Make the detector recipe from luacontroller optional (#696)

This commit is contained in:
Maksym H. 2025-01-02 10:19:16 +01:00 committed by GitHub
parent dd073d2e83
commit 1f9e86c3da
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GPG Key ID: B5690EEEBB952194
2 changed files with 21 additions and 16 deletions

View File

@ -111,6 +111,7 @@ minetest.register_node("mesecons_detector:object_detector_on", {
on_blast = mesecon.on_blastnode,
})
if minetest.get_modpath("mesecons_luacontroller") then
minetest.register_craft({
output = 'mesecons_detector:object_detector_off',
recipe = {
@ -119,6 +120,7 @@ minetest.register_craft({
{"mesecons_gamecompat:steel_ingot", "group:mesecon_conductor_craftable", "mesecons_gamecompat:steel_ingot"},
}
})
end
minetest.register_craft({
output = 'mesecons_detector:object_detector_off',
@ -287,6 +289,7 @@ minetest.register_node("mesecons_detector:node_detector_on", {
on_blast = mesecon.on_blastnode,
})
if minetest.get_modpath("mesecons_luacontroller") then
minetest.register_craft({
output = 'mesecons_detector:node_detector_off',
recipe = {
@ -295,6 +298,7 @@ minetest.register_craft({
{"mesecons_gamecompat:steel_ingot", "mesecons_gamecompat:steel_ingot", "mesecons_gamecompat:steel_ingot"},
}
})
end
minetest.register_craft({
output = 'mesecons_detector:node_detector_off',

View File

@ -1,2 +1,3 @@
name = mesecons_detector
depends = mesecons, mesecons_gamecompat, mesecons_materials
optional_depends = mesecons_luacontroller