Changes to torch and delayer appearance (#669)

* plantlike, x-shaped torch
* removed separate LEDs for luacontroller since already contained in base mod it depends on
* changed delayer textures to be more consistent with other gates
* Reduced the amount of textures needed for pistons with texture modifiers. Will continue to work fine with all existing texturepacks. No change in graphics.
* use luacontroller_LED instead of microcontroller_LED to prevent breaking the digistuff mod which inherits it. I hope no mods inherit microcontroller LED.
This commit is contained in:
mruncreative
2024-06-08 13:43:47 +02:00
committed by GitHub
parent a82bac7b5b
commit 0a4651c33c
44 changed files with 53 additions and 60 deletions

View File

@ -12,16 +12,16 @@ for d = 0, 1 do
local nodename = "mesecons_microcontroller:microcontroller"..tostring(d)..tostring(c)..tostring(b)..tostring(a)
local top = "jeija_microcontroller_top.png"
if tostring(a) == "1" then
top = top.."^jeija_microcontroller_LED_A.png"
top = top.."^jeija_luacontroller_LED_A.png"
end
if tostring(b) == "1" then
top = top.."^jeija_microcontroller_LED_B.png"
top = top.."^jeija_luacontroller_LED_B.png"
end
if tostring(c) == "1" then
top = top.."^jeija_microcontroller_LED_C.png"
top = top.."^jeija_luacontroller_LED_C.png"
end
if tostring(d) == "1" then
top = top.."^jeija_microcontroller_LED_D.png"
top = top.."^jeija_luacontroller_LED_D.png"
end
local groups
if tostring(d)..tostring(c)..tostring(b)..tostring(a) ~= "0000" then