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Changes to torch and delayer appearance (#669)
* plantlike, x-shaped torch * removed separate LEDs for luacontroller since already contained in base mod it depends on * changed delayer textures to be more consistent with other gates * Reduced the amount of textures needed for pistons with texture modifiers. Will continue to work fine with all existing texturepacks. No change in graphics. * use luacontroller_LED instead of microcontroller_LED to prevent breaking the digistuff mod which inherits it. I hope no mods inherit microcontroller LED.
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@ -12,16 +12,16 @@ for d = 0, 1 do
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local nodename = "mesecons_microcontroller:microcontroller"..tostring(d)..tostring(c)..tostring(b)..tostring(a)
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local top = "jeija_microcontroller_top.png"
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if tostring(a) == "1" then
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top = top.."^jeija_microcontroller_LED_A.png"
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top = top.."^jeija_luacontroller_LED_A.png"
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end
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if tostring(b) == "1" then
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top = top.."^jeija_microcontroller_LED_B.png"
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top = top.."^jeija_luacontroller_LED_B.png"
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end
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if tostring(c) == "1" then
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top = top.."^jeija_microcontroller_LED_C.png"
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top = top.."^jeija_luacontroller_LED_C.png"
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end
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if tostring(d) == "1" then
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top = top.."^jeija_microcontroller_LED_D.png"
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top = top.."^jeija_luacontroller_LED_D.png"
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end
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local groups
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if tostring(d)..tostring(c)..tostring(b)..tostring(a) ~= "0000" then
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