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Avoid duplicating VManip data in Lua memory (#600)
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@ -317,15 +317,14 @@ end
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--
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-- Contents of the table are:
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-- “vm” → the VoxelManipulator
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-- “va” → the VoxelArea
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-- “data” → the data array
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-- “param1” → the param1 array
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-- “param2” → the param2 array
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-- “dirty” → true if data has been modified
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--
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-- Nil if no VM-based transaction is in progress.
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local vm_cache = nil
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-- Cache from node position hashes to nodes (represented as tables).
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local vm_node_cache = nil
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-- Whether the current transaction will need a light update afterward.
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local vm_update_light = false
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@ -337,6 +336,7 @@ local vm_update_light = false
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-- vm_abort.
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function mesecon.vm_begin()
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vm_cache = {}
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vm_node_cache = {}
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vm_update_light = false
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end
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@ -346,18 +346,19 @@ function mesecon.vm_commit()
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for hash, tbl in pairs(vm_cache) do
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if tbl.dirty then
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local vm = tbl.vm
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vm:set_data(tbl.data)
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vm:write_to_map(vm_update_light)
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vm:update_map()
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end
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end
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vm_cache = nil
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vm_node_cache = nil
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end
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-- Finishes a VoxelManipulator-based transaction, freeing the VMs and throwing
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-- away any modified areas.
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function mesecon.vm_abort()
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vm_cache = nil
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vm_node_cache = nil
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end
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-- Gets the cache entry covering a position, populating it if necessary.
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@ -365,10 +366,7 @@ local function vm_get_or_create_entry(pos)
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local hash = hash_blockpos(pos)
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local tbl = vm_cache[hash]
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if not tbl then
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local vm = minetest.get_voxel_manip(pos, pos)
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local min_pos, max_pos = vm:get_emerged_area()
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local va = VoxelArea:new{MinEdge = min_pos, MaxEdge = max_pos}
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tbl = {vm = vm, va = va, data = vm:get_data(), param1 = vm:get_light_data(), param2 = vm:get_param2_data(), dirty = false}
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tbl = {vm = minetest.get_voxel_manip(pos, pos), dirty = false}
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vm_cache[hash] = tbl
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end
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return tbl
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@ -377,16 +375,13 @@ end
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-- Gets the node at a given position during a VoxelManipulator-based
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-- transaction.
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function mesecon.vm_get_node(pos)
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local tbl = vm_get_or_create_entry(pos)
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local index = tbl.va:indexp(pos)
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local node_value = tbl.data[index]
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if node_value == minetest.CONTENT_IGNORE then
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return nil
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else
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local node_param1 = tbl.param1[index]
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local node_param2 = tbl.param2[index]
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return {name = minetest.get_name_from_content_id(node_value), param1 = node_param1, param2 = node_param2}
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local hash = minetest.hash_node_position(pos)
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local node = vm_node_cache[hash]
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if not node then
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node = vm_get_or_create_entry(pos).vm:get_node_at(pos)
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vm_node_cache[hash] = node
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end
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return node.name ~= "ignore" and {name = node.name, param1 = node.param1, param2 = node.param2} or nil
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end
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-- Sets a node’s name during a VoxelManipulator-based transaction.
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@ -400,8 +395,14 @@ function mesecon.vm_swap_node(pos, name, update_light)
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vm_update_light = vm_update_light or update_light ~= false
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local tbl = vm_get_or_create_entry(pos)
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local index = tbl.va:indexp(pos)
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tbl.data[index] = minetest.get_content_id(name)
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local hash = minetest.hash_node_position(pos)
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local node = vm_node_cache[hash]
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if not node then
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node = tbl.vm:get_node_at(pos)
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vm_node_cache[hash] = node
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end
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node.name = name
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tbl.vm:set_node_at(pos, node)
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tbl.dirty = true
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end
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