetest.setting_getbool("log_mods") then
|
||||||
|
minetest.log("action", S("[maptools] loaded."))
|
||||||
|
end
|
||||||
|
39
locale/es.txt
Executable file
@ -0,0 +1,39 @@
|
|||||||
|
# Translation by kaeza
|
||||||
|
|
||||||
|
[maptools] loaded. = [maptools] cargado.
|
||||||
|
|
||||||
|
Cloud = Nube
|
||||||
|
Infinite Fuel = Combustible Infinito
|
||||||
|
Admin Pickaxe = Pico de Administrador
|
||||||
|
Copper Coin = Moneda de Cobre
|
||||||
|
Silver Coin = Moneda de Plata
|
||||||
|
Gold Coin = Moneda de Oro
|
||||||
|
Super Apple = Super Manzana
|
||||||
|
Fake Ladder = Escalera Falsa
|
||||||
|
Smoke Block = Bloque de Humo
|
||||||
|
Damaging Block: %s = Bloque Dañino: %s
|
||||||
|
Kill Block = Bloque Mortal
|
||||||
|
Build Prevention = Bloqueador de Construcción
|
||||||
|
Interact Prevention = Bloqueador de Interacción
|
||||||
|
Climb Block = Bloque Escalable
|
||||||
|
Light Block = Bloqueador de Luz
|
||||||
|
Light Bulb = Lamparilla
|
||||||
|
Player Clip = Bloqueo de Jugador
|
||||||
|
Full Clip = Bloqueo Total
|
||||||
|
|
||||||
|
Unbreakable Stone = Piedra Irrompible
|
||||||
|
Unbreakable Sand = Arena Irrompible
|
||||||
|
Unbreakable Desert Stone = Piedra Desértica Irrompible
|
||||||
|
Unbreakable Desert Sand = Arena Desértica Irrompible
|
||||||
|
Unbreakable Gravel = Gravilla Irrompible
|
||||||
|
Unbreakable Dirt = Tierra Irrompible
|
||||||
|
Unbreakable Dirt with Grass = Hierba Irrompible
|
||||||
|
Unbreakable Full Grass= Bloque de Hierba Irrompible
|
||||||
|
Unbreakable Brick = Ladrillos Irrompibles
|
||||||
|
Unbreakable Wooden Planks = Planchas de Madera Irrompibles
|
||||||
|
Unbreakable Tree = Tronco de Árbol Irrompible
|
||||||
|
Unbreakable Glass = Cristal Irrompible
|
||||||
|
Unbreakable Sandstone = Arenisca Irrompible
|
||||||
|
Unbreakable Leaves = Foliaje Irrompible
|
||||||
|
Unbreakable Cobblestone = Guijarros Irrompibles
|
||||||
|
Unbreakable Mossy Cobblestone = Guijarros Enmohecidos Irrompibles
|
47
locale/fr.txt
Executable file
@ -0,0 +1,47 @@
|
|||||||
|
# Translation by Calinou
|
||||||
|
|
||||||
|
[maptools] loaded. = [maptools] a été chargé.
|
||||||
|
|
||||||
|
Cloud = Nuage
|
||||||
|
Infinite Fuel = Carburant infini
|
||||||
|
Admin Pickaxe = Pioche d'administrateur
|
||||||
|
Admin Pickaxe With Drops = Pioche d'administrateur qui donne des objets
|
||||||
|
Copper Coin = Pièce de cuivre
|
||||||
|
Silver Coin = Pièce d'argent
|
||||||
|
Gold Coin = Pièce d'or
|
||||||
|
Super Apple = Super pomme
|
||||||
|
Fake Ladder = Fausse échelle
|
||||||
|
Smoke Block = Bloc de fumée
|
||||||
|
Damaging Block: %s = Bloc de dégâts : %s
|
||||||
|
Kill Block = Bloc qui tue
|
||||||
|
Build Prevention = Prévention de construction
|
||||||
|
Interact Prevention = Prévention d'interaction
|
||||||
|
Climb Block = Bloc à grimper
|
||||||
|
Light Block = Bloqueur de lumière
|
||||||
|
Light Bulb = Bloc lumineux
|
||||||
|
Player Clip = Bloque-joueurs
|
||||||
|
Player Clip Bottom Face = Face inférieure de bloque-joueurs
|
||||||
|
Player Clip Top Face = Face supérieure de bloque-joueurs
|
||||||
|
Full Clip = Bloque-tout
|
||||||
|
Full Clip Face = Face de bloque-tout
|
||||||
|
Permanent Fire = Feu permanent
|
||||||
|
Fake Fire = Faux feu
|
||||||
|
Igniter = Incendieur
|
||||||
|
Pusher: %s = Pousseur : %s
|
||||||
|
|
||||||
|
Unbreakable Stone = Pierre incassable
|
||||||
|
Unbreakable Sand = Sable incassable
|
||||||
|
Unbreakable Desert Stone = Pierre de désert incassable
|
||||||
|
Unbreakable Desert Sand = Sable de désert incassable
|
||||||
|
Unbreakable Gravel = Gravier incassable
|
||||||
|
Unbreakable Dirt = Terre incassable
|
||||||
|
Unbreakable Dirt with Grass = Herbe incassable
|
||||||
|
Unbreakable Full Grass= Bloc d'herbe incassable
|
||||||
|
Unbreakable Brick = Briques incassables
|
||||||
|
Unbreakable Wooden Planks = Planches de bois incassables
|
||||||
|
Unbreakable Tree = Tronc d'arbre incassable
|
||||||
|
Unbreakable Glass = Verre incassable
|
||||||
|
Unbreakable Sandstone = Grès incassable
|
||||||
|
Unbreakable Leaves = Feuillage incassable
|
||||||
|
Unbreakable Cobblestone = Pierre taillée incassable
|
||||||
|
Unbreakable Mossy Cobblestone = Pierre taillée mousseusse incassable
|
@ -1,38 +0,0 @@
|
|||||||
# textdomain: maptools
|
|
||||||
[maptools] loaded.=[maptools] cargado.
|
|
||||||
|
|
||||||
Cloud=Nube
|
|
||||||
Infinite Fuel=Combustible Infinito
|
|
||||||
Admin Pickaxe=Pico de Administrador
|
|
||||||
Copper Coin=Moneda de Cobre
|
|
||||||
Silver Coin=Moneda de Plata
|
|
||||||
Gold Coin=Moneda de Oro
|
|
||||||
Super Apple=Super Manzana
|
|
||||||
Fake Ladder=Escalera Falsa
|
|
||||||
Smoke Block=Bloque de Humo
|
|
||||||
Damaging Block: %s=Bloque Dañino: %s
|
|
||||||
Kill Block=Bloque Mortal
|
|
||||||
Build Prevention=Bloqueador de Construcción
|
|
||||||
Interact Prevention=Bloqueador de Interacción
|
|
||||||
Climb Block=Bloque Escalable
|
|
||||||
Light Block=Bloqueador de Luz
|
|
||||||
Light Bulb=Lamparilla
|
|
||||||
Player Clip=Bloqueo de Jugador
|
|
||||||
Full Clip=Bloqueo Total
|
|
||||||
|
|
||||||
Unbreakable Stone=Piedra Irrompible
|
|
||||||
Unbreakable Sand=Arena Irrompible
|
|
||||||
Unbreakable Desert Stone=Piedra Desértica Irrompible
|
|
||||||
Unbreakable Desert Sand=Arena Desértica Irrompible
|
|
||||||
Unbreakable Gravel=Gravilla Irrompible
|
|
||||||
Unbreakable Dirt=Tierra Irrompible
|
|
||||||
Unbreakable Dirt with Grass=Hierba Irrompible
|
|
||||||
Unbreakable Full Grass=Bloque de Hierba Irrompible
|
|
||||||
Unbreakable Brick=Ladrillos Irrompibles
|
|
||||||
Unbreakable Wooden Planks=Planchas de Madera Irrompibles
|
|
||||||
Unbreakable Tree=Tronco de Árbol Irrompible
|
|
||||||
Unbreakable Glass=Cristal Irrompible
|
|
||||||
Unbreakable Sandstone=Arenisca Irrompible
|
|
||||||
Unbreakable Leaves=Foliaje Irrompible
|
|
||||||
Unbreakable Cobblestone=Guijarros Irrompibles
|
|
||||||
Unbreakable Mossy Cobblestone=Guijarros Enmohecidos Irrompibles
|
|
@ -1,46 +0,0 @@
|
|||||||
# textdomain: maptools
|
|
||||||
[maptools] loaded.=[maptools] a été chargé.
|
|
||||||
|
|
||||||
Cloud=Nuage
|
|
||||||
Infinite Fuel=Carburant infini
|
|
||||||
Admin Pickaxe=Pioche d'administrateur
|
|
||||||
Admin Pickaxe With Drops=Pioche d'administrateur qui donne des objets
|
|
||||||
Copper Coin=Pièce de cuivre
|
|
||||||
Silver Coin=Pièce d'argent
|
|
||||||
Gold Coin=Pièce d'or
|
|
||||||
Super Apple=Super pomme
|
|
||||||
Fake Ladder=Fausse échelle
|
|
||||||
Smoke Block=Bloc de fumée
|
|
||||||
Damaging Block: %s=Bloc de dégâts : %s
|
|
||||||
Kill Block=Bloc qui tue
|
|
||||||
Build Prevention=Prévention de construction
|
|
||||||
Interact Prevention=Prévention d'interaction
|
|
||||||
Climb Block=Bloc à grimper
|
|
||||||
Light Block=Bloqueur de lumière
|
|
||||||
Light Bulb=Bloc lumineux
|
|
||||||
Player Clip=Bloque-joueurs
|
|
||||||
Player Clip Bottom Face=Face inférieure de bloque-joueurs
|
|
||||||
Player Clip Top Face=Face supérieure de bloque-joueurs
|
|
||||||
Full Clip=Bloque-tout
|
|
||||||
Full Clip Face=Face de bloque-tout
|
|
||||||
Permanent Fire=Feu permanent
|
|
||||||
Fake Fire=Faux feu
|
|
||||||
Igniter=Incendieur
|
|
||||||
Pusher: %s=Pousseur : %s
|
|
||||||
|
|
||||||
Unbreakable Stone=Pierre incassable
|
|
||||||
Unbreakable Sand=Sable incassable
|
|
||||||
Unbreakable Desert Stone=Pierre de désert incassable
|
|
||||||
Unbreakable Desert Sand=Sable de désert incassable
|
|
||||||
Unbreakable Gravel=Gravier incassable
|
|
||||||
Unbreakable Dirt=Terre incassable
|
|
||||||
Unbreakable Dirt with Grass=Herbe incassable
|
|
||||||
Unbreakable Full Grass=Bloc d'herbe incassable
|
|
||||||
Unbreakable Brick=Briques incassables
|
|
||||||
Unbreakable Wooden Planks=Planches de bois incassables
|
|
||||||
Unbreakable Tree=Tronc d'arbre incassable
|
|
||||||
Unbreakable Glass=Verre incassable
|
|
||||||
Unbreakable Sandstone=Grès incassable
|
|
||||||
Unbreakable Leaves=Feuillage incassable
|
|
||||||
Unbreakable Cobblestone=Pierre taillée incassable
|
|
||||||
Unbreakable Mossy Cobblestone=Pierre taillée mousseusse incassable
|
|
@ -1,46 +0,0 @@
|
|||||||
# textdomain: maptools
|
|
||||||
[maptools] loaded.=[maptools] caricato.
|
|
||||||
|
|
||||||
Cloud=Nuvola
|
|
||||||
Infinite Fuel=Combustibile infinito
|
|
||||||
Admin Pickaxe=Piccone della amministrazione
|
|
||||||
Admin Pickaxe With Drops=Piccone della amministrazione che lascia cadere a terra
|
|
||||||
Copper Coin=Moneta di rame
|
|
||||||
Silver Coin=Moneta di argento
|
|
||||||
Gold Coin=Moneta di oro
|
|
||||||
Super Apple=Super mela
|
|
||||||
Fake Ladder=Finta scala a pioli
|
|
||||||
Smoke Block=Blocco di fumo
|
|
||||||
Damaging Block: %s=Blocco che danneggia : %s
|
|
||||||
Kill Block=Blocco che uccide
|
|
||||||
Build Prevention=Impedimento alla costruzione
|
|
||||||
Interact Prevention=Impedimento alla interazione
|
|
||||||
Climb Block=Blocco su cui ci si può arrampicare
|
|
||||||
Light Block=Blocco di luce
|
|
||||||
Light Bulb=Lampadina
|
|
||||||
Player Clip=Blocca giocatori
|
|
||||||
Player Clip Bottom Face=Blocca giocatori - faccia inferiore
|
|
||||||
Player Clip Top Face=Glocca giocatori - faccia superiore
|
|
||||||
Full Clip=Blocca tutti
|
|
||||||
Full Clip Face=Faccia del blocca tutti
|
|
||||||
Permanent Fire=Fuoco eterno
|
|
||||||
Fake Fire=Fuoco finto
|
|
||||||
Igniter=Accendino
|
|
||||||
Pusher: %s=Che ha spinto : %s
|
|
||||||
|
|
||||||
Unbreakable Stone=Pietra infrangibile
|
|
||||||
Unbreakable Sand=Sabbia infrangibile
|
|
||||||
Unbreakable Desert Stone=Pietra del deserto infrangibile
|
|
||||||
Unbreakable Desert Sand=Sabbia del deserto infrangibile
|
|
||||||
Unbreakable Gravel=Ghiaia infrangibile
|
|
||||||
Unbreakable Dirt=Terra infrangibile
|
|
||||||
Unbreakable Dirt with Grass=Erba infrangibile
|
|
||||||
Unbreakable Full Grass=Blocco d'erba infrangibile
|
|
||||||
Unbreakable Brick=Mattoni infrangibile
|
|
||||||
Unbreakable Wooden Planks=Assi in legno infrangibili
|
|
||||||
Unbreakable Tree=Albero infrangibile
|
|
||||||
Unbreakable Glass=Vetro infrangibile
|
|
||||||
Unbreakable Sandstone=Arenaria infrangibile
|
|
||||||
Unbreakable Leaves=Foglie infrangibili
|
|
||||||
Unbreakable Cobblestone=Ciottolo infrangibile
|
|
||||||
Unbreakable Mossy Cobblestone=Ciottolo muschioso infrangibile
|
|
@ -1,46 +0,0 @@
|
|||||||
# textdomain: maptools
|
|
||||||
[maptools] loaded.=
|
|
||||||
|
|
||||||
Cloud=Nuage
|
|
||||||
Infinite Fuel=
|
|
||||||
Admin Pickaxe=
|
|
||||||
Admin Pickaxe With Drops=
|
|
||||||
Copper Coin=
|
|
||||||
Silver Coin=
|
|
||||||
Gold Coin=
|
|
||||||
Super Apple=
|
|
||||||
Fake Ladder=
|
|
||||||
Smoke Block=
|
|
||||||
Damaging Block: %s=
|
|
||||||
Kill Block=
|
|
||||||
Build Prevention=
|
|
||||||
Interact Prevention=
|
|
||||||
Climb Block=
|
|
||||||
Light Block=
|
|
||||||
Light Bulb=
|
|
||||||
Player Clip=
|
|
||||||
Player Clip Bottom Face=
|
|
||||||
Player Clip Top Face=
|
|
||||||
Full Clip=
|
|
||||||
Full Clip Face=
|
|
||||||
Permanent Fire=
|
|
||||||
Fake Fire=
|
|
||||||
Igniter=
|
|
||||||
Pusher: %s=
|
|
||||||
|
|
||||||
Unbreakable Stone=
|
|
||||||
Unbreakable Sand=
|
|
||||||
Unbreakable Desert Stone=
|
|
||||||
Unbreakable Desert Sand=
|
|
||||||
Unbreakable Gravel=
|
|
||||||
Unbreakable Dirt=
|
|
||||||
Unbreakable Dirt with Grass=
|
|
||||||
Unbreakable Full Grass=
|
|
||||||
Unbreakable Brick=
|
|
||||||
Unbreakable Wooden Planks=
|
|
||||||
Unbreakable Tree=
|
|
||||||
Unbreakable Glass=
|
|
||||||
Unbreakable Sandstone=
|
|
||||||
Unbreakable Leaves=
|
|
||||||
Unbreakable Cobblestone=
|
|
||||||
Unbreakable Mossy Cobblestone=
|
|
5
mod.conf
@ -1,5 +0,0 @@
|
|||||||
name = maptools
|
|
||||||
description = Adds various special versions of normal blocks, tools, and other map maintainer tools.
|
|
||||||
depends = default
|
|
||||||
optional_depends = moreores
|
|
||||||
min_minetest_version = 5.0.0
|
|
118
nodes.lua
Normal file → Executable file
@ -1,15 +1,15 @@
|
|||||||
--[[
|
--[[
|
||||||
Map Tools: node definitions
|
Map Tools: node definitions
|
||||||
|
|
||||||
Copyright © 2012-2020 Hugo Locurcio and contributors.
|
Copyright (c) 2012-2015 Calinou and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
local S = maptools.S
|
local S = maptools.intllib
|
||||||
|
|
||||||
maptools.creative = maptools.config["hide_from_creative_inventory"]
|
maptools.creative = maptools.config["hide_from_creative_inventory"]
|
||||||
|
|
||||||
-- Redefine cloud so that the admin pickaxe can mine it
|
-- Redefine cloud so that the admin pickaxe can mine it:
|
||||||
minetest.register_node(":default:cloud", {
|
minetest.register_node(":default:cloud", {
|
||||||
description = S("Cloud"),
|
description = S("Cloud"),
|
||||||
tiles = {"default_cloud.png"},
|
tiles = {"default_cloud.png"},
|
||||||
@ -20,6 +20,7 @@ minetest.register_node(":default:cloud", {
|
|||||||
})
|
})
|
||||||
|
|
||||||
-- Nodes
|
-- Nodes
|
||||||
|
-- =====
|
||||||
|
|
||||||
minetest.register_node("maptools:black", {
|
minetest.register_node("maptools:black", {
|
||||||
description = S("Black"),
|
description = S("Black"),
|
||||||
@ -61,6 +62,7 @@ minetest.register_node("maptools:playerclip", {
|
|||||||
|
|
||||||
minetest.register_node("maptools:fake_walkable", {
|
minetest.register_node("maptools:fake_walkable", {
|
||||||
description = S("Player Clip"),
|
description = S("Player Clip"),
|
||||||
|
drawtype = "nodebox",
|
||||||
range = 12,
|
range = 12,
|
||||||
stack_max = 10000,
|
stack_max = 10000,
|
||||||
inventory_image = "default_steel_block.png^dye_green.png",
|
inventory_image = "default_steel_block.png^dye_green.png",
|
||||||
@ -94,6 +96,7 @@ minetest.register_node("maptools:fullclip", {
|
|||||||
|
|
||||||
minetest.register_node("maptools:fake_walkable_pointable", {
|
minetest.register_node("maptools:fake_walkable_pointable", {
|
||||||
description = S("Player Clip"),
|
description = S("Player Clip"),
|
||||||
|
drawtype = "nodebox",
|
||||||
range = 12,
|
range = 12,
|
||||||
stack_max = 10000,
|
stack_max = 10000,
|
||||||
inventory_image = "default_steel_block.png^dye_green.png",
|
inventory_image = "default_steel_block.png^dye_green.png",
|
||||||
@ -183,11 +186,7 @@ minetest.register_node("maptools:fullclip_face", {
|
|||||||
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
|
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
|
||||||
},
|
},
|
||||||
drop = "",
|
drop = "",
|
||||||
groups = {
|
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100},
|
||||||
unbreakable = 1,
|
|
||||||
not_in_creative_inventory = maptools.creative,
|
|
||||||
fall_damage_add_percent = -100,
|
|
||||||
},
|
|
||||||
on_drop = maptools.drop_msg
|
on_drop = maptools.drop_msg
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -206,11 +205,7 @@ minetest.register_node("maptools:playerclip_bottom", {
|
|||||||
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
|
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
|
||||||
},
|
},
|
||||||
drop = "",
|
drop = "",
|
||||||
groups = {
|
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100},
|
||||||
unbreakable = 1,
|
|
||||||
not_in_creative_inventory = maptools.creative,
|
|
||||||
fall_damage_add_percent = -100,
|
|
||||||
},
|
|
||||||
on_drop = maptools.drop_msg
|
on_drop = maptools.drop_msg
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -229,38 +224,29 @@ minetest.register_node("maptools:playerclip_top", {
|
|||||||
fixed = {-0.5, 0.4999, -0.5, 0.5, 0.5, 0.5},
|
fixed = {-0.5, 0.4999, -0.5, 0.5, 0.5, 0.5},
|
||||||
},
|
},
|
||||||
drop = "",
|
drop = "",
|
||||||
groups = {
|
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100},
|
||||||
unbreakable = 1,
|
|
||||||
not_in_creative_inventory = maptools.creative,
|
|
||||||
fall_damage_add_percent = -100,
|
|
||||||
},
|
|
||||||
on_drop = maptools.drop_msg
|
on_drop = maptools.drop_msg
|
||||||
})
|
})
|
||||||
|
|
||||||
for pusher_num=1,10,1 do
|
for pusher_num=1,10,1 do
|
||||||
minetest.register_node("maptools:pusher_" .. pusher_num, {
|
minetest.register_node("maptools:pusher_" .. pusher_num, {
|
||||||
description = S("Pusher (%s)"):format(pusher_num),
|
description = S("Pusher (%s)"):format(pusher_num),
|
||||||
range = 12,
|
range = 12,
|
||||||
stack_max = 10000,
|
stack_max = 10000,
|
||||||
inventory_image = "default_steel_block.png^default_apple.png",
|
inventory_image = "default_steel_block.png^default_apple.png",
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
tiles = {"invisible.png"},
|
tiles = {"invisible.png"},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
node_box = {
|
node_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
|
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
|
||||||
},
|
},
|
||||||
drop = "",
|
drop = "",
|
||||||
groups = {
|
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100, bouncy=pusher_num*100},
|
||||||
unbreakable = 1,
|
on_drop = maptools.drop_msg
|
||||||
not_in_creative_inventory = maptools.creative,
|
})
|
||||||
fall_damage_add_percent = -100,
|
|
||||||
bouncy = pusher_num * 100,
|
|
||||||
},
|
|
||||||
on_drop = maptools.drop_msg
|
|
||||||
})
|
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_node("maptools:lightbulb", {
|
minetest.register_node("maptools:lightbulb", {
|
||||||
@ -271,7 +257,7 @@ minetest.register_node("maptools:lightbulb", {
|
|||||||
drawtype = "airlike",
|
drawtype = "airlike",
|
||||||
walkable = false,
|
walkable = false,
|
||||||
pointable = false,
|
pointable = false,
|
||||||
light_source = 14,
|
light_source = default.LIGHT_MAX,
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
drop = "",
|
drop = "",
|
||||||
@ -283,7 +269,7 @@ minetest.register_node("maptools:nobuild", {
|
|||||||
description = S("Build Prevention"),
|
description = S("Build Prevention"),
|
||||||
range = 12,
|
range = 12,
|
||||||
stack_max = 10000,
|
stack_max = 10000,
|
||||||
inventory_image = "default_steel_block.png^default_flint.png",
|
inventory_image = "default_steel_block.png^bones_bones.png",
|
||||||
drawtype = "airlike",
|
drawtype = "airlike",
|
||||||
walkable = false,
|
walkable = false,
|
||||||
pointable = false,
|
pointable = false,
|
||||||
@ -298,7 +284,7 @@ minetest.register_node("maptools:nointeract", {
|
|||||||
description = S("Interact Prevention"),
|
description = S("Interact Prevention"),
|
||||||
range = 12,
|
range = 12,
|
||||||
stack_max = 10000,
|
stack_max = 10000,
|
||||||
inventory_image = "default_steel_block.png^default_bush_stem.png",
|
inventory_image = "default_steel_block.png^default_scorched_stuff.png",
|
||||||
drawtype = "airlike",
|
drawtype = "airlike",
|
||||||
walkable = false,
|
walkable = false,
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
@ -436,6 +422,7 @@ minetest.register_node("maptools:igniter", {
|
|||||||
drawtype = "airlike",
|
drawtype = "airlike",
|
||||||
range = 12,
|
range = 12,
|
||||||
stack_max = 10000,
|
stack_max = 10000,
|
||||||
|
inventory_image = "default_steel_block.png^crosshair.png",
|
||||||
description = S("Igniter"),
|
description = S("Igniter"),
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
inventory_image = "fire_basic_flame.png",
|
inventory_image = "fire_basic_flame.png",
|
||||||
@ -450,36 +437,29 @@ minetest.register_node("maptools:igniter", {
|
|||||||
minetest.register_node("maptools:superapple", {
|
minetest.register_node("maptools:superapple", {
|
||||||
description = S("Super Apple"),
|
description = S("Super Apple"),
|
||||||
range = 12,
|
range = 12,
|
||||||
stack_max = 10000,
|
stack_max = 99,
|
||||||
drawtype = "plantlike",
|
drawtype = "nodebox",
|
||||||
visual_scale = 1.0,
|
visual_scale = 1.0,
|
||||||
tiles = {"maptools_superapple.png"},
|
tiles = {"maptools_super_apple_top.png","maptools_super_apple_bottom.png","maptools_super_apple_side.png"},
|
||||||
inventory_image = "maptools_superapple.png",
|
inventory_image = "maptools_superapple.png",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
selection_box = {
|
|
||||||
type = "fixed",
|
|
||||||
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
|
|
||||||
},
|
|
||||||
walkable = false,
|
walkable = false,
|
||||||
groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory = maptools.creative},
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {
|
||||||
|
{-3/16, -7/16, -3/16, 3/16, 1/16, 3/16},
|
||||||
|
{-4/16, -6/16, -3/16, 4/16, 0, 3/16},
|
||||||
|
{-3/16, -6/16, -4/16, 3/16, 0, 4/16},
|
||||||
|
{-1/32, 1/16, -1/32, 1/32, 4/16, 1/32},
|
||||||
|
{-1/16, 1.6/16, 0, 1/16, 1.8/16, 1/16},
|
||||||
|
{-2/16, 1.4/16, 1/16, 1/16, 1.6/16, 2/16},
|
||||||
|
{-2/16, 1.2/16, 2/16, 0, 1.4/16, 3/16},
|
||||||
|
{-1.5/16, 1/16, .5/16, 0.5/16, 1.2/16, 2.5/16},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
is_ground_content = true,
|
||||||
|
groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory = 0, flammable = 2, leafdecay = 3, leafdecay_drop = 1},
|
||||||
on_use = minetest.item_eat(20),
|
on_use = minetest.item_eat(20),
|
||||||
sounds = default.node_sound_defaults(),
|
sounds = default.node_sound_defaults(),
|
||||||
on_drop = maptools.drop_msg
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_node("maptools:drowning", {
|
|
||||||
description = S("Drownable Air"),
|
|
||||||
range = 12,
|
|
||||||
stack_max = 10000,
|
|
||||||
inventory_image = "default_steel_block.png^dye_black.png",
|
|
||||||
drawtype = "airlike",
|
|
||||||
paramtype = "light",
|
|
||||||
pointable = false,
|
|
||||||
walkable = false,
|
|
||||||
drowning = 1,
|
|
||||||
sunlight_propagates = true,
|
|
||||||
drop = "",
|
|
||||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
|
||||||
on_drop = maptools.drop_msg
|
|
||||||
})
|
})
|
||||||
|
0
textures/black.png
Normal file → Executable file
Before Width: | Height: | Size: 67 B After Width: | Height: | Size: 67 B |
BIN
textures/bones_bones.png
Executable file
After Width: | Height: | Size: 162 B |
BIN
textures/fire_basic_flame.png
Normal file → Executable file
Before Width: | Height: | Size: 695 B After Width: | Height: | Size: 794 B |
BIN
textures/fire_basic_flame_animated.png
Normal file → Executable file
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.2 KiB |
0
textures/invisible.png
Normal file → Executable file
Before Width: | Height: | Size: 68 B After Width: | Height: | Size: 68 B |
BIN
textures/maptools_adminpick.png
Normal file → Executable file
Before Width: | Height: | Size: 279 B After Width: | Height: | Size: 281 B |
BIN
textures/maptools_adminpick_with_drops.png
Normal file → Executable file
Before Width: | Height: | Size: 276 B After Width: | Height: | Size: 278 B |
BIN
textures/maptools_copper_coin.png
Normal file → Executable file
Before Width: | Height: | Size: 213 B After Width: | Height: | Size: 214 B |
BIN
textures/maptools_gold_coin.png
Normal file → Executable file
Before Width: | Height: | Size: 213 B After Width: | Height: | Size: 215 B |
BIN
textures/maptools_grass_side_12.png
Normal file → Executable file
Before Width: | Height: | Size: 549 B After Width: | Height: | Size: 561 B |
0
textures/maptools_grass_side_4.png
Normal file → Executable file
Before Width: | Height: | Size: 294 B After Width: | Height: | Size: 294 B |
BIN
textures/maptools_grass_side_8.png
Normal file → Executable file
Before Width: | Height: | Size: 442 B After Width: | Height: | Size: 466 B |
BIN
textures/maptools_infinitefuel.png
Normal file → Executable file
Before Width: | Height: | Size: 380 B After Width: | Height: | Size: 387 B |
BIN
textures/maptools_silver_coin.png
Normal file → Executable file
Before Width: | Height: | Size: 213 B After Width: | Height: | Size: 215 B |
BIN
textures/maptools_smoke.png
Normal file → Executable file
Before Width: | Height: | Size: 296 B After Width: | Height: | Size: 303 B |
BIN
textures/maptools_super_apple_bottom.png
Executable file
After Width: | Height: | Size: 298 B |
BIN
textures/maptools_super_apple_side.png
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textures/maptools_super_apple_top.png
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textures/maptools_superapple.png
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tools.lua
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--[[
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--[[
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Map Tools: tool definitions
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Map Tools: tool definitions
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Copyright © 2012-2020 Hugo Locurcio and contributors.
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Copyright (c) 2012-2015 Calinou and contributors.
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Licensed under the zlib license. See LICENSE.md for more information.
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Licensed under the zlib license. See LICENSE.md for more information.
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--]]
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--]]
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local S = maptools.S
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local S = maptools.intllib
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maptools.creative = maptools.config["hide_from_creative_inventory"]
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maptools.creative = maptools.config["hide_from_creative_inventory"]
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local pick_admin_toolcaps = {
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full_punch_interval = 0.1,
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max_drop_level = 3,
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groupcaps = {
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unbreakable = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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fleshy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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choppy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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bendy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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cracky = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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crumbly = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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snappy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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},
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damage_groups = {fleshy = 1000},
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}
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minetest.register_tool("maptools:pick_admin", {
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minetest.register_tool("maptools:pick_admin", {
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description = S("Admin Pickaxe"),
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description = S("Admin Pickaxe"),
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range = 20,
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range = 12,
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inventory_image = "maptools_adminpick.png",
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inventory_image = "maptools_adminpick.png",
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groups = {not_in_creative_inventory = maptools.creative},
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groups = {not_in_creative_inventory = maptools.creative},
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tool_capabilities = pick_admin_toolcaps,
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tool_capabilities = {
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on_drop = maptools.drop_msg,
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full_punch_interval = 0.1,
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max_drop_level = 3,
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groupcaps= {
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unbreakable = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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fleshy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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choppy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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bendy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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cracky = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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crumbly = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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snappy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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},
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damage_groups = {fleshy = 1000},
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},
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on_drop = maptools.drop_msg
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})
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})
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minetest.register_tool("maptools:pick_admin_with_drops", {
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minetest.register_tool("maptools:pick_admin_with_drops", {
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description = S("Admin Pickaxe with Drops"),
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description = S("Admin Pickaxe with Drops"),
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range = 20,
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range = 12,
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inventory_image = "maptools_adminpick_with_drops.png",
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inventory_image = "maptools_adminpick_with_drops.png",
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groups = {not_in_creative_inventory = maptools.creative},
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groups = {not_in_creative_inventory = maptools.creative},
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tool_capabilities = pick_admin_toolcaps,
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tool_capabilities = {
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on_drop = maptools.drop_msg,
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full_punch_interval = 0.35,
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max_drop_level = 3,
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groupcaps = {
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unbreakable = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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fleshy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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choppy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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bendy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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cracky = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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crumbly = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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snappy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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},
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damage_groups = {fleshy = 1000},
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},
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on_drop = maptools.drop_msg
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})
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})
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minetest.register_on_punchnode(function(pos, node, puncher)
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minetest.register_on_punchnode(function(pos, node, puncher)
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if puncher:get_wielded_item():get_name() == "maptools:pick_admin"
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if puncher:get_wielded_item():get_name() == "maptools:pick_admin"
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and minetest.get_node(pos).name ~= "air" then
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and minetest.get_node(pos).name ~= "air" then
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minetest.log(
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minetest.log("action", puncher:get_player_name() .. " digs " .. minetest.get_node(pos).name .. " at " .. minetest.pos_to_string(pos) .. " using an Admin Pickaxe.")
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"action",
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minetest.remove_node(pos) -- The node is removed directly, which means it even works on non-empty containers and group-less nodes.
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puncher:get_player_name() ..
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minetest.check_for_falling(pos) -- Run node update actions like falling nodes.
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" digs " ..
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minetest.get_node(pos).name ..
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" at " ..
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minetest.pos_to_string(pos) ..
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" using an Admin Pickaxe."
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)
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-- The node is removed directly, which means it even works
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-- on non-empty containers and group-less nodes
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minetest.remove_node(pos)
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-- Run node update actions like falling nodes
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minetest.check_for_falling(pos)
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end
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end
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end)
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end)
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