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https://github.com/minetest-mods/mesecons.git
synced 2024-12-25 09:50:19 +01:00
Several bugfixes and cleanups for movestones
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bc80efd685
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04bcc458d9
@ -64,27 +64,14 @@ minetest.register_entity("mesecons_movestones:movestone_entity", {
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local direction=mesecon:get_movestone_direction(pos)
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local direction=mesecon:get_movestone_direction(pos)
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if not direction then
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if not direction then
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minetest.env:place_node(pos, {name="mesecons_movestones:movestone"})
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minetest.env:add_node(pos, {name="mesecons_movestones:movestone"})
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self.object:remove()
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self.object:remove()
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return
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return
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end
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end
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self.object:setvelocity({x=direction.x*3, y=direction.y*3, z=direction.z*3})
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self.object:setvelocity({x=direction.x*3, y=direction.y*3, z=direction.z*3})
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local lnode = minetest.env:get_node(pos)
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mesecon:mvps_push(pos, direction)
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if lnode.name ~= "ignore" and lnode.name ~= "air" and lnode.name ~= "default:water" and lnode.name ~= "default:water_flowing" then
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local newnode
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repeat
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minetest.env:dig_node(pos)
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pos.x=pos.x+direction.x
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pos.y=pos.y+direction.y
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pos.z=pos.z+direction.z
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newnode = {name=lnode.name}
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lnode = minetest.env:get_node(pos)
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minetest.env:place_node(pos, newnode)
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nodeupdate(pos)
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until lnode.name == "ignore" or lnode.name == "air" or lnode.name == "default:water" or lnode.name == "default:water_flowing"
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end
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end
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end
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})
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})
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@ -113,7 +100,7 @@ mesecon:register_on_signal_on(function (pos, node)
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or checknode.name=="ignore"
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or checknode.name=="ignore"
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or checknode.name=="default:water"
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or checknode.name=="default:water"
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or checknode.name=="default:water_flowing"
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or checknode.name=="default:water_flowing"
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minetest.env:dig_node(pos)
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minetest.env:remove_node(pos)
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nodeupdate(pos)
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nodeupdate(pos)
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minetest.env:add_entity(pos, "mesecons_movestones:movestone_entity")
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minetest.env:add_entity(pos, "mesecons_movestones:movestone_entity")
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end
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end
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@ -160,53 +147,17 @@ minetest.register_entity("mesecons_movestones:sticky_movestone_entity", {
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if not direction then
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if not direction then
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--or (minetest.env:get_node_or_nil(pos).name ~="air"
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--or (minetest.env:get_node_or_nil(pos).name ~="air"
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--and minetest.env:get_node_or_nil(pos).name ~= nil) then
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--and minetest.env:get_node_or_nil(pos).name ~= nil) then
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minetest.env:place_node(pos, {name="mesecons_movestones:sticky_movestone"})
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minetest.env:add_node(pos, {name="mesecons_movestones:sticky_movestone"})
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self.object:remove()
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self.object:remove()
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return
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return
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end
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end
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self.object:setvelocity({x=direction.x*3, y=direction.y*3, z=direction.z*3})
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self.object:setvelocity({x=direction.x*3, y=direction.y*3, z=direction.z*3})
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pos.x=pos.x+direction.x
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mesecon:mvps_push(pos, direction)
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pos.y=pos.y+direction.y
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pos.z=pos.z+direction.z
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local lpos = {x=pos.x, y=pos.y, z=pos.z}
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local lnode = minetest.env:get_node(lpos)
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if lnode.name ~= "ignore" and lnode.name ~= "air" and lnode.name ~= "default:water" and lnode.name ~= "default:water_flowing" then
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local newnode
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repeat
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minetest.env:dig_node(lpos)
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lpos.x=lpos.x+direction.x
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lpos.y=lpos.y+direction.y
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lpos.z=lpos.z+direction.z
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newnode = {name=lnode.name}
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lnode = minetest.env:get_node(lpos)
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minetest.env:place_node(lpos, newnode)
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nodeupdate(lpos)
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until lnode.name == "ignore" or lnode.name == "air" or lnode.name == "default:water" or lnode.name == "default:water_flowing"
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end
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--STICKY
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--STICKY
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local lpos = {x=pos.x-direction.x, y=pos.y-direction.y, z=pos.z-direction.z} -- 1 away
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mesecon:mvps_pull_all(pos, direction)
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local lnode = minetest.env:get_node(lpos)
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local lpos2 = {x=pos.x-direction.x*2, y=pos.y-direction.y*2, z=pos.z-direction.z*2} -- 2 away
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local lnode2 = minetest.env:get_node(lpos2)
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if lnode.name ~= "ignore" and lnode.name ~= "air" and lnode.name ~= "default:water" and lnode.name ~= "default:water_flowing" then return end
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if lnode2.name == "ignore" or lnode2.name == "air" or lnode2.name == "default:water" or lnode2.name == "default:water_flowing" then return end
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local oldpos = {x=lpos2.x+direction.x, y=lpos2.y+direction.y, z=lpos2.z+direction.z}
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repeat
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minetest.env:place_node(oldpos, {name=minetest.env:get_node(lpos2).name})
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nodeupdate(oldpos)
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oldpos = {x=lpos2.x, y=lpos2.y, z=lpos2.z}
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lpos2.x = lpos2.x-direction.x
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lpos2.y = lpos2.y-direction.y
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lpos2.z = lpos2.z-direction.z
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lnode = minetest.env:get_node(lpos2)
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until lnode.name=="air" or lnode.name=="ignore" or lnode.name=="default:water" or lnode.name=="default:water_flowing"
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minetest.env:dig_node(oldpos)
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end
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end
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})
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})
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@ -237,7 +188,7 @@ mesecon:register_on_signal_on(function (pos, node)
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or checknode.name=="default:water"
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or checknode.name=="default:water"
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or checknode.name=="default:water_flowing"
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or checknode.name=="default:water_flowing"
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minetest.env:dig_node(pos)
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minetest.env:remove_node(pos)
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nodeupdate(pos)
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nodeupdate(pos)
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minetest.env:add_entity(pos, "mesecons_movestones:sticky_movestone_entity")
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minetest.env:add_entity(pos, "mesecons_movestones:sticky_movestone_entity")
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end
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end
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@ -20,6 +20,48 @@ function mesecon:register_mvps_stopper(nodename)
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mesecon.mvps_stoppers[i]=nodename
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mesecon.mvps_stoppers[i]=nodename
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end
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end
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function mesecon:mvps_push(pos, direction) -- pos: pos of mvps; direction: direction of push
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pos.x=pos.x+direction.x
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pos.y=pos.y+direction.y
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pos.z=pos.z+direction.z
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local lpos = {x=pos.x, y=pos.y, z=pos.z}
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local lnode = minetest.env:get_node(lpos)
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local newnode
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minetest.env:remove_node(lpos)
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while not(lnode.name == "ignore" or lnode.name == "air" or lnode.name == "default:water" or lnode.name == "default:water_flowing") do
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lpos.x=lpos.x+direction.x
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lpos.y=lpos.y+direction.y
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lpos.z=lpos.z+direction.z
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newnode = lnode
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lnode = minetest.env:get_node(lpos)
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minetest.env:add_node(lpos, newnode)
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nodeupdate(lpos)
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end
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end
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function mesecon:mvps_pull_all(pos, direction) -- pos: pos of mvps; direction: direction of pull
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local lpos = {x=pos.x-direction.x, y=pos.y-direction.y, z=pos.z-direction.z} -- 1 away
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local lnode = minetest.env:get_node(lpos)
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local lpos2 = {x=pos.x-direction.x*2, y=pos.y-direction.y*2, z=pos.z-direction.z*2} -- 2 away
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local lnode2 = minetest.env:get_node(lpos2)
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if lnode.name ~= "ignore" and lnode.name ~= "air" and lnode.name ~= "default:water" and lnode.name ~= "default:water_flowing" then return end
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if lnode2.name == "ignore" or lnode2.name == "air" or lnode2.name == "default:water" or lnode2.name == "default:water_flowing" then return end
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local oldpos = {x=lpos2.x+direction.x, y=lpos2.y+direction.y, z=lpos2.z+direction.z}
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repeat
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minetest.env:add_node(oldpos, {name=minetest.env:get_node(lpos2).name})
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nodeupdate(oldpos)
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oldpos = {x=lpos2.x, y=lpos2.y, z=lpos2.z}
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lpos2.x = lpos2.x-direction.x
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lpos2.y = lpos2.y-direction.y
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lpos2.z = lpos2.z-direction.z
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lnode = minetest.env:get_node(lpos2)
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until lnode.name=="air" or lnode.name=="ignore" or lnode.name=="default:water" or lnode.name=="default:water_flowing"
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minetest.env:remove_node(oldpos)
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end
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mesecon:register_mvps_stopper("default:chest")
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mesecon:register_mvps_stopper("default:chest")
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mesecon:register_mvps_stopper("default:chest_locked")
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mesecon:register_mvps_stopper("default:chest_locked")
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mesecon:register_mvps_stopper("default:furnace")
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mesecon:register_mvps_stopper("default:furnace")
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