mirror of
https://github.com/minetest-mods/mesecons.git
synced 2025-06-28 05:50:17 +02:00
Make pistons and movestones move objects (push only yet)
This commit is contained in:
@ -1,6 +1,7 @@
|
||||
--register stoppers for movestones/pistons
|
||||
|
||||
mesecon.mvps_stoppers={}
|
||||
mesecon.mvps_stoppers = {}
|
||||
mesecon.mvps_unmov = {}
|
||||
|
||||
function mesecon:is_mvps_stopper(node, pushdir, stack, stackid)
|
||||
local get_stopper = mesecon.mvps_stoppers[node.name]
|
||||
@ -17,6 +18,15 @@ function mesecon:register_mvps_stopper(nodename, get_stopper)
|
||||
mesecon.mvps_stoppers[nodename] = get_stopper
|
||||
end
|
||||
|
||||
-- Objects that cannot be moved (e.g. movestones)
|
||||
function mesecon:register_mvps_unmov(objectname)
|
||||
mesecon.mvps_unmov[objectname] = true;
|
||||
end
|
||||
|
||||
function mesecon:is_mvps_unmov(objectname)
|
||||
return mesecon.mvps_unmov[objectname]
|
||||
end
|
||||
|
||||
function mesecon:mvps_process_stack(stack)
|
||||
-- update mesecons for placed nodes ( has to be done after all nodes have been added )
|
||||
for _, n in ipairs(stack) do
|
||||
@ -26,13 +36,12 @@ function mesecon:mvps_process_stack(stack)
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon:mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: direction of push; maximum: maximum nodes to be pushed
|
||||
np = {x = pos.x, y = pos.y, z = pos.z}
|
||||
|
||||
function mesecon:mvps_get_stack(pos, dir, maximum)
|
||||
-- determine the number of nodes to be pushed
|
||||
local np = {x = pos.x, y = pos.y, z = pos.z}
|
||||
local nodes = {}
|
||||
while true do
|
||||
nn = minetest.env:get_node_or_nil(np)
|
||||
local nn = minetest.env:get_node_or_nil(np)
|
||||
if not nn or #nodes > maximum then
|
||||
-- don't push at all, something is in the way (unloaded map or too many nodes)
|
||||
return
|
||||
@ -47,6 +56,11 @@ function mesecon:mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: directio
|
||||
|
||||
np = mesecon:addPosRule(np, dir)
|
||||
end
|
||||
return nodes
|
||||
end
|
||||
|
||||
function mesecon:mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: direction of push; maximum: maximum nodes to be pushed
|
||||
local nodes = mesecon:mvps_get_stack(pos, dir, maximum)
|
||||
|
||||
-- determine if one of the nodes blocks the push
|
||||
for id, n in ipairs(nodes) do
|
||||
@ -74,11 +88,12 @@ function mesecon:mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: directio
|
||||
minetest.env:get_meta(np):from_table(n.meta)
|
||||
end
|
||||
|
||||
local oldstack = mesecon:tablecopy(nodes)
|
||||
for i in ipairs(nodes) do
|
||||
nodes[i].pos = mesecon:addPosRule(nodes[i].pos, dir)
|
||||
end
|
||||
|
||||
return true, nodes
|
||||
return true, nodes, oldstack
|
||||
end
|
||||
|
||||
function mesecon:mvps_pull_single(pos, dir) -- pos: pos of mvps; direction: direction of pull (matches push direction for sticky pistons)
|
||||
@ -101,26 +116,63 @@ function mesecon:mvps_pull_single(pos, dir) -- pos: pos of mvps; direction: dire
|
||||
end
|
||||
|
||||
function mesecon:mvps_pull_all(pos, direction) -- pos: pos of mvps; direction: direction of pull
|
||||
local lpos = {x=pos.x-direction.x, y=pos.y-direction.y, z=pos.z-direction.z} -- 1 away
|
||||
local lnode = minetest.env:get_node(lpos)
|
||||
local lpos2 = {x=pos.x-direction.x*2, y=pos.y-direction.y*2, z=pos.z-direction.z*2} -- 2 away
|
||||
local lnode2 = minetest.env:get_node(lpos2)
|
||||
local lpos = {x=pos.x-direction.x, y=pos.y-direction.y, z=pos.z-direction.z} -- 1 away
|
||||
local lnode = minetest.env:get_node(lpos)
|
||||
local lpos2 = {x=pos.x-direction.x*2, y=pos.y-direction.y*2, z=pos.z-direction.z*2} -- 2 away
|
||||
local lnode2 = minetest.env:get_node(lpos2)
|
||||
|
||||
if lnode.name ~= "ignore" and lnode.name ~= "air" and minetest.registered_nodes[lnode.name].liquidtype == "none" then return end
|
||||
if lnode2.name == "ignore" or lnode2.name == "air" or not(minetest.registered_nodes[lnode2.name].liquidtype == "none") then return end
|
||||
if lnode.name ~= "ignore" and lnode.name ~= "air" and minetest.registered_nodes[lnode.name].liquidtype == "none" then return end
|
||||
if lnode2.name == "ignore" or lnode2.name == "air" or not(minetest.registered_nodes[lnode2.name].liquidtype == "none") then return end
|
||||
|
||||
local oldpos = {x=lpos2.x+direction.x, y=lpos2.y+direction.y, z=lpos2.z+direction.z}
|
||||
repeat
|
||||
lnode2 = minetest.env:get_node(lpos2)
|
||||
minetest.env:add_node(oldpos, {name=lnode2.name})
|
||||
nodeupdate(oldpos)
|
||||
oldpos = {x=lpos2.x, y=lpos2.y, z=lpos2.z}
|
||||
lpos2.x = lpos2.x-direction.x
|
||||
lpos2.y = lpos2.y-direction.y
|
||||
lpos2.z = lpos2.z-direction.z
|
||||
lnode = minetest.env:get_node(lpos2)
|
||||
until lnode.name=="air" or lnode.name=="ignore" or not(minetest.registered_nodes[lnode2.name].liquidtype == "none")
|
||||
minetest.env:remove_node(oldpos)
|
||||
local oldpos = {x=lpos2.x+direction.x, y=lpos2.y+direction.y, z=lpos2.z+direction.z}
|
||||
repeat
|
||||
lnode2 = minetest.env:get_node(lpos2)
|
||||
minetest.env:add_node(oldpos, {name=lnode2.name})
|
||||
nodeupdate(oldpos)
|
||||
oldpos = {x=lpos2.x, y=lpos2.y, z=lpos2.z}
|
||||
lpos2.x = lpos2.x-direction.x
|
||||
lpos2.y = lpos2.y-direction.y
|
||||
lpos2.z = lpos2.z-direction.z
|
||||
lnode = minetest.env:get_node(lpos2)
|
||||
until lnode.name=="air" or lnode.name=="ignore" or not(minetest.registered_nodes[lnode2.name].liquidtype == "none")
|
||||
minetest.env:remove_node(oldpos)
|
||||
end
|
||||
|
||||
function mesecon:mvps_move_objects(pos, dir, nodestack)
|
||||
-- Move object at tip of stack
|
||||
local pushpos = mesecon:addPosRule(pos, -- get pos at tip of stack
|
||||
{x = dir.x * (#nodestack),
|
||||
y = dir.y * (#nodestack),
|
||||
z = dir.z * (#nodestack)})
|
||||
|
||||
|
||||
local objects = minetest.env:get_objects_inside_radius(pushpos, 1)
|
||||
for _, obj in ipairs(objects) do
|
||||
local entity = obj:get_luaentity()
|
||||
if not entity or not mesecon:is_mvps_unmov(entity.name) then
|
||||
obj:setpos(mesecon:addPosRule(obj:getpos(), dir))
|
||||
end
|
||||
end
|
||||
|
||||
-- Move objects lying/standing on the stack (before it was pushed - oldstack)
|
||||
local objects_above = {}
|
||||
if tonumber(minetest.setting_get("movement_gravity")) > 0 and dir.y == 0 then
|
||||
-- If gravity positive and dir horizontal, push players standing on the stack
|
||||
for _, n in ipairs(nodestack) do
|
||||
local p_above = mesecon:addPosRule(n.pos, {x=0, y=1, z=0})
|
||||
local objects = minetest.env:get_objects_inside_radius(p_above, 1)
|
||||
for _, obj in ipairs(objects) do
|
||||
table.insert(objects_above, obj)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for _, obj in ipairs(objects_above) do
|
||||
local entity = obj:get_luaentity()
|
||||
if not entity or not mesecon:is_mvps_unmov(entity.name) then
|
||||
obj:setpos(mesecon:addPosRule(obj:getpos(), dir))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
mesecon:register_mvps_stopper("default:chest_locked")
|
||||
|
Reference in New Issue
Block a user