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4.6 KiB
4.6 KiB
List of nodes/items
To use an item, make sure you have the give
privilege, then use
/give <player> <item code> [amount]
or /giveme <item code> [amount]
.
Tip: To give yourself a large amount of items quickly (65535 as of writing),
use -1
as the amount.
Nodes
⚠️ denotes an unpointable, unbreakable block; be very careful with them, as they cannot be removed by hand (they can only be removed with WorldEdit or similar).
Item code | Description |
---|---|
maptools:{block}_u |
Unbreakable, non-flammable, non-falling, non-decaying blocks. Most common default blocks have an unbreakable form available (maptools:stone_u , maptools:wood_u , …) |
maptools:full_grass |
Unbreakable block with the grass texture on all sides. |
maptools:player_clip |
⚠️ Invisible, non-pointable block that blocks players and entities. |
maptools:full_clip |
Invisible, pointable block that blocks players and entities. Also available as a thin face (maptools:full_clip_face ). |
maptools:smoke_block |
Some smoke (doesn't damage players or entities). |
maptools:no_build |
⚠️ Very basic building prevention. |
maptools:no_interact |
Prevents interacting through the block (opening chests, furnaces, attacking entities, …), but can still be walked through. |
maptools:damage_{1…5} |
⚠️ Damaging blocks which damage players by 1 to 5 HP per second. |
maptools:kill |
⚠️ Instant kill blocks (damages players by 20 HP per second). |
maptools:light_block |
⚠️ Invisible non-solid block, prevents light from passing through. |
maptools:light_bulb |
⚠️ Invisible non-solid block, emitting the maximum amount of light. |
Items
Item code | Description |
---|---|
maptools:admin_pick |
A bright magenta pickaxe with infinite durability, digs everything including unbreakable blocks instantly. No drops are given when digging nodes. |
maptools:admin_pick_with_drops |
Same as the admin pickaxe, but drops are given when digging nodes. |
maptools:infinite_fuel |
Fuel lasting for a near-infinite time (about 50 real-life years). |
maptools:super_apple |
A yellow apple which heals the player by 20 HP when used. |
maptools:copper_coin |
Decorative item (can be used in mini-games). |
maptools:silver_coin |
Decorative item (can be used in mini-games). |
maptools:gold_coin |
Decorative item (can be used in mini-games). |