mirror of
https://github.com/minetest-mods/maptools.git
synced 2024-12-24 16:30:21 +01:00
e6f61c31ce
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro> Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com>
41 lines
4.7 KiB
Markdown
41 lines
4.7 KiB
Markdown
# List of nodes/items
|
|
|
|
To use an item, make sure you have the `give` privilege, then use
|
|
`/give <player> <item code> [amount]` or `/giveme <item code> [amount]`.
|
|
|
|
**Tip:** To give yourself a large amount of items quickly (65535 as of writing),
|
|
use `-1` as the amount.
|
|
|
|
## Nodes
|
|
|
|
:warning: denotes an unpointable, unbreakable block; be very careful with them,
|
|
as they cannot be removed by hand (they can only be removed with
|
|
[WorldEdit](https://github.com/Uberi/Minetest-WorldEdit) or similar).
|
|
|
|
| Item code | Description |
|
|
| ----------------------: | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
|
|
| `maptools:{block}_u` | Unbreakable, non-flammable, non-falling, non-decaying blocks. Most common default blocks have an unbreakable form available (`maptools:stone_u`, `maptools:wood_u`, …) |
|
|
| `maptools:full_grass` | Unbreakable block with the grass texture on all sides. |
|
|
| `maptools:player_clip` | :warning: Invisible, non-pointable block that blocks players and entities. |
|
|
| `maptools:full_clip` | Invisible, pointable block that blocks players and entities. Also available as a thin face (`maptools:full_clip_face`). |
|
|
| `maptools:smoke_block` | Some smoke (doesn't damage players or entities). |
|
|
| `maptools:no_build` | :warning: Very basic building prevention. |
|
|
| `maptools:no_interact` | Prevents interacting through the block (opening chests, furnaces, attacking entities, …), but can still be walked through. |
|
|
| `maptools:damage_{1…5}` | :warning: Damaging blocks which damage players by 1 to 5 HP per second. |
|
|
| `maptools:kill` | :warning: Instant kill blocks (damages players by 20 HP per second). |
|
|
| `maptools:drowning` | :warning: Simulates drowning in water. |
|
|
| `maptools:light_block` | :warning: Invisible non-solid block, prevents light from passing through. |
|
|
| `maptools:light_bulb` | :warning: Invisible non-solid block, emitting the maximum amount of light. |
|
|
|
|
## Items
|
|
|
|
| Item code | Description |
|
|
| -------------------------------: | ------------------------------------------------------------------------------------------------------------------------------------------------- |
|
|
| `maptools:admin_pick` | A bright magenta pickaxe with infinite durability, digs everything including unbreakable blocks instantly. No drops are given when digging nodes. |
|
|
| `maptools:admin_pick_with_drops` | Same as the admin pickaxe, but drops are given when digging nodes. |
|
|
| `maptools:infinite_fuel` | Fuel lasting for a near-infinite time (about 50 real-life years). |
|
|
| `maptools:super_apple` | A yellow apple which heals the player by 20 HP when used. |
|
|
| `maptools:copper_coin` | Decorative item (can be used in mini-games). |
|
|
| `maptools:silver_coin` | Decorative item (can be used in mini-games). |
|
|
| `maptools:gold_coin` | Decorative item (can be used in mini-games). |
|