Improve object and node detectors

* Support detection of multiple players in object detector
* Add distance parameter to node detector
* Fix area protection
This commit is contained in:
Josh Mars
2017-03-13 16:13:57 -04:00
committed by Jeija
parent 967bde284a
commit 2554164674
3 changed files with 38 additions and 13 deletions

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@ -4,3 +4,4 @@ It can also receive digiline signals. You can either send "GET" and it will
respond with the detected nodename or you can send any other string and it will
set this string as the node to scan for.
Nodenames must include the mod they reside in, so for instance default:dirt, not just dirt.
The distance parameter specifies how many blocks are between the node detector and the node to detect.

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@ -1,3 +1,4 @@
The object detector is a receptor. It changes its state when a player approaches.
Right-click it to set a name to scan for.
You can also search for comma-separated lists of players where the detector gets activated if any of the names in the list are found.
It can also receive digiline signals which are the name to scan for on the specified channel in the right-click menu.