Duplicate unhash_blockpos code to legacy.lua

Duplicating that small piece of code seems like a better idea than
putting the undo-forceloading code back into util.lua. This way, it is
easier to remember to remove that unneccesary code after a couple of
months / years, when people have transitioned. This also means we can
make changes to the code in util.lua without breaking old code.
This commit is contained in:
Jeija 2016-08-31 08:46:11 +02:00
parent dfeb070a20
commit 54efc64558

View File

@ -1,5 +1,12 @@
-- Un-forceload any forceloaded mapblocks from older versions of Mesecons which -- Un-forceload any forceloaded mapblocks from older versions of Mesecons which
-- used forceloading instead of VoxelManipulators. -- used forceloading instead of VoxelManipulators.
local BLOCKSIZE = 16
-- convert block hash --> node position
local function unhash_blockpos(hash)
return vector.multiply(minetest.get_position_from_hash(hash), BLOCKSIZE)
end
local old_forceloaded_blocks = mesecon.file2table("mesecon_forceloaded") local old_forceloaded_blocks = mesecon.file2table("mesecon_forceloaded")
for hash, _ in pairs(old_forceloaded_blocks) do for hash, _ in pairs(old_forceloaded_blocks) do
minetest.forceload_free_block(unhash_blockpos(hash)) minetest.forceload_free_block(unhash_blockpos(hash))