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Fix MTG doors not reacting correctly to Mesecon power
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@ -66,6 +66,10 @@ local function meseconify_door(name)
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}
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minetest.override_item(name .. "_a", override)
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minetest.override_item(name .. "_b", override)
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if minetest.registered_items[name .. "_c"] then
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minetest.override_item(name .. "_c", override)
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minetest.override_item(name .. "_d", override)
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end
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end
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end
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